Files
cthulhu/CLAUDE.md
Storm Dragon 4d2561a293 Implement sleep mode functionality for Cthulhu
Add application-specific sleep mode that disables speech and events while preserving the ability to toggle back to normal operation.

Features:
- Keybinding: Cthulhu+Ctrl+Alt+Shift+Q (matches Orca)
- Per-application scope (only affects focused app)
- Suppresses all speech, braille, and event processing
- Preserves sleep mode toggle keybinding for exit
- Status messages on enter/exit

Implementation:
- New sleepmode script module in src/cthulhu/scripts/sleepmode/
- Toggle handler in default.py using script manager
- Proper autotools integration with correct installation paths
- Build system fixes for module discovery

Files modified:
- src/cthulhu/common_keyboardmap.py: Add sleep mode keybinding
- src/cthulhu/scripts/default.py: Add toggleSleepMode handler
- src/cthulhu/scripts/sleepmode/: Complete sleep mode implementation
- CLAUDE.md: Documentation for build system and sleep mode
- Fix sleepmode/Makefile.am installation path

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-07-31 14:03:10 -04:00

420 lines
15 KiB
Markdown

# CLAUDE.md
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
## Project Overview
Cthulhu is a fork of the Orca screen reader, providing access to the graphical desktop via speech and/or braille. It's designed as a supplemental screen reader for advanced users, particularly useful for older Qt applications and specific window managers like i3.
## Build System and Commands
### Local Development Build (Recommended)
```bash
# Build and install locally to ~/.local (no system overwrite)
./build-local.sh
# Test local installation
./test-local.sh
# Run local version
~/.local/bin/cthulhu
# Clean build artifacts and local installation
./clean-local.sh
```
### System Build (Autotools)
```bash
# Configure and build for system installation
./autogen.sh --prefix=/usr
make
make install
# Or use CI script
ci/build_and_install.sh
```
### Alternative Build (Python packaging)
```bash
# Using pip/hatchling
pip install -e .
```
### Testing
```bash
# Run all regression tests
test/harness/runall.sh
# Run single test
test/harness/runone.sh <test.py> <app-name>
# Run specific app tests
test/harness/runall.sh -a /path/to/app/tests
# Coverage analysis
test/harness/runall.sh -c
# Profile mode
test/harness/runall.sh -p
```
## Core Architecture
### Main Components
- **Event System**: `event_manager.py`, `signal_manager.py` - Central event handling
- **Accessibility Layer**: `ax_object.py`, `ax_utilities.py` - AT-SPI object management
- **Output Systems**: `speech.py`, `braille.py` - Speech and braille generation
- **Navigation**: `structural_navigation.py`, `flat_review.py` - Document and screen navigation
- **Plugin System**: `plugin_system_manager.py` - Extensible plugin architecture using pluggy
### Application Scripts
Scripts in `src/cthulhu/scripts/` provide application-specific behavior:
- `scripts/apps/` - Specific applications (Firefox, Thunderbird, LibreOffice)
- `scripts/toolkits/` - Toolkit support (GTK, Qt, Gecko, WebKit)
- `scripts/web/` - Web browsing enhancements
### Plugin Development
System plugins in `src/cthulhu/plugins/`, user plugins in `~/.local/share/cthulhu/plugins/`:
#### Basic Plugin Structure
```
src/cthulhu/plugins/MyPlugin/
├── __init__.py # Package import: from .plugin import MyPlugin
├── plugin.py # Main implementation
├── plugin.info # Metadata
└── Makefile.am # Build system integration
```
#### Minimal Plugin Template
```python
from cthulhu.plugin import Plugin, cthulhu_hookimpl
class MyPlugin(Plugin):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self._enabled = True
@cthulhu_hookimpl
def activate(self, plugin=None):
if plugin is not None and plugin is not self:
return
# Plugin activation logic
return True
@cthulhu_hookimpl
def deactivate(self, plugin=None):
