reverting trunk back to stable 3.4.1 version
git-svn-id: svn://svn.code.sf.net/p/qjoypad/code/trunk@82 c05e91a0-76c8-4ec0-b377-ef19ce7cc080
This commit is contained in:
committed by
virtuoussin13
parent
1cc6e9087e
commit
17ed926cdf
745
src/Makefile
745
src/Makefile
@ -1,48 +1,74 @@
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#############################################################################
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# Makefile for building: qjoypad
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# Generated by qmake (2.01a) (Qt 4.5.1) on: Mon May 25 00:43:37 2009
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# Generated by qmake (1.07a) (Qt 3.3.6) on: Wed Nov 1 12:59:29 2006
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# Project: qjoypad.pro
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# Template: app
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# Command: /usr/bin/qmake -unix -o Makefile qjoypad.pro
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# Command: $(QMAKE) "DEVDIR=/dev/input" "PREFIX=/usr" "DEFINES += " -o Makefile qjoypad.pro
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#############################################################################
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####### Compiler, tools and options
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CC = gcc
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CXX = g++
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DEFINES = -DDEVDIR="" -DICON24="/share/pixmaps/qjoypad/icon24.png" -DICON64="/share/pixmaps/qjoypad/icon64.png" -DQT_NO_DEBUG -DQT_GUI_LIB -DQT_CORE_LIB -DQT_SHARED
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CFLAGS = -pipe -march=i686 -mtune=generic -O2 -pipe -Wall -W -D_REENTRANT $(DEFINES)
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||||
CXXFLAGS = -pipe -march=i686 -mtune=generic -O2 -pipe -Wall -W -D_REENTRANT $(DEFINES)
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||||
INCPATH = -I/usr/share/qt/mkspecs/linux-g++ -I. -I/usr/include/QtCore -I/usr/include/QtGui -I/usr/include -I. -Itrayicon -I. -I.
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LINK = g++
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LFLAGS = -Wl,-O1 -Wl,-rpath,/usr/lib
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LIBS = $(SUBLIBS) -L/usr/lib -lXtst -lQtGui -L/usr/lib -L/usr/X11R6/lib -pthread -lpng -lfreetype -lgobject-2.0 -lSM -lICE -pthread -pthread -lXrender -lfontconfig -lXext -lX11 -lQtCore -lz -lm -pthread -lgthread-2.0 -lrt -lglib-2.0 -ldl -lpthread
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||||
AR = ar cqs
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||||
RANLIB =
|
||||
QMAKE = /usr/bin/qmake
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||||
TAR = tar -cf
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COMPRESS = gzip -9f
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COPY = cp -f
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SED = sed
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COPY_FILE = $(COPY)
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COPY_DIR = $(COPY) -r
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INSTALL_FILE = install -m 644 -p
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INSTALL_DIR = $(COPY_DIR)
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INSTALL_PROGRAM = install -m 755 -p
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DEL_FILE = rm -f
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SYMLINK = ln -sf
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DEL_DIR = rmdir
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MOVE = mv -f
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CC = gcc
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CXX = g++
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LEX = flex
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YACC = yacc
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CFLAGS = -pipe -Wall -W -O2 -D_REENTRANT -DDEVDIR='"/dev/input"' -DICON24='"/usr/share/pixmaps/qjoypad/icon24.png"' -DICON64='"/usr/share/pixmaps/qjoypad/icon64.png"' -DQT_NO_DEBUG -DQT_THREAD_SUPPORT -DQT_SHARED -DQT_TABLET_SUPPORT
