dc1557e71dOops, forgot to add some files in the last push. Rest of the sound changes.
testing
Storm Dragon
2025-09-09 03:03:22 -04:00
494de84ba3Improve sound playing code to check for specific level pack sounds.
Storm Dragon
2025-09-09 03:02:40 -04:00
8766290ccdHopefully fixed a race condition where you could be killed while getting a cauldron and come back to life. Added sound for fill in grave and for survivor bonus.
Storm Dragon
2025-09-09 00:01:53 -04:00
2437e13604Updated libstormgames. Fixed death sounds following player. Fixed volume keys in survival mode.
Storm Dragon
2025-09-08 16:00:13 -04:00
04067a4bb3Updated credits and instructions.
Storm Dragon
2025-09-07 20:27:16 -04:00
8a60c8e454Fixed traceback in menu.
Storm Dragon
2025-09-07 18:21:13 -04:00
3034712c95If wielding witch broom instantly land when jumping by pressing down.
Storm Dragon
2025-09-07 14:50:09 -04:00
56a78aa4ffWeapons now do different things. Shovels fill in graves, broom gives a speed and jump bonus and nunchucks just thwack things real hard and have best reach.
Storm Dragon
2025-09-07 13:20:49 -04:00
cf3f27d9b8Add ability to switch weapons with number keys.
Storm Dragon
2025-09-07 12:11:52 -04:00
2bc27c0e28More work on survival mode.
Storm Dragon
2025-09-07 11:13:01 -04:00
ce353d0ed9Updates to libstormgames submodule. Updated the game to use the menu improvements. Started work on survival mode.
Storm Dragon
2025-09-07 03:13:25 -04:00
614d78166fAbility to save added, collect 200 bone dust and the game saves. Load a game from the load option in the main menu.
Storm Dragon
2025-06-05 02:56:06 -04:00
45c06fe8f3A few minor updates for the new version of libstormgames.
Storm Dragon
2025-03-14 18:16:14 -04:00
2887023753Skulls no longer pause in mid fall when you leave a storm but instead reset. No more surprise splats.
Storm Dragon
2025-03-05 21:34:54 -05:00
61927dc713Maybe fixed a bug that would cause player to randomly stop moving.
Storm Dragon
2025-03-05 21:26:07 -05:00
6ef69a33e6Validate all level data before starting game. No more getting to level 10 before realizing there's an error in the json syntax. Notify players when the level is locked with a boss level message.
Storm Dragon
2025-02-26 02:40:47 -05:00
1b0a6eba83Firing sound for catapult actually comes from the direction of the catapult. It still works if catapult itself is out of normal sound range.
Storm Dragon
2025-02-24 14:55:07 -05:00
988394c8d1Alternate throw jack-o-lantern keys moved to z or /
Storm Dragon
2025-02-24 04:55:15 -05:00
8f4fb7f3bbMoved alternate jack-o-lantern throw key to enter. No more conflicts with volume keys.
Storm Dragon
2025-02-24 04:03:51 -05:00
491096027dFixed a typo.
Storm Dragon
2025-02-23 20:32:19 -05:00
1502e7d3daFixed a bug in skullstorm.py. Players can not be damaged by falling skulls if invincible. Jumping is no longer a good way to avoid them because they are falling from above.
Storm Dragon
2025-02-22 16:45:37 -05:00
d2d378f337Levels 1-12 improved, still working on 13.
Storm Dragon
2025-02-21 21:53:12 -05:00
2c4f994c14Minor update to credits.
Storm Dragon
2025-02-19 13:32:14 -05:00
051ec84488Added spec file for pyinstaller, updated .gitignore, added patrons section to credits.
Storm Dragon
2025-02-19 12:45:05 -05:00
bc1646f83eEnd of game for Wicked Quest levels added.
Storm Dragon
2025-02-18 16:24:09 -05:00
f5ea9dd278Added optional end of game cut scene. Make sure to specify utf-8 encoding for python files to work with pyinstaller.
Storm Dragon
2025-02-17 20:09:46 -05:00
1cd636b8f4Adjusted vulnerability time for the ghost boss. Trying to hit that thing in 1 second time while dodging it's attacks is ... hard.
Storm Dragon
2025-02-17 15:23:35 -05:00
e6d8f09410It's always the small, simple changes that cause the most problems. Invulnerability system hopefully working for real this time.
