Commit Graph

83 Commits

Author SHA1 Message Date
Storm Dragon e6d8f09410 It's always the small, simple changes that cause the most problems. Invulnerability system hopefully working for real this time. 2025-02-17 15:21:45 -05:00
Storm Dragon 4de969496d Fixed a bug with the timer initialization of the invulnerable code. Being lazy and setting it to 0 as a place holder came back to bite me lol. 2025-02-17 13:16:33 -05:00
Storm Dragon bd2e8d3fec Merge branch 'master' of git.stormux.org:storm/wicked-quest 2025-02-17 12:53:11 -05:00
Storm Dragon 5b0615db7f Made vulnerable and spawn code not depend on the enemy type. Hopefully nothing broke. 2025-02-17 12:52:53 -05:00
lilmike 27c18b0642 Fix typo in instructions 2025-02-17 09:17:14 -08:00
Storm Dragon fdb8381603 Updates to instructions. 2025-02-16 23:09:16 -05:00
Storm Dragon aa6a8a23fa Pause game added, bound to backspace. 2025-02-16 17:25:50 -05:00
Storm Dragon 5381d35222 Updated projectiles to travel 12 tiles instead of only 10. This means, if you can hear it, you can hit it. 2025-02-15 22:30:20 -05:00
Storm Dragon a727cdfaa9 Add run lock toggle, so you can lock the running state and then use space or shift to walk. Keybinding is tab or capslock. Update all external references to coin to be bone dust instead. Change the sound names to match. Now the only coin references are in the code itself. 2025-02-15 21:47:24 -05:00
Storm Dragon 3ca3b180c6 Shin bones now restore health like they are supposed to do. Healing now happens even if invincible. Thanks Ember for the bug report. 2025-02-15 20:53:35 -05:00
Storm Dragon bf63513c44 Menu navigation sounds added. 2025-02-15 18:46:59 -05:00
Storm Dragon 8101a9211b Updated credits. 2025-02-15 18:44:14 -05:00
Storm Dragon 9b08eaa1c2 Added shift as an alternative run key. 2025-02-15 14:37:11 -05:00
Storm Dragon 0fa7cf825c License and readme files added. 2025-02-15 14:04:45 -05:00
Storm Dragon 70d02a8db3 README files added. 2025-02-15 13:53:16 -05:00
Storm Dragon cdcb9acaa3 Updated submodule. 2025-02-15 12:32:57 -05:00
Storm Dragon 4d7fd545c0 Updated module. The display_text function should no longer show blank lines with navigating with the arrows. Original copy features should still work the same as always. 2025-02-15 02:56:25 -05:00
Storm Dragon 9574b7c51c Updated submodule. Added wxpython to requirements.txt. 2025-02-15 01:51:24 -05:00
Storm Dragon 04155b6036 Fixed a bug, forgot to add global keyword in libstormgames. Updated module. 2025-02-15 00:07:08 -05:00
Storm Dragon 1a36770ce5 Updated submodule. 2025-02-15 00:00:23 -05:00
Storm Dragon 7a11bbb7ae Stop score from appearing as a float. 2025-02-14 22:56:44 -05:00
Storm Dragon 9fd23478bb There was some weirdness with hunter attack patterns. Tried to fix. 2025-02-14 22:43:30 -05:00
Storm Dragon 1d60c58532 Added points system with scoreboard. 2025-02-14 21:39:32 -05:00
Storm Dragon 03b59256b2 Key i added for current level information. 2025-02-14 16:21:45 -05:00
Storm Dragon 0e237d8354 Updated credits. 2025-02-14 14:56:02 -05:00
Storm Dragon 5a5c5ba3cc Updated credits and instructions. 2025-02-14 14:54:20 -05:00
Storm Dragon f943aaea66 Updates to levels 8 and 11. 2025-02-14 12:35:40 -05:00
Storm Dragon 656083b2f2 Push players back 5 steps from the end if levels is locked, hopefully cut down on the spamming of the level locked message a bit. 2025-02-14 12:26:25 -05:00
Storm Dragon 65aa7f3be8 More instructions updates. 2025-02-14 11:46:16 -05:00
Storm Dragon 884a9d4c17 Updated description of guts because it now only raises your life to 20 points. 2025-02-14 11:32:38 -05:00
lilmike af3e9110a1 Update credits again. 2025-02-14 08:09:26 -08:00
lilmike d3d1c59a37 Updated credits. 2025-02-14 08:01:38 -08:00
Storm Dragon c17d19fb6b Finally remembered to remove some debug statements. Added a finish level fanfare for the skeleton, complete with wicked laugh. Work on level 8, it used to be a tiny level, now it's better and has a ghost boss. 2025-02-14 03:12:05 -05:00
Storm Dragon 5953369440 Final boss in place, updated levels. 2025-02-13 20:06:07 -05:00
Storm Dragon f6d8b3315b Updated credits file. 2025-02-13 18:00:14 -05:00
Storm Dragon e435bdc0bd Update to credits and a small goblin sound update. 2025-02-13 13:55:10 -05:00
Storm Dragon 2f96300845 Ghost enemy added, boss for level 10. Levels updated, probably still not final version, but getting close. 2025-02-13 13:53:08 -05:00
Storm Dragon 3edee44fa0 Level 2 is now a boss level. 2025-02-12 01:45:38 -05:00
Storm Dragon 361f085a4c Reset invincibility and spider web on start of new level. 2025-02-12 00:53:47 -05:00
Storm Dragon af3ddb0efc Warning sound for end of invincibility. 2025-02-11 23:22:41 -05:00
Storm Dragon c6adc193a1 Items can no longer bounc past the end of level. Slight modification to item bounce speed, may need more adjustments. 2025-02-11 22:50:26 -05:00
Storm Dragon 8530993fa9 Fixed item crazy sound mismatch. Updated instructions, probably not final version, but at least a place holder. 2025-02-11 20:23:39 -05:00
Storm Dragon 7f68af1958 Level updates. Fixed a bug with hunting enemies. Boosted sound for headless horseman. 2025-02-11 19:02:51 -05:00
Storm Dragon 5ca8188c2b A couple of small adjustments to level 12 and 13. Added the ability to lock levels meaning all enemies must be defeated before you can pass the right boundary. Raised the volume level of coffins a bit. Fixed hunter style attack patterns. 2025-02-11 12:54:48 -05:00
Storm Dragon 3884ee1ff0 Footstep for haunted farm lands added. 2025-02-11 00:13:54 -05:00
Storm Dragon 3c1e1dadc8 Music added for level 13. 2025-02-11 00:07:43 -05:00
Storm Dragon 2d9f92977a Levels all added. May need some tweaking, but I'm pretty happy with them so far. 2025-02-11 00:06:43 -05:00
Storm Dragon 2351579bb5 new item, shin bone , added. 2025-02-10 20:49:50 -05:00
Storm Dragon a991829cf9 Levels and ambience updated. 2025-02-10 14:15:01 -05:00
Storm Dragon 21a856931f Ambience handling added. This can be music or other types of background sounds per level specified in the .json file. 2025-02-10 12:56:35 -05:00