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CXXFLAGS = -pipe -Wall -W -O2 -D_REENTRANT -DDEVDIR='"/dev/input"' -DICON24='"/usr/share/pixmaps/qjoypad/icon24.png"' -DICON64='"/usr/share/pixmaps/qjoypad/icon64.png"' -DQT_NO_DEBUG -DQT_THREAD_SUPPORT -DQT_SHARED -DQT_TABLET_SUPPORT
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LEXFLAGS =
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YACCFLAGS= -d
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INCPATH = -I/usr/share/qt3/mkspecs/default -I. -I. -Itrayicon -I/usr/include/qt3
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LINK = g++
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LFLAGS =
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LIBS = $(SUBLIBS) -L/usr/share/qt3/lib -L/usr/X11R6/lib -lXtst -lqt-mt -lXext -lX11 -lm -lpthread
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AR = ar cqs
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RANLIB =
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MOC = /usr/share/qt3/bin/moc
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UIC = /usr/share/qt3/bin/uic
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||||
QMAKE = qmake
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||||
TAR = tar -cf
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GZIP = gzip -9f
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COPY = cp -f
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COPY_FILE= $(COPY)
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COPY_DIR = $(COPY) -r
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INSTALL_FILE= $(COPY_FILE)
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INSTALL_DIR = $(COPY_DIR)
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DEL_FILE = rm -f
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SYMLINK = ln -sf
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DEL_DIR = rmdir
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MOVE = mv -f
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CHK_DIR_EXISTS= test -d
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MKDIR = mkdir -p
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MKDIR = mkdir -p
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####### Output directory
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OBJECTS_DIR = ./
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OBJECTS_DIR = ./
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####### Files
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SOURCES = axis.cpp \
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HEADERS = axis.h \
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axis_edit.h \
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axisw.h \
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button.h \
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button_edit.h \
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buttonw.h \
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component.h \
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constant.h \
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device.h \
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error.h \
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event.h \
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flash.h \
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icon.h \
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joypad.h \
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joypadw.h \
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joyslider.h \
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keycode.h \
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layout.h \
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layout_edit.h \
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loop.h \
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quickset.h \
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timer.h \
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trayicon/trayicon.h
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SOURCES = axis.cpp \
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axis_edit.cpp \
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axisw.cpp \
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button.cpp \
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@ -57,23 +83,12 @@ SOURCES = axis.cpp \
