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11 Commits

Author SHA1 Message Date
76f0c66c96 Added yad dialogues if in GUI session, retains the dialog interface if in console. 2025-08-01 15:25:53 -04:00
15f90a7979 Split dependency installation scripts into distro specific scripts. This is more reliable than the script trying to figure out which distro is running on its own. 2025-08-01 14:27:44 -04:00
da065e5835 A little more progress on refactor. 2025-06-10 01:54:56 -04:00
e3df3c4485 More games updated for the new system. 2025-05-20 19:11:21 -04:00
737432a63f Set-voice updated to support the new system. Hopefully also more reliable. 2025-05-20 18:46:17 -04:00
6526d40c68 Fixed create_game_array function. 2025-05-20 17:51:20 -04:00
d9ef202b33 more progress, but create_game_array is horribly broken. 2025-05-20 05:13:22 -04:00
faba6bcbcb Work on unifying bottles for wine. Most games should now install to 1 of 2 possible locations, ~/.local/wine32 or ~/.local/wine64. Untested, will probably break a lot of things, do not use yet. 2025-05-19 00:09:35 -04:00
31018bc55f Everything moved to it's new file for now. Cleanup is well under way. Improved the unix2dos function. 2025-05-18 20:50:52 -04:00
6e4d7bae8d More conversion to a modular system. 2025-05-18 20:16:22 -04:00
e892da65c8 First chunk of major refactor. Move code to external files located in .includes. Better code organization and easier to deal with. 2025-05-18 19:12:02 -04:00
69 changed files with 1263 additions and 989 deletions

197
.includes/bottle.sh Normal file
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get_bottle() {
local architecture="${1/win/}"
export WINEPREFIX="$HOME/.local/wine${architecture}"
# Wine version for bottles
if [[ "$game" =~ entombed ]]; then
install_wine "6.18" "32"
fi
if [[ "$game" =~ rs-games ]]; then
install_wine "7.0" "32"
fi
if [[ "$game" =~ shadow-line ]]; then
install_wine "7.7" "32"
fi
}
install_wine() {
# Requires wine version, e.g. 7.7 and architecture, 32|64
if [[ $# -ne 2 ]]; then
exit 1
fi
# Figure out wineInstallationPath
wineInstallationPath="${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/wine_$2/$1"
export wine="${wineInstallationPath}/bin/wine"
# If the path exists, wine should already be installed.
# Just make sure we didn't wind up with a empty directory for some reason
rmdir "${wineInstallationPath}" 2> /dev/null
if [[ -d "${wineInstallationPath}" ]]; then
return
fi
mkdir -p "${wineInstallationPath}" 2> /dev/null
# This probably does not need to be cached, so download to tmp.
installationFile="$(mktemp)"
local v=$2
v="${v/32/x86}"
v="${v/64/x64}" # Probably wrong, so just a place holder.
# If this goes wrong, bail out
set -e
{ curl -L --output "${installationFile}" "https://www.playonlinux.com/wine/binaries/phoenicis/upstream-linux-x86/PlayOnLinux-wine-${1}-upstream-linux-${v}.tar.gz"
tar xf "${installationFile}" -C "${wineInstallationPath}"; } | agm_progressbox "Wine Installation" "Installing $2 bit Wine version $1."
set +e
}
winetricks() {
# Report used packages to the winetricks maintainer so he knows they are being used.
if ! [[ -e "${XDG_CACHE_HOME:-$HOME/.cache}/winetricks/track_usage" ]]; then
mkdir -p "${XDG_CACHE_HOME:-$HOME/.cache}/winetricks/"
echo "1" > "${XDG_CACHE_HOME:-$HOME/.cache}/winetricks/track_usage"
fi
# Temporary work around for winetricks git bugs. Requires winetricks be installed from package manager.
/usr/bin/winetricks "$@"
return
# Download or update agm's copy of winetricks
if [[ ! -e "${winetricksPath}/winetricks" ]]; then
checkWinetricksUpdate="true"
download "https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetricks"
mv "${cache}/winetricks" "${winetricksPath}"
chmod 755 "${winetricksPath}/winetricks"
else
if [[ "$checkWinetricksUpdate" != "true" ]]; then
checkWinetricksUpdate="true"
${winetricksPath}/winetricks --self-update
fi
fi
# Run the requested winetricks parameters
if command -v FEXLoader &> /dev/null ; then
WINE="" FEXLoader -- ${winetricksPath}/winetricks "$@"
else
${winetricksPath}/winetricks "$@"
fi
}
install_rhvoice() {
if [[ -d "${WINEPREFIX}/drive_c/Program Files/Olga Yakovleva/" ]]; then
return
fi
if [[ "$norh" == "true" ]]; then
# Try to prevent the user from breaking speech
# Also useful for games that do not work with RHVoice
if [[ "${defaultVoice}" == "RHVoice" ]]; then
unset defaultVoice
fi
return
fi
declare -A RHVoice=(
[alan]="https://github.com/RHVoice/alan-eng/releases/download/4.0/RHVoice-voice-English-Alan-v4.0.2016.21-setup.exe"
[bdl]="https://github.com/RHVoice/bdl-eng/releases/download/4.1/RHVoice-voice-English-Bdl-v4.1.2016.21-setup.exe"
[clb]="https://github.com/RHVoice/clb-eng/releases/download/4.0/RHVoice-voice-English-Clb-v4.0.2016.21-setup.exe"
[lyubov]="https://rhvoice.eu-central-1.linodeobjects.com/RHVoice-voice-English-Lyubov-v4.0.2008.15-setup.exe"
[slt]="https://github.com/RHVoice/slt-eng/releases/download/4.1/RHVoice-voice-English-Slt-v4.1.2016.21-setup.exe"
)
voiceName="${voiceName:-bdl}"
voiceName="${voiceName,,}"
if [[ "${RHVoice[${voiceName}]}" == "" ]]; then
echo "Invalid RHVoice name specified, defaulting to Bdl."
voiceName="bdl"
fi
local voiceFile="${RHVoice[${voiceName}]##*/}"
download "${RHVoice[${voiceName}]}"
winetricks -q win8
echo "Installing RHVoice ${voiceName^}..."
${wine} "${cache}/${voiceFile}" &
sleep 20
${wine}server -k
}
install_wine_bottle() {
# Wine defaults to 64, so if you need 32 bit, don't forget export WINEARCH=win32
export WINEARCH="${WINEARCH:-win32}"
# Figure out if we are using a specific version of wine
export wine="${wine:-$(command -v wine)}"
# Set the WINE and WINESERVER environmental variables so winetricks will use the right installation.
export WINE="${wine}"
export WINESERVER="${wine}server"
# Installation paths are based on WINEARCH unless game is set for custom bottle.
local bottle=""
if [[ ${#game} -gt 0 ]]; then
bottle="${game,,}"
bottle="${bottle//[[:space:]]/-}"
if [[ -d "$HOME/.local/wine/${bottle}" ]]; then
echo "$HOME/.local/wine/${bottle} exists. Please remove it before running this installer."
exit 1
fi
fi
if [[ ( -z "$WINEARCH" || "$WINEARCH" == "win64" ) && ! "$*" =~ speechsdk ]]; then
local architecture=64
else
local architecture=32
fi
export WINEPREFIX="$HOME/.local/wine${bottle:+/}${bottle:-$architecture}"
# Arguments to the function are dependancies to be installed.
# Get location of mono and gecko.
monoPath="$(find /usr/share/wine/ -maxdepth 1 -type d -name mono 2> /dev/null)"
geckoPath="$(find /usr/share/wine/ -maxdepth 1 -type d -name "gecko" 2> /dev/null)"
if [[ -z "$monoPath" ]]; then
download 'http://dl.winehq.org/wine/wine-mono/6.0.0/wine-mono-6.0.0-x86.msi'
monoPath="${cache}/wine-mono-6.0.0-x86.msi"
fi
if [[ -z "$geckoPath" ]]; then
download 'http://dl.winehq.org/wine/wine-gecko/2.40/wine_gecko-2.40-x86.msi'
geckoPath="${cache}/wine_gecko-2.40-x86.msi"
fi
echo -n "Using "
${wine} --version
DISPLAY="" ${wine}boot -u
${wine} msiexec /i z:"$monoPath" /quiet
${wine} msiexec /i z:"$geckoPath" /quiet
if [[ "${*}" =~ (speechsdk|sapi) ]]; then
install_rhvoice
fi
if [[ "${WINEARCH}" == "win64" ]]; then
download "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd"
fi
if [[ "${WINEARCH}" == "win64" ]] && [[ ! -f "${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/nvda2speechd" ]]; then
cp "${cache}/nvda2speechd" "${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/nvda2speechd"
chmod +x "${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/nvda2speechd"
fi
winetricks -q isolate_home $@ ${winVer:-win7} ${winetricksSettings}
# make it easy for game scripts to know which version of wine to use.
if [[ ${#bottle} -gt 1 ]]; then
echo "WINE=\"${WINE}\"" > "$HOME/.local/wine/${bottle}/agm.conf"
echo "WINESERVER=\"${WINESERVER}\"" >> "$HOME/.local/wine/${bottle}/agm.conf"
echo "Setting default voice for bottle \"${bottle}\" to \"${defaultVoice}\"."
"${0%/*}/speech/set-voice.sh" -b "${bottle}" -r "${defaultRate:-7}" -v "${defaultVoice}"
fi
# If default voice is set, change it for the current architecture
if [[ -z "$bottle" ]]; then
if [[ ${#defaultVoice} -ge 2 ]] && [[ "${*}" =~ (speechsdk|sapi) ]]; then
echo "Setting default voice for wine${architecture}."
"${0%/*}/speech/set-voice.sh" -b "${bottle}" -r "${defaultRate:-7}" -v "${defaultVoice}"
fi
fi
}
add_launcher() {
local launchSettings="${WINEARCH:-win64}|${1}|${game}"
shift
while [[ $# -gt 0 ]]; do
launchSettings+="|$1"
shift
done
if ! grep -F -q -x "${launchSettings}" "${configFile}" 2> /dev/null ; then
echo "${launchSettings}" >> "${configFile}"
sort -o "${configFile}" "${configFile}"
# Remove .lnk files because they don't work.
find ~/Desktop -type f -iname '*.lnk' -exec bash -c '
for f ; do
mimeType="$(file -b "$f")"
mimeType="${mimeType%%,*}"
if [[ "$mimeType" == "MS Windows shortcut" ]]; then
rm -v "$f"
fi
done' _ {} +
if [[ "${noCache}" == "true" ]]; then
rm -f "${cache}/${1##*\\}"
fi
fi
}

