merged to master.
This commit is contained in:
commit
017f823544
@ -1,22 +1,47 @@
|
||||
#!/usr/bin/env bash
|
||||
#
|
||||
# Copyright 2020, Stormux, <storm_dragon@linux-a11y.org>
|
||||
#
|
||||
# This is free software; you can redistribute it and/or modify it under the
|
||||
# terms of the GNU General Public License as published by the Free
|
||||
# Software Foundation; either version 3, or (at your option) any later
|
||||
# version.
|
||||
#
|
||||
# This software is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
# General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this package; see the file COPYING. If not, write to the Free
|
||||
# Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
|
||||
# 02110-1301, USA.
|
||||
#
|
||||
|
||||
license() {
|
||||
cat << EOF
|
||||
■The contents of this file are subject to the Common Public Attribution
|
||||
License Version 1.0 (the ■License■); you may not use this file except in
|
||||
compliance with the License. You may obtain a copy of the License at
|
||||
https://opensource.org/licenses/CPAL-1.0. The License is based on the Mozilla Public License Version
|
||||
1.1 but Sections 14 and 15 have been added to cover use of software over a
|
||||
computer network and provide for limited attribution for the Original
|
||||
Developer. In addition, Exhibit A has been modified to be consistent with
|
||||
Exhibit B.
|
||||
|
||||
Software distributed under the License is distributed on an ■AS IS■ basis,
|
||||
WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
||||
for the specific language governing rights and limitations under the
|
||||
License.
|
||||
|
||||
The Original Code is audiogame manager.
|
||||
|
||||
The Original Developer is not the Initial Developer and is . If
|
||||
left blank, the Original Developer is the Initial Developer.
|
||||
|
||||
The Initial Developer of the Original Code is Billy "Storm Dragon" Wolfe. All portions of
|
||||
the code written by Billy Wolfe are Copyright (c) 2020. All Rights
|
||||
Reserved.
|
||||
|
||||
Contributor Michael Taboada.
|
||||
|
||||
Contributor Jeremiah Ticket.
|
||||
|
||||
Attribution Copyright Notice: Audiogame manager copyright 2020 Storm Dragon. All rights reserved.
|
||||
|
||||
Attribution Phrase (not exceeding 10 words): A Stormux project
|
||||
|
||||
Attribution URL: https://stormgames.wolfe.casa
|
||||
|
||||
Graphic Image as provided in the Covered Code, if any.
|
||||
|
||||
Display of Attribution Information is required in Larger
|
||||
Works which are defined in the CPAL as a work which combines Covered Code
|
||||
or portions thereof with code not governed by the terms of the CPAL.
|
||||
EOF
|
||||
}
|
||||
|
||||
# Dialog accessibility
|
||||
export DIALOGOPTS='--no-lines --visit-items'
|
||||
@ -24,12 +49,17 @@ export DIALOGOPTS='--no-lines --visit-items'
|
||||
# Automatic update function
|
||||
update() {
|
||||
local filePath="$(command -v ${0})"
|
||||
if file "${filePath}" | grep -q 'Bourne-Again shell script, ASCII text' ; then
|
||||
if file "${filePath}" | grep -q 'Bourne-Again shell script,' ; then
|
||||
return
|
||||
fi
|
||||
# make sure the site can be reached
|
||||
ping -c1 stormgames.wolfe.casa &> /dev/null || return
|
||||
if [[ "$(wget --quiet -O - https://stormgames.wolfe.casa/downloads/audiogame-manager | sha256sum | cut -d ' ' -f1)" == "$(sha256sum "${filePath}" | cut -d ' ' -f1)" ]]; then
|
||||
if [[ "$(uname)" == "Darwin" ]]; then
|
||||
local downloadFile="audiogame-manager.mac"
|
||||
else
|
||||
local downloadFile="audiogame-manager"
|
||||
fi
|
||||
if [[ "$(wget --quiet -O - https://stormgames.wolfe.casa/downloads/${downloadFile} | sha256sum | cut -d ' ' -f1)" == "$(sha256sum "${filePath}" | cut -d ' ' -f1)" ]]; then
|
||||
return
|
||||
fi
|
||||
echo "There is a new version of ${0##*/} available."
|
||||
@ -37,9 +67,9 @@ update() {
|
||||
read -r continue
|
||||
if [[ "${continue,,}" =~ ^y|ye|yes$ ]]; then
|
||||
if [[ -w "$0" ]]; then
|
||||
wget --quiet -O "${filePath}" "https://stormgames.wolfe.casa/downloads/audiogame-manager"
|
||||
wget --quiet -O "${filePath}" "https://stormgames.wolfe.casa/downloads/${downloadFile}"
|
||||
else
|
||||
sudo wget --quiet -O "${filePath}" "https://stormgames.wolfe.casa/downloads/audiogame-manager"
|
||||
sudo wget --quiet -O "${filePath}" "https://stormgames.wolfe.casa/downloads/${downloadFile}"
|
||||
fi
|
||||
echo "${0##*/} has been updated. Please launch the program again to use the latest version."
