Commit Graph

  • dc1557e71d Oops, forgot to add some files in the last push. Rest of the sound changes. testing Storm Dragon 2025-09-09 03:03:22 -04:00
  • 494de84ba3 Improve sound playing code to check for specific level pack sounds. Storm Dragon 2025-09-09 03:02:40 -04:00
  • 8766290ccd Hopefully fixed a race condition where you could be killed while getting a cauldron and come back to life. Added sound for fill in grave and for survivor bonus. Storm Dragon 2025-09-09 00:01:53 -04:00
  • 1d37a16f9e Minor cosmetic updates. Storm Dragon 2025-09-08 18:03:05 -04:00
  • 2437e13604 Updated libstormgames. Fixed death sounds following player. Fixed volume keys in survival mode. Storm Dragon 2025-09-08 16:00:13 -04:00
  • 04067a4bb3 Updated credits and instructions. Storm Dragon 2025-09-07 20:27:16 -04:00
  • 8a60c8e454 Fixed traceback in menu. Storm Dragon 2025-09-07 18:21:13 -04:00
  • 3034712c95 If wielding witch broom instantly land when jumping by pressing down. Storm Dragon 2025-09-07 14:50:09 -04:00
  • 56a78aa4ff Weapons now do different things. Shovels fill in graves, broom gives a speed and jump bonus and nunchucks just thwack things real hard and have best reach. Storm Dragon 2025-09-07 13:20:49 -04:00
  • cf3f27d9b8 Add ability to switch weapons with number keys. Storm Dragon 2025-09-07 12:11:52 -04:00
  • 2bc27c0e28 More work on survival mode. Storm Dragon 2025-09-07 11:13:01 -04:00
  • ce353d0ed9 Updates to libstormgames submodule. Updated the game to use the menu improvements. Started work on survival mode. Storm Dragon 2025-09-07 03:13:25 -04:00
  • 76a49baa15 updated submodule. master Storm Dragon 2025-07-12 00:07:01 -04:00
  • 9a3bbebbb9 Updated level creation documentation. Storm Dragon 2025-07-05 07:41:23 -04:00
  • 2c502e6e39 Updated instructions file. Storm Dragon 2025-06-05 02:59:24 -04:00
  • 614d78166f Ability to save added, collect 200 bone dust and the game saves. Load a game from the load option in the main menu. Storm Dragon 2025-06-05 02:56:06 -04:00
  • d1519b13e2 Updated submodule. Storm Dragon 2025-03-22 17:40:37 -04:00
  • 87d0764156 Some minor cleanup. Storm Dragon 2025-03-21 20:54:13 -04:00
  • cb69189c8e Forgot to push some level files. Storm Dragon 2025-03-19 19:28:34 -04:00
  • ea91eaf6a6 Updated submodule. Fixed a bug with skullstorms. Storm Dragon 2025-03-16 17:48:40 -04:00
  • 8616a87b7b Updated submodule. Storm Dragon 2025-03-16 01:21:15 -04:00
  • 0e81c4a912 Updated submodule. Storm Dragon 2025-03-15 21:28:38 -04:00
  • 11a8a398d3 menu updated to use the newer simpler menu system. Updated submodule. Storm Dragon 2025-03-15 19:54:30 -04:00
  • c1f765c8ee Updated the menu to use the new improved game_menu(). Storm Dragon 2025-03-15 04:23:51 -04:00
  • 0075473cf5 Updated submodule. Storm Dragon 2025-03-14 21:44:05 -04:00
  • cf9c4c75f1 Merge branch 'master' of ssh://git.stormux.org:1101/storm/wicked-quest Storm Dragon 2025-03-14 18:17:37 -04:00
  • 95608c1745 Updated submodule. Storm Dragon 2025-03-14 18:17:06 -04:00
  • 45c06fe8f3 A few minor updates for the new version of libstormgames. Storm Dragon 2025-03-14 18:16:14 -04:00
  • 2887023753 Skulls no longer pause in mid fall when you leave a storm but instead reset. No more surprise splats. Storm Dragon 2025-03-05 21:34:54 -05:00
  • 61927dc713 Maybe fixed a bug that would cause player to randomly stop moving. Storm Dragon 2025-03-05 21:26:07 -05:00
  • 60cc5b12fd Update submodule. Storm Dragon 2025-03-05 19:44:14 -05:00
  • afe59fad70 Updated instructions. Storm Dragon 2025-02-27 16:09:14 -05:00
  • 8c4e542860 Levels 4 and 10 updated. Storm Dragon 2025-02-26 07:47:20 -05:00
  • 7a8f38a019 Grasping hands obstacle added. Storm Dragon 2025-02-26 06:57:11 -05:00
  • 508b85daf3 Updated submodule. Storm Dragon 2025-02-26 03:10:27 -05:00
  • ebca3c4983 Updated submodule. Storm Dragon 2025-02-26 02:56:42 -05:00
  • 6ef69a33e6 Validate all level data before starting game. No more getting to level 10 before realizing there's an error in the json syntax. Notify players when the level is locked with a boss level message. Storm Dragon 2025-02-26 02:40:47 -05:00