109
.includes/checkup.sh Executable file
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declare -a errorList
declare -a packageList
if [[ $# -eq 0 ]]; then
echo "Checking your system..."
echo
fi
if command -v wine &> /dev/null ; then
[[ $# -eq 0 ]] && echo "Wine is installed."
else
errorList+=("Critical: Wine is not installed. You will not be able to play any games.")
fi
packageList+=("wine")
if command -v curl &> /dev/null ; then
[[ $# -eq 0 ]] && echo "Curl is installed."
else
errorList+=("Critical: Curl is not installed. Critical functionality will not work.")
fi
packageList+=("curl")
if command -v dialog &> /dev/null ; then
[[ $# -eq 0 ]] && echo "Dialog is installed."
else
errorList+=("Critical: Dialog is not installed. You will not be able to install, launch, or remove any games.")
fi
packageList+=("dialog")
for i in 7z cabextract unzip xz ; do
if command -v $i &> /dev/null ; then
[[ $# -eq 0 ]] && echo "${i^} is installed."
else
errorList+=("Critical: ${i^} is not installed. You will not be able to install some games or their components.")
fi
packageList+=("$i")
done
if command -v gawk &> /dev/null ; then
[[ $# -eq 0 ]] && echo "Gawk is installed."
else
errorList+=("Warning: gawk is not installed. Game removal with -r will not work.")
fi
packageList+=("gawk")
if command -v ocrdesktop &> /dev/null ; then
[[ $# -eq 0 ]] && echo "Ocrdesktop is installed."
else
errorList+=("Warning: ocrdesktop is not installed. It can help if the installer gets stuck to figure out what is happening.")
fi
packageList+=("ocrdesktop")
if command -v qjoypad &> /dev/null ; then
[[ $# -eq 0 ]] && echo "Qjoypad is installed."
else
errorList+=("Warning: qjoypad is not installed. Qjoypad allows you to play keyboard only games with a gamepad.")
fi
packageList+=("qjoypad")
if command -v sox &> /dev/null ; then
[[ $# -eq 0 ]] && echo "Sox is installed."
else
errorList+=("Warning: Sox is not installed. Audio will not work.")
fi
packageList+=("sox")
if command -v trans &> /dev/null ; then
[[ $# -eq 0 ]] && echo "Translate-shell is installed."
else
errorList+=("Warning: translate-shell is not installed. Games that require translation will not be translated.")
fi
packageList+=("translate-shell")
if command -v sqlite3 &> /dev/null ; then
[[ $# -eq 0 ]] && echo "Sqlite3 is installed."
else
errorList+=("Warning: sqlite is not installed. Required for games that need to be translated.")
fi
if command -v perl &> /dev/null ; then
[[ $# -eq 0 ]] && echo "Perl is installed."
else
errorList+=("Warning: perl is not installed. Required for games that need to be translated.")
fi
packageList+=("perl")
packageList+=("sqlite")
if command -v w3m &> /dev/null ; then
[[ $# -eq 0 ]] && echo "W3m is installed."
else
errorList+=("Warning: w3m is not installed. W3m is used to view game documentation.")
fi
packageList+=("w3m")
if command -v xclip &> /dev/null ; then
[[ $# -eq 0 ]] && echo "Xclip is installed."
else
errorList+=("Warning: Xclip is not installed. Some games may not speak or register properly.")
fi
packageList+=("xclip")
if command -v xdotool &> /dev/null ; then
[[ $# -eq 0 ]] && echo "Xdotool is installed."
else
errorList+=("Warning: Xdotool is not installed. Some installers may not work or may need manual intervention.")
fi
packageList+=("xdotool")
# Show the results
if [[ $# -ne 0 ]]; then
for i in "${packageList[@]}" ; do
echo "$i"
done | sort
exit 0
fi
if [[ ${#errorList[@]} -eq 0 ]]; then
echo "No problems found, you are good to go."
exit 0
fi
echo "Errors detected, here is a list along with the severity."
echo "Note that errors marked critical mean that you will not be able to install and play games until they are resolved."
for i in "${errorList[@]}" ; do
echo "$i"
done
exit 0

35
.includes/desktop.sh Normal file
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# Create desktop launcher file
desktop_launcher() {
local desktopFile="${HOME}/audiogame-manager.desktop"
if [[ -e "${desktopFile}" ]]; then
echo "the file ${desktopFile} exists. Cannot create the launcher."
exit 1
fi
local dotDesktop
local terminal
# Try to find an accessible terminal
for i in mate-terminal lxterminal terminator gnome-terminal ; do
if command -v $i &> /dev/null ; then
terminal="$i"
break
fi
done
dotDesktop=('[Desktop Entry]'
'Name=Audiogame manager'
'GenericName=Audiogame Manager'
'Comment=Play audio games'
"Exec=${terminal} -t \"Audiogame Manager\" -e \"/usr/bin/bash -c 'nohup $(readlink -e "$0") 2> /dev/null'\""
'Terminal=false'
'Type=Application'
'StartupNotify=false'
'Keywords=game;'
'Categories=Game;'
'Version=1.0')
for i in "${dotDesktop[@]}" ; do
echo "$i" >> "${desktopFile}"
done
desktop-file-install --dir "${HOME}/.local/share/applications" -m 755 "${desktopFile}"
xdg-desktop-icon install ~/.local/share/applications/audiogame-manager.desktop
rm "${desktopFile}"
exit 0
}

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#!/usr/bin/env bash
# Dialog interface wrapper for audiogame-manager
# Automatically switches between dialog (console) and yad (GUI) based on DISPLAY environment
# This provides better accessibility for GUI environments while maintaining console functionality
# Note: dialogType is now detected in the main script before DISPLAY is modified
# This ensures console detection works correctly when AGM sets DISPLAY=":0"
# If dialogType is not set (e.g., when called from standalone scripts), detect it
if [[ -z "$dialogType" ]]; then
if [[ -z "$DISPLAY" ]]; then
dialogType="dialog"
else
dialogType="yad"
fi
fi
# Wrapper function for menu selection
# Usage: agm_menu "title" "backtitle" "text" option1 "description1" option2 "description2" ...
agm_menu() {
local title="$1"
local backTitle="$2"
local text="$3"
shift 3
if [[ "$dialogType" == "yad" ]]; then
# Build yad list format: Display only, then map back to value
local yadList=""
declare -A valueMap
while [[ $# -gt 0 ]]; do
local option="$1"
local description="$2"
valueMap["$description"]="$option"
if [[ -n "$yadList" ]]; then
yadList="$yadList\n"
fi
yadList="${yadList}${description}"
shift 2
done
local selectedDescription
selectedDescription=$(echo -e "$yadList" | yad --list \
--title="$title" \
--text="$text" \
--column="Option" \
--no-headers \
--selectable-labels \
--search-column=1 \
--height=400 \
--width=600)
# Return the mapped value
if [[ -n "$selectedDescription" ]]; then
echo "${valueMap["$selectedDescription"]}"
fi
else
# Build dialog menu format with mapping (same approach as yad)
local dialogArgs=()
declare -A valueMap
while [[ $# -gt 0 ]]; do
local option="$1"
local description="$2"
valueMap["$description"]="$option"
dialogArgs+=("$description" "$description")
shift 2
done
local selectedDescription
selectedDescription=$(dialog --backtitle "$backTitle" \
--title "$title" \
--no-tags \
--menu "$text" 0 0 0 \
"${dialogArgs[@]}" \
--stdout)
# Return the mapped value
if [[ -n "$selectedDescription" ]]; then
echo "${valueMap["$selectedDescription"]}"
fi
fi
}
# Wrapper function for checklist selection
# Usage: agm_checklist "title" "backtitle" "text" option1 "description1" "status1" option2 "description2" "status2" ...
agm_checklist() {
local title="$1"
local backTitle="$2"
local text="$3"
shift 3
if [[ "$dialogType" == "yad" ]]; then
local yadList=""
while [[ $# -gt 0 ]]; do
local option="$1"
local description="$2"
local status="$3"
local checked="FALSE"
[[ "$status" == "on" ]] && checked="TRUE"
if [[ -n "$yadList" ]]; then
yadList="$yadList\n"
fi
yadList="${yadList}${checked}|${description}|${option}"
shift 3
done
echo -e "$yadList" | yad --list \
--title="$title" \
--text="$text" \
--checklist \
--column="Select:CHK" \
--column="Option" \
--column="Value:HD" \
--hide-column=3 \
--print-column=3 \
--no-headers \
--selectable-labels \
--height=400 \
--width=600 \
--separator=" "
else
local dialogArgs=()
while [[ $# -gt 0 ]]; do
dialogArgs+=("$1" "$2" "$3")
shift 3
done
dialog --backtitle "$backTitle" \
--title "$title" \
--checklist "$text" 0 0 0 \
"${dialogArgs[@]}" \
--stdout
fi
}
# Wrapper function for input dialog
# Usage: agm_inputbox "title" "backtitle" "text" "default_value"
agm_inputbox() {
local title="$1"
local backTitle="$2"
local text="$3"
local defaultValue="$4"
if [[ "$dialogType" == "yad" ]]; then
yad --entry \
--title="$title" \
--text="$text" \
--entry-text="$defaultValue" \
--selectable-labels \
--width=400
else
dialog --backtitle "$backTitle" \
--title "$title" \
--inputbox "$text" 0 0 "$defaultValue" \
--stdout
fi
}
# Wrapper function for message box
# Usage: agm_msgbox "title" "backtitle" "text"
agm_msgbox() {
local title="$1"
local backTitle="$2"
local text="$3"
if [[ "$dialogType" == "yad" ]]; then
yad --info \
--title="$title" \
--text="$text" \
--selectable-labels \
--show-cursor \
--width=400
else
dialog --backtitle "$backTitle" \
--title "$title" \
--msgbox "$text" 0 0
fi
}
# Wrapper function for yes/no dialog
# Usage: agm_yesno "title" "backtitle" "text"
agm_yesno() {
local title="$1"
local backTitle="$2"
local text="$3"
if [[ "$dialogType" == "yad" ]]; then
yad --question \
--title="$title" \
--text="$text" \
--selectable-labels \
--width=400
else
dialog --backtitle "$backTitle" \
--title "$title" \
--yesno "$text" 0 0
fi
}
# Wrapper function for info box (non-blocking message)
# Usage: agm_infobox "title" "backtitle" "text"
agm_infobox() {
local title="$1"
local backTitle="$2"
local text="$3"
if [[ "$dialogType" == "yad" ]]; then
# For yad, we'll use a notification since infobox is non-blocking
yad --notification \
--text="$text" \
--timeout=3
else
dialog --backtitle "$backTitle" \
--title "$title" \
--infobox "$text" 0 0
fi
}
# Wrapper function for progress box
# Usage: command | agm_progressbox "title" "text"
agm_progressbox() {
local title="$1"
local text="$2"
if [[ "$dialogType" == "yad" ]]; then
yad --progress \
--title="$title" \
--text="$text" \
--pulsate \
--auto-close \
--no-buttons \
--show-cursor \
--width=400
else
dialog --title "$title" \
--progressbox "$text" 20 70
fi
}
# Wrapper function for file selection
# Usage: agm_fselect "title" "backtitle" "default_path"
agm_fselect() {
local title="$1"
local backTitle="$2"
local defaultPath="$3"
if [[ "$dialogType" == "yad" ]]; then
yad --file \
--title="$title" \
--filename="$defaultPath" \
--width=600 \
--height=400
else
dialog --backtitle "$backTitle" \
--title "$title" \
--fselect "$defaultPath" 0 0 \
--stdout
fi
}
# Wrapper function for directory selection
# Usage: agm_dselect "title" "backtitle" "default_path"
agm_dselect() {
local title="$1"
local backTitle="$2"
local defaultPath="$3"
if [[ "$dialogType" == "yad" ]]; then
yad --file \
--directory \
--title="$title" \
--filename="$defaultPath" \
--width=600 \
--height=400
else
dialog --backtitle "$backTitle" \
--title "$title" \
--dselect "$defaultPath" 0 0 \
--stdout
fi
}