|
||||
exit 0
|
||||
@ -184,6 +214,26 @@ checklist() {
|
||||
exit 0
|
||||
}
|
||||
|
||||
clear_cache() {
|
||||
local answer
|
||||
if [[ ! -d "${cache}" ]]; then
|
||||
echo "No cache found at ${cache}."
|
||||
return
|
||||
fi
|
||||
while ! [[ "${answer,,}" =~ ^yes$|^no$ ]]; do
|
||||
echo "This will delete all contents of ${cache}. Are you sure you want to continue?"
|
||||
echo "Please type yes or no."
|
||||
echo
|
||||
read -r answer
|
||||
done
|
||||
if [[ "$answer" == "no" ]]; then
|
||||
return
|
||||
fi
|
||||
# All safety checks done. Delete the cache.
|
||||
rm -rfv "${cache}"
|
||||
echo "Cache deleted."
|
||||
}
|
||||
|
||||
download() {
|
||||
local source=($@)
|
||||
for i in "${source[@]}" ; do
|
||||
@ -199,6 +249,9 @@ download() {
|
||||
}
|
||||
|
||||
help() {
|
||||
echo "${0##*/}"
|
||||
echo "Released under the terms of the Common Public Attribution License Version 1.0"
|
||||
echo -e "This is a Stormux project: https://stormux.org\n"
|
||||
echo -e "Usage:\n"
|
||||
echo "With no arguments, open the game launcher."
|
||||
for i in "${!command[@]}" ; do
|
||||
@ -313,7 +366,7 @@ game_launcher() {
|
||||
--no-tags \
|
||||
--menu "Please select a game to play" 0 0 0 "${menuList[@]}" --stdout)"
|
||||
else
|
||||
local game="$(grep "^${1}|" "${configFile}")"
|
||||
local game="$(grep "^${1}|" "${configFile}" 2> /dev/null)"
|
||||
game="${game%|*}"
|
||||
if [[ -z "$game" ]]; then
|
||||
echo "Game $1 not found."
|
||||
@ -350,7 +403,12 @@ game_launcher() {
|
||||
qjoypad -T "${game%|*}" 2> /dev/null &
|
||||
fi
|
||||
fi
|
||||
WINEPREFIX="${HOME}/.local/wine/${game%|*}" wine start /realtime /d "${winePath}" "$wineExec"
|
||||
export WINEPREFIX="${HOME}/.local/wine/${game%|*}"
|
||||
if [[ -d "${WINEPREFIX}/drive_c/windows/syswow64" ]]; then
|
||||
wine64 start /realtime /d "${winePath}" "$wineExec"
|
||||
else
|
||||
wine start /realtime /d "${winePath}" "$wineExec"
|
||||
fi
|
||||
fi
|
||||
exit 0
|
||||
}
|
||||
@ -363,7 +421,7 @@ game_launcher() {
|
||||
add_launcher() {
|
||||
local launchSettings="${game,,}"
|
||||
launchSettings="${launchSettings//[[:space:]]/-}|${1}|${game}"
|
||||
if ! grep -F -q -x "${launchSettings}" "${configFile}" ; then
|
||||
if ! grep -F -q -x "${launchSettings}" "${configFile}" 2> /dev/null ; then
|
||||
echo "${launchSettings}" >> "${configFile}"
|
||||
sort -o "${configFile}" "${configFile}"
|
||||
# Remove .lnk files because they don't work.
|
||||
@ -432,7 +490,11 @@ gameList=(
|
||||
"Lone Wolf"
|
||||
"Manamon"
|
||||
"Manamon 2"
|
||||
"MudSplat French"
|
||||
"MudSplat English"
|
||||
"MudSplat Swedish"
|
||||
"Oh Shit!"
|
||||
"Pacman Talks"
|
||||
"Palace Punch Up"
|
||||
"Paladin of the Sky"
|
||||
"Perilous Hearts"
|
||||
@ -440,19 +502,23 @@ gameList=(
|
||||
"Q9"
|
||||
"Revenge of the Undead"
|
||||
"Rhythm Rage"
|
||||
#"River raiders"
|
||||
"RS Games"
|
||||
"Run For Your Life"
|
||||
"Sequence Storm"
|
||||
"Shades of Doom"
|
||||
"Slender Lost Vision"
|
||||
"Super Egg Hunt"
|
||||
"Super Liam"
|
||||
"Survive the Wild"
|
||||
"Swamp"
|
||||
"Technoshock"
|
||||
"The Blind Swordsman"
|
||||
#"The Gate"
|
||||
"The Great Toy Robbery"
|
||||
#"Three D velocity"
|
||||
"Top Speed 3"
|
||||
"Triple Triad"
|
||||
"Undead Assault"
|
||||
)
|
||||
|
||||
@ -464,10 +530,12 @@ fi
|
||||
# Array of command line arguments
|
||||
declare -A command=(
|
||||
[c]="Check your system for necessary components."