  • 1b0a6eba83 Firing sound for catapult actually comes from the direction of the catapult. It still works if catapult itself is out of normal sound range. Storm Dragon 2025-02-24 14:55:07 -05:00
  • ce79f07805 Level 13 updated. Storm Dragon 2025-02-24 05:04:35 -05:00
  • 988394c8d1 Alternate throw jack-o-lantern keys moved to z or / Storm Dragon 2025-02-24 04:55:15 -05:00
  • 8f4fb7f3bb Moved alternate jack-o-lantern throw key to enter. No more conflicts with volume keys. Storm Dragon 2025-02-24 04:03:51 -05:00
  • 491096027d Fixed a typo. Storm Dragon 2025-02-23 20:32:19 -05:00
  • 1502e7d3da Fixed a bug in skullstorm.py. Players can not be damaged by falling skulls if invincible. Jumping is no longer a good way to avoid them because they are falling from above. Storm Dragon 2025-02-22 16:45:37 -05:00
  • d2d378f337 Levels 1-12 improved, still working on 13. Storm Dragon 2025-02-21 21:53:12 -05:00
  • 2c4f994c14 Minor update to credits. Storm Dragon 2025-02-19 13:32:14 -05:00
  • 8be6c58b92 Updated credits. Storm Dragon 2025-02-19 13:16:08 -05:00
  • 051ec84488 Added spec file for pyinstaller, updated .gitignore, added patrons section to credits. Storm Dragon 2025-02-19 12:45:05 -05:00
  • bc1646f83e End of game for Wicked Quest levels added. Storm Dragon 2025-02-18 16:24:09 -05:00
  • f5ea9dd278 Added optional end of game cut scene. Make sure to specify utf-8 encoding for python files to work with pyinstaller. Storm Dragon 2025-02-17 20:09:46 -05:00
  • 1cd636b8f4 Adjusted vulnerability time for the ghost boss. Trying to hit that thing in 1 second time while dodging it's attacks is ... hard. Storm Dragon 2025-02-17 15:23:35 -05:00
  • e6d8f09410 It's always the small, simple changes that cause the most problems. Invulnerability system hopefully working for real this time. Storm Dragon 2025-02-17 15:21:45 -05:00
  • 4de969496d Fixed a bug with the timer initialization of the invulnerable code. Being lazy and setting it to 0 as a place holder came back to bite me lol. Storm Dragon 2025-02-17 13:16:33 -05:00
  • bd2e8d3fec Merge branch 'master' of git.stormux.org:storm/wicked-quest Storm Dragon 2025-02-17 12:53:11 -05:00
  • 5b0615db7f Made vulnerable and spawn code not depend on the enemy type. Hopefully nothing broke. Storm Dragon 2025-02-17 12:52:53 -05:00
  • 27c18b0642 Fix typo in instructions Michael Taboada 2025-02-17 09:17:14 -08:00
  • fdb8381603 Updates to instructions. Storm Dragon 2025-02-16 23:09:16 -05:00
  • aa6a8a23fa Pause game added, bound to backspace. Storm Dragon 2025-02-16 17:25:50 -05:00
  • 5381d35222 Updated projectiles to travel 12 tiles instead of only 10. This means, if you can hear it, you can hit it. Storm Dragon 2025-02-15 22:30:20 -05:00
  • a727cdfaa9 Add run lock toggle, so you can lock the running state and then use space or shift to walk. Keybinding is tab or capslock. Update all external references to coin to be bone dust instead. Change the sound names to match. Now the only coin references are in the code itself. Storm Dragon 2025-02-15 21:47:24 -05:00
  • 3ca3b180c6 Shin bones now restore health like they are supposed to do. Healing now happens even if invincible. Thanks Ember for the bug report. Storm Dragon 2025-02-15 20:53:35 -05:00
  • bf63513c44 Menu navigation sounds added. Storm Dragon 2025-02-15 18:46:59 -05:00
  • 8101a9211b Updated credits. Storm Dragon 2025-02-15 18:44:14 -05:00
  • 9b08eaa1c2 Added shift as an alternative run key. Storm Dragon 2025-02-15 14:37:11 -05:00
  • 0fa7cf825c License and readme files added. Storm Dragon 2025-02-15 14:04:45 -05:00
  • 70d02a8db3 README files added. Storm Dragon 2025-02-15 13:53:16 -05:00
  • cdcb9acaa3 Updated submodule. Storm Dragon 2025-02-15 12:32:57 -05:00
  • 4d7fd545c0 Updated module. The display_text function should no longer show blank lines with navigating with the arrows. Original copy features should still work the same as always. Storm Dragon 2025-02-15 02:56:25 -05:00