if plugin is not None and plugin is not self:
return
# Cleanup logic
return True
```
#### Plugin Integration Patterns
**1. Keybinding Registration:**
```python
def _register_keybinding(self):
if not self.app:
return
api_helper = self.app.getAPIHelper()
self._kb_binding = api_helper.registerGestureByString(
"Cthulhu+key", self._handler_method, "Description"
)
```
**2. Accessing Cthulhu APIs:**
```python
# Get current active script
state = self.app.getDynamicApiManager().getAPI('CthulhuState')
active_script = state.activeScript
# Access speech/messages
speech = self.app.getDynamicApiManager().getAPI('Speech')
messages = self.app.getDynamicApiManager().getAPI('Messages')
```
**3. Sound Generation:**
```python
from cthulhu import sound
from cthulhu.sound_generator import Tone
# Initialize player
self._player = sound.getPlayer()
# Create and play tone
tone = Tone(duration=0.15, frequency=400, volumeMultiplier=0.7)
self._player.play(tone, interrupt=False)
```
**4. Script Method Monkey-Patching:**
```python
def _monkey_patch_script_methods(self):
state = self.app.getDynamicApiManager().getAPI('CthulhuState')
if state and state.activeScript:
script = state.activeScript
self._original_method = script.methodName
def wrapped_method(*args, **kwargs):
result = self._original_method(*args, **kwargs)
# Add custom logic here
return result
script.methodName = wrapped_method
```
#### Plugin Files
**plugin.info format:**
```ini
[Core]
Name = PluginName
Module = PluginName
[Documentation]
Description = Plugin description
Author = Author Name
Version = 1.0.0
Website = https://example.com
```
**Makefile.am template:**
```makefile
pluginname_PYTHON = \
__init__.py \
plugin.py
pluginnamedir = $(pkgdatadir)/cthulhu/plugins/PluginName
pluginname_DATA = \
plugin.info
EXTRA_DIST = $(pluginname_DATA)
```
**Build Integration:**
Add plugin to `src/cthulhu/plugins/Makefile.am` SUBDIRS line.
#### Advanced Plugin Features
**Event System Integration:**
- Register with Dynamic API: `api_manager.registerAPI('MyPlugin', self)`
- Hook into script changes via monkey-patching
- Access event manager for custom event handling
**Text Analysis:**
- Use `script.getTextLineAtCaret(obj)` for current line
- Access text attributes via `script.utilities.getTextAttributes()`
- Leverage existing utilities like `indentationDescription()`
**Settings Integration:**
- Access settings manager: `settings_manager.getManager()`
- Create plugin-specific settings with prefixes
- Integrate with preferences GUI if needed
## Development Workflow
### Contributing
- Repository: https://git.stormux.org/storm/cthulhu
- Create branch for changes, merge to master when ready
- Email patches to storm_dragon@stormux.org if no direct access
- Community: IRC #stormux on irc.stormux.org
### Key Dependencies
- Python 3.3+, pygobject-3.0, pluggy, gtk+-3.0
- AT-SPI2, ATK for accessibility
- Optional: BrlTTY/BrlAPI (braille), Speech Dispatcher, liblouis, GStreamer
### Version Information
Current version in `src/cthulhu/cthulhuVersion.py`, codename "plugins"
### Self-voicing Feature
Direct speech output via Unix socket:
```bash
echo "Hello world." | socat - UNIX-CLIENT:/tmp/cthulhu.sock
echo "<!#APPEND#!>Hello world." | socat - UNIX-CLIENT:/tmp/cthulhu.sock # No interrupt
echo "Hello world.<#APPEND#>" | socat - UNIX-CLIENT:/tmp/cthulhu.sock # Persistent braille
```
## Key Directories
- `src/cthulhu/` - Core source code
- `test/` - Regression test framework with keystroke-based testing
- `po/` - Internationalization files (extensive i18n support)
- `help/` - Multi-language user documentation
- `ci/` - Continuous integration scripts
## Testing Notes
The test system uses keystroke recording/playback with speech and braille output comparison. Tests are organized by application and toolkit. The testing framework automatically handles application launching and result comparison for regression testing.