|
||||
[d]="debug mode, wine will be much more verbose when games are launched with this flag."
|
||||
[C]="Clear the cache. All game installers will be deleted."
|
||||
[d]="Debug mode, wine will be much more verbose when games are launched with this flag."
|
||||
[h]="This help screen."
|
||||
[i]="Install games."
|
||||
[l:]="launch given game without interactive audiogame-manager menu specified by its wine bottle."
|
||||
[L]="Display license information."
|
||||
[l:]="Launch given game without interactive audiogame-manager menu specified by its wine bottle."
|
||||
[N]="No cache, delete the installer after it has been extracted."
|
||||
[r]="Remove a game. This will delete all game data."
|
||||
)
|
||||
@ -478,12 +546,14 @@ args="${args//[[:space:]]/}"
|
||||
while getopts "${args}" i ; do
|
||||
case "$i" in
|
||||
c) checklist;;
|
||||
C) clear_cache;;
|
||||
d)
|
||||
unset WINEDEBUG
|
||||
game_launcher
|
||||
;;
|
||||
h) help;;
|
||||
i) game_installer;;
|
||||
L) license;;
|
||||
l) game_launcher "${OPTARG}";;
|
||||
N) noCache="true";;
|
||||
r) game_removal;;
|
||||
@ -536,11 +606,11 @@ case "${game}" in
|
||||
;;
|
||||
"Chopper Challenge")
|
||||
# Freezes at menu
|
||||
install_wine_bottle vb6run dx8vb setupapi
|
||||
install_wine_bottle vb6run dx8vb speechsdk
|
||||
download "https://www.agarchive.net/games/XSight/chopper%20challenge%20setup.exe"
|
||||
wine "${cache}/chopper challenge setup.exe" &
|
||||
xdotool sleep 5 type y 2> /dev/null
|
||||
xdotool sleep 1 key --clearmodifiers alt+n sleep 2 key alt+n sleep 2 key alt+n sleep 2 key alt+i sleep 5 key alt+f 2> /dev/null
|
||||
wine "${cache}/chopper challenge setup.exe" /silent &
|
||||
xdotool sleep 5 key y 2> /dev/null
|
||||
wineserver -w
|
||||
echo "$USER|n/a" >> "$WINEPREFIX/drive_c/Program Files/x-sight interactive/chopper challenge/config.dat"
|
||||
add_launcher "c:\Program Files\x-sight interactive\chopper challenge\Chopper.exe"
|
||||
;;
|
||||
@ -758,6 +828,36 @@ EOF
|
||||
wine "${cache}/manamon2_installer.exe" /silent
|
||||
add_launcher "c:\Program Files\VGStorm.com\Manamon 2\rpg.exe"
|
||||
;;
|
||||
"MudSplat English")
|
||||
a="a"
|
||||
f="f"
|
||||
i="i"
|
||||
n="n"
|
||||
;&
|
||||
"MudSplat French")
|
||||
# Variables may be already set for English installation, so make sure not to overwrite them.
|
||||
a="${a:-a}"
|
||||
f="${f:-t}"
|
||||
i="${i:-i}"
|
||||
n="${n:-s}"
|
||||
;&
|
||||
"MudSplat Swedish")
|
||||
# Variables may be already set for French installation, so make sure not to overwrite them.
|
||||
a="${a:-a}"
|
||||
f="${f:-f}"
|
||||
i="${i:-i}"
|
||||
n="${n:-n}"
|
||||
install_wine_bottle
|
||||
download "https://www.agarchive.net/games/other/Mudsplat-install.exe"
|
||||
wine "${cache}/Mudsplat-install.exe" &
|
||||
# Select the language.
|
||||
xdotool sleep 10 type --clearmodifiers ${game:9:1} 2> /dev/null
|
||||
xdotool sleep 1 key --clearmodifiers Return sleep 1 key alt+${n} sleep 1 key alt+${a} sleep 1 key alt+${n} sleep 1 key space sleep 1 key alt+${n} sleep 1 key alt+${n} sleep 1 key alt+${i} sleep 10 key space sleep 1 key alt+${f} 2> /dev/null
|
||||
wineserver -w
|
||||
mudsplatLauncher="$(find "$WINEPREFIX/drive_c/Program Files/TiM/MudSplat" -name 'mudsplat-*.exe')"
|
||||
mudsplatLauncher="${mudsplatLauncher##*/}"
|
||||
add_launcher "c:\Program Files\TiM\MudSplat\\${mudsplatLauncher}"
|
||||
;;
|
||||
"Oh Shit!")