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keycode.cpp \
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layout.cpp \
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layout_edit.cpp \
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loop.cpp \
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main.cpp \
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quickset.cpp \
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getkey.cpp \
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trayicon/trayicon.cpp \
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trayicon/trayicon_x11.cpp moc_axis.cpp \
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moc_axis_edit.cpp \
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moc_button.cpp \
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moc_button_edit.cpp \
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moc_flash.cpp \
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moc_icon.cpp \
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moc_joypad.cpp \
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moc_joypadw.cpp \
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moc_keycode.cpp \
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moc_layout.cpp \
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moc_getkey.cpp \
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moc_trayicon.cpp
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OBJECTS = axis.o \
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trayicon/trayicon_x11.cpp
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OBJECTS = axis.o \
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axis_edit.o \
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axisw.o \
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button.o \
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@ -88,126 +103,85 @@ OBJECTS = axis.o \
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keycode.o \
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layout.o \
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layout_edit.o \
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loop.o \
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main.o \
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quickset.o \
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getkey.o \
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trayicon.o \
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trayicon_x11.o \
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moc_axis.o \
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moc_axis_edit.o \
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moc_button.o \
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trayicon_x11.o
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FORMS =
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UICDECLS =
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UICIMPLS =
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SRCMOC = moc_axis_edit.cpp \
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moc_button_edit.cpp \
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moc_flash.cpp \
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moc_icon.cpp \
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moc_joypadw.cpp \
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moc_keycode.cpp \
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moc_layout.cpp \
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trayicon/moc_trayicon.cpp
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OBJMOC = moc_axis_edit.o \
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moc_button_edit.o \
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moc_flash.o \
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moc_icon.o \
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moc_joypad.o \
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moc_joypadw.o \
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moc_keycode.o \
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moc_layout.o \
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moc_getkey.o \
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moc_trayicon.o
