Storm Dragon
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1c442261d9
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Migrate to libstormgames systems.
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2025-09-16 01:51:36 -04:00 |
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Storm Dragon
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d83e7db248
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A few adjustments to documentation and reworked how monsters are unlocked in survival mode. Added bonus for unlocking everything.
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2025-09-11 11:44:46 -04:00 |
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Storm Dragon
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cc0f0437f5
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game cover picture added.
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2025-09-10 01:03:26 -04:00 |
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Storm Dragon
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2bfb146ef5
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game cover picture added.
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2025-09-10 01:02:41 -04:00 |
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Storm Dragon
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21d3cd7788
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lint and spacing fixes. Also fixed problem with levels not showing up in compiled version (hopefully).
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2025-09-09 22:02:33 -04:00 |
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Storm Dragon
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949c12f193
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A few minor cleanups. Added game over sound to survival mode. Not sure how I missed that for this long lol.
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2025-09-09 18:12:51 -04:00 |
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Storm Dragon
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dc1557e71d
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Oops, forgot to add some files in the last push. Rest of the sound changes.
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2025-09-09 03:03:22 -04:00 |
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Storm Dragon
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494de84ba3
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Improve sound playing code to check for specific level pack sounds.
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2025-09-09 03:02:40 -04:00 |
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Storm Dragon
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8766290ccd
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Hopefully fixed a race condition where you could be killed while getting a cauldron and come back to life. Added sound for fill in grave and for survivor bonus.
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2025-09-09 00:01:53 -04:00 |
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Storm Dragon
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1d37a16f9e
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Minor cosmetic updates.
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2025-09-08 18:03:05 -04:00 |
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Storm Dragon
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2437e13604
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Updated libstormgames. Fixed death sounds following player. Fixed volume keys in survival mode.
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2025-09-08 16:00:13 -04:00 |
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Storm Dragon
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04067a4bb3
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Updated credits and instructions.
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2025-09-07 20:27:16 -04:00 |
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Storm Dragon
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8a60c8e454
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Fixed traceback in menu.
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2025-09-07 18:21:13 -04:00 |
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Storm Dragon
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3034712c95
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If wielding witch broom instantly land when jumping by pressing down.
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2025-09-07 14:50:09 -04:00 |
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Storm Dragon
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56a78aa4ff
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Weapons now do different things. Shovels fill in graves, broom gives a speed and jump bonus and nunchucks just thwack things real hard and have best reach.
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2025-09-07 13:20:49 -04:00 |
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Storm Dragon
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cf3f27d9b8
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Add ability to switch weapons with number keys.
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2025-09-07 12:11:52 -04:00 |
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Storm Dragon
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2bc27c0e28
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More work on survival mode.
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2025-09-07 11:13:01 -04:00 |
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Storm Dragon
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ce353d0ed9
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Updates to libstormgames submodule. Updated the game to use the menu improvements. Started work on survival mode.
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2025-09-07 03:13:25 -04:00 |
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Storm Dragon
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76a49baa15
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updated submodule.
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2025-07-12 00:07:01 -04:00 |
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Storm Dragon
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9a3bbebbb9
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Updated level creation documentation.
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2025-07-05 07:41:23 -04:00 |
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Storm Dragon
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2c502e6e39
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Updated instructions file.
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2025-06-05 02:59:24 -04:00 |
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Storm Dragon
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614d78166f
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Ability to save added, collect 200 bone dust and the game saves. Load a game from the load option in the main menu.
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2025-06-05 02:56:06 -04:00 |
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Storm Dragon
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d1519b13e2
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Updated submodule.
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2025-03-22 17:40:37 -04:00 |
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Storm Dragon
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87d0764156
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Some minor cleanup.
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2025-03-21 20:54:13 -04:00 |
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Storm Dragon
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cb69189c8e
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Forgot to push some level files.
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2025-03-19 19:28:34 -04:00 |
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Storm Dragon
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ea91eaf6a6
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Updated submodule. Fixed a bug with skullstorms.