Storm Dragon
2025-02-17 15:21:45 -05:00
4de969496dFixed a bug with the timer initialization of the invulnerable code. Being lazy and setting it to 0 as a place holder came back to bite me lol.
Storm Dragon
2025-02-17 13:16:33 -05:00
bd2e8d3fecMerge branch 'master' of git.stormux.org:storm/wicked-quest
Storm Dragon
2025-02-17 12:53:11 -05:00
5b0615db7fMade vulnerable and spawn code not depend on the enemy type. Hopefully nothing broke.
Storm Dragon
2025-02-17 12:52:53 -05:00
fdb8381603Updates to instructions.
Storm Dragon
2025-02-16 23:09:16 -05:00
aa6a8a23faPause game added, bound to backspace.
Storm Dragon
2025-02-16 17:25:50 -05:00
5381d35222Updated projectiles to travel 12 tiles instead of only 10. This means, if you can hear it, you can hit it.
Storm Dragon
2025-02-15 22:30:20 -05:00
a727cdfaa9Add run lock toggle, so you can lock the running state and then use space or shift to walk. Keybinding is tab or capslock. Update all external references to coin to be bone dust instead. Change the sound names to match. Now the only coin references are in the code itself.
Storm Dragon
2025-02-15 21:47:24 -05:00
3ca3b180c6Shin bones now restore health like they are supposed to do. Healing now happens even if invincible. Thanks Ember for the bug report.
Storm Dragon
2025-02-15 20:53:35 -05:00
4d7fd545c0Updated module. The display_text function should no longer show blank lines with navigating with the arrows. Original copy features should still work the same as always.
Storm Dragon
2025-02-15 02:56:25 -05:00
5a5c5ba3ccUpdated credits and instructions.
Storm Dragon
2025-02-14 14:54:20 -05:00
f943aaea66Updates to levels 8 and 11.
Storm Dragon
2025-02-14 12:35:40 -05:00
656083b2f2Push players back 5 steps from the end if levels is locked, hopefully cut down on the spamming of the level locked message a bit.
Storm Dragon
2025-02-14 12:26:25 -05:00
c17d19fb6bFinally remembered to remove some debug statements. Added a finish level fanfare for the skeleton, complete with wicked laugh. Work on level 8, it used to be a tiny level, now it's better and has a ghost boss.
Storm Dragon
2025-02-14 03:12:05 -05:00
5953369440Final boss in place, updated levels.
Storm Dragon
2025-02-13 20:06:07 -05:00
e435bdc0bdUpdate to credits and a small goblin sound update.
Storm Dragon
2025-02-13 13:55:10 -05:00
2f96300845Ghost enemy added, boss for level 10. Levels updated, probably still not final version, but getting close.
Storm Dragon
2025-02-13 13:53:08 -05:00
3edee44fa0Level 2 is now a boss level.
Storm Dragon
2025-02-12 01:45:38 -05:00
361f085a4cReset invincibility and spider web on start of new level.
Storm Dragon
2025-02-12 00:53:47 -05:00
af3ddb0efcWarning sound for end of invincibility.
Storm Dragon
2025-02-11 23:22:41 -05:00
c6adc193a1Items can no longer bounc past the end of level. Slight modification to item bounce speed, may need more adjustments.
Storm Dragon
2025-02-11 22:50:26 -05:00
8530993fa9Fixed item crazy sound mismatch. Updated instructions, probably not final version, but at least a place holder.
Storm Dragon
2025-02-11 20:23:39 -05:00
7f68af1958Level updates. Fixed a bug with hunting enemies. Boosted sound for headless horseman.
Storm Dragon
2025-02-11 19:02:51 -05:00
5ca8188c2bA couple of small adjustments to level 12 and 13. Added the ability to lock levels meaning all enemies must be defeated before you can pass the right boundary. Raised the volume level of coffins a bit. Fixed hunter style attack patterns.
Storm Dragon
2025-02-11 12:54:48 -05:00
a991829cf9Levels and ambience updated.
Storm Dragon
2025-02-10 14:15:01 -05:00
21a856931fAmbience handling added. This can be music or other types of background sounds per level specified in the .json file.
Storm Dragon
2025-02-10 12:56:35 -05:00