e690819071
More goals added. Introduced a passive goal system for things that should be accomplished but are less guided and depend more on player style.
Storm Dragon2026-07-01 09:34:55 -04:00
7c5aff28bb
Total darkness now possible if players survive long enough. Undead raids added if invasion happens in darkness.
Storm Dragon2026-06-25 03:00:25 -04:00
aa866ba83d
Quite a bit more work on the goal system.
Storm Dragon2026-06-25 02:41:09 -04:00
8219ab793f
Work on inital game experience mostly stable now. Juswt need to flesh out the goals system.
Storm Dragon2026-06-23 12:16:01 -04:00
b77b895685
Pets can now be abandoned from the character menu. Added my format settings and format script for nvgt files. I just gotta consistantly remember to use it so that my spacing doesn't get all out of wack. lol
Storm Dragon2026-02-22 20:50:24 -05:00
9ad65a8ac5
Learn sounds menu added. May need more work.
Storm Dragon2026-02-08 15:26:21 -05:00
942cbfd011
Finally got around to returning to menu on death or exit. I shouldn't have put this off for so long, was painful. Also quest system future proofed if I decide to add anything that might cause death in one of them.
Storm Dragon2026-02-08 14:10:02 -05:00
c36e8d3969
Players start with 9 storage in base and it can now be upgraded. It didn't make sense that you have a whole base, but cannot store anything, so now base can hold9 items until upgraded.
Storm Dragon2026-02-08 00:35:34 -05:00
f5dd4f1d25
Livestock has a chance to give feathers.
Storm Dragon2026-02-06 22:39:17 -05:00
17e0cd065f
Update where invaders and undead spawn.
Storm Dragon2026-02-06 22:30:01 -05:00
2b0955110b
Pause and equipment menu now available in adventures.
Storm Dragon2026-02-06 21:18:12 -05:00
8cd2e1d5a9
New flying game turkey added. Zombie swarms added. Enemies from areas can now be encountered in those areas they do not leave the area unless invading.
Storm Dragon2026-02-06 18:51:36 -05:00
1220cfefe2
Residents now consume items other than food for clothing repairs etc.
Storm Dragon2026-02-06 14:51:01 -05:00
5834793376
Fixed Fylgja bug with the edge of the map.
Storm Dragon2026-02-06 14:13:02 -05:00
07804ba73d
Boost horse and livestock chances a bit.
Storm Dragon2026-02-06 14:02:30 -05:00
3cf769c7f8
finally a use for the stable and pasture.
Storm Dragon2026-02-06 01:11:35 -05:00
a8ab10b31a
Minor bug fixes to bandit hideout adventure.
Storm Dragon2026-02-04 20:41:18 -05:00
c6db6d49de
Item breaking now happens for players too. Bandit adventured tweaked a bit. Rune of destruction added. Can be put anywhere only affective on weapons.
Storm Dragon2026-02-04 20:07:32 -05:00
78a6156656
Oh wow, I thought I already pushed some of this stuff. Let's see if I can remember it all. Undead residents added. Whights added, Vampyrs added. Bandit Hideout adventure added.
Storm Dragon2026-02-04 00:52:16 -05:00
e1928a1039
Breaking items for residents and basket collection improved. Time for catching fish adjusted.
Storm Dragon2026-02-01 12:35:02 -05:00
43b24b6d11
Lots of changes, forgot to add the heal scroll sound. Sounds for when enemies come in and go out of range. Menu filtering added.
Storm Dragon2026-01-25 21:10:38 -05:00
815ac97a64
Fixed crash bug with snares and possibly in other places.
Storm Dragon2026-01-25 15:46:45 -05:00
f80e3263a3
A few bug fixes. God speed gets added even with runed speed enhancement. Sounds shouldn't abruptly update after menu close any more.
Storm Dragon2026-01-25 11:08:25 -05:00
ddcaca6f2f
A few sound quality of life improvements. Residents now notify when collecting snares.
Storm Dragon2026-01-25 09:42:41 -05:00
8099e1b9a5
Reed baskets an now be placed in storage for residents to collect fruits and nuts. Should help offset food costs for upkeep.
Storm Dragon2026-01-24 23:26:37 -05:00
cbacdd7a26
Tweaked fishing a bit. Fixed bug with residents letting fires go out.
Storm Dragon2026-01-24 19:22:19 -05:00
1b76ccc129
Heal scrolls added. Gained from adventures or quests.
Storm Dragon2026-01-24 18:18:02 -05:00
595de51da0
A couple of small bug fixes with crafting. Fishing should now work on mountain streams.
Storm Dragon2026-01-24 15:45:26 -05:00
09c2250ade
Fishing should check more often. Messages when trying to use a weapon without ammo should read now instead of making noise.
Storm Dragon2026-01-24 14:28:54 -05:00
0d711095c1
Initial implementation of fishing system. A couple bugs fixed, e.g. zombies that are killed by residents actually die.
Storm Dragon2026-01-24 14:01:38 -05:00
63cf759002
Residents now handle snares, retrieval and resetting. Still a chance game can escape. Residents are not as efficient at handling this than the player, but it is helpful. Meat and skins, anything harvested from butchering is stored.
Storm Dragon2026-01-24 10:37:06 -05:00
dfd6a0f3a1
A few bug fixes, new item, canoe, added.
Storm Dragon2026-01-24 00:57:00 -05:00
78e8d434a3
Documentation sort of updated, food consumption also updated for residents.
Storm Dragon2026-01-23 23:39:12 -05:00
3a56125a93
More refactor, start splitting large unwieldy files into easier to manage components.
Storm Dragon2026-01-21 18:23:44 -05:00
af9a402e80
A few bug fixes. Part of major refactor.
Storm Dragon2026-01-21 18:14:26 -05:00
129cd4a656
Added tab completion for bulk items, e.g. tab to craft something and it crafts all of them. Press tab to feed the fire and feed all items selected,
Storm Dragon2026-01-21 13:16:38 -05:00