|
||||
export winVer="win7"
|
||||
install_wine_bottle speechsdk
|
||||
@ -766,6 +866,14 @@ EOF
|
||||
find "${WINEPREFIX}" -type f -name 'nvdaControllerClient32.dll' -exec cp -v "${cache}/nvdaControllerClient32.dll" "{}" \;
|
||||
add_launcher "c:\Program Files\oh_shit\OhShit.exe"
|
||||
;;
|
||||
"Pacman Talks")
|
||||
install_wine_bottle
|
||||
download "http://www.gmagames.com/pmt101.exe"
|
||||
wine "${cache}/pmt101.exe" /silent &
|
||||
xdotool sleep 10 key --clearmodifiers alt+y 2> /dev/null
|
||||
wineserver -w
|
||||
add_launcher "c:\Program Files\Pacman Talks\pmt.exe"
|
||||
;;
|
||||
"Palace Punch Up")
|
||||
install_wine_bottle speechsdk
|
||||
download "https://www.agarchive.net/games/blastbay/palace%20punch-up%20setup.exe"
|
||||
@ -815,6 +923,15 @@ EOF
|
||||
find "${WINEPREFIX}" -type f -name 'nvdaControllerClient32.dll' -exec cp -v "${cache}/nvdaControllerClient32.dll" "{}" \;
|
||||
add_launcher "c:\Program Files\rhythm rage/game.exe"
|
||||
;;
|
||||
"River Raiders")
|
||||
# Choppy sound under water.
|
||||
install_wine_bottle
|
||||
download "https://www.agarchive.net/games/XSight/River%20Raiders%201.3.5.exe"
|
||||
wine "$cache/River Raiders 1.3.5.exe" /silent &
|
||||
xdotool sleep 5 type y 2> /dev/null
|
||||
xdotool sleep 1 key --clearmodifiers alt+n sleep 2 key alt+n sleep 2 key alt+n sleep 2 key alt+i sleep 5 key alt+f 2> /dev/null
|
||||
add_launcher "c:\Program Files\River Raiders\raid.exe"
|
||||
;;
|
||||
"RS Games")
|
||||
export winVer="win7"
|
||||
install_wine_bottle speechsdk
|
||||
@ -854,6 +971,13 @@ EOF
|
||||
wine "${cache}/sod20022.exe" /silent
|
||||
add_launcher "c:\Program Files\Shades of Doom 2.0\sod.exe"
|
||||
;;
|
||||
"Slender Lost Vision")
|
||||
export winVer="win7"
|
||||
install_wine_bottle
|
||||
download "https://www.iamtalon.me/games/slender.zip"
|
||||
unzip -d "$WINEPREFIX/drive_c/Program Files/" "${cache}/slender.zip"
|
||||
add_launcher "c:\Program Files\slender\slender.exe"
|
||||
;;
|
||||
"Super Egg Hunt")
|
||||
install_wine_bottle
|
||||
download "http://files.l-works.net/superegghuntsetup.exe"
|
||||
@ -900,10 +1024,17 @@ EOF
|
||||
;;
|
||||
"The Blind Swordsman")
|
||||
install_wine_bottle
|
||||
download "http://www.evildogserver.com/theblindswordsman/theblindswordsmanPC.zip"
|
||||
unzip -d "$WINEPREFIX/drive_c/Program Files" "${cache}/theblindswordsmanPC.zip"
|
||||
download "https://www.agarchive.net/games/other/the%20blind%20swordsmanPC.zip"
|
||||
unzip -d "$WINEPREFIX/drive_c/Program Files" "${cache}/the blind swordsmanPC.zip"
|
||||
add_launcher "c:\Program Files\TheBlindSwordsman.exe"
|
||||
;;
|
||||
"The Gate")
|
||||
export winVer="win7"
|
||||
install_wine_bottle
|
||||
download "http://www.vgstorm.com/the_gate_installer.exe"
|
||||
wine "${cache}/the_gate_installer.exe" /silent
|
||||
add_launcher "c:\Program Files\VGStorm.com\The Gate\gate.exe"
|
||||
;;
|
||||
"The Great Toy Robbery")
|
||||
export winVer="win7"
|
||||
install_wine_bottle speechsdk
|
||||
@ -926,6 +1057,14 @@ EOF
|
||||
wine "${cache}/Tspeed_3.0.3.exe" /silent
|
||||
add_launcher "c:\Program Files\Playing in the dark\Top Speed 3\TopSpeed.exe"
|
||||
;;
|
||||
"Triple Triad")
|
||||
export winVer="win7"
|
||||
install_wine_bottle vb6run dx8vb speechsdk
|
||||
download "https://www.kaldobsky.com/audiogames/tripletriad.zip"
|
||||
unzip -d "$WINEPREFIX/drive_c/Program Files/Triple Triad" "${cache}/tripletriad.zip"
|
||||
wine "c:\Program Files\Triple Triad\Checkup.exe" /verysilent
|
||||
add_launcher "c:\Program Files\Triple Triad\TripleTriad.exe"
|
||||
;;
|
||||
"Undead Assault")
|
||||
export winVer="win7"