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.includes/functions.sh Normal file
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# Alerts, for when user needs to read something.
alert() {
play -qnV0 synth 3 pluck D3 pluck A3 pluck D4 pluck F4 pluck A4 delay 0 .1 .2 .3 .4 remix - chorus 0.9 0.9 38 0.75 0.3 0.5 -t
echo
read -rp "Press enter to continue." continue
}
check_requirements() {
# Make sure the minimum of curl, sox, wine, and winetricks are installed or fex-emu on aarch64
if [[ "$(uname -m)" == "aarch64" ]]; then
minimumDependencies=("FEXLoader")
wine="FEXLoader -- /usr/bin/wine"
else
minimumDependencies=("curl" "sox" "wine")
fi
for i in "${minimumDependencies[@]}" ; do
if ! command -v $i &> /dev/null ; then
echo "Please install $i before continuing."
return 1
fi
done
return 0
}
clear_cache() {
local answer
if [[ ! -d "${cache}" ]]; then
echo "No cache found at ${cache}."
return
fi
while ! [[ "${answer,,}" =~ ^yes$|^no$ ]]; do
echo "This will delete all contents of ${cache}. Are you sure you want to continue?"
echo "Please type yes or no."
echo
read -r answer
done
if [[ "$answer" == "no" ]]; then
return
fi
# All safety checks done. Delete the cache.
rm -rfv "${cache}"
echo "Cache deleted."
}
download() {
local source=($@)
for i in "${source[@]}" ; do
local dest="${i##*/}"
dest="${dest//%20/ }"
dest="${dest#*\?filename=}"
dest="${dest%\?*}"
# Remove the destination file if it is empty.
[[ -s "${cache}/${dest}" ]] || rm -f "${cache}/${dest}" 2> /dev/null
if [[ "${redownload}" == "true" ]] && [[ -e "${cache}/${dest}" ]]; then
rm -v "${cache}/${dest}"
fi
# Skip if the item is in cache.
[[ -e "${cache}/${dest}" ]] && continue
{ if ! curl -L4 -C - --retry 10 --output "${cache}/${dest}" "${i}" ; then
echo "Could not download \"$i\"..."
exit 1
fi; } | agm_progressbox "Audio Game Manager" "Downloading \"$dest\" from \"$i\""
local downloadError=1
case "${dest##*.}" in
"pk3"|"zip")
unzip -tq "${cache}/${dest}" | agm_progressbox "Audio Game Manager" "Validating ${dest##*.} file"
downloadError=$?
;;
"7z")
7z t "${cache}/${dest}" | agm_progressbox "Audio Game Manager" "Validating 7z file"
downloadError=$?
;;
"exe")
# Check if it's a valid Windows executable by looking at the MZ header
hexdump -n 2 -v -e '/1 "%02X"' "${cache}/${dest}" | grep -q "4D5A"
downloadError=$?
;;
"wad")
if [[ "$(file -b --mime-type "${cache}/${dest}")" != "application/octet-stream" ]]; then
downloadError=0
fi
;;
*)
# Add HTML check for other file types
if file -b "${cache}/${dest}" | grep -q "HTML document" ; then
echo "File not found: \"$i\" (HTML document probably 404)"
downloadError=1
else
downloadError=0
fi
;;
esac
if [[ $downloadError -ne 0 ]]; then
rm -fv "${cache}/${dest}"
agm_infobox "Audio Game Manager" "Audio Game Manager" "Error downloading \"${dest}\". Installation cannot continue."
alert
exit 1
fi
done
}
get_installer() {
trap "exit 0" SIGINT
# If the file is in cache nothing else needs to be done.
if [[ -f "${cache}/$1" ]]; then
return
fi
# Create message for dialog.
local message="Make sure $1 is available in either your Downloads or Desktop directory and press enter to continue."
if [[ -n "$2" ]]; then
message+="\n\nThe last good known URL for $game is:"
message+="\n$2"
fi
if echo "$2" | xclip -selection clipboard 2> /dev/null ; then
message+="\n\nThe URL has been copied to the clipboard."
fi
agm_msgbox "Audiogame Manager" "Audiogame Manager" "$message"
# Search the Desktop and Downloads directories for the installation file
for i in ~/Downloads ~/Desktop ; do
find $i -type f -name "$1" -exec cp -v {} "${cache}/" \;
done
# If the file is still not available abort.
if [[ ! -f "${cache}/$1" ]]; then
echo "couldn't find $1. Please download the file and try again."
exit 1
fi
}
get_steam() {
# Arguments: $1 id of item for download, $2 url for game
trap "exit 0" SIGINT
echo "manual intervention required."
alert
agm_yesno "Audiogame Manager" "Audiogame Manager" "To install the game manually, place files in \"${WINEPREFIX}/drive_c/Program Files/${game}\". Continue with Steam installation?"
case $? in
0) echo "The next steps will install through steamcmd." ;;
1)
mkdir -p "${WINEPREFIX}/drive_c/Program Files/${game}"
agm_msgbox "Audiogame Manager" "Audiogame Manager" "Place game files in \"${WINEPREFIX}/drive_c/Program Files/${game}\" and press enter to continue."
return
;;
*) exit 0 ;;
esac
# Check for steamcmd
if ! command -v steamcmd &> /dev/null ; then
agm_infobox "Audiogame Manager" "Audiogame Manager" "This installer requires steamcmd. Please install steamcmd and try again."
exit 1
fi
# Create message for dialog.
local message="Make sure ${game} is available in your Steam library and press enter to continue. The URL for ${game} is $2"
if echo "$2" | xclip -selection clipboard 2> /dev/null ; then
message+="\n\nThe URL has been copied to the clipboard."
fi
agm_msgbox "Audiogame Manager" "Audiogame Manager" "$message"
# Get Steam user name.
steamUser="$(agm_inputbox "Audiogame Manager" "Audiogame Manager" "Please enter your Steam user name:" "")"
# Download the game
mkdir -p "${WINEPREFIX}/drive_c/Program Files/${game}"
steamcmd +@sSteamCmdForcePlatformType windows +force_install_dir "${WINEPREFIX}/drive_c/Program Files/$game" +login "$steamUser" +app_update "$1" +quit || { agm_infobox "Audiogame Manager" "Audiogame Manager" "Something went wrong. Please make sure you have a stable internet connection, and if the problem persists, contact audiogame-manager's developers."
exit 1; }
}
# Function to open urls across OS.
open_url() {
if [[ "$(uname)" == "Darwin" ]]; then
open "${*}" 2> /dev/null
else
xdg-open "${*}" 2> /dev/null
fi
}
unix2dos() {
if [[ $# -eq 0 ]]; then
echo "Usage: unix2dos file(s)."
exit 1
fi
for file in "$@"; do
sed -i 's/\r\{0,\}$/\r/' "$file"
done
}

