more cleanup
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parent
fb7ea791f0
commit
b50e4fde73
@ -17,7 +17,7 @@ class command():
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return 'sends the following keypress to the terminal'
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def run(self):
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self.env['input']['keyForeward'] = True
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self.env['input']['keyForeward'] = 2
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self.env['runtime']['outputManager'].presentText('Foreward next keypress', interrupt=True)
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def setCallback(self, callback):
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@ -9,13 +9,11 @@ import time
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input = {
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'currInput': [],
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'prevInput': [],
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'prevDeepestInput': [],
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'currEvent': None,
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'eventBuffer': [],
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'shortcutRepeat': 0,
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'fenrirKey': ['KEY_FENRIR'],
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'keyForeward': False,
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'fenrirKey': ['KEY_KP0'],
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'keyForeward': 0,
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'lastInputTime':time.time(),
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'oldNumLock': True,
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'newNumLock':True,
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@ -24,7 +24,7 @@ class fenrir():
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signal.signal(signal.SIGINT, self.captureSignal)
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signal.signal(signal.SIGTERM, self.captureSignal)
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self.wasCommand = False
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self.currShortcutLenght = 0
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def proceed(self):
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while(self.environment['generalInformation']['running']):
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try:
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@ -42,18 +42,17 @@ class fenrir():
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#if not (self.environment['runtime']['inputManager'].isConsumeInput() or \
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# self.environment['runtime']['inputManager'].isFenrirKeyPressed()) and \
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# not self.environment['runtime']['commandManager'].isCommandQueued():
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print('vor',self.wasCommand,self.currShortcutLenght)
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if not (self.wasCommand or self.environment['runtime']['inputManager'].isFenrirKeyPressed()):
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print('dri')
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self.environment['runtime']['inputManager'].writeEventBuffer()
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if self.environment['runtime']['inputManager'].noKeyPressed():
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if self.wasCommand:
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print('mache falsch')
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self.wasCommand = False
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self.environment['runtime']['inputManager'].clearEventBuffer()
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self.currShortcutLenght = 0
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self.environment['input']['prevDeepestInput'] = []
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self.environment['runtime']['screenManager'].update()
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print('nach',self.wasCommand,self.currShortcutLenght)
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self.environment['runtime']['commandManager'].executeDefaultTrigger('onInput')
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else:
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self.environment['runtime']['screenManager'].update()
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@ -78,9 +77,10 @@ class fenrir():
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print(shortcut)
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command = self.environment['runtime']['inputManager'].getCommandForShortcut(shortcut)
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self.environment['runtime']['commandManager'].queueCommand(command)
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if self.currShortcutLenght < len(self.environment['input']['currInput']):
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if len(self.environment['input']['prevDeepestInput']) < len(self.environment['input']['currInput']):
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self.wasCommand = command != ''
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self.currShortcutLenght = len(self.environment['input']['currInput'])
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self.environment['input']['prevDeepestInput'] = self.environment['input']['currInput'].copy()
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def handleCommands(self):
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if time.time() - self.environment['commandInfo']['lastCommandExecutionTime'] < 0.2:
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return
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@ -99,7 +99,7 @@ class fenrir():
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self.environment['runtime']['inputManager'].shutdown()
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del self.environment['runtime']['inputManager']
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self.environment['runtime']['outputManager'].presentText("Quit Fenrir", soundIcon='ScreenReaderOff', interrupt=True)
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time.sleep(.3) # wait a little for sound
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time.sleep(0.9) # wait a little for sound
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if self.environment['runtime']['screenManager']:
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self.environment['runtime']['screenManager'].shutdown()
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@ -123,7 +123,7 @@ class fenrir():
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if self.environment['runtime']['debug']:
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self.environment['runtime']['debug'].shutdown()
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del self.environment['runtime']['debug']
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time.sleep(0.5) # wait a little before splatter it :)
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time.sleep(0.2) # wait a little before splatter it :)
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self.environment = None
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if __name__ == "__main__":
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