|
||||
install_wine_bottle speechsdk
|
||||
|
@ -1,4 +1,43 @@
|
||||
#!/bin/bash
|
||||
#
|
||||
# âe contents of this file are subject to the Common Public Attribution
|
||||
# License Version 1.0 (the âcenseâ you may not use this file except in
|
||||
# compliance with the License. You may obtain a copy of the License at
|
||||
# https://opensource.org/licenses/CPAL-1.0. The License is based on the Mozilla Public License Version
|
||||
# 1.1 but Sections 14 and 15 have been added to cover use of software over a
|
||||
# computer network and provide for limited attribution for the Original
|
||||
# Developer. In addition, Exhibit A has been modified to be consistent with
|
||||
# Exhibit B.
|
||||
#
|
||||
# Software distributed under the License is distributed on an â ISâasis,
|
||||
# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
||||
# for the specific language governing rights and limitations under the
|
||||
# License.
|
||||
#
|
||||
# The Original Code is audiogame manager.
|
||||
#
|
||||
# The Original Developer is not the Initial Developer and is . If
|
||||
# left blank, the Original Developer is the Initial Developer.
|
||||
#
|
||||
# The Initial Developer of the Original Code is Billy "Storm Dragon" Wolfe. All portions of
|
||||
# the code written by Billy Wolfe are Copyright (c) 2020. All Rights
|
||||
# Reserved.
|
||||
#
|
||||
# Contributor Michael Taboada.
|
||||
#
|
||||
# Contributor Jeremiah Ticket.
|
||||
#
|
||||
# Attribution Copyright Notice: Audiogame manager copyright 2020 Storm Dragon. All rights reserved.
|
||||
#
|
||||
# Attribution Phrase (not exceeding 10 words): A Stormux project
|
||||
#
|
||||
# Attribution URL: https://stormgames.wolfe.casa
|
||||
#
|
||||
# Graphic Image as provided in the Covered Code, if any.
|
||||
#
|
||||
# Display of Attribution Information is required in Larger
|
||||
# Works which are defined in the CPAL as a work which combines Covered Code
|
||||
# or portions thereof with code not governed by the terms of the CPAL.
|
||||
|
||||
for i in dialog unix2dos; do
|
||||
if ! command -v $i &> /dev/null ; then
|
||||
|
49
game-scripts/revenge-of-the-undead-update.sh
Executable file
49
game-scripts/revenge-of-the-undead-update.sh
Executable file
@ -0,0 +1,49 @@
|
||||
#!/usr/bin/env bash
|
||||
#
|
||||
# âe contents of this file are subject to the Common Public Attribution
|
||||
# License Version 1.0 (the âcenseâ you may not use this file except in
|
||||
# compliance with the License. You may obtain a copy of the License at
|
||||
# https://opensource.org/licenses/CPAL-1.0. The License is based on the Mozilla Public License Version
|
||||
# 1.1 but Sections 14 and 15 have been added to cover use of software over a
|
||||
# computer network and provide for limited attribution for the Original
|
||||
# Developer. In addition, Exhibit A has been modified to be consistent with
|
||||
# Exhibit B.
|
||||
#
|
||||
# Software distributed under the License is distributed on an â ISâasis,
|
||||
# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
||||
# for the specific language governing rights and limitations under the
|
||||
# License.
|
||||
#
|
||||
# The Original Code is audiogame manager.
|
||||
#
|
||||
# The Original Developer is not the Initial Developer and is . If
|
||||
# left blank, the Original Developer is the Initial Developer.
|
||||
#
|
||||