125
.includes/help.sh Normal file
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@ -0,0 +1,125 @@
documentation() {
if [[ "$2" == "Become a Patron" ]]; then
return
fi
if [[ "$2" == "Donate" ]]; then
return
fi
if ! command -v w3m &> /dev/null ; then
echo "This feature of audiogame-manager requires w3m. Please install it before continuing."
exit 1
fi
get_bottle "$1"
echo "Loading documentation, please wait..."
# Try to find documentation based on common naming conventions.
local gamePath="$(winepath -u "$2" 2> /dev/null)"
gamePath="${gamePath%/*}"
local gameDoc="$(find "$gamePath" -type f -iname 'user_manual.htm*' -or -iname 'user manual.htm*' -or -iname '*user guide.htm*' | head -1)"
# Game name specific docs, add the name to the for loop.
if [[ -z "$gameDoc" ]]; then
for i in "troopanum.txt" "superdeekout.txt" scw.html ; do
gameDoc="$(find "$gamePath" -type f -iname "$i" -or -iname 'manual.htm' | head -1)"
done
fi
if [[ -z "$gameDoc" ]]; then
gameDoc="$(find "$gamePath" -type f -path '*/Manual/index.html' | head -1)"
fi
if [[ -z "$gameDoc" ]]; then
gameDoc="$(find "$gamePath" -type f -iname '[A-Z]*Help.htm' -or -iname '[A-Z]*Help.html' | head -1)"
fi
if [[ -z "$gameDoc" ]]; then
gameDoc="$(find "$gamePath" -type f -iname 'manual.html' -or -iname 'manual.htm' | head -1)"
fi
if [[ -z "$gameDoc" ]]; then
gameDoc="$(find "$gamePath" -type f -iname 'en.html' -or -iname 'en.htm' | head -1)"
fi
if [[ -z "$gameDoc" ]]; then
gameDoc="$(find "$gamePath" -type f -iname 'readme.html' -or -iname 'readme.htm' | head -1)"
fi
if [[ -z "$gameDoc" ]]; then
gameDoc="$(find "$gamePath" -type f -iname 'manual.txt' | head -1)"
fi
if [[ -z "$gameDoc" ]]; then
gameDoc="$(find "$gamePath" -type f -iname 'readme.txt' -or -iname 'help.txt' | head -1)"
fi
if [[ -z "$gameDoc" ]]; then
gameDoc="$(find "$gamePath" -type f -iname '*.url' -exec grep -i 'url=' {} \; | grep -iv 'score' | head -1)"
gameDoc="${gameDoc#*=}"
gameDoc="${gameDoc//[[:cntrl:]]/}"
fi
# Display documentation if available.
if [[ -n "$gameDoc" ]]; then
w3m "$gameDoc"
else
echo "No documentation found."
fi
exit 0
}
help() {
echo "${0##*/}"
echo "Released under the terms of the Common Public Attribution License Version 1.0"
echo -e "This is a Stormux project: https://stormux.org\n"
echo -e "Usage:\n"
echo "With no arguments, open the game launcher."
for i in "${!command[@]}" ; do
echo "-${i/:/ <parameter>}: ${command[${i}]}"
done | sort
echo
echo "Some settings that are often used can be stored in a settings.conf file."
echo "If wanted, place it at the following location:"
echo "${configFile%/*}/settings.conf"
echo "The syntax is variable=\"value\""
echo
echo "ipfsGateway=\"https://ipfs.stormux.org\" # Gateway to be used for ipfs downloads."
echo "noCache=\"true\" # Do not keep downloaded items in the cache."
echo "noqjoypad=\"true\" # Do not launch qjoypad."
echo "norh=\"true\" # Do not install RHVoice."
echo "redownload=\"true\" # Redownload sources, do not use the version stored in cache."
echo "voiceName=\"voicename\" # Select the voice to be installed (default Bdl)."
echo "defaultVoice=\"voicename\" # Select the default voice to use for the bottle, e.g. MSMike or RHVoice."
echo "defaultRate=\"Default voice rate for the bottle, default 7, may not work in all games. Values 1-9 or A."
echo "winedebug=\"flag(s)\" # Set wine debug flags, useful for development."
exit 0
}
license() {
cat << EOF
■The contents of this file are subject to the Common Public Attribution
License Version 1.0 (the ■License■); you may not use this file except in
compliance with the License. You may obtain a copy of the License at
https://opensource.org/licenses/CPAL-1.0. The License is based on the Mozilla Public License Version
1.1 but Sections 14 and 15 have been added to cover use of software over a
computer network and provide for limited attribution for the Original
Developer. In addition, Exhibit A has been modified to be consistent with
Exhibit B.
Software distributed under the License is distributed on an ■AS IS■ basis,
WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
for the specific language governing rights and limitations under the
License.
The Original Code is audiogame manager.
The Original Developer is not the Initial Developer and is . If
left blank, the Original Developer is the Initial Developer.
The Initial Developer of the Original Code is Billy "Storm Dragon" Wolfe. All portions of
the code written by Billy Wolfe are Copyright (c) 2020, 2024. All Rights
Reserved.
Contributor Michael Taboada.
Attribution Copyright Notice: Audiogame manager copyright 2020 Storm Dragon. All rights reserved.
Attribution Phrase (not exceeding 10 words): A Stormux project
Attribution URL: https://stormgames.wolfe.casa
Graphic Image as provided in the Covered Code, if any.
Display of Attribution Information is required in Larger
Works which are defined in the CPAL as a work which combines Covered Code
or portions thereof with code not governed by the terms of the CPAL.
EOF
}

42
.includes/update.sh Normal file
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@ -0,0 +1,42 @@
# Check for latest news
check_news() {
# For use by update scripts that want to source functions in this file.
[[ "$agmNoLaunch" == "true" ]] && return
trap return INT
# url for news file
local newsFile="https://stormgames.wolfe.casa/media/agm.ogg"
local newsPath="${configFile%/*.conf}/.news"
local newsTag="$(curl --connect-timeout 5 -sI "$newsFile" | grep -i '^etag: "' | cut -d '"' -f2)"
if [[ -z "${newsTag}" ]]; then
return
fi
local newsOldTag="$(cat "$newsPath" 2> /dev/null)"
if [[ "$newsTag" != "$newsOldTag" ]]; then
agm_yesno 'Audiogame Manager News' 'Audiogame Manager News' 'Audiogame manager news is available. Would you like to play it now?' || return
sox -qV0 "$newsFile" -d &> /dev/null
echo -n "$newsTag" > "$newsPath"
fi
}
# Automatic update function
# Automatic update function
update() {
if ! [[ -d ".git" ]]; then
return
fi
local url="$(git ls-remote --get-url)"
if [[ "$url" =~ ^ssh://|git@|gitea@ ]] || [[ -z "$url" ]]; then
return
fi
git remote update &> /dev/null
local upstream='@{u}'
local home="$(git rev-parse @)"
local remote="$(git rev-parse "$upstream")"
if [[ "$home" == "$remote" ]]; then
return
fi
agm_yesno "Audiogame Manager" "Audiogame Manager" "Updates are available. Would you like to update now?" || return
{ git pull
git log '@{1}..' --pretty=format:'%an: %s' | tac; }
exit $?
}