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2025-03-16 17:48:40 -04:00 |
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Storm Dragon
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8616a87b7b
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Updated submodule.
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2025-03-16 01:21:15 -04:00 |
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Storm Dragon
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0e81c4a912
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Updated submodule.
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2025-03-15 21:28:38 -04:00 |
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Storm Dragon
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11a8a398d3
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menu updated to use the newer simpler menu system. Updated submodule.
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2025-03-15 19:54:30 -04:00 |
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Storm Dragon
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c1f765c8ee
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Updated the menu to use the new improved game_menu().
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2025-03-15 04:23:51 -04:00 |
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Storm Dragon
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0075473cf5
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Updated submodule.
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2025-03-14 21:44:05 -04:00 |
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Storm Dragon
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cf9c4c75f1
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Merge branch 'master' of ssh://git.stormux.org:1101/storm/wicked-quest
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2025-03-14 18:17:37 -04:00 |
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Storm Dragon
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95608c1745
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Updated submodule.
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2025-03-14 18:17:06 -04:00 |
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Storm Dragon
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45c06fe8f3
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A few minor updates for the new version of libstormgames.
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2025-03-14 18:16:14 -04:00 |
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Storm Dragon
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2887023753
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Skulls no longer pause in mid fall when you leave a storm but instead reset. No more surprise splats.
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2025-03-05 21:34:54 -05:00 |
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Storm Dragon
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61927dc713
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Maybe fixed a bug that would cause player to randomly stop moving.
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2025-03-05 21:26:07 -05:00 |
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Storm Dragon
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60cc5b12fd
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Update submodule.
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2025-03-05 19:44:14 -05:00 |
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Storm Dragon
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afe59fad70
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Updated instructions.
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2025-02-27 16:09:14 -05:00 |
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Storm Dragon
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8c4e542860
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Levels 4 and 10 updated.
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2025-02-26 07:47:20 -05:00 |
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Storm Dragon
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7a8f38a019
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Grasping hands obstacle added.
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2025-02-26 06:57:11 -05:00 |
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Storm Dragon
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508b85daf3
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Updated submodule.
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2025-02-26 03:10:27 -05:00 |
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Storm Dragon
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ebca3c4983
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Updated submodule.
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2025-02-26 02:56:42 -05:00 |
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Storm Dragon
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6ef69a33e6
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Validate all level data before starting game. No more getting to level 10 before realizing there's an error in the json syntax. Notify players when the level is locked with a boss level message.
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2025-02-26 02:40:47 -05:00 |
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Storm Dragon
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1b0a6eba83
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Firing sound for catapult actually comes from the direction of the catapult. It still works if catapult itself is out of normal sound range.
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2025-02-24 14:55:07 -05:00 |
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Storm Dragon
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ce79f07805
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Level 13 updated.
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2025-02-24 05:04:35 -05:00 |
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Storm Dragon
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988394c8d1
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Alternate throw jack-o-lantern keys moved to z or /
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2025-02-24 04:55:15 -05:00 |
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Storm Dragon
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8f4fb7f3bb
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Moved alternate jack-o-lantern throw key to enter. No more conflicts with volume keys.
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2025-02-24 04:03:51 -05:00 |
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Storm Dragon
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491096027d
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Fixed a typo.
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2025-02-23 20:32:19 -05:00 |
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Storm Dragon
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1502e7d3da
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Fixed a bug in skullstorm.py. Players can not be damaged by falling skulls if invincible. Jumping is no longer a good way to avoid them because they are falling from above.
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2025-02-22 16:45:37 -05:00 |
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Storm Dragon
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d2d378f337
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Levels 1-12 improved, still working on 13.
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2025-02-21 21:53:12 -05:00 |
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Storm Dragon
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2c4f994c14
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Minor update to credits.
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2025-02-19 13:32:14 -05:00 |
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Storm Dragon
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8be6c58b92
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Updated credits.