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DIST = /usr/share/qt/mkspecs/common/g++.conf \
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/usr/share/qt/mkspecs/common/unix.conf \
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/usr/share/qt/mkspecs/common/linux.conf \
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||||
/usr/share/qt/mkspecs/qconfig.pri \
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||||
/usr/share/qt/mkspecs/features/qt_functions.prf \
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||||
/usr/share/qt/mkspecs/features/qt_config.prf \
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||||
/usr/share/qt/mkspecs/features/exclusive_builds.prf \
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||||
/usr/share/qt/mkspecs/features/default_pre.prf \
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||||
/usr/share/qt/mkspecs/features/release.prf \
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||||
/usr/share/qt/mkspecs/features/default_post.prf \
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||||
/usr/share/qt/mkspecs/features/warn_on.prf \
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||||
/usr/share/qt/mkspecs/features/qt.prf \
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||||
/usr/share/qt/mkspecs/features/unix/thread.prf \
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||||
/usr/share/qt/mkspecs/features/moc.prf \
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||||
/usr/share/qt/mkspecs/features/resources.prf \
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||||
/usr/share/qt/mkspecs/features/uic.prf \
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||||
/usr/share/qt/mkspecs/features/yacc.prf \
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||||
/usr/share/qt/mkspecs/features/lex.prf \
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/usr/share/qt/mkspecs/features/include_source_dir.prf \
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qjoypad.pro
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QMAKE_TARGET = qjoypad
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DESTDIR =
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TARGET = qjoypad
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DIST = qjoypad.pro
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QMAKE_TARGET = qjoypad
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DESTDIR =
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TARGET = qjoypad
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first: all
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####### Implicit rules
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.SUFFIXES: .o .c .cpp .cc .cxx .C
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.SUFFIXES: .c .o .cpp .cc .cxx .C
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.cpp.o:
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<"
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<
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.cc.o:
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<"
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<
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.cxx.o:
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<"
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<
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.C.o:
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o "$@" "$<"
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$(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<
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.c.o:
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$(CC) -c $(CFLAGS) $(INCPATH) -o "$@" "$<"
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$(CC) -c $(CFLAGS) $(INCPATH) -o $@ $<
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####### Build rules
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all: Makefile $(TARGET)
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$(TARGET): $(OBJECTS)
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$(LINK) $(LFLAGS) -o $(TARGET) $(OBJECTS) $(OBJCOMP) $(LIBS)
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$(TARGET): $(UICDECLS) $(OBJECTS) $(OBJMOC)
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$(LINK) $(LFLAGS) -o $(TARGET) $(OBJECTS) $(OBJMOC) $(OBJCOMP) $(LIBS)