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmQiocMpMXoxejDftKKvmrR5xxpj1qcWcgkhBBwTcyijXg?filename=FPB32Setup10a.exe"
install_wine_bottle speechsdk
wine "${cache}/FPB32Setup10a.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmPNt3c78UBgEMrTH3eJ5eD2mCMdth6jwes1iDKGW24Uj5?filename=BG204832Setup10a.exe"
install_wine_bottle speechsdk
wine "${cache}/BG204832Setup10a.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmTshtHBEV9dh7wFtaQpNUEYHZ3fBpuhSRZqc7k8HwmtPM?filename=ASB32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/ASB32Setup10.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/Qma76HXBhmKgMDeHH1XLePsaWzzzLsBS2HRL3c7MVwDokg?filename=BAC32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/BAC32Setup10.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/Qmaq9P9fxdLTEFMGg4mhHrRuUbPg6HgU3eYVJNqZUimHjo?filename=BGB32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/BGB32Setup10.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmQwWiJw9hDiPdfwDyL4XepeoD66ztVRi3HwbSjFFP4CNg?filename=BGB32Setup10a.exe"
install_wine_bottle speechsdk
wine "${cache}/BGB32Setup10a.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmRn21tREXxXVSaDe9i54zEPzPSespjJAFBqu4DWocuagD?filename=BXB32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/BXB32Setup10.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmWEdmTkQsjSqBgWUgnDajMf8QvQBbEF4Nxo6mhkXYzBtQ?filename=BRN32Setup10a.exe"
install_wine_bottle speechsdk
wine "${cache}/BRN32Setup10a.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmT2yBpU5Jqna18FxYtyWzi4xMGAY9PyJWStAskxCHqBDw?filename=BGC32Setup10d.exe"
install_wine_bottle speechsdk
wine "${cache}/BGC32Setup10d.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmU486SssAdM7kPKwDyAKDLQs3Z92bG6wFjaLhzqDZCxAF?filename=BCB32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/BCB32Setup10.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmbRUiknnNcibWD3NwK4DFZGNHWswBgsFidUzU1TFGJ5Ra?filename=BCS32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/BCS32Setup10.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmeFud3EPHy7wQe8UENgvh96HdAazEkwqA2AutCNkYvB3t?filename=BGC32Setup12e.exe"
install_wine_bottle speechsdk
wine "${cache}/BGC32Setup12e.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmZQGY9CeATEiWrSqsKBz4AN6jPgQuvbBZSpQoLiMjoDr2?filename=BGX32Setup10h.exe"
install_wine_bottle speechsdk
wine "${cache}/BGX32Setup10h.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmZQGY9CeATEiWrSqsKBz4AN6jPgQuvbBZSpQoLiMjoDr2?filename=BDD32Setup.exe"
install_wine_bottle speechsdk
wine "${cache}/BDD32Setup.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmWWZByYL5CsDSi6gQLGcMyBL7zqD5hWXbPXJr3shRt5AQ?filename=ESB32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/ESB32Setup10.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmSZt6dz7WQkNrFBmYq9n4WdYrrZyQAebTBPo46uHqCuNi?filename=BFD32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/BFD32Setup10.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmVfQMMnqTD9Zm8Xwv7rGrUTdS9FXToq7Fv6wtQQVgbQGR?filename=BGF32Setup20.exe"
install_wine_bottle speechsdk
wine "${cache}/BGF32Setup20.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmfAp9EYou1pndLwYSdpYdUCHBv2DR94oFccQh1ii9JVLD?filename=GSB32Setup10a.exe"
install_wine_bottle speechsdk
wine "${cache}/GSB32Setup10a.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmXTPMmvw7JE2eLuPBLGSpkZqUn12TX7QEQZbX8qtp7GBx?filename=HMB32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/HMB32Setup10.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmdU5ag1PRjvG28wNX7aNuJqZSVxaqEEKjgG6GoRoDT8k4?filename=BGH32Setup10b.exe"
install_wine_bottle speechsdk
wine "${cache}/${BGH32Setup10b.exe}" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmctBDvhQWwER94LvgauR7sMDxv9D1mS9cToV47orTCdzU?filename=BGK32Setup10b.exe"
install_wine_bottle speechsdk
wine "${cache}/BGK32Setup10b.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/Qma5WeCC9B2P5abRGX9nGYV8Zi9F8vfCCr4ehejP2bgmNm?filename=LAP32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/LAP32Setup10.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmP6cwMbirbBqAaG9JLfNRnD2dvJfh6nq74kfwxs5hN2RQ?filename=BMM32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/BMM32Setup10.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmRa54HroWjwxHYfKr6hdmP34sHW5G3ecuzcjMA5UBBVKa?filename=MSB32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/MSB32Setup10.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/Qmb7eGTMDgiaDC9muMW9n8bHoistGcNm1VgHc6sr7dRyHU?filename=BNW32Setup10a.exe"
install_wine_bottle speechsdk
wine "${cache}/BNW32Setup10a.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmXKvQ6WNNSnDiSyYmvAhZXVdALnuhUGK7dSMQVkQNReJr?filename=BPS32Setup10c.exe"
install_wine_bottle speechsdk
wine "${cache}/BPS32Setup10c.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmPLv74LiDgVGuiGhu9HuPhx3uoMm9QyCYk6jgeFUHjj3S?filename=BPS32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/BPS32Setup10.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmaqXaBKD3xY2smhU2LcejXRTPnWZHqaTW9se8yRepLsHu?filename=PSB32Setup10a.exe"
install_wine_bottle speechsdk
wine "${cache}/PSB32Setup10a.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmSxJs2MiLQ61Fgx6vCpSD7GmQziLiCEU3sZ3mgWc7RsJ8?filename=BSS32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/BSS32Setup10.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmVrwyPdJBnmc4wLW7oT2hexxXnXxs8bA7gfiqbnJsWJ16?filename=BGS32Setup20.exe"
install_wine_bottle speechsdk
wine "${cache}/BGS32Setup20.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmXtBCqB6VCFPaDYuLaFNP1BDtJSLCJdJZzgm61zMtrsQt?filename=BGS32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/BGS32Setup10.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmdWBaDnLVbKCJSpiqF675ew6nJ6KHUVXA5FEH3t3E7UAu?filename=SPB32Setup10b.exe"
install_wine_bottle speechsdk
wine "${cache}/SPB32Setup10b.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmXCAHEVRGZBc8t45Jgn2vkxicwF9Aox6yz9XrQBdkv7WY?filename=SDB32Setup10a.exe"
install_wine_bottle speechsdk
wine "${cache}/SDB32Setup10a.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmYoiFQ6JuSXfZfZXT3SQDsYzMWLBu9rW9yivi1xiPjqZx?filename=SDB32Setup10a.exe"
install_wine_bottle speechsdk
wine "${cache}/SDB32Setup10a.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmWJGvSR6iaQfMHM3XuGCkWxx285jkzSDdNSvvk3bSCH8S?filename=TPB32Setup10a.exe"
install_wine_bottle speechsdk
wine "${cache}/TPB32Setup10a.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmWAk2TMHMvW6Kjc1sZBEPsxmCNHfY3nF1K723PCqaTa57?filename=T20B32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/T20B32Setup10.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmVsfPkebSoTDwYSXF1n7y4P9eGJTgTcGXdrEjpcV8A3Dv?filename=BGU32Setup11a.exe"
install_wine_bottle speechsdk
wine "${cache}/BGU32Setup11a.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmXtR49EZShyj15Tc9CXQpBYVmKNfZpp4515Epm16bviuH?filename=BWB32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/BWB32Setup10.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmfTgfRzd4JMRqKSfDiz76iMorkaG19BqH1K7nRCCDwo4H?filename=WCB32Setup10a.exe"
install_wine_bottle speechsdk
wine "${cache}/WCB32Setup10a.exe" /silent

View File

@ -1,5 +1,5 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmYQWZZifzKJSuVRCC1SabwRmEDz95GdFvbzRvsBMmTt6e?filename=BWJ32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/BWJ32Setup10.wineExec" /silent
wine "${cache}/BWJ32Setup10.exe" /silent
add_launcher "c:\Program Files\Games\WordJumbleB\WordJumbleB.exe"

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmXPtj5PkVZjXpU3m6FAfm8MwVL6bQCvhEDoR385u6FGTL?filename=BWM32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/BWM32Setup10.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmZp73ARDPqgnCz7zxfKeBHjNoHrgZSgg2NdQZR2sMyZGD?filename=WSB32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/WSB32Setup10.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmWWZFXVHNtmNkH55oermWWtrMcQ8qVqL687B7kGFyeezq?filename=WTB32Setup10a.exe"
install_wine_bottle speechsdk
wine "${cache}/WTB32Setup10a.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmdicAVDegDktY3euVAC2PPn4YBGz96KedxYXNe4WDQaoq?filename=BWY32Setup10.exe"
install_wine_bottle speechsdk
wine "${cache}/BWY32Setup10.exe" /silent

View File

@ -1,4 +1,4 @@
export bottle="bg"
export WINEARCH="win32"
download "${ipfsGateway}/ipfs/QmZebvkKgFAADnb1cgW6Bz7wTYdUh82X61QdtW66KcvmpF?filename=BGY32Setup10a.exe"
install_wine_bottle speechsdk
wine "${cache}/BGY32Setup10a.exe" /silent

View File

@ -1,5 +1,4 @@
download "${ipfsGateway}/ipfs/QmcTCTMep4zp5zTw8ZaXYpjtu9inNPn8bNzwhW6cX97egw?filename=bloodshed.exe"
export winVer="win7"
install_wine_bottle speechsdk
cp "${cache}/bloodshed.exe" "$WINEPREFIX/drive_c/Program Files/"
add_launcher "c:\Program Files\bloodshed.exe"

View File

@ -1,6 +1,9 @@
# Source dialog interface wrapper
source "${0%/*}/../.includes/dialog-interface.sh"
if [[ ! -r "${cache}/bk3-dict.dat" ]]; then
echo "http://www.nyanchangames.com/order/bk3translate.html" | xclip -selection clipboard 2> /dev/null
dialog --backtitle "Audiogame manager" --msgbox "If you would like English translations, the file is available at http://www.nyanchangames.com/order/bk3translate.html. Save the dict.dat file to your Downloads or Desktop directory. For convenience the url has been copied to your clipboard. Press enter when you are ready to continue." -1 -1 --stdout
agm_msgbox "Bokurano Daibouken 3" "Bokurano Daibouken 3" "If you would like English translations, the file is available at http://www.nyanchangames.com/order/bk3translate.html. Save the dict.dat file to your Downloads or Desktop directory. For convenience the url has been copied to your clipboard. Press enter when you are ready to continue."
fi
dictFile=""
for i in "${HOME}/Downloads/dict.dat" "${HOME}/Desktop/dict.dat" ; do
@ -9,7 +12,7 @@ for i in "${HOME}/Downloads/dict.dat" "${HOME}/Desktop/dict.dat" ; do
fi
done
if [[ "${#dictFile}" -ge 3 ]] && [[ ! -r "${cache}/bk3-dict.dat" ]]; then
dialog --backtitle "Audiogame manager" --yesno "Possible English translation file found at $dictFile. Would you like to use it for BK3?" -1 -1 --stdout && cp -v "$dictFile" "${cache}/bk3-dict.dat"
agm_yesno "Bokurano Daibouken 3" "Bokurano Daibouken 3" "Possible English translation file found at $dictFile. Would you like to use it for BK3?" && cp -v "$dictFile" "${cache}/bk3-dict.dat"
fi
download "https://www.nyanchangames.com/softs/nn3_setup.exe" "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd" "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd32.dll"
export bottle="nyanchan"

View File

@ -1,7 +1,6 @@
export WINEARCH=win64
get_installer "bounce_bounce.rar" "https://kavyapriya.itch.io/bounce-bounce"
download "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd64.dll"
export winVer="win7"
export WINEARCH=win64
install_wine_bottle
unrar x "${cache}/bounce_bounce.rar" -op"$WINEPREFIX/drive_c/Program Files"
find "${WINEPREFIX}/drive_c/Program Files/bounce_bounce" -type f -name 'nvdaControllerClient64.dll' -exec cp -v "${cache}/nvda2speechd64.dll" "{}" \;

View File

@ -1,8 +1,5 @@
export version="7.0"
download "http://rsgames.org/rsdownloads/rsgclient/rsgames-client-setup-2.01.exe" "${nvdaControllerClientDll}"
install_wine "$version" "32"
export winVer="win7"
install_wine_bottle speechsdk
${wine} "${cache}/rsgames-client-setup-2.01.exe" /silent
find "${WINEPREFIX}" -type f -name 'nvdaControllerClient32.dll' -exec cp -v "${cache}/nvdaControllerClient32.dll" "{}" \;
find "${WINEPREFIX}/drive_c/Program Files/RS Games Client" -type f -name 'nvdaControllerClient32.dll' -exec cp -v "${cache}/nvdaControllerClient32.dll" "{}" \;
add_launcher "c:\Program Files\RS Games Client\rsg.exe"