# The Initial Developer of the Original Code is Billy "Storm Dragon" Wolfe. All portions of
|
||||
# the code written by Billy Wolfe are Copyright (c) 2020. All Rights
|
||||
# Reserved.
|
||||
#
|
||||
# Contributor Michael Taboada.
|
||||
#
|
||||
# Contributor Jeremiah Ticket.
|
||||
#
|
||||
# Attribution Copyright Notice: Audiogame manager copyright 2020 Storm Dragon. All rights reserved.
|
||||
#
|
||||
# Attribution Phrase (not exceeding 10 words): A Stormux project
|
||||
#
|
||||
# Attribution URL: https://stormgames.wolfe.casa
|
||||
#
|
||||
# Graphic Image as provided in the Covered Code, if any.
|
||||
#
|
||||
# Display of Attribution Information is required in Larger
|
||||
# Works which are defined in the CPAL as a work which combines Covered Code
|
||||
# or portions thereof with code not governed by the terms of the CPAL.
|
||||
|
||||
cache="${XDG_CONFIG_HOME:-$HOME/.config}/storm-games/audiogame-manager/cache"
|
||||
url="https://tunmi13.dev/projects/rotu.zip"
|
||||
(rm -v "${cache}/rotu.zip"
|
||||
wget -O "${cache}/rotu.zip" "$url" || exit 1
|
||||
unzip -od "$HOME/.local/wine/revenge-of-the-undead/drive_c/Program Files" "${cache}/rotu.zip"
|
||||
rm -fv "$HOME/.local/wine/drive_c/Program Files/rotu/nvdaControllerClient32.dll") | dialog --progressbox "updating Revenge of the undead, please wait..." -1 -1
|
||||
|
||||
exit 0
|
@ -1,4 +1,43 @@
|
||||
#!/bin/bash
|
||||
#
|
||||
# âe contents of this file are subject to the Common Public Attribution
|
||||
# License Version 1.0 (the âcenseâ you may not use this file except in
|
||||
# compliance with the License. You may obtain a copy of the License at
|
||||
# https://opensource.org/licenses/CPAL-1.0. The License is based on the Mozilla Public License Version
|
||||
# 1.1 but Sections 14 and 15 have been added to cover use of software over a
|
||||
# computer network and provide for limited attribution for the Original
|
||||
# Developer. In addition, Exhibit A has been modified to be consistent with
|
||||
# Exhibit B.
|
||||
#
|
||||
# Software distributed under the License is distributed on an â ISâasis,
|
||||
# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
||||
# for the specific language governing rights and limitations under the
|
||||
# License.
|
||||
#
|
||||
# The Original Code is audiogame manager.
|
||||
#
|
||||
# The Original Developer is not the Initial Developer and is . If
|
||||
# left blank, the Original Developer is the Initial Developer.
|
||||
#
|
||||
# The Initial Developer of the Original Code is Billy "Storm Dragon" Wolfe. All portions of
|
||||
# the code written by Billy Wolfe are Copyright (c) 2020. All Rights
|
||||
# Reserved.
|
||||
#
|
||||
# Contributor Michael Taboada.
|
||||
#
|
||||
# Contributor Jeremiah Ticket.
|
||||
#
|
||||
# Attribution Copyright Notice: Audiogame manager copyright 2020 Storm Dragon. All rights reserved.
|
||||
#
|
||||
# Attribution Phrase (not exceeding 10 words): A Stormux project
|
||||
#
|
||||
# Attribution URL: https://stormgames.wolfe.casa
|
||||
#
|
||||
# Graphic Image as provided in the Covered Code, if any.
|
||||
#
|
||||
# Display of Attribution Information is required in Larger
|
||||
# Works which are defined in the CPAL as a work which combines Covered Code
|
||||
# or portions thereof with code not governed by the terms of the CPAL.
|
||||
|
||||
updateURL="https://www.kaldobsky.com/audiogames/SwampPatch.zip"
