Updated the menu to use the new improved game_menu().
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Submodule libstormgames updated: 2ad22ff1ae...fe772cbb1e
@@ -319,8 +319,7 @@ class WickedQuest:
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pass
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while True:
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choice = game_menu(self.sounds, "play", "high_scores", "instructions",
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"learn_sounds", "credits", "donate", "exit")
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choice = game_menu(self.sounds, "high_scores")
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if choice == "exit":
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exit_game()
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