make barrir in/ out working
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8ade798ba5
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671a5e00f8
@ -15,6 +15,10 @@ StartOfLine='StartOfLine.wav'
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EndOfLine='EndOfLine.wav'
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# barrier was detected
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BarrierFound='barrier.wav'
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# barrier mode starts
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BarrierStart='barrier_start.wav'
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# barrier mode ends
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BarrierEnd='barrier_end.wav'
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# the Line is empty
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EmptyLine='EmptyLine.wav'
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# Is the first line on the screen.
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@ -15,6 +15,10 @@ StartOfLine=''
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EndOfLine=''
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# barrier was detected
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BarrierFound=''
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# barrier mode starts
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BarrierStart=''
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# barrier mode ends
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BarrierEnd=''
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# the Line is empty
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EmptyLine=''
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# Is the first line on the screen.
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@ -48,7 +48,9 @@ class command():
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# barrier
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sayLine = currLine
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if self.env['runtime']['settingsManager'].getSettingAsBool('barrier','enabled'):
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sayLine = self.env['runtime']['barrierManager'].handleLineBarrier(sayLine, self.env['screen']['newCursor']['x'])
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isBarrier, barrierLine = self.env['runtime']['barrierManager'].handleLineBarrier(self.env['screen']['newContentText'].split('\n'), self.env['screen']['newCursor']['x'],self.env['screen']['newCursor']['y'])
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if isBarrier:
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sayLine = barrierLine
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# output
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self.env['runtime']['outputManager'].presentText(sayLine, interrupt=doInterrupt, flush=False)
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self.lastIdent = currIdent
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@ -24,43 +24,53 @@ class barrierManager():
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self.prefIsBarrier = False
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def isBarrierChange(self):
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return self.currIsBarrier != self.prefIsBarrier
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def handleLineBarrier(self, line, xCursor, output=True, doInterrupt=True):
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isBarrier, sayLine = self.getBarrierText(line, xCursor)
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def handleLineBarrier(self, text, xCursor, yCursor, output=True, doInterrupt=True):
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isBarrier = False
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try:
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isBarrier, sayLine = self.getBarrierText(text, xCursor, yCursor)
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except Exception as e:
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return False, ''
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self.updateBarrierChange(isBarrier)
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#if self.isBarrierChange():
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if isBarrier:
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if output:
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self.env['runtime']['outputManager'].playSoundIcon(soundIcon='BarrierFound', interrupt=doInterrupt)
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return sayLine
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if self.isBarrierChange():
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if output:
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if isBarrier:
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self.env['runtime']['outputManager'].playSoundIcon(soundIcon='BarrierStart', interrupt=doInterrupt)
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else:
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self.env['runtime']['outputManager'].playSoundIcon(soundIcon='BarrierEnd', interrupt=doInterrupt)
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if not isBarrier:
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sayLine = ''
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return isBarrier, sayLine
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def hasBorder(self, text, xCursor, yCursor, validBorder):
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def hasBorder(self, text, xCursor, yCursor, validBorder, barrierPos):
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# check for corners here
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lastLineNo = len(text) - 1
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if yCursor <= 0:
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if not (text[0][xCursor] in validBorder):
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if not (text[0][barrierPos] in validBorder):
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return False
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if len(text) > 1:
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if not (text[1][xCursor] in validBorder):
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if not (text[1][barrierPos] in validBorder):
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return False
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if len(text) > 2:
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if not (text[2][xCursor] in validBorder):
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if not (text[2][barrierPos] in validBorder):
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return False
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elif yCursor >= lastLineNo:
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if not (text[lastLineNo][xCursor] in validBorder):
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if not (text[lastLineNo][barrierPos] in validBorder):
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return False
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if len(text) > 1:
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if not (text[lastLineNo - 1][xCursor] in validBorder):
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if not (text[lastLineNo - 1][barrierPos] in validBorder):
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return False
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if len(text) > 2:
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if not (text[lastLineNo - 2][xCursor] in validBorder):
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if not (text[lastLineNo - 2][barrierPos] in validBorder):
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return False
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else:
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if not (text[yCursor][xCursor] in validBorder):
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if not (text[yCursor][barrierPos] in validBorder):
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return False
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if not (text[yCursor - 1][xCursor] in validBorder):
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if not (text[yCursor - 1][barrierPos] in validBorder):
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return False
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if not (text[yCursor + 1][xCursor] in validBorder):
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return False
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if not (text[yCursor + 1][barrierPos] in validBorder):
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return False
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return True
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def getBarrierText(self, text, xCursor, yCursor):
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line = text[yCursor]
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@ -68,27 +78,30 @@ class barrierManager():
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return False, line
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offset = xCursor
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leftBarriers = self.env['runtime']['settingsManager'].getSetting('barrier', 'barrier')
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rightBarriers = self.env['runtime']['settingsManager'].getSetting('barrier', 'grabDevices')
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leftBarriers = self.env['runtime']['settingsManager'].getSetting('barrier', 'leftBarriers')
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rightBarriers = self.env['runtime']['settingsManager'].getSetting('barrier', 'rightBarriers')
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# is the cursor at the begin or end of an entry:
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#print(line[:offset + 1].count('│'),line[offset:].count('│'))
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# start
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for b in leftBarriers:
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if line[:offset + 1].count(b) > line[offset:].count(b):
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offset = xCursor - 1
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start = line[:offset + 1].rfind(b) + 1
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start = line[:offset + 1].rfind(b)
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if start != -1:
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if not self.hasBorder(text, xCursor, yCursor):
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start = -1
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if not self.hasBorder(text, xCursor, yCursor, leftBarriers, start):
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start = -1
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else:
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start += 1
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break
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if start == -1:
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return False, line
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# end
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for b in rightBarriers:
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end = line[offset + 1:].find(b)
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end = line[start + 1:].find(b)
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if end != -1:
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if not self.hasBorder(text, xCursor, yCursor):
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end = start + end
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if not self.hasBorder(text, xCursor, yCursor,rightBarriers, end + 1):
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end = -1
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break
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if end == -1:
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