Commit Graph

137 Commits

Author SHA1 Message Date
Storm Dragon
cc0f0437f5 game cover picture added. 2025-09-10 01:03:26 -04:00
Storm Dragon
2bfb146ef5 game cover picture added. 2025-09-10 01:02:41 -04:00
Storm Dragon
21d3cd7788 lint and spacing fixes. Also fixed problem with levels not showing up in compiled version (hopefully). 2025-09-09 22:02:33 -04:00
Storm Dragon
949c12f193 A few minor cleanups. Added game over sound to survival mode. Not sure how I missed that for this long lol. 2025-09-09 18:12:51 -04:00
Storm Dragon
dc1557e71d Oops, forgot to add some files in the last push. Rest of the sound changes. 2025-09-09 03:03:22 -04:00
Storm Dragon
494de84ba3 Improve sound playing code to check for specific level pack sounds. 2025-09-09 03:02:40 -04:00
Storm Dragon
8766290ccd Hopefully fixed a race condition where you could be killed while getting a cauldron and come back to life. Added sound for fill in grave and for survivor bonus. 2025-09-09 00:01:53 -04:00
Storm Dragon
1d37a16f9e Minor cosmetic updates. 2025-09-08 18:03:05 -04:00
Storm Dragon
2437e13604 Updated libstormgames. Fixed death sounds following player. Fixed volume keys in survival mode. 2025-09-08 16:00:13 -04:00
Storm Dragon
04067a4bb3 Updated credits and instructions. 2025-09-07 20:27:16 -04:00
Storm Dragon
8a60c8e454 Fixed traceback in menu. 2025-09-07 18:21:13 -04:00
Storm Dragon
3034712c95 If wielding witch broom instantly land when jumping by pressing down. 2025-09-07 14:50:09 -04:00
Storm Dragon
56a78aa4ff Weapons now do different things. Shovels fill in graves, broom gives a speed and jump bonus and nunchucks just thwack things real hard and have best reach. 2025-09-07 13:20:49 -04:00
Storm Dragon
cf3f27d9b8 Add ability to switch weapons with number keys. 2025-09-07 12:11:52 -04:00
Storm Dragon
2bc27c0e28 More work on survival mode. 2025-09-07 11:13:01 -04:00
Storm Dragon
ce353d0ed9 Updates to libstormgames submodule. Updated the game to use the menu improvements. Started work on survival mode. 2025-09-07 03:13:25 -04:00
Storm Dragon
76a49baa15 updated submodule. 2025-07-12 00:07:01 -04:00
Storm Dragon
9a3bbebbb9 Updated level creation documentation. 2025-07-05 07:41:23 -04:00
Storm Dragon
2c502e6e39 Updated instructions file. 2025-06-05 02:59:24 -04:00
Storm Dragon
614d78166f Ability to save added, collect 200 bone dust and the game saves. Load a game from the load option in the main menu. 2025-06-05 02:56:06 -04:00
Storm Dragon
d1519b13e2 Updated submodule. 2025-03-22 17:40:37 -04:00
Storm Dragon
87d0764156 Some minor cleanup. 2025-03-21 20:54:13 -04:00
Storm Dragon
cb69189c8e Forgot to push some level files. 2025-03-19 19:28:34 -04:00
Storm Dragon
ea91eaf6a6 Updated submodule. Fixed a bug with skullstorms. 2025-03-16 17:48:40 -04:00
Storm Dragon
8616a87b7b Updated submodule. 2025-03-16 01:21:15 -04:00
Storm Dragon
0e81c4a912 Updated submodule. 2025-03-15 21:28:38 -04:00
Storm Dragon
11a8a398d3 menu updated to use the newer simpler menu system. Updated submodule. 2025-03-15 19:54:30 -04:00
Storm Dragon
c1f765c8ee Updated the menu to use the new improved game_menu(). 2025-03-15 04:23:51 -04:00
Storm Dragon
0075473cf5 Updated submodule. 2025-03-14 21:44:05 -04:00
Storm Dragon
cf9c4c75f1 Merge branch 'master' of ssh://git.stormux.org:1101/storm/wicked-quest 2025-03-14 18:17:37 -04:00
Storm Dragon
95608c1745 Updated submodule. 2025-03-14 18:17:06 -04:00
Storm Dragon
45c06fe8f3 A few minor updates for the new version of libstormgames. 2025-03-14 18:16:14 -04:00
Storm Dragon
2887023753 Skulls no longer pause in mid fall when you leave a storm but instead reset. No more surprise splats. 2025-03-05 21:34:54 -05:00
Storm Dragon
61927dc713 Maybe fixed a bug that would cause player to randomly stop moving. 2025-03-05 21:26:07 -05:00
Storm Dragon
60cc5b12fd Update submodule. 2025-03-05 19:44:14 -05:00
Storm Dragon
afe59fad70 Updated instructions. 2025-02-27 16:09:14 -05:00
Storm Dragon
8c4e542860 Levels 4 and 10 updated. 2025-02-26 07:47:20 -05:00
Storm Dragon
7a8f38a019 Grasping hands obstacle added. 2025-02-26 06:57:11 -05:00
Storm Dragon
508b85daf3 Updated submodule. 2025-02-26 03:10:27 -05:00
Storm Dragon
ebca3c4983 Updated submodule. 2025-02-26 02:56:42 -05:00
Storm Dragon
6ef69a33e6 Validate all level data before starting game. No more getting to level 10 before realizing there's an error in the json syntax. Notify players when the level is locked with a boss level message. 2025-02-26 02:40:47 -05:00
Storm Dragon
1b0a6eba83 Firing sound for catapult actually comes from the direction of the catapult. It still works if catapult itself is out of normal sound range. 2025-02-24 14:55:07 -05:00
Storm Dragon
ce79f07805 Level 13 updated. 2025-02-24 05:04:35 -05:00
Storm Dragon
988394c8d1 Alternate throw jack-o-lantern keys moved to z or / 2025-02-24 04:55:15 -05:00
Storm Dragon
8f4fb7f3bb Moved alternate jack-o-lantern throw key to enter. No more conflicts with volume keys. 2025-02-24 04:03:51 -05:00
Storm Dragon
491096027d Fixed a typo. 2025-02-23 20:32:19 -05:00
Storm Dragon
1502e7d3da Fixed a bug in skullstorm.py. Players can not be damaged by falling skulls if invincible. Jumping is no longer a good way to avoid them because they are falling from above. 2025-02-22 16:45:37 -05:00
Storm Dragon
d2d378f337 Levels 1-12 improved, still working on 13. 2025-02-21 21:53:12 -05:00
Storm Dragon
2c4f994c14 Minor update to credits. 2025-02-19 13:32:14 -05:00
Storm Dragon
8be6c58b92 Updated credits. 2025-02-19 13:16:08 -05:00