|
||||
|
||||
|
@ -1,4 +1,43 @@
|
||||
#!/bin/bash
|
||||
#
|
||||
# âe contents of this file are subject to the Common Public Attribution
|
||||
# License Version 1.0 (the âcenseâ you may not use this file except in
|
||||
# compliance with the License. You may obtain a copy of the License at
|
||||
# https://opensource.org/licenses/CPAL-1.0. The License is based on the Mozilla Public License Version
|
||||
# 1.1 but Sections 14 and 15 have been added to cover use of software over a
|
||||
# computer network and provide for limited attribution for the Original
|
||||
# Developer. In addition, Exhibit A has been modified to be consistent with
|
||||
# Exhibit B.
|
||||
#
|
||||
# Software distributed under the License is distributed on an â ISâasis,
|
||||
# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
||||
# for the specific language governing rights and limitations under the
|
||||
# License.
|
||||
#
|
||||
# The Original Code is audiogame manager.
|
||||
#
|
||||
# The Original Developer is not the Initial Developer and is . If
|
||||
# left blank, the Original Developer is the Initial Developer.
|
||||
#
|
||||
# The Initial Developer of the Original Code is Billy "Storm Dragon" Wolfe. All portions of
|
||||
# the code written by Billy Wolfe are Copyright (c) 2020. All Rights
|
||||
# Reserved.
|
||||
#
|
||||
# Contributor Michael Taboada.
|
||||
#
|
||||
# Contributor Jeremiah Ticket.
|
||||
#
|
||||
# Attribution Copyright Notice: Audiogame manager copyright 2020 Storm Dragon. All rights reserved.
|
||||
#
|
||||
# Attribution Phrase (not exceeding 10 words): A Stormux project
|
||||
#
|
||||
# Attribution URL: https://stormgames.wolfe.casa
|
||||
#
|
||||
# Graphic Image as provided in the Covered Code, if any.
|
||||
#
|
||||
# Display of Attribution Information is required in Larger
|
||||
# Works which are defined in the CPAL as a work which combines Covered Code
|
||||
# or portions thereof with code not governed by the terms of the CPAL.
|
||||
|
||||
path=${1:-~/.local/wine/top-speed-3/drive_c/Program\ Files/Playing\ in\ the\ dark/Top\ Speed\ 3}
|
||||
echo "Enter URL or IP address for Top Speed 3 Server:"
|
||||
|
76
mac/mac-launcher.applescript
Normal file
76
mac/mac-launcher.applescript
Normal file
@ -0,0 +1,76 @@
|
||||
#
|
||||
# Ã contents of this file are subject to the Common Public Attribution
|
||||
# License Version 1.0 (the ÃenseÃyou may not use this file except in
|
||||
# compliance with the License. You may obtain a copy of the License at
|
||||
# https://opensource.org/licenses/CPAL-1.0. The License is based on the Mozilla Public License Version
|
||||
# 1.1 but Sections 14 and 15 have been added to cover use of software over a
|
||||
# computer network and provide for limited attribution for the Original
|
||||
# Developer. In addition, Exhibit A has been modified to be consistent with
|
||||
# Exhibit B.
|
||||
#
|
||||
# Software distributed under the License is distributed on an ÃISÃsis,
|
||||
# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
||||
# for the specific language governing rights and limitations under the
|
||||
# License.
|
||||
#
|
||||
# The Original Code is audiogame manager.
|
||||
#
|
||||
# The Original Developer is not the Initial Developer and is . If
|
||||
# left blank, the Original Developer is the Initial Developer.
|
||||
#
|
||||
# The Initial Developer of the Original Code is Billy "Storm Dragon" Wolfe. All portions of
|
||||
# the code written by Billy Wolfe are Copyright (c) 2020. All Rights
|
||||
# Reserved.
|
||||
#
|
||||
# Contributor Michael Taboada.
|
||||
#
|
||||
# Contributor Jeremiah Ticket.
|
||||
#
|
||||
# Attribution Copyright Notice: Audiogame manager copyright 2020 Storm Dragon. All rights reserved.
|
||||
#
|
||||
# Attribution Phrase (not exceeding 10 words): A Stormux project
|
||||
#
|
||||
# Attribution URL: https://stormgames.wolfe.casa
|
||||
#
|
||||
# Graphic Image as provided in the Covered Code, if any.
|
||||
#
|
||||
# Display of Attribution Information is required in Larger
|
||||
# Works which are defined in the CPAL as a work which combines Covered Code
|
||||
# or portions thereof with code not governed by the terms of the CPAL.
|
||||
|
||||
# Allows you to select a wine prefix to run with audiogame manager
|
||||
#Get Working Directory
|
||||
tell application "Finder"
|
||||
set currentPath to container of (path to me) as alias
|
||||
end tell
|
||||
#format Converters
|
||||
on convertPathToAlias(thePath)
|
||||
tell application "System Events"
|
||||
try
|
||||
return (path of disk item (thePath as string)) as alias
|
||||
on error
|
||||
return (path of disk item (path of thePath) as string) as alias
|
||||
end try
|
||||
end tell
|
||||
end convertPathToAlias
|
||||
|
||||
on convertPathToPOSIXString(thePath)
|
||||
tell application "System Events"
|
||||
try
|
||||
set thePath to path of disk item (thePath as string)
|
||||
on error
|
||||
set thePath to path of thePath
|
||||
end try
|
||||
end tell
|
||||
return POSIX path of thePath
|
||||
end convertPathToPOSIXString
|
||||
|
||||
set currentPath to convertPathToPOSIXString(currentPath)
|
||||
set folderPath to POSIX file "~/.local/wine/"
|
||||
set folderPath to convertPathToAlias(folderPath)
|
||||
set gameFolder to choose folder with prompt "Choose your game and press enter:" default location folderPath
|
||||
set gameFolder to convertPathToPOSIXString(gameFolder)
|
||||
set gameFolder to quoted form of gameFolder
|
||||
set gameName to do shell script ("basename " & gameFolder)
|
||||
do shell script "/usr/local/bin/bash -l " & currentPath & "../audiogame-manager.sh -l " & gameName & " &> /dev/null &"
|
||||
do shell script "say -v alex Launching " & gameName & ", please wait..."
