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audiogame-manager/.includes/update.sh

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# Check for latest news
check_news() {
# For use by update scripts that want to source functions in this file.
[[ "$agmNoLaunch" == "true" ]] && return
trap return INT
# url for news file
local newsFile="https://stormgames.wolfe.casa/media/agm.ogg"
local newsPath="${configFile%/*.conf}/.news"
local newsTag="$(curl --connect-timeout 5 -sI "$newsFile" | grep -i '^etag: "' | cut -d '"' -f2)"
if [[ -z "${newsTag}" ]]; then
return
fi
local newsOldTag="$(cat "$newsPath" 2> /dev/null)"
if [[ "$newsTag" != "$newsOldTag" ]]; then
agm_yesno 'Audiogame Manager News' 'Audiogame Manager News' 'Audiogame manager news is available. Would you like to play it now?' || return
sox -qV0 "$newsFile" -d &> /dev/null
echo -n "$newsTag" > "$newsPath"
fi
}
# Automatic update function
# Automatic update function
update() {
if ! [[ -d ".git" ]]; then
return
fi
local url="$(git ls-remote --get-url)"
if [[ "$url" =~ ^ssh://|git@|gitea@ ]] || [[ -z "$url" ]]; then
return
fi
git remote update &> /dev/null
local upstream='@{u}'
local home="$(git rev-parse @)"
local remote="$(git rev-parse "$upstream")"
if [[ "$home" == "$remote" ]]; then
return
fi
agm_yesno "Audiogame Manager" "Audiogame Manager" "Updates are available. Would you like to update now?" || return
{ git pull
git log '@{1}..' --pretty=format:'%an: %s' | tac; }
exit $?
}