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Makefile: qjoypad.pro /usr/share/qt/mkspecs/linux-g++/qmake.conf /usr/share/qt/mkspecs/common/g++.conf \
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/usr/share/qt/mkspecs/common/unix.conf \
|
||||
/usr/share/qt/mkspecs/common/linux.conf \
|
||||
/usr/share/qt/mkspecs/qconfig.pri \
|
||||
/usr/share/qt/mkspecs/features/qt_functions.prf \
|
||||
/usr/share/qt/mkspecs/features/qt_config.prf \
|
||||
/usr/share/qt/mkspecs/features/exclusive_builds.prf \
|
||||
/usr/share/qt/mkspecs/features/default_pre.prf \
|
||||
/usr/share/qt/mkspecs/features/release.prf \
|
||||
/usr/share/qt/mkspecs/features/default_post.prf \
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||||
/usr/share/qt/mkspecs/features/warn_on.prf \
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||||
/usr/share/qt/mkspecs/features/qt.prf \
|
||||
/usr/share/qt/mkspecs/features/unix/thread.prf \
|
||||
/usr/share/qt/mkspecs/features/moc.prf \
|
||||
/usr/share/qt/mkspecs/features/resources.prf \
|
||||
/usr/share/qt/mkspecs/features/uic.prf \
|
||||
/usr/share/qt/mkspecs/features/yacc.prf \
|
||||
/usr/share/qt/mkspecs/features/lex.prf \
|
||||
/usr/share/qt/mkspecs/features/include_source_dir.prf \
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||||
/usr/lib/libQtGui.prl \
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||||
/usr/lib/libQtCore.prl
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$(QMAKE) -unix -o Makefile qjoypad.pro
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/usr/share/qt/mkspecs/common/g++.conf:
|
||||
/usr/share/qt/mkspecs/common/unix.conf:
|
||||
/usr/share/qt/mkspecs/common/linux.conf:
|
||||
/usr/share/qt/mkspecs/qconfig.pri:
|
||||
/usr/share/qt/mkspecs/features/qt_functions.prf:
|
||||
/usr/share/qt/mkspecs/features/qt_config.prf:
|
||||
/usr/share/qt/mkspecs/features/exclusive_builds.prf:
|
||||
/usr/share/qt/mkspecs/features/default_pre.prf:
|
||||
/usr/share/qt/mkspecs/features/release.prf:
|
||||
/usr/share/qt/mkspecs/features/default_post.prf:
|
||||
/usr/share/qt/mkspecs/features/warn_on.prf:
|
||||
/usr/share/qt/mkspecs/features/qt.prf:
|
||||
/usr/share/qt/mkspecs/features/unix/thread.prf:
|
||||
/usr/share/qt/mkspecs/features/moc.prf:
|
||||
/usr/share/qt/mkspecs/features/resources.prf:
|
||||
/usr/share/qt/mkspecs/features/uic.prf:
|
||||
/usr/share/qt/mkspecs/features/yacc.prf:
|
||||
/usr/share/qt/mkspecs/features/lex.prf:
|
||||
/usr/share/qt/mkspecs/features/include_source_dir.prf:
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||||
/usr/lib/libQtGui.prl:
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/usr/lib/libQtCore.prl:
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qmake: FORCE
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@$(QMAKE) -unix -o Makefile qjoypad.pro
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mocables: $(SRCMOC)
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uicables: $(UICDECLS) $(UICIMPLS)
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$(MOC):
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( cd $(QTDIR)/src/moc && $(MAKE) )
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Makefile: qjoypad.pro /usr/share/qt3/mkspecs/default/qmake.conf /usr/share/qt3/lib/libqt-mt.prl
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$(QMAKE) "DEVDIR=/dev/input" "PREFIX=/usr" "DEFINES += " -o Makefile qjoypad.pro
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qmake:
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@$(QMAKE) "DEVDIR=/dev/input" "PREFIX=/usr" "DEFINES += " -o Makefile qjoypad.pro
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dist:
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@$(CHK_DIR_EXISTS) .tmp/qjoypad1.0.0 || $(MKDIR) .tmp/qjoypad1.0.0
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$(COPY_FILE) --parents $(SOURCES) $(DIST) .tmp/qjoypad1.0.0/ && $(COPY_FILE) --parents axis.h axis_edit.h axisw.h button.h button_edit.h buttonw.h constant.h device.h error.h event.h flash.h icon.h joypad.h joypadw.h joyslider.h keycode.h layout.h getkey.h layout_edit.h quickset.h trayicon/trayicon.h .tmp/qjoypad1.0.0/ && $(COPY_FILE) --parents axis.cpp axis_edit.cpp axisw.cpp button.cpp button_edit.cpp buttonw.cpp event.cpp flash.cpp icon.cpp joypad.cpp joypadw.cpp joyslider.cpp keycode.cpp layout.cpp layout_edit.cpp main.cpp quickset.cpp getkey.cpp trayicon/trayicon.cpp trayicon/trayicon_x11.cpp .tmp/qjoypad1.0.0/ && (cd `dirname .tmp/qjoypad1.0.0` && $(TAR) qjoypad1.0.0.tar qjoypad1.0.0 && $(COMPRESS) qjoypad1.0.0.tar) && $(MOVE) `dirname .tmp/qjoypad1.0.0`/qjoypad1.0.0.tar.gz . && $(DEL_FILE) -r .tmp/qjoypad1.0.0