|
@ -3,24 +3,47 @@
|
||||
# Set the default wine voice based on installed options.
|
||||
# Rate can be specified as a numeric argument to this script, 1 through 9.
|
||||
# The default rate is 7
|
||||
|
||||
#
|
||||
# Copyright 2020, Storm Dragon, <storm_dragon@linux-a11y.org>
|
||||
# ■The contents of this file are subject to the Common Public Attribution
|
||||
# License Version 1.0 (the ■License■); you may not use this file except in
|
||||
# compliance with the License. You may obtain a copy of the License at
|
||||
# https://opensource.org/licenses/CPAL-1.0. The License is based on the Mozilla Public License Version
|
||||
# 1.1 but Sections 14 and 15 have been added to cover use of software over a
|
||||
# computer network and provide for limited attribution for the Original
|
||||
# Developer. In addition, Exhibit A has been modified to be consistent with
|
||||
# Exhibit B.
|
||||
#
|
||||
# This is free software; you can redistribute it and/or modify it under the
|
||||
# terms of the GNU General Public License as published by the Free
|
||||
# Software Foundation; either version 3, or (at your option) any later
|
||||
# version.
|
||||
# Software distributed under the License is distributed on an ■AS IS■ basis,
|
||||
# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
||||
# for the specific language governing rights and limitations under the
|
||||
# License.
|
||||
#
|
||||
# This software is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
# General Public License for more details.
|
||||
# The Original Code is audiogame manager.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this package; see the file COPYING. If not, write to the Free
|
||||
# Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
|
||||
# 02110-1301, USA.
|
||||
# The Original Developer is not the Initial Developer and is . If
|
||||
# left blank, the Original Developer is the Initial Developer.
|
||||
#
|
||||
# The Initial Developer of the Original Code is Billy "Storm Dragon" Wolfe. All portions of
|
||||
# the code written by Billy Wolfe are Copyright (c) 2020. All Rights
|
||||
# Reserved.
|
||||
#
|
||||
# Contributor Michael Taboada.
|
||||
#
|
||||
# Contributor Jeremiah Ticket.
|
||||
#
|
||||
# Attribution Copyright Notice: Audiogame manager copyright 2020 Storm Dragon. All rights reserved.
|
||||
#
|
||||
# Attribution Phrase (not exceeding 10 words): A Stormux project
|
||||
#
|
||||
# Attribution URL: https://stormgames.wolfe.casa
|
||||
#
|
||||
# Graphic Image as provided in the Covered Code, if any.
|
||||
#
|
||||
# Display of Attribution Information is required in Larger
|
||||
# Works which are defined in the CPAL as a work which combines Covered Code
|
||||
# or portions thereof with code not governed by the terms of the CPAL.
|
||||
|
||||
#--code--
|
||||
|
||||
# Settings to improve accessibility of dialog.
|
||||
|
@ -1,4 +1,43 @@
|
||||
#!/bin/bash
|
||||
#
|
||||
# âe contents of this file are subject to the Common Public Attribution
|
||||
# License Version 1.0 (the âcenseâ you may not use this file except in
|
||||
# compliance with the License. You may obtain a copy of the License at
|
||||
# https://opensource.org/licenses/CPAL-1.0. The License is based on the Mozilla Public License Version
|
||||
# 1.1 but Sections 14 and 15 have been added to cover use of software over a
|
||||
# computer network and provide for limited attribution for the Original
|
||||
# Developer. In addition, Exhibit A has been modified to be consistent with
|
||||
# Exhibit B.
|
||||
#
|
||||
# Software distributed under the License is distributed on an â ISâasis,
|
||||
# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
||||
# for the specific language governing rights and limitations under the
|
||||
# License.
|
||||
#
|
||||
# The Original Code is audiogame manager.
|
||||
#
|
||||
# The Original Developer is not the Initial Developer and is . If
|
||||
# left blank, the Original Developer is the Initial Developer.
|
||||
#
|
||||
# The Initial Developer of the Original Code is Billy "Storm Dragon" Wolfe. All portions of
|
||||
# the code written by Billy Wolfe are Copyright (c) 2020. All Rights
|
||||
# Reserved.
|
||||
#
|
||||
# Contributor Michael Taboada.
|
||||
#
|
||||
# Contributor Jeremiah Ticket.
|
||||
#
|
||||
# Attribution Copyright Notice: Audiogame manager copyright 2020 Storm Dragon. All rights reserved.
|
||||
#
|
||||
# Attribution Phrase (not exceeding 10 words): A Stormux project
|
||||
#
|
||||
# Attribution URL: https://stormgames.wolfe.casa
|
||||
#
|
||||
# Graphic Image as provided in the Covered Code, if any.
|
||||
#
|
||||
# Display of Attribution Information is required in Larger
|
||||
# Works which are defined in the CPAL as a work which combines Covered Code
|
||||
# or portions thereof with code not governed by the terms of the CPAL.
|
||||
|
||||
|
||||
export WINEARCH=win32
|
||||
|
Loading…
Reference in New Issue
Block a user