  • 9574b7c51c Updated submodule. Added wxpython to requirements.txt. Storm Dragon 2025-02-15 01:51:24 -05:00
  • 04155b6036 Fixed a bug, forgot to add global keyword in libstormgames. Updated module. Storm Dragon 2025-02-15 00:07:08 -05:00
  • 1a36770ce5 Updated submodule. Storm Dragon 2025-02-15 00:00:23 -05:00
  • 7a11bbb7ae Stop score from appearing as a float. Storm Dragon 2025-02-14 22:56:44 -05:00
  • 9fd23478bb There was some weirdness with hunter attack patterns. Tried to fix. Storm Dragon 2025-02-14 22:43:30 -05:00
  • 1d60c58532 Added points system with scoreboard. Storm Dragon 2025-02-14 21:39:32 -05:00
  • 03b59256b2 Key i added for current level information. Storm Dragon 2025-02-14 16:21:45 -05:00
  • 0e237d8354 Updated credits. Storm Dragon 2025-02-14 14:56:02 -05:00
  • 5a5c5ba3cc Updated credits and instructions. Storm Dragon 2025-02-14 14:54:20 -05:00
  • f943aaea66 Updates to levels 8 and 11. Storm Dragon 2025-02-14 12:35:40 -05:00
  • 656083b2f2 Push players back 5 steps from the end if levels is locked, hopefully cut down on the spamming of the level locked message a bit. Storm Dragon 2025-02-14 12:26:25 -05:00
  • 65aa7f3be8 More instructions updates. Storm Dragon 2025-02-14 11:46:16 -05:00
  • 884a9d4c17 Updated description of guts because it now only raises your life to 20 points. Storm Dragon 2025-02-14 11:32:38 -05:00
  • af3e9110a1 Update credits again. Michael Taboada 2025-02-14 08:09:26 -08:00
  • d3d1c59a37 Updated credits. Michael Taboada 2025-02-14 08:01:38 -08:00
  • c17d19fb6b Finally remembered to remove some debug statements. Added a finish level fanfare for the skeleton, complete with wicked laugh. Work on level 8, it used to be a tiny level, now it's better and has a ghost boss. Storm Dragon 2025-02-14 03:12:05 -05:00
  • 5953369440 Final boss in place, updated levels. Storm Dragon 2025-02-13 20:06:07 -05:00
  • f6d8b3315b Updated credits file. Storm Dragon 2025-02-13 18:00:14 -05:00
  • e435bdc0bd Update to credits and a small goblin sound update. Storm Dragon 2025-02-13 13:55:10 -05:00
  • 2f96300845 Ghost enemy added, boss for level 10. Levels updated, probably still not final version, but getting close. Storm Dragon 2025-02-13 13:53:08 -05:00
  • 3edee44fa0 Level 2 is now a boss level. Storm Dragon 2025-02-12 01:45:38 -05:00
  • 361f085a4c Reset invincibility and spider web on start of new level. Storm Dragon 2025-02-12 00:53:47 -05:00
  • af3ddb0efc Warning sound for end of invincibility. Storm Dragon 2025-02-11 23:22:41 -05:00
  • c6adc193a1 Items can no longer bounc past the end of level. Slight modification to item bounce speed, may need more adjustments. Storm Dragon 2025-02-11 22:50:26 -05:00
  • 8530993fa9 Fixed item crazy sound mismatch. Updated instructions, probably not final version, but at least a place holder. Storm Dragon 2025-02-11 20:23:39 -05:00
  • 7f68af1958 Level updates. Fixed a bug with hunting enemies. Boosted sound for headless horseman. Storm Dragon 2025-02-11 19:02:51 -05:00
  • 5ca8188c2b A couple of small adjustments to level 12 and 13. Added the ability to lock levels meaning all enemies must be defeated before you can pass the right boundary. Raised the volume level of coffins a bit. Fixed hunter style attack patterns. Storm Dragon 2025-02-11 12:54:48 -05:00
  • 3884ee1ff0 Footstep for haunted farm lands added. Storm Dragon 2025-02-11 00:13:54 -05:00
  • 3c1e1dadc8 Music added for level 13. Storm Dragon 2025-02-11 00:07:43 -05:00
  • 2d9f92977a Levels all added. May need some tweaking, but I'm pretty happy with them so far. Storm Dragon 2025-02-11 00:06:43 -05:00
  • 2351579bb5 new item, shin bone , added. Storm Dragon 2025-02-10 20:49:50 -05:00
  • a991829cf9 Levels and ambience updated. Storm Dragon 2025-02-10 14:15:01 -05:00
  • 21a856931f Ambience handling added. This can be music or other types of background sounds per level specified in the .json file. Storm Dragon 2025-02-10 12:56:35 -05:00