Fixed an error with order of events. Speed should be more accurately reported now.
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@ -40,10 +40,10 @@ def game(mode):
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pygame.mixer.music.pause()
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encourage = int(time.time())
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lose = False
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cut_scene(sounds, 'start-game')
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startTime = time.time()
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totalTime = startTime
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global spanks
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cut_scene(sounds, 'start-game')
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taunt = monkey_taunt()
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timeOut = time.time()
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while lose == False:
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