View File

@ -1,3 +1,6 @@
# Source dialog interface wrapper
source "${0%/*}/../.includes/dialog-interface.sh"
export WINEARCH=win64
export winVer="win7"
get_installer "sideparty-win.zip" "https://masonasons.itch.io/sideparty"
@ -8,9 +11,7 @@ unzip -d "$WINEPREFIX/drive_c/Program Files/Side Party" "${cache}/sideparty-win.
find "${WINEPREFIX}" -type f -name 'nvdaControllerClient64.dll' -exec cp -v "${cache}/nvda2speechd64.dll" "{}" \;
add_launcher "c:\Program Files\Side Party\SideParty.exe"
alert
sidePartyUser="$(dialog --ok-label "Continue" \
--backtitle "Audiogame Manager" \
--inputbox "Please enter a user name for Side Party score board:" -1 -1 --stdout)"
sidePartyUser="$(agm_inputbox "Side Party Installation" "Side Party Installation" "Please enter a user name for Side Party score board:" "")"
mkdir -p "$WINEPREFIX/drive_c/Program Files/Side Party/masonasons.me/SideParty"
cp -v "${cache}/SidePartySettings.dat" "$WINEPREFIX/drive_c/Program Files/Side Party/masonasons.me/SideParty/settings.dat"
if [[ ${#sidePartyUser} -gt 3 ]]; then

View File

@ -1,7 +1,10 @@
# Source dialog interface wrapper
source "${0%/*}/../.includes/dialog-interface.sh"
export bottle="aprone"
export winVer="win7"
export winetricksSettings="vd=1024x768"
dialog --backtitle "Audiogame manager" --yesno "If you do not have a full 32 bit gstreamer installation, the Swamp music can cause stuttering and crashes. Would you like to remove the music directory after installation?" -1 -1 --stdout
agm_yesno "Swamp Installation" "Swamp Installation" "If you do not have a full 32 bit gstreamer installation, the Swamp music can cause stuttering and crashes. Would you like to remove the music directory after installation?"
deleteMusic=$?
download "https://www.kaldobsky.com/audiogames/Swamp.zip"
install_wine_bottle dx8vb quartz corefonts vb6run speechsdk

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@ -1,4 +1,4 @@
#!/bin/bash
#!/usr/bin/env bash
#
# âe contents of this file are subject to the Common Public Attribution
# License Version 1.0 (the âcenseâ you may not use this file except in
@ -37,6 +37,10 @@
# Works which are defined in the CPAL as a work which combines Covered Code
# or portions thereof with code not governed by the terms of the CPAL.
# Source dialog interface wrapper
source "${0%/*}/../.includes/dialog-interface.sh"
for i in dialog unix2dos; do
if ! command -v $i &> /dev/null ; then
echo "Please install dialog and dos2unix before using this script."
@ -55,12 +59,7 @@ for i in "${gameList[@]}" ; do
done
unset gameList
gameList="$(dialog --clear \
--no-tags \
--ok-label "Add Games" \
--separate-output \
--backtitle "Select games to add to the $1 list." \
--checklist "Press space to check or uncheck a selected game." 0 0 0 "${menuList[@]}" --stdout)"
gameList="$(agm_checklist "Crazy Party Game Builder" "Crazy Party Game Builder" "Press space to check or uncheck a selected game." "${menuList[@]}")"
if [[ -z "${gameList}" ]]; then
exit 0
@ -70,5 +69,5 @@ mkdir -p "$HOME/.local/wine/crazy-party/drive_c/Program Files/Crazy-Party-beta73
echo "$gameList" >> "$HOME/.local/wine/crazy-party/drive_c/Program Files/Crazy-Party-beta73/game/${1}.txt"
sort -uno "$HOME/.local/wine/crazy-party/drive_c/Program Files/Crazy-Party-beta73/game/${1}.txt" "$HOME/.local/wine/crazy-party/drive_c/Program Files/Crazy-Party-beta73/game/${1}.txt"
eunix2dos "$HOME/.local/wine/crazy-party/drive_c/Program Files/Crazy-Party-beta73/game/${1}.txt"
dialog --infobox "Game list \"$1\" updated." 10 80
agm_infobox "Crazy Party Game Builder" "Crazy Party Game Builder" "Game list \"$1\" updated."
exit 0

View File

@ -37,6 +37,10 @@
# Works which are defined in the CPAL as a work which combines Covered Code
# or portions thereof with code not governed by the terms of the CPAL.
# Source dialog interface wrapper
source "${0%/*}/../.includes/dialog-interface.sh"
newVersion=82
WINEPREFIX="${XDG_DATA_HOME:-$HOME/.local}/wine/crazy-party"
@ -68,6 +72,6 @@ find "${WINEPREFIX}" -type f -name 'nvdaControllerClient64.dll' -exec cp -v "${c
sed -i "s/Crazy-Party-beta${oldVersion}/Crazy-Party-beta${newVersion}/" "$configFile"
cp -v "${WINEPREFIX}/drive_c/Program Files/Crazy-Party-beta${oldVersion}/save.bin" "$HOME/.local/wine/crazy-party/drive_c/Program Files/Crazy-Party-beta${newVersion}/"
cp -ruv "${WINEPREFIX}/drive_c/Program Files/Crazy-Party-beta${oldVersion}/"* "$HOME/.local/wine/crazy-party/drive_c/Program Files/Crazy-Party-beta${newVersion}/" 2> /dev/null
rm -rf "${WINEPREFIX}/drive_c/Program Files/Crazy-Party-beta${oldVersion}/") | dialog --progressbox "updating Crazy Party, please wait..." -1 -1
rm -rf "${WINEPREFIX}/drive_c/Program Files/Crazy-Party-beta${oldVersion}/") | agm_progressbox "Crazy Party Update" "Updating Crazy Party, please wait..."
exit 0

View File

@ -1,4 +1,4 @@
#!/bin/bash
#!/usr/bin/env bash
#
# âe contents of this file are subject to the Common Public Attribution
# License Version 1.0 (the âcenseâ you may not use this file except in
@ -37,6 +37,10 @@
# Works which are defined in the CPAL as a work which combines Covered Code
# or portions thereof with code not governed by the terms of the CPAL.
# Source dialog interface wrapper
source "${0%/*}/../.includes/dialog-interface.sh"
cache="${XDG_CACHE_HOME:-$HOME/.cache}/audiogame-manager"
updateURL="https://www.kaldobsky.com/audiogames"
updateFiles=("rettou.zip")
@ -47,7 +51,7 @@ for i in "${updateFiles[@]}" ; do
rm -fv "${cache}/${i}"
curl -L4 -C - --retry 10 --output "${cache}/$i" "${updateURL}/$i"
unzip -o -d ~/".local/wine/aprone/drive_c/Program Files/rettou" "${cache}/${i}"
done | dialog --progressbox "Updating Rettou, please wait..." -1 -1
done | agm_progressbox "Rettou Update" "Updating Rettou, please wait..."
exit 0

View File

@ -37,11 +37,15 @@
# Works which are defined in the CPAL as a work which combines Covered Code
# or portions thereof with code not governed by the terms of the CPAL.
# Source dialog interface wrapper
source "${0%/*}/../.includes/dialog-interface.sh"
cache="${XDG_CACHE_HOME:-$HOME/.cache}/audiogame-manager"
url="https://stevend.net/downloads/scramble_win32.zip"
(rm -v "${cache}/scramble_win32.zip"
wget -O "${cache}/scramble_win32.zip" "$url" || { echo "Could not download file."; exit 1; }
unzip -DDod "$HOME/.local/wine/scramble!/drive_c/Program Files" "${cache}/scramble_win32.zip"
find ~/".local/wine/scramble!" -type f -name 'nvdaControllerClient32.dll' -exec cp -v "${cache}/nvdaControllerClient32.dll" "{}" \;) | dialog --progressbox "updating Scramble!, please wait..." -1 -1
find ~/".local/wine/scramble!" -type f -name 'nvdaControllerClient32.dll' -exec cp -v "${cache}/nvdaControllerClient32.dll" "{}" \;) | agm_progressbox "Scramble Update" "Updating Scramble!, please wait..."
exit 0

View File

@ -1,4 +1,4 @@
#!/bin/bash
#!/usr/bin/env bash
#
# âe contents of this file are subject to the Common Public Attribution
# License Version 1.0 (the âcenseâ you may not use this file except in
@ -37,19 +37,23 @@
# Works which are defined in the CPAL as a work which combines Covered Code
# or portions thereof with code not governed by the terms of the CPAL.
# Source dialog interface wrapper
source "${0%/*}/../.includes/dialog-interface.sh"
cache="${XDG_CACHE_HOME:-$HOME/.cache}/audiogame-manager"
updateURL="https://www.kaldobsky.com/audiogames"
updateFiles=("SwampPatch.zip")
dialog --backtitle "Audiogame manager" --yesno "If you do not have a full 32 bit gstreamer installation, the Swamp music can cause stuttering and crashes. Would you like to remove the music directory after installation?" -1 -1 --stdout
agm_yesno "Swamp Update" "Swamp Update" "If you do not have a full 32 bit gstreamer installation, the Swamp music can cause stuttering and crashes. Would you like to remove the music directory after installation?"
deleteMusic=$?
# Back up configuration files.
for i in losers.txt muted.txt scriptkeys.txt keyconfig.ini ; do
cp -v ~/".local/wine/aprone/drive_c/Program Files/swamp/${i}" ~/".local/wine/aprone/drive_c/Program Files/swamp/${i}.agm"
echo "${i} backed up as ${i}.agm"
done | dialog --progressbox "Backing up configuration files. They can be found in your swamp directory." -1 -1
done | agm_progressbox "Swamp Update" "Backing up configuration files. They can be found in your swamp directory."
sleep 3
@ -57,7 +61,7 @@ sleep 3
for i in "${updateFiles[@]}" ; do
wget -O "${cache}/$i" "${updateURL}/$i"
unzip -o -d ~/".local/wine/aprone/drive_c/Program Files/swamp" "${cache}/${i}"
done | dialog --progressbox "Updating Swamp, please wait..." -1 -1
done | agm_progressbox "Swamp Update" "Updating Swamp, please wait..."
# Delete music if requested.
if [[ $deleteMusic -eq 0 ]]; then

