More renaming. Hopefully fixed version number.
This commit is contained in:
@@ -20,7 +20,7 @@
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<title>Enable speech</title>
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<p>
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The <gui>Enable speech</gui> check box controls whether or not
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<app>Orca</app> will make use of a speech synthesizer.
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<app>Cthulhu</app> will make use of a speech synthesizer.
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Braille-only users will likely want to uncheck this checkbox.
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</p>
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<p>
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@@ -32,7 +32,7 @@
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<p>
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The <gui>Verbosity</gui> setting determines the amount of information
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that will be spoken in various situations. For example, if it is set
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to verbose, and you arrow into a word that is misspelled, <app>Orca</app>
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to verbose, and you arrow into a word that is misspelled, <app>Cthulhu</app>
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will announce that the word is misspelled. When the level is set to brief,
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this announcement will not be made.
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</p>
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@@ -65,7 +65,7 @@
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<title>Some</title>
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<p>
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Choosing a punctuation level of <gui>Some</gui> causes all of the
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previously-mentioned symbols to be spoken. In addition, <app>Orca</app>
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previously-mentioned symbols to be spoken. In addition, <app>Cthulhu</app>
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will speak known mathematical symbols, currency symbols, and "^", "@",
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"/", "&", "#".
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</p>
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@@ -74,7 +74,7 @@
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<title>Most</title>
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<p>
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Choosing a punctuation level of <gui>Most</gui> causes all of the
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previous-mentioned symbols to be spoken. In addition, <app>Orca</app>
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previous-mentioned symbols to be spoken. In addition, <app>Cthulhu</app>
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will speak all other known punctuation symbols <em>other than</em> "!",
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"'", ",", ".", "?".
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</p>
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@@ -83,7 +83,7 @@
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<title>All</title>
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<p>
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Choosing a punctuation level of <gui>All</gui>, as expected, causes
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<app>Orca</app> to speak all known punctuation symbols.
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<app>Cthulhu</app> to speak all known punctuation symbols.
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</p>
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</section>
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</section>
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@@ -93,12 +93,12 @@
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The following items control the presentation of a variety of
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supplemental, "system" information about the item with focus.
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Because the associated text does not appear on screen, this
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information is presented in <app>Orca</app>'s System voice.
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information is presented in <app>Cthulhu</app>'s System voice.
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</p>
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<section id="only_speak_displayed_text">
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<title>Only speak displayed text</title>
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<p>
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Checking this checkbox causes <app>Orca</app> to only speak actual
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Checking this checkbox causes <app>Cthulhu</app> to only speak actual
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text displayed on screen. This option is intended primarily for low
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vision users and users with a visual learning disability.
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</p>
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@@ -116,8 +116,8 @@
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<title>Speak blank lines</title>
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<p>
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If the <gui>Speak blank lines</gui> checkbox is checked,
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<app>Orca</app> will say "blank" each time you arrow to a blank
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line. If it is unchecked, <app>Orca</app> will say nothing when
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<app>Cthulhu</app> will say "blank" each time you arrow to a blank
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line. If it is unchecked, <app>Cthulhu</app> will say nothing when
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you move to a blank line.
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</p>
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<p>
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@@ -130,7 +130,7 @@
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When working with code or editing other documents it is often
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desirable to be aware of justification and indentation. Checking
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the <gui>Speak indentation and justification</gui> checkbox will
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cause <app>Orca</app> to announce this information.
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cause <app>Cthulhu</app> to announce this information.
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</p>
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<p>
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Default value: not checked
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@@ -143,7 +143,7 @@
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underneath misspelled words in editable text fields. If <gui>Speak
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misspelled-word indicator</gui> is checked, when you navigate into
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a word with this indicator, or type a word incorrectly causing this
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indicator to appear, <app>Orca</app> will speak "misspelled."
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indicator to appear, <app>Cthulhu</app> will speak "misspelled."
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</p>
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<p>
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Default value: checked
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@@ -153,7 +153,7 @@
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<title>Speak object mnemonics</title>
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<p>
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If the <gui>Speak object mnemonics</gui> checkbox is checked,
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<app>Orca</app> will announce the mnemonic associated with the
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<app>Cthulhu</app> will announce the mnemonic associated with the
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object with focus (such as <keyseq><key>Alt</key><key>O</key>
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</keyseq> for an <gui>OK</gui> button).
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</p>
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@@ -165,7 +165,7 @@
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<title>Speak child position</title>
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<p>
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Checking the <gui>Speak child position</gui> checkbox will cause
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<app>Orca</app> to announce the position of the focused item in
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<app>Cthulhu</app> to announce the position of the focused item in
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menus, lists, and trees (e.g. "9 of 16").
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</p>
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<p>
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@@ -176,7 +176,7 @@
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<title>Speak tutorial messages</title>
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<p>
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If the <gui>Speak tutorial messages</gui> checkbox is checked, as
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you move amongst objects in an interface, <app>Orca</app> will
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you move amongst objects in an interface, <app>Cthulhu</app> will
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provide additional information, such as how to interact with the
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currently-focused object.
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</p>
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@@ -188,7 +188,7 @@
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<title>Speak description</title>
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<p>
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If the <gui>Speak description</gui> checkbox is checked, as
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you move amongst objects in an interface, <app>Orca</app> will
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you move amongst objects in an interface, <app>Cthulhu</app> will
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speak the accessible description in addition to the accessible
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name of the object.