|
||||
@mkdir -p .tmp/qjoypad && $(COPY_FILE) --parents $(SOURCES) $(HEADERS) $(FORMS) $(DIST) .tmp/qjoypad/ && ( cd `dirname .tmp/qjoypad` && $(TAR) qjoypad.tar qjoypad && $(GZIP) qjoypad.tar ) && $(MOVE) `dirname .tmp/qjoypad`/qjoypad.tar.gz . && $(DEL_FILE) -r .tmp/qjoypad
|
||||
|
||||
mocclean:
|
||||
-$(DEL_FILE) $(OBJMOC)
|
||||
-$(DEL_FILE) $(SRCMOC)
|
||||
|
||||
clean:compiler_clean
|
||||
uiclean:
|
||||
|
||||
yaccclean:
|
||||
lexclean:
|
||||
clean: mocclean
|
||||
-$(DEL_FILE) $(OBJECTS)
|
||||
-$(DEL_FILE) *~ core *.core
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||||
|
||||
@ -215,308 +189,220 @@ clean:compiler_clean
|
||||
####### Sub-libraries
|
||||
|
||||
distclean: clean
|
||||
-$(DEL_FILE) $(TARGET)
|
||||
-$(DEL_FILE) Makefile
|
||||
-$(DEL_FILE) $(TARGET) $(TARGET)
|
||||
|
||||
|
||||
mocclean: compiler_moc_header_clean compiler_moc_source_clean
|
||||
|
||||
mocables: compiler_moc_header_make_all compiler_moc_source_make_all
|
||||
|
||||
compiler_moc_header_make_all: moc_axis.cpp moc_axis_edit.cpp moc_button.cpp moc_button_edit.cpp moc_flash.cpp moc_icon.cpp moc_joypad.cpp moc_joypadw.cpp moc_keycode.cpp moc_layout.cpp moc_getkey.cpp moc_trayicon.cpp
|
||||
compiler_moc_header_clean:
|
||||
-$(DEL_FILE) moc_axis.cpp moc_axis_edit.cpp moc_button.cpp moc_button_edit.cpp moc_flash.cpp moc_icon.cpp moc_joypad.cpp moc_joypadw.cpp moc_keycode.cpp moc_layout.cpp moc_getkey.cpp moc_trayicon.cpp
|
||||
moc_axis.cpp: constant.h \
|
||||
axis.h
|
||||
/usr/bin/moc $(DEFINES) $(INCPATH) axis.h -o moc_axis.cpp
|
||||
|
||||
moc_axis_edit.cpp: axis.h \
|
||||
constant.h \
|
||||
joyslider.h \
|
||||
keycode.h \
|
||||
axis_edit.h
|
||||
/usr/bin/moc $(DEFINES) $(INCPATH) axis_edit.h -o moc_axis_edit.cpp
|
||||
|
||||
moc_button.cpp: keycode.h \
|
||||
constant.h \
|
||||
button.h
|
||||
/usr/bin/moc $(DEFINES) $(INCPATH) button.h -o moc_button.cpp
|
||||
|
||||
moc_button_edit.cpp: button.h \
|
||||
keycode.h \
|
||||
constant.h \
|
||||
button_edit.h
|
||||
/usr/bin/moc $(DEFINES) $(INCPATH) button_edit.h -o moc_button_edit.cpp
|
||||
|
||||
moc_flash.cpp: flash.h
|
||||
/usr/bin/moc $(DEFINES) $(INCPATH) flash.h -o moc_flash.cpp
|
||||
|
||||
moc_icon.cpp: constant.h \
|
||||
icon.h
|
||||
/usr/bin/moc $(DEFINES) $(INCPATH) icon.h -o moc_icon.cpp
|
||||
|
||||
moc_joypad.cpp: button.h \
|
||||
keycode.h \
|
||||
constant.h \
|
||||
axis.h \
|
||||
joypadw.h \
|
||||
axisw.h \
|
||||
flash.h \
|
||||
axis_edit.h \
|
||||
joyslider.h \
|
||||
joypad.h \
|
||||
error.h \
|
||||
buttonw.h \
|
||||
button_edit.h \
|
||||
quickset.h \
|
||||
joypad.h
|
||||
/usr/bin/moc $(DEFINES) $(INCPATH) joypad.h -o moc_joypad.cpp
|
||||
|
||||
moc_joypadw.cpp: axisw.h \
|
||||
axis.h \
|
||||
constant.h \
|
||||
flash.h \
|
||||
axis_edit.h \
|
||||
joyslider.h \
|
||||
keycode.h \
|
||||
joypad.h \
|
||||
button.h \
|
||||
joypadw.h \
|
||||
buttonw.h \
|
||||
button_edit.h \
|
||||
quickset.h \
|
||||
error.h \
|
||||
joypadw.h
|
||||
/usr/bin/moc $(DEFINES) $(INCPATH) joypadw.h -o moc_joypadw.cpp
|
||||
|
||||
moc_keycode.cpp: constant.h \
|
||||
keycode.h
|
||||
/usr/bin/moc $(DEFINES) $(INCPATH) keycode.h -o moc_keycode.cpp
|
||||
|
||||
moc_layout.cpp: joypad.h \
|
||||
button.h \
|
||||
keycode.h \
|
||||
constant.h \
|
||||
axis.h \
|
||||
joypadw.h \
|
||||
axisw.h \
|
||||
flash.h \
|
||||
axis_edit.h \
|
||||
joyslider.h \
|
||||
buttonw.h \
|
||||
button_edit.h \
|
||||
quickset.h \
|
||||
error.h \
|
||||
device.h \
|
||||
trayicon/trayicon.h \
|
||||
icon.h \
|
||||
layout_edit.h \
|
||||
layout.h \
|
||||
layout.h
|
||||
/usr/bin/moc $(DEFINES) $(INCPATH) layout.h -o moc_layout.cpp
|
||||
|
||||
moc_getkey.cpp: constant.h \
|
||||
getkey.h
|
||||
/usr/bin/moc $(DEFINES) $(INCPATH) getkey.h -o moc_getkey.cpp
|
||||
|
||||
moc_trayicon.cpp: trayicon/trayicon.h
|
||||
/usr/bin/moc $(DEFINES) $(INCPATH) trayicon/trayicon.h -o moc_trayicon.cpp
|
||||
|
||||
compiler_rcc_make_all:
|
||||
compiler_rcc_clean:
|
||||