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2025-02-19 13:16:08 -05:00 |
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Storm Dragon
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051ec84488
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Added spec file for pyinstaller, updated .gitignore, added patrons section to credits.
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2025-02-19 12:45:05 -05:00 |
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Storm Dragon
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bc1646f83e
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End of game for Wicked Quest levels added.
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2025-02-18 16:24:09 -05:00 |
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Storm Dragon
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f5ea9dd278
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Added optional end of game cut scene. Make sure to specify utf-8 encoding for python files to work with pyinstaller.
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2025-02-17 20:09:46 -05:00 |
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Storm Dragon
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1cd636b8f4
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Adjusted vulnerability time for the ghost boss. Trying to hit that thing in 1 second time while dodging it's attacks is ... hard.
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2025-02-17 15:23:35 -05:00 |
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Storm Dragon
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e6d8f09410
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It's always the small, simple changes that cause the most problems. Invulnerability system hopefully working for real this time.
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2025-02-17 15:21:45 -05:00 |
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Storm Dragon
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4de969496d
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Fixed a bug with the timer initialization of the invulnerable code. Being lazy and setting it to 0 as a place holder came back to bite me lol.
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2025-02-17 13:16:33 -05:00 |
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Storm Dragon
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bd2e8d3fec
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Merge branch 'master' of git.stormux.org:storm/wicked-quest
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2025-02-17 12:53:11 -05:00 |
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Storm Dragon
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5b0615db7f
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Made vulnerable and spawn code not depend on the enemy type. Hopefully nothing broke.
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2025-02-17 12:52:53 -05:00 |
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Storm Dragon
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fdb8381603
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Updates to instructions.
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2025-02-16 23:09:16 -05:00 |
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Storm Dragon
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aa6a8a23fa
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Pause game added, bound to backspace.
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2025-02-16 17:25:50 -05:00 |
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Storm Dragon
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5381d35222
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Updated projectiles to travel 12 tiles instead of only 10. This means, if you can hear it, you can hit it.
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2025-02-15 22:30:20 -05:00 |
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Storm Dragon
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a727cdfaa9
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Add run lock toggle, so you can lock the running state and then use space or shift to walk. Keybinding is tab or capslock. Update all external references to coin to be bone dust instead. Change the sound names to match. Now the only coin references are in the code itself.
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2025-02-15 21:47:24 -05:00 |
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Storm Dragon
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3ca3b180c6
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Shin bones now restore health like they are supposed to do. Healing now happens even if invincible. Thanks Ember for the bug report.
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2025-02-15 20:53:35 -05:00 |
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Storm Dragon
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bf63513c44
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Menu navigation sounds added.
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2025-02-15 18:46:59 -05:00 |
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Storm Dragon
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8101a9211b
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Updated credits.
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2025-02-15 18:44:14 -05:00 |
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Storm Dragon
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9b08eaa1c2
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Added shift as an alternative run key.
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2025-02-15 14:37:11 -05:00 |
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Storm Dragon
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0fa7cf825c
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License and readme files added.
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2025-02-15 14:04:45 -05:00 |
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Storm Dragon
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70d02a8db3
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README files added.
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2025-02-15 13:53:16 -05:00 |
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Storm Dragon
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cdcb9acaa3
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Updated submodule.
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2025-02-15 12:32:57 -05:00 |
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Storm Dragon
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4d7fd545c0
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Updated module. The display_text function should no longer show blank lines with navigating with the arrows. Original copy features should still work the same as always.
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2025-02-15 02:56:25 -05:00 |
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Storm Dragon
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9574b7c51c
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Updated submodule. Added wxpython to requirements.txt.
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2025-02-15 01:51:24 -05:00 |
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Storm Dragon
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04155b6036
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Fixed a bug, forgot to add global keyword in libstormgames. Updated module.
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2025-02-15 00:07:08 -05:00 |
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Storm Dragon
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1a36770ce5
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Updated submodule.
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2025-02-15 00:00:23 -05:00 |
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Storm Dragon
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7a11bbb7ae
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Stop score from appearing as a float.
