Commit Graph

97 Commits

Author SHA1 Message Date
Storm Dragon 6ef69a33e6 Validate all level data before starting game. No more getting to level 10 before realizing there's an error in the json syntax. Notify players when the level is locked with a boss level message. 2025-02-26 02:40:47 -05:00
Storm Dragon 1b0a6eba83 Firing sound for catapult actually comes from the direction of the catapult. It still works if catapult itself is out of normal sound range. 2025-02-24 14:55:07 -05:00
Storm Dragon ce79f07805 Level 13 updated. 2025-02-24 05:04:35 -05:00
Storm Dragon 988394c8d1 Alternate throw jack-o-lantern keys moved to z or / 2025-02-24 04:55:15 -05:00
Storm Dragon 8f4fb7f3bb Moved alternate jack-o-lantern throw key to enter. No more conflicts with volume keys. 2025-02-24 04:03:51 -05:00
Storm Dragon 491096027d Fixed a typo. 2025-02-23 20:32:19 -05:00
Storm Dragon 1502e7d3da Fixed a bug in skullstorm.py. Players can not be damaged by falling skulls if invincible. Jumping is no longer a good way to avoid them because they are falling from above. 2025-02-22 16:45:37 -05:00
Storm Dragon d2d378f337 Levels 1-12 improved, still working on 13. 2025-02-21 21:53:12 -05:00
Storm Dragon 2c4f994c14 Minor update to credits. 2025-02-19 13:32:14 -05:00
Storm Dragon 8be6c58b92 Updated credits. 2025-02-19 13:16:08 -05:00
Storm Dragon 051ec84488 Added spec file for pyinstaller, updated .gitignore, added patrons section to credits. 2025-02-19 12:45:05 -05:00
Storm Dragon bc1646f83e End of game for Wicked Quest levels added. 2025-02-18 16:24:09 -05:00
Storm Dragon f5ea9dd278 Added optional end of game cut scene. Make sure to specify utf-8 encoding for python files to work with pyinstaller. 2025-02-17 20:09:46 -05:00
Storm Dragon 1cd636b8f4 Adjusted vulnerability time for the ghost boss. Trying to hit that thing in 1 second time while dodging it's attacks is ... hard. 2025-02-17 15:23:35 -05:00
Storm Dragon e6d8f09410 It's always the small, simple changes that cause the most problems. Invulnerability system hopefully working for real this time. 2025-02-17 15:21:45 -05:00
Storm Dragon 4de969496d Fixed a bug with the timer initialization of the invulnerable code. Being lazy and setting it to 0 as a place holder came back to bite me lol. 2025-02-17 13:16:33 -05:00
Storm Dragon bd2e8d3fec Merge branch 'master' of git.stormux.org:storm/wicked-quest 2025-02-17 12:53:11 -05:00
Storm Dragon 5b0615db7f Made vulnerable and spawn code not depend on the enemy type. Hopefully nothing broke. 2025-02-17 12:52:53 -05:00
lilmike 27c18b0642 Fix typo in instructions 2025-02-17 09:17:14 -08:00
Storm Dragon fdb8381603 Updates to instructions. 2025-02-16 23:09:16 -05:00
Storm Dragon aa6a8a23fa Pause game added, bound to backspace. 2025-02-16 17:25:50 -05:00
Storm Dragon 5381d35222 Updated projectiles to travel 12 tiles instead of only 10. This means, if you can hear it, you can hit it. 2025-02-15 22:30:20 -05:00
Storm Dragon a727cdfaa9 Add run lock toggle, so you can lock the running state and then use space or shift to walk. Keybinding is tab or capslock. Update all external references to coin to be bone dust instead. Change the sound names to match. Now the only coin references are in the code itself. 2025-02-15 21:47:24 -05:00
Storm Dragon 3ca3b180c6 Shin bones now restore health like they are supposed to do. Healing now happens even if invincible. Thanks Ember for the bug report. 2025-02-15 20:53:35 -05:00
Storm Dragon bf63513c44 Menu navigation sounds added. 2025-02-15 18:46:59 -05:00
Storm Dragon 8101a9211b Updated credits. 2025-02-15 18:44:14 -05:00
Storm Dragon 9b08eaa1c2 Added shift as an alternative run key. 2025-02-15 14:37:11 -05:00
Storm Dragon 0fa7cf825c License and readme files added. 2025-02-15 14:04:45 -05:00
Storm Dragon 70d02a8db3 README files added. 2025-02-15 13:53:16 -05:00
Storm Dragon cdcb9acaa3 Updated submodule. 2025-02-15 12:32:57 -05:00
Storm Dragon 4d7fd545c0 Updated module. The display_text function should no longer show blank lines with navigating with the arrows. Original copy features should still work the same as always. 2025-02-15 02:56:25 -05:00
Storm Dragon 9574b7c51c Updated submodule. Added wxpython to requirements.txt. 2025-02-15 01:51:24 -05:00
Storm Dragon 04155b6036 Fixed a bug, forgot to add global keyword in libstormgames. Updated module. 2025-02-15 00:07:08 -05:00
Storm Dragon 1a36770ce5 Updated submodule. 2025-02-15 00:00:23 -05:00
Storm Dragon 7a11bbb7ae Stop score from appearing as a float. 2025-02-14 22:56:44 -05:00
Storm Dragon 9fd23478bb There was some weirdness with hunter attack patterns. Tried to fix. 2025-02-14 22:43:30 -05:00
Storm Dragon 1d60c58532 Added points system with scoreboard. 2025-02-14 21:39:32 -05:00
Storm Dragon 03b59256b2 Key i added for current level information. 2025-02-14 16:21:45 -05:00
Storm Dragon 0e237d8354 Updated credits. 2025-02-14 14:56:02 -05:00
Storm Dragon 5a5c5ba3cc Updated credits and instructions. 2025-02-14 14:54:20 -05:00
Storm Dragon f943aaea66 Updates to levels 8 and 11. 2025-02-14 12:35:40 -05:00
Storm Dragon 656083b2f2 Push players back 5 steps from the end if levels is locked, hopefully cut down on the spamming of the level locked message a bit. 2025-02-14 12:26:25 -05:00
Storm Dragon 65aa7f3be8 More instructions updates. 2025-02-14 11:46:16 -05:00
Storm Dragon 884a9d4c17 Updated description of guts because it now only raises your life to 20 points. 2025-02-14 11:32:38 -05:00
lilmike af3e9110a1 Update credits again. 2025-02-14 08:09:26 -08:00
lilmike d3d1c59a37 Updated credits. 2025-02-14 08:01:38 -08:00
Storm Dragon c17d19fb6b Finally remembered to remove some debug statements. Added a finish level fanfare for the skeleton, complete with wicked laugh. Work on level 8, it used to be a tiny level, now it's better and has a ghost boss. 2025-02-14 03:12:05 -05:00
Storm Dragon 5953369440 Final boss in place, updated levels. 2025-02-13 20:06:07 -05:00
Storm Dragon f6d8b3315b Updated credits file. 2025-02-13 18:00:14 -05:00
Storm Dragon e435bdc0bd Update to credits and a small goblin sound update. 2025-02-13 13:55:10 -05:00