compiler_image_collection_make_all: qmake_image_collection.cpp
|
||||
compiler_image_collection_clean:
|
||||
-$(DEL_FILE) qmake_image_collection.cpp
|
||||
compiler_moc_source_make_all:
|
||||
compiler_moc_source_clean:
|
||||
compiler_uic_make_all:
|
||||
compiler_uic_clean:
|
||||
compiler_yacc_decl_make_all:
|
||||
compiler_yacc_decl_clean:
|
||||
compiler_yacc_impl_make_all:
|
||||
compiler_yacc_impl_clean:
|
||||
compiler_lex_make_all:
|
||||
compiler_lex_clean:
|
||||
compiler_clean: compiler_moc_header_clean
|
||||
FORCE:
|
||||
|
||||
####### Compile
|
||||
|
||||
axis.o: axis.cpp axis.h \
|
||||
constant.h \
|
||||
event.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o axis.o axis.cpp
|
||||
component.h \
|
||||
timer.h \
|
||||
event.h \
|
||||
constant.h
|
||||
|
||||
axis_edit.o: axis_edit.cpp axis_edit.h \
|
||||
joyslider.h \
|
||||
keycode.h \
|
||||
axis.h \
|
||||
constant.h \
|
||||
joyslider.h \
|
||||
keycode.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o axis_edit.o axis_edit.cpp
|
||||
component.h \
|
||||
timer.h \
|
||||
event.h
|
||||
|
||||
axisw.o: axisw.cpp axisw.h \
|
||||
axis.h \
|
||||
constant.h \
|
||||
flash.h \
|
||||
axis_edit.h \
|
||||
flash.h \
|
||||
component.h \
|
||||
timer.h \
|
||||
event.h \
|
||||
constant.h \
|
||||
joyslider.h \
|
||||
keycode.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o axisw.o axisw.cpp
|
||||
|
||||
button.o: button.cpp button.h \
|
||||
component.h \
|
||||
timer.h \
|
||||
keycode.h \
|
||||
constant.h \
|
||||
event.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o button.o button.cpp
|
||||
event.h \
|
||||
constant.h
|
||||
|
||||
button_edit.o: button_edit.cpp button_edit.h \
|
||||
button.h \
|
||||
keycode.h \
|
||||
component.h \
|
||||
timer.h \
|
||||
event.h \
|
||||
constant.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o button_edit.o button_edit.cpp
|
||||
|
||||
buttonw.o: buttonw.cpp buttonw.h \
|
||||
button.h \
|
||||
keycode.h \
|
||||
constant.h \
|
||||
button_edit.h \
|
||||
flash.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o buttonw.o buttonw.cpp
|
||||
flash.h \
|
||||
component.h \
|
||||
timer.h \
|
||||
keycode.h \
|
||||
event.h \
|
||||
constant.h
|
||||
|
||||
event.o: event.cpp event.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o event.o event.cpp
|
||||
|
||||
flash.o: flash.cpp flash.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o flash.o flash.cpp
|
||||
|
||||
icon.o: icon.cpp icon.h \
|
||||
constant.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o icon.o icon.cpp
|
||||
|
||||
joypad.o: joypad.cpp joypad.h \
|
||||
button.h \
|
||||
keycode.h \
|
||||
constant.h \
|
||||
axis.h \
|
||||
joypadw.h \
|
||||
error.h \
|
||||
component.h \
|
||||
timer.h \
|
||||
keycode.h \
|
||||
event.h \
|
||||
constant.h \
|
||||
axisw.h \
|
||||
flash.h \
|
||||
axis_edit.h \
|
||||
joyslider.h \
|
||||
buttonw.h \
|
||||
button_edit.h \
|
||||
quickset.h \
|
||||
error.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o joypad.o joypad.cpp
|
||||
axis_edit.h \
|
||||
flash.h \
|
||||
joyslider.h \
|
||||
button_edit.h
|
||||
|
||||
joypadw.o: joypadw.cpp joypadw.h \
|
||||
axisw.h \
|
||||
axis.h \
|
||||
constant.h \
|
||||
flash.h \
|
||||
axis_edit.h \
|
||||
joyslider.h \
|
||||
keycode.h \
|
||||
joypad.h \
|
||||
button.h \
|
||||
error.h \
|
||||
axisw.h \
|
||||
buttonw.h \
|
||||
button_edit.h \
|
||||
quickset.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o joypadw.o joypadw.cpp
|
||||
quickset.h \
|
||||
button.h \
|
||||
axis.h \
|
||||
error.h \
|
||||
component.h \
|
||||
timer.h \
|
||||
keycode.h \
|
||||
event.h \
|
||||
constant.h \
|
||||
axis_edit.h \
|
||||
flash.h \
|
||||
joyslider.h \
|
||||
button_edit.h
|
||||
|
||||
joyslider.o: joyslider.cpp joyslider.h \
|
||||
constant.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o joyslider.o joyslider.cpp
|
||||
|
||||
keycode.o: keycode.cpp keycode.h \
|
||||
constant.h \
|
||||
getkey.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o keycode.o keycode.cpp
|
||||
constant.h
|
||||
|
||||
layout.o: layout.cpp layout.h \
|
||||
joypad.h \
|
||||
button.h \
|
||||
keycode.h \
|
||||
constant.h \
|
||||
axis.h \
|
||||
joypadw.h \
|
||||
axisw.h \
|
||||
flash.h \
|
||||
axis_edit.h \
|
||||
joyslider.h \
|
||||
buttonw.h \
|
||||