---
## ORCA vs CTHULHU COMPARISON & INTEGRATION CONSIDERATIONS
### **Fork History & Strategic Decisions**
- **Cthulhu Origin**: Forked from Orca 45 (GNOME-45 release) - `git log` shows initial commit `a523205`
- **Strategic Goals**:
- Supplemental screen reader for advanced users
- Better support for older Qt applications
- Enhanced window manager support (i3, etc.)
- Plugin system with pluggy framework
- Community-driven development
### **Major Architectural Differences**
#### **Build Systems**
- **Cthulhu**: Autotools (102 Makefile.am files) - mature, stable build system
- **Orca**: Meson/Ninja (33 meson.build files, 84 legacy makefiles) - modern, faster builds
- **Integration Consideration**: Should Cthulhu migrate to Meson for faster builds and better dependencies?
#### **Plugin Architecture**
- **Cthulhu**: Extensive pluggy-based plugin system with 9 core plugins
- **Orca**: No comparable plugin system - features are integrated directly into core
- **Strategic Value**: Plugin system is Cthulhu's key differentiator - maintain this advantage
#### **New Orca Features (v49.alpha)**
1. **D-Bus Remote Controller** (`dbus_service.py`)
- Service: `org.gnome.Orca.Service`
- Remote command execution, module access
- Requires: `dasbus` library
- **Integration Value**: HIGH - would enable external control of Cthulhu
2. **Spiel TTS Support** (`spiel.py`)
- Alternative to speech-dispatcher
- Multi-synthesizer support (eSpeak, Piper)
- Flatpak-based providers
- **Integration Value**: MEDIUM - broader TTS options
3. **Enhanced Module Architecture**
- `focus_manager.py`, `input_event_manager.py`
- Better separation of concerns
- **Integration Value**: LOW - architectural improvement but not user-facing
### **Current Bug Investigation: Plugin Keybindings**
[Previous debugging section remains valid - plugin keybinding integration is working but needs refinement]
### **Integration Recommendations**
#### **HIGH Priority - D-Bus Remote Controller**
- **Benefit**: External application control, automation, integration with other tools
- **Risk**: LOW - self-contained feature, minimal core impact
- **Files to Port**: `dbus_service.py`, related D-Bus infrastructure
- **Dependencies**: Add `dasbus` to Cthulhu's requirements
#### **MEDIUM Priority - Build System Migration**
- **Benefit**: Faster builds, better dependency management, alignment with GNOME ecosystem
- **Risk**: MEDIUM - significant build system changes, potential disruption
- **Approach**: Gradual migration, maintain autotools compatibility initially
#### **LOW Priority - Spiel Integration**
- **Benefit**: More TTS options, potentially better voice quality
- **Risk**: MEDIUM - additional complexity, Flatpak dependencies
- **Approach**: Optional feature, don't replace speech-dispatcher by default
### **Files Requiring Attention for Integration**
#### **D-Bus Remote Controller Integration**:
```bash
# Core files to review and potentially port:
src/orca/dbus_service.py # Main D-Bus service implementation
README-REMOTE-CONTROLLER.md # API documentation and examples
```
#### **Build System Files**:
```bash
# Modern build configuration to consider:
meson.build # Root build configuration
meson_options.txt # Build options
subprojects/spiel.wrap # Subproject integration
```
### **Strategic Questions for Decision**
1. **Build System**: Should Cthulhu migrate to Meson for better GNOME ecosystem alignment?
2. **D-Bus Interface**: High value feature - should this be priority #1 for integration?
3. **Plugin System**: How to maintain Cthulhu's plugin advantage while integrating Orca improvements?
4. **Version Strategy**: Selective feature backporting vs. major version sync?