View File

@ -8,6 +8,16 @@
# Dialog accessibility
export DIALOGOPTS='--no-lines --visit-items'
# Detect dialog interface type BEFORE potentially setting DISPLAY
if [[ -z "$DISPLAY" ]]; then
dialogType="dialog"
else
dialogType="yad"
fi
# Source dialog interface wrapper
source "${0%/*}/../.includes/dialog-interface.sh"
# Turn off debug messages
export WINEDEBUG="-all"
# Make sure display is set in case installed from console.
@ -21,9 +31,9 @@ prefix="https://www.cepstral.com/downloads/installers/windows/"
register() {
local v="$1"
company="$(dialog --clear --inputbox "Company name (leave empty if none)" -1 -1 --stdout)" || exit $?
customer="$(dialog --clear --inputbox "Customer name" -1 -1 --stdout)" || exit $?
key="$(dialog --clear --inputbox "License key" -1 -1 --stdout)" || exit $?
company="$(agm_inputbox "Install Cepstral" "Install Cepstral" "Company name (leave empty if none)" "")" || exit $?
customer="$(agm_inputbox "Install Cepstral" "Install Cepstral" "Customer name" "")" || exit $?
key="$(agm_inputbox "Install Cepstral" "Install Cepstral" "License key" "")" || exit $?
eval "wine \"c:\\Program Files\\Cepstral\\bin\\swift.exe\" --reg-voice --voice-name \"$v\" --customer-name \"$customer\" --company-name \"$company\" --license-key \"$key\""
exit 0
}
@ -75,10 +85,7 @@ declare -a bottle
for i in $(find ~/.local/wine/ -maxdepth 1 -type d -not -name 'wine' | sort) ; do
bottle+=("$i" "${i##*/}")
done
export WINEPREFIX="$(dialog --backtitle "Use the up and down arrow keys to find the option you want, then press enter to select it." \
--clear \
--no-tags \
--menu "Select A Wine Bottle" 0 0 0 "${bottle[@]}" --stdout)"
export WINEPREFIX="$(agm_menu "Install Cepstral" "Install Cepstral" "Select A Wine Bottle" "${bottle[@]}")"
if [[ -z "${WINEPREFIX}" ]]; then
@ -90,10 +97,7 @@ if [[ "$1" == "-r" || "$1" == "--register" ]]; then
action="register"
fi
voice="$(dialog --backtitle "Use the up and down arrow keys to find the option you want, then press enter to select it." \
--clear \
--no-tags \
--menu "Select A voice to $action" 0 0 0 "${voices[@]}" --stdout)"
voice="$(agm_menu "Install Cepstral" "Install Cepstral" "Select A voice to $action" "${voices[@]}")"
if [[ "$action" == "register" ]]; then
register $voice
@ -103,7 +107,7 @@ fi
mkdir -p ~/Downloads
if ! [[ -e ~/Downloads/Cepstral_${voice}_windows_${version}.${msiexe} ]]; then
wget -P ~/Downloads/ "${prefix}Cepstral_${voice}_windows_${version}.${msiexe}" | dialog --progressbox "Downloading voice..." -1 -1
wget -P ~/Downloads/ "${prefix}Cepstral_${voice}_windows_${version}.${msiexe}" | agm_progressbox "Install Cepstral" "Downloading voice..."
fi
# Get the install command.
@ -114,7 +118,7 @@ cmd="${cmd} ~/Downloads/Cepstral_${voice}_windows_${version}.${msiexe}"
# Install the voice
(eval "$cmd" &
[ "$msiexe" = "exe" ] && xdotool sleep 20 key --delay 75 alt+n key --delay 75 alt+a key --delay 75 alt+n key --delay 75 alt+o key --delay 75 alt+i sleep 20 key --delay 75 alt+f
wineserver -w) | dialog --progressbox "installing voice..." -1 -1
wineserver -w) | agm_progressbox "Install Cepstral" "Installing voice..."
# Make voices louder.
find "${WINEPREFIX}/drive_c/Program Files/Cepstral/voices" -type d -not -name voices -exec bash -c 'for d ; do echo "GAIN 2.5" > "$d/default.sfx";done' _ {} \;