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</p>
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@@ -199,9 +199,9 @@
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<section id="system_messages_are_detailed">
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<title>System messages are detailed</title>
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<p>
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If <gui>System messages are detailed</gui> is checked, <app>Orca</app> will
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If <gui>System messages are detailed</gui> is checked, <app>Cthulhu</app> will
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present detailed messages to you in speech. For instance, if you use
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<app>Orca</app>'s command to change echo, <app>Orca</app> might
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<app>Cthulhu</app>'s command to change echo, <app>Cthulhu</app> might
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speak "Echo set to word." If you would prefer shorter messages,
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such as simply "word," you should uncheck this checkbox.
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</p>
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@@ -212,7 +212,7 @@
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<section id="speak_colors_as_names">
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<title>Speak colors as names</title>
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<p>
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If <gui>Speak colors as names</gui> is checked, <app>Orca</app> will
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If <gui>Speak colors as names</gui> is checked, <app>Cthulhu</app> will
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describe colors, looking for the closest approximate. For instance,
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RGB 0, 27, 51 would be spoken as "midnight blue." If you would prefer
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to hear the exact RGB value, you should uncheck this checkbox.
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@@ -225,7 +225,7 @@
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<title>Announce blockquotes during navigation</title>
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<p>
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If <gui>Announce blockquotes during navigation</gui> is checked,
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<app>Orca</app> will tell you when you navigate into or out of a
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<app>Cthulhu</app> will tell you when you navigate into or out of a
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blockquote. Note that this setting is independent of whether or not
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this announcement is made during Say All. See
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<link xref="preferences_general#say_all_announce_context">Announce
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@@ -239,7 +239,7 @@
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<title>Announce forms during navigation</title>
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<p>
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If <gui>Announce forms during navigation</gui> is checked,
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<app>Orca</app> will tell you when you navigate into or out of a
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<app>Cthulhu</app> will tell you when you navigate into or out of a
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form. Note that this setting is specific to forms which are not
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ARIA landmarks. You can configure the presentation of ARIA landmarks
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through the <gui>Announce landmarks during navigation</gui> checkbox.
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@@ -256,7 +256,7 @@
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<title>Announce landmarks during navigation</title>
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<p>
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If <gui>Announce landmarks during navigation</gui> is checked,
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<app>Orca</app> will tell you when you navigate into or out of an
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<app>Cthulhu</app> will tell you when you navigate into or out of an
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ARIA landmark. Note that this setting is independent of whether or not
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this announcement is made during Say All. See
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<link xref="preferences_general#say_all_announce_context">Announce
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@@ -270,7 +270,7 @@
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<title>Announce lists during navigation</title>
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<p>
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If <gui>Announce lists during navigation</gui> is checked,
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<app>Orca</app> will tell you when you navigate into or out of a
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<app>Cthulhu</app> will tell you when you navigate into or out of a
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list. Note that this setting is independent of whether or not
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this announcement is made during Say All. See
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<link xref="preferences_general#say_all_announce_context">Announce
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@@ -284,7 +284,7 @@
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<title>Announce panels during navigation</title>
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<p>
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If <gui>Announce panels during navigation</gui> is checked,
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<app>Orca</app> will tell you when you navigate into or out of a
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<app>Cthulhu</app> will tell you when you navigate into or out of a
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panel. Note that this setting is independent of whether or not
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this announcement is made during Say All. See
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<link xref="preferences_general#say_all_announce_context">Announce
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@@ -298,7 +298,7 @@
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<title>Announce tables during navigation</title>
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<p>
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If <gui>Announce tables during navigation</gui> is checked,
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<app>Orca</app> will tell you when you navigate into or out of a
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<app>Cthulhu</app> will tell you when you navigate into or out of a
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table. Note that this setting is independent of whether or not
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this announcement is made during Say All. See
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<link xref="preferences_general#say_all_announce_context">Announce
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@@ -313,7 +313,7 @@
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<p>
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If <gui>Speak full row in GUI tables</gui> is checked, as you arrow up
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and down in application tables such as the list of messages in your
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Inbox, <app>Orca</app> will speak the entire row. If you would prefer
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Inbox, <app>Cthulhu</app> will speak the entire row. If you would prefer
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to hear only the cell with focus, you should uncheck this checkbox.
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</p>
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<p>
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@@ -325,7 +325,7 @@
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<p>
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If <gui>Speak full row in document tables</gui> is checked, as you arrow
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up and down in tables such as those found in <app>Writer</app> and web
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documents, <app>Orca</app> will speak the entire row. If you would prefer
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documents, <app>Cthulhu</app> will speak the entire row. If you would prefer
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to hear only the cell with focus, you should uncheck this checkbox.
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</p>
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<p>
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@@ -336,7 +336,7 @@
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<title>Speak full row in spreadsheets</title>
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<p>
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If <gui>Speak full row in spreadsheets</gui> is checked, as you arrow
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up and down in spreadsheets, <app>Orca</app> will speak the entire
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up and down in spreadsheets, <app>Cthulhu</app> will speak the entire
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row. If you would prefer to hear only the cell with focus, you should
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uncheck this checkbox.
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</p>
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