## D-Bus Remote Controller Integration
### **NEW FEATURE**: D-Bus Service for Remote Control
Cthulhu now includes a D-Bus service (ported from Orca v49.alpha) for external control and automation:
- **Service Name**: `org.stormux.Cthulhu.Service`
- **Object Path**: `/org/stormux/Cthulhu/Service`
- **Dependency**: `dasbus` library (automatically detected)
### Testing D-Bus Functionality
```bash
# Start Cthulhu with D-Bus service
~/.local/bin/cthulhu
# Test service availability
busctl --user list | grep Cthulhu
# Get Cthulhu version via D-Bus
busctl --user call org.stormux.Cthulhu.Service /org/stormux/Cthulhu/Service org.stormux.Cthulhu.Service GetVersion
# Present message to user via D-Bus
busctl --user call org.stormux.Cthulhu.Service /org/stormux/Cthulhu/Service org.stormux.Cthulhu.Service PresentMessage s "Hello from D-Bus"
# List available modules and commands
busctl --user call org.stormux.Cthulhu.Service /org/stormux/Cthulhu/Service org.stormux.Cthulhu.Service ListModules
```
### Integration Status
-**Core D-Bus service**: Fully ported and integrated
-**Service lifecycle**: Automatic start/shutdown with Cthulhu
-**Message presentation**: `PresentMessage()` method working - **FULLY FUNCTIONAL**
-**Version info**: `GetVersion()` method working - **FULLY FUNCTIONAL**
-**Circular import issues**: All resolved - Cthulhu imports work correctly
-**GDK version conflicts**: Fixed with proper gi.require_version calls
-**Presenter singleton patterns**: Fixed with lazy initialization
-**Settings manager backend**: Fixed with proper activation sequence
-**ATSPI registry startup**: Fixed with deferred D-Bus service initialization
-**API naming conventions**: All Orca→Cthulhu API differences resolved
- 🔄 **Module registration**: Ready for individual managers to register D-Bus commands
- 🔄 **Plugin integration**: Plugins can expose D-Bus commands using decorators
### **✅ COMPLETED - D-Bus Remote Controller Integration**
The D-Bus Remote Controller from Orca v49.alpha has been successfully integrated into Cthulhu and is fully functional.
**Root Cause of Issues**: D-Bus service startup timing conflicts with ATSPI registry initialization.
**Solution Implemented**:
- Deferred D-Bus service startup using `GObject.idle_add()` after ATSPI event loop is running
- Fixed all API naming convention differences between Orca and Cthulhu
**Files Modified for D-Bus Integration**:
- `src/cthulhu/dbus_service.py` (NEW FILE) - Complete D-Bus service port with Cthulhu API fixes
- `src/cthulhu/input_event.py` - Added RemoteControllerEvent + GDK version fix
- `src/cthulhu/cthulhu.py` - D-Bus integration + lazy BrailleEvent import + settings manager activation + deferred startup
- `src/cthulhu/Makefile.am` - Added dbus_service.py to build
- Multiple presenter files - Converted to lazy initialization pattern
- `src/cthulhu/keybindings.py` - Fixed GDK version requirement
- `README-REMOTE-CONTROLLER.md` (NEW FILE) - Complete documentation with examples
**API Fixes Applied**:
- `debug.print_message``debug.printMessage`
- `script_manager.get_manager()``script_manager.getManager()`
- `get_active_script()``cthulhu_state.activeScript`
- `get_default_script()``getDefaultScript()`
### Bug Fixes Applied
- Fixed circular imports in presenter modules (learn_mode_presenter, notification_presenter, etc.)
- Added lazy imports for BrailleEvent to break cthulhu.py ↔ input_event.py cycle
- Fixed GDK version conflicts by adding gi.require_version("Gdk", "3.0") to input_event.py
- Changed all presenter singleton patterns to lazy initialization to prevent import-time issues
- Added settings manager activation before loadUserSettings() to fix backend initialization
### **Commands for Analysis**
```bash
# Compare specific features between projects
diff -r /home/storm/devel/cthulhu/src/cthulhu /home/storm/devel/orca/src/orca
# Test Orca's new features
cd /home/storm/devel/orca && meson setup _build && meson compile -C _build
# Test D-Bus interface
# (requires running Orca instance with D-Bus support)
```