View File

@ -1,18 +1,18 @@
#!/usr/bin/env bash
# Set Voice
# Set the default wine voice ba$sed on installed options.
# Set the default wine voice based on installed options.
#
# ■The contents of this file are subject to the Common Public Attribution
# License Version 1.0 (the ■License■); you may not use this file except in
# âe contents of this file are subject to the Common Public Attribution
# License Version 1.0 (the âcenseâ you may not use this file except in
# compliance with the License. You may obtain a copy of the License at
# https://opensource.org/licenses/CPAL-1.0. The License is ba$sed on the Mozilla Public License Version
# https://opensource.org/licenses/CPAL-1.0. The License is based on the Mozilla Public License Version
# 1.1 but Sections 14 and 15 have been added to cover use of software over a
# computer network and provide for limited attribution for the Original
# Developer. In addition, Exhibit A has been modified to be consistent with
# Exhibit B.
#
# Software distributed under the License is distributed on an ■AS IS■ basis,
# Software distributed under the License is distributed on an â ISâasis,
# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
# for the specific language governing rights and limitations under the
# License.
@ -42,6 +42,16 @@
#--code--
# Detect dialog interface type BEFORE potentially setting DISPLAY
if [[ -z "$DISPLAY" ]]; then
dialogType="dialog"
else
dialogType="yad"
fi
# Source dialog interface wrapper
source "${0%/*}/../.includes/dialog-interface.sh"
help() {
echo "${0##*/}"
echo "Released under the terms of the Common Public Attribution License Version 1.0"
@ -81,18 +91,17 @@ declare -A command=(
)
msgbox() {
# Returns: None
# Shows the provided message on the screen with an ok button.
dialog --clear --msgbox "$*" 0 0
agm_msgbox "Set Voice" "Set Voice" "$*"
}
infobox() {
# Returns: None
# Shows the provided message on the screen with no buttons.
local timeout=3
dialog --infobox "$*" 0 0
agm_infobox "Set Voice" "Set Voice" "$*"
read -n1 -t $timeout continue
# Clear any keypresses from the buffer
read -t 0.01 continue
@ -103,7 +112,7 @@ yesno() {
# Args: Question to user.
# Called in if $(yesno) == "Yes"
# Or variable=$(yesno)
dialog --clear --backtitle "Press 'Enter' for "yes" or 'Escape' for "no"." --yesno "$*" 0 0 --stdout
agm_yesno "Set Voice" "Set Voice" "$*"
if [[ $? -eq 0 ]]; then
echo "Yes"
else
@ -118,12 +127,7 @@ menulist() {
for i in "${@}" ; do
menuList+=("$i" "$i")
done
dialog --backtitle "Use the up and down arrow keys to find the option you want, then press enter to select it." \
--clear \
--extra-button \
--extra-label "Test Voice" \
--no-tags \
--menu "Please select one" 0 0 0 "${menuList[@]}" --stdout
agm_menu "Set Voice" "Set Voice" "Please select one" "${menuList[@]}"
return $?
}
@ -143,10 +147,18 @@ set_voice() {
[[ "$x" = "$tmp" ]] && break
counter=$(( $counter + 1 ))
done
local RHVoiceName="$(find "${WINEPREFIX}/drive_c/ProgramData/Olga Yakovleva/RHVoice/data/voices/" -maxdepth 1 -type d)"
RHVoiceName="${RHVoiceName##*/}"
local RHVoiceName=""
local RHVoicePath="${WINEPREFIX}/drive_c/ProgramData/Olga Yakovleva/RHVoice/data/voices/"
if [[ -d "$RHVoicePath" ]]; then
RHVoiceName="$(find "$RHVoicePath" -maxdepth 1 -type d -not -path "$RHVoicePath" | head -1)"
if [[ -n "$RHVoiceName" ]]; then
RHVoiceName="${RHVoiceName##*/}"
fi
fi
fullVoice="${voiceListFullName[$counter]}"
fullVoice="${fullVoice/RHVoice/RHVoice\\\\${RHVoiceName}}"
if [[ -n "$RHVoiceName" ]]; then
fullVoice="${fullVoice/RHVoice/RHVoice\\\\${RHVoiceName}}"
fi
${wine}server -k # If we don't do this it's likely wine will overwrite our reverted change or even clobber the registry key entirely
# Remove any existing rate change for voices
$sed -i '/"DefaultTTSRate"=dword:/d' "${WINEPREFIX}/user.reg"
@ -162,13 +174,21 @@ test_voice() {
[ "$x" = "$tmp" ] && break
counter=$(( $counter + 1 ))
done
local RHVoiceName="$(find "${WINEPREFIX}/drive_c/ProgramData/Olga Yakovleva/RHVoice/data/voices/" -maxdepth 1 -type d)"
RHVoiceName="${RHVoiceName##*/}"
local RHVoiceName=""
local RHVoicePath="${WINEPREFIX}/drive_c/ProgramData/Olga Yakovleva/RHVoice/data/voices/"
if [[ -d "$RHVoicePath" ]]; then
RHVoiceName="$(find "$RHVoicePath" -maxdepth 1 -type d -not -path "$RHVoicePath" | head -1)"
if [[ -n "$RHVoiceName" ]]; then
RHVoiceName="${RHVoiceName##*/}"
fi
fi
fullVoice="${voiceListFullName[$counter]}"
fullVoice="${fullVoice/RHVoice/RHVoice\\\\${RHVoiceName}}"
if [[ -n "$RHVoiceName" ]]; then
fullVoice="${fullVoice/RHVoice/RHVoice\\\\${RHVoiceName}}"
fi
${wine}server -k # If we don't do this it's likely wine will overwrite our reverted change or even clobber the registry key entirely
$sed -i -E -e 's/"DefaultTokenId"="HKEY_LOCAL_MACHINE\\\\(SOFTWARE|Software)\\\\(Wow6432Node\\\\|)Microsoft\\\\Speech\\\\Voices\\\\Token(Enum|)s\\\\[^"]+"/"DefaultTokenId"="HKEY_LOCAL_MACHINE\\\\'"${fullVoice//\\/\\\\}"'"/g' "${WINEPREFIX}/user.reg"
cat << "EOF" > "${bottle}/drive_c/windows/temp/speak.vbs"
$sed -i -E -e 's/"DefaultTokenId"="HKEY_LOCAL_MACHINE\\\\(SOFTWARE|Software)\\\\(Wow6432Node\\\\|)Microsoft\\\\Speech\\\\Voices\\\\Token(Enum|)s\\\\[^"]+"/"DefaultTokenId"="HKEY_LOCAL_MACHINE\\\\'"${fullVoice//\\/\\\\}"'"/g' "${WINEPREFIX}/user.reg"
cat << "EOF" > "${WINEPREFIX}/drive_c/windows/temp/speak.vbs"
dim speechobject
set speechobject=createobject("sapi.spvoice")
speechobject.speak "This is a test of your chosen voice. It contains multiple sentences and punctuation, and is designed to give a full representation of this voices qualities."
@ -186,12 +206,20 @@ args="${args//[[:space:]]/}"
while getopts "${args}" i ; do
case "$i" in
b)
if ! [[ -d ~/".local/wine/${OPTARG}" ]]; then
# Check for valid bottles in all possible locations
if [[ -d ~/.local/wine/${OPTARG} ]]; then
export bottle=~/.local/wine/${OPTARG}
export WINEPREFIX=~/.local/wine/${OPTARG}
elif [[ -d ~/.local/wine32 && ${OPTARG} == "wine32" ]]; then
export bottle=~/.local/wine32
export WINEPREFIX=~/.local/wine32
elif [[ -d ~/.local/wine64 && ${OPTARG} == "wine64" ]]; then
export bottle=~/.local/wine64
export WINEPREFIX=~/.local/wine64
else
echo "Invalid wine bottle specified."
exit 1
fi
export bottle=~/".local/wine/${OPTARG}"
export WINEPREFIX=~/".local/wine/${OPTARG}"
;;
h) help;;
r)
@ -210,14 +238,25 @@ done
# Offer a list of wine bottles if one isn't specified on the command line.
if [[ -z "${bottle}" ]]; then
declare -a bottle
for i in $(find ~/.local/wine/ -maxdepth 1 -type d -not -name 'wine' | sort) ; do
bottle+=("$i" "${i##*/}")
declare -a bottles=()
# Check for wine32 and wine64 bottles
[[ -d ~/.local/wine32 ]] && bottles+=("$HOME/.local/wine32" "wine32")
[[ -d ~/.local/wine64 ]] && bottles+=("$HOME/.local/wine64" "wine64")
# Add bottles from ~/.local/wine directory
if [[ -d ~/.local/wine ]]; then
for i in $(find ~/.local/wine/ -maxdepth 1 -type d -not -name 'wine' | sort); do
bottles+=("$i" "${i##*/}")
done
export WINEPREFIX="$(dialog --backtitle "Use the up and down arrow keys to find the option you want, then press enter to select it." \
--clear \
--no-tags \
--menu "Select A Wine Bottle" 0 0 0 "${bottle[@]}" --stdout)"
fi
if [[ ${#bottles[@]} -eq 0 ]]; then
echo "No wine bottles found in ~/.local/wine32, ~/.local/wine64, or ~/.local/wine/"
exit 1
fi
export WINEPREFIX="$(agm_menu "Set Voice" "Set Voice" "Select A Wine Bottle" "${bottles[@]}")"
fi
if [[ -z "${WINEPREFIX}" ]]; then
@ -231,9 +270,16 @@ if [[ -r "${WINEPREFIX}/agm.conf" ]]; then
export WINESERVER
fi
wine="${WINE:-$(command -v wine)}"
wineserver="${WINESERVER:-$(command -v wineserver)}"
# Debug information - comment out or delete when not needed
# echo "Using wine bottle: ${WINEPREFIX}"
# echo "Wine executable: ${wine}"
# echo "Wineserver executable: ${wineserver}"
# In case the user hasn't run a game using sapi in this prefix yet, let's try to initialize all the registry keys properly.
cat << "EOF" > "${bottle}/drive_c/windows/temp/speak.vbs"
mkdir -p "${WINEPREFIX}/drive_c/windows/temp"
cat << "EOF" > "${WINEPREFIX}/drive_c/windows/temp/speak.vbs"
dim speechobject
set speechobject=createobject("sapi.spvoice")
speechobject.speak ""
@ -245,6 +291,13 @@ ifs="$IFS"
IFS=$'\n'
voiceListFullName=($($grep -P '\[Software\\\\(Wow6432Node\\\\|)Microsoft\\\\Speech\\\\Voices\\\\Token(Enum|)s\\\\[^\\]+\].*' "${WINEPREFIX}/system.reg" | $sed -E -e 's/\[([^]]+)\].*/\1/g'))
IFS="$ifs"
# Debug the voice list - comment out or delete when not needed
# echo "Found ${#voiceListFullName[@]} voices in registry"
# for voice in "${voiceListFullName[@]}"; do
# echo "Voice: $voice"
# done
voiceList=()
for x in "${voiceListFullName[@]}" ; do
voiceList+=("$(echo "$x" | $sed -E -e 's/Software\\\\(Wow6432Node\\\\|)Microsoft\\\\Speech\\\\Voices\\\\Token(Enum|)s\\\\(.+)/\3/g')")
@ -252,7 +305,7 @@ done
oldVoice="$($grep -P '"DefaultTokenId"="HKEY_LOCAL_MACHINE\\\\(SOFTWARE|Software)\\\\(Wow6432Node\\\\|)Microsoft\\\\Speech\\\\Voices\\\\Token(Enum|)s\\\\[^"]+"' "${WINEPREFIX}/user.reg" | $sed -E -e 's/"DefaultTokenId"="([^"]+)"/\1/g')"
exit=1
if [[ "${#voiceList[@]}" -eq 0 ]]; then
dialog --msgbox "No voices found." -1 -1
agm_msgbox "Set Voice" "Set Voice" "No voices found in ${WINEPREFIX}. Make sure SAPI voices are installed in this Wine prefix."
exit 1
fi
while [[ $exit -ne 0 ]] ; do

View File

@ -3,13 +3,9 @@
# Immediately exit if errors are encountered.
set -e
# Installer/configuration tool for wine
# If this fails on your system, please contact storm_dragon@linux-a11y.org
# Wine dependencies installer for Arch Linux
# If this fails on your system, please contact storm_dragon@stormux.org
is_function() {
LC_ALL=C type "$1" 2> /dev/null | grep -q "$1 is a function"
}
configure_arch() {
packageList=(
cabextract
@ -29,7 +25,7 @@ configure_arch() {
mpg123
libpulse
libpng
libjpeg-turbo
libjpeg-turbo
gnutls
alsa-plugins
alsa-lib
@ -70,36 +66,10 @@ configure_arch() {
# Some of these may fail, so do them in a for loop.
yay -Syy
for i in "${packageList[@]}" ; do
yay -S --needed --noconfirm $i
yay -S --needed --noconfirm "$i" || true
done
}
configure_debian() {
packageList=(
curl
dialog
gawk
gstreamer1.0-plugins-bad:i386
gstreamer1.0-plugins-good:i386
gstreamer1.0-plugins-ugly:i386
mono-complete
ncurses5-dev
w3m
winehq-stable
)
# make sure 32 bit libraries are available
sudo dpkg --add-architecture i386
sudo apt install --install-recommends ${packageList[*]}
}
configure_arch
distro="$(head -1 /etc/issue | cut -d ' ' -f1)"
distro="${distro,,}"
if is_function configure_${distro} ; then
configure_${distro}
else
echo "${distro^} is not yet supported. If you want it added, please contact storm_dragon@linux-a11y.org" | fold -s -w 72
fi
exit 0
exit 0

View File

@ -0,0 +1,29 @@
#!/bin/bash
# Immediately exit if errors are encountered.
set -e
# Wine dependencies installer for Debian/Ubuntu
# If this fails on your system, please contact storm_dragon@stormux.org
configure_debian() {
packageList=(
curl
dialog
gawk
gstreamer1.0-plugins-bad:i386
gstreamer1.0-plugins-good:i386
gstreamer1.0-plugins-ugly:i386
mono-complete
ncurses5-dev
w3m
winehq-stable
)
# make sure 32 bit libraries are available
sudo dpkg --add-architecture i386
sudo apt install --install-recommends "${packageList[@]}"
}
configure_debian
exit 0

View File

@ -1,4 +1,4 @@
#!/bin/bash
#!/usr/bin/env bash
#
# âe contents of this file are subject to the Common Public Attribution
# License Version 1.0 (the âcenseâ you may not use this file except in
@ -38,6 +38,9 @@
# or portions thereof with code not governed by the terms of the CPAL.
# Source dialog interface wrapper
source "${0%/*}/../.includes/dialog-interface.sh"
export WINEARCH=win32
bottle="${1,,}"
shift
@ -47,6 +50,6 @@ export WINEPREFIX="$HOME/.local/wine/${bottle}"
# Arguments to the function are dependancies to be installed.
(wine msiexec /i z:/usr/share/wine/mono/$(ls -1 /usr/share/wine/mono/) /silent
wine msiexec /i z:$(ls -1 /usr/share/wine/gecko/*x86.msi) /silent
winetricks -q $@ ${winVer:-winxp} ${winetricksSettings}) | dialog --progressbox "Installing wine bottle, please wait..." -1 -1
winetricks -q $@ ${winVer:-winxp} ${winetricksSettings}) | agm_progressbox "Wine Bottle Creation" "Installing wine bottle, please wait..."
exit 0