Lengthened the timout in the beginning. It shortens as the game progresses to the old parameter.
This commit is contained in:
parent
e5759094e4
commit
eadb9c82ef
@ -47,7 +47,13 @@ def game(mode):
|
||||
taunt = monkey_taunt()
|
||||
timeOut = time.time()
|
||||
while lose == False:
|
||||
if time.time() - timeOut > 1:
|
||||
if spanks <= 10 and time.time() - timeOut > 3:
|
||||
lose = True
|
||||
continue
|
||||
elif spanks > 10 and spanks <= 20 and time.time() - timeOut > 2:
|
||||
lose = True
|
||||
continue
|
||||
elif spanks > 20 and time.time() - timeOut > 1:
|
||||
lose = True
|
||||
continue
|
||||
event = pygame.event.poll()
|
||||
|
Loading…
Reference in New Issue
Block a user