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2025-02-14 22:56:44 -05:00 |
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Storm Dragon
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9fd23478bb
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There was some weirdness with hunter attack patterns. Tried to fix.
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2025-02-14 22:43:30 -05:00 |
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Storm Dragon
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1d60c58532
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Added points system with scoreboard.
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2025-02-14 21:39:32 -05:00 |
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Storm Dragon
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03b59256b2
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Key i added for current level information.
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2025-02-14 16:21:45 -05:00 |
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Storm Dragon
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0e237d8354
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Updated credits.
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2025-02-14 14:56:02 -05:00 |
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Storm Dragon
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5a5c5ba3cc
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Updated credits and instructions.
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2025-02-14 14:54:20 -05:00 |
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Storm Dragon
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f943aaea66
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Updates to levels 8 and 11.
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2025-02-14 12:35:40 -05:00 |
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Storm Dragon
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656083b2f2
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Push players back 5 steps from the end if levels is locked, hopefully cut down on the spamming of the level locked message a bit.
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2025-02-14 12:26:25 -05:00 |
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Storm Dragon
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65aa7f3be8
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More instructions updates.
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2025-02-14 11:46:16 -05:00 |
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Storm Dragon
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884a9d4c17
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Updated description of guts because it now only raises your life to 20 points.
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2025-02-14 11:32:38 -05:00 |
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Storm Dragon
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c17d19fb6b
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Finally remembered to remove some debug statements. Added a finish level fanfare for the skeleton, complete with wicked laugh. Work on level 8, it used to be a tiny level, now it's better and has a ghost boss.
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2025-02-14 03:12:05 -05:00 |
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Storm Dragon
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5953369440
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Final boss in place, updated levels.
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2025-02-13 20:06:07 -05:00 |
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Storm Dragon
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f6d8b3315b
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Updated credits file.
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2025-02-13 18:00:14 -05:00 |
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Storm Dragon
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e435bdc0bd
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Update to credits and a small goblin sound update.
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2025-02-13 13:55:10 -05:00 |
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Storm Dragon
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2f96300845
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Ghost enemy added, boss for level 10. Levels updated, probably still not final version, but getting close.
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2025-02-13 13:53:08 -05:00 |
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Storm Dragon
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3edee44fa0
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Level 2 is now a boss level.
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2025-02-12 01:45:38 -05:00 |
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Storm Dragon
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361f085a4c
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Reset invincibility and spider web on start of new level.
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2025-02-12 00:53:47 -05:00 |
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Storm Dragon
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af3ddb0efc
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Warning sound for end of invincibility.
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2025-02-11 23:22:41 -05:00 |
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Storm Dragon
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c6adc193a1
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Items can no longer bounc past the end of level. Slight modification to item bounce speed, may need more adjustments.
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2025-02-11 22:50:26 -05:00 |
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Storm Dragon
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8530993fa9
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Fixed item crazy sound mismatch. Updated instructions, probably not final version, but at least a place holder.
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2025-02-11 20:23:39 -05:00 |
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Storm Dragon
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7f68af1958
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Level updates. Fixed a bug with hunting enemies. Boosted sound for headless horseman.
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2025-02-11 19:02:51 -05:00 |
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Storm Dragon
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5ca8188c2b
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A couple of small adjustments to level 12 and 13. Added the ability to lock levels meaning all enemies must be defeated before you can pass the right boundary. Raised the volume level of coffins a bit. Fixed hunter style attack patterns.
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2025-02-11 12:54:48 -05:00 |
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Storm Dragon
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3884ee1ff0
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Footstep for haunted farm lands added.
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2025-02-11 00:13:54 -05:00 |
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Storm Dragon
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3c1e1dadc8
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Music added for level 13.
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2025-02-11 00:07:43 -05:00 |
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Storm Dragon
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2d9f92977a
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Levels all added. May need some tweaking, but I'm pretty happy with them so far.
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2025-02-11 00:06:43 -05:00 |
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