button_edit.h \
|
||||
quickset.h \
|
||||
error.h \
|
||||
device.h \
|
||||
trayicon/trayicon.h \
|
||||
icon.h \
|
||||
layout_edit.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o layout.o layout.cpp
|
||||
|
||||
layout_edit.o: layout_edit.cpp layout_edit.h \
|
||||
flash.h \
|
||||
layout.h \
|
||||
joypad.h \
|
||||
button.h \
|
||||
keycode.h \
|
||||
constant.h \
|
||||
axis.h \
|
||||
joypadw.h \
|
||||
axisw.h \
|
||||
axis_edit.h \
|
||||
joyslider.h \
|
||||
buttonw.h \
|
||||
button_edit.h \
|
||||
quickset.h \
|
||||
error.h \
|
||||
device.h \
|
||||
trayicon/trayicon.h \
|
||||
icon.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o layout_edit.o layout_edit.cpp
|
||||
|
||||
main.o: main.cpp layout.h \
|
||||
joypad.h \
|
||||
button.h \
|
||||
keycode.h \
|
||||
constant.h \
|
||||
axis.h \
|
||||
joypadw.h \
|
||||
axisw.h \
|
||||
flash.h \
|
||||
axis_edit.h \
|
||||
joyslider.h \
|
||||
buttonw.h \
|
||||
button_edit.h \
|
||||
quickset.h \
|
||||
error.h \
|
||||
device.h \
|
||||
trayicon/trayicon.h \
|
||||
icon.h \
|
||||
layout_edit.h \
|
||||
event.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o main.o main.cpp
|
||||
|
||||
quickset.o: quickset.cpp quickset.h \
|
||||
joypad.h \
|
||||
button.h \
|
||||
keycode.h \
|
||||
constant.h \
|
||||
axis.h \
|
||||
joypadw.h \
|
||||
component.h \
|
||||
timer.h \
|
||||
keycode.h \
|
||||
event.h \
|
||||
constant.h \
|
||||
axisw.h \
|
||||
buttonw.h \
|
||||
quickset.h \
|
||||
axis_edit.h \
|
||||
flash.h \
|
||||
joyslider.h \
|
||||
button_edit.h
|
||||
|
||||
layout_edit.o: layout_edit.cpp layout_edit.h \
|
||||
flash.h \
|
||||
layout.h \
|
||||
device.h \
|
||||
joypadw.h \
|
||||
joypad.h \
|
||||
error.h \
|
||||
trayicon/trayicon.h \
|
||||
icon.h \
|
||||
button.h \
|
||||
axis.h \
|
||||
component.h \
|
||||
timer.h \
|
||||
keycode.h \
|
||||
event.h \
|
||||
constant.h \
|
||||
axisw.h \
|
||||
buttonw.h \
|
||||
quickset.h \
|
||||
axis_edit.h \
|
||||
joyslider.h \
|
||||
buttonw.h \
|
||||
button_edit.h \
|
||||
error.h \
|
||||
getkey.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o quickset.o quickset.cpp
|
||||
button_edit.h
|
||||
|
||||
getkey.o: getkey.cpp getkey.h \
|
||||
constant.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o getkey.o getkey.cpp
|
||||
loop.o: loop.cpp loop.h \
|
||||
joypad.h \
|
||||
device.h \
|
||||
button.h \
|
||||
axis.h \
|
||||
joypadw.h \
|
||||
error.h \
|
||||
component.h \
|
||||
timer.h \
|
||||
keycode.h \
|
||||
event.h \
|
||||
constant.h \
|
||||
axisw.h \
|
||||
buttonw.h \
|
||||
quickset.h \
|
||||
axis_edit.h \
|
||||
flash.h \
|
||||
joyslider.h \
|
||||
button_edit.h
|
||||
|
||||
main.o: main.cpp loop.h \
|
||||
layout.h \
|
||||
event.h \
|
||||
device.h \
|
||||
error.h \
|
||||
joypad.h \
|
||||
button.h \
|
||||
axis.h \
|
||||
joypadw.h \
|
||||
component.h \
|
||||
timer.h \
|
||||
keycode.h \
|
||||
constant.h \
|
||||
axisw.h \
|
||||
buttonw.h \
|
||||
quickset.h \
|
||||
axis_edit.h \
|
||||
flash.h \
|
||||
joyslider.h \
|
||||
button_edit.h \
|
||||
trayicon/trayicon.h \
|
||||
icon.h \
|
||||
layout_edit.h
|
||||
|
||||
quickset.o: quickset.cpp quickset.h \
|
||||
keycode.h \
|
||||
joypad.h \
|
||||
constant.h \
|
||||
button.h \
|
||||
axis.h \
|
||||
joypadw.h \
|
||||
error.h \
|
||||
component.h \
|
||||
timer.h \
|
||||
event.h \
|
||||
axisw.h \
|
||||
buttonw.h \
|
||||
axis_edit.h \
|
||||
flash.h \
|
||||
joyslider.h \
|
||||
button_edit.h
|
||||
|
||||
trayicon.o: trayicon/trayicon.cpp trayicon/trayicon.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o trayicon.o trayicon/trayicon.cpp
|
||||
@ -524,67 +410,116 @@ trayicon.o: trayicon/trayicon.cpp trayicon/trayicon.h
|
||||
trayicon_x11.o: trayicon/trayicon_x11.cpp trayicon/trayicon.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o trayicon_x11.o trayicon/trayicon_x11.cpp
|
||||
|
||||
moc_axis.o: moc_axis.cpp
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_axis.o moc_axis.cpp
|
||||
moc_axis_edit.o: moc_axis_edit.cpp axis_edit.h joyslider.h \
|
||||
keycode.h \
|
||||
axis.h \
|
||||
constant.h \
|
||||
component.h \
|
||||
timer.h \
|
||||
event.h
|
||||
|
||||
moc_axis_edit.o: moc_axis_edit.cpp
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_axis_edit.o moc_axis_edit.cpp
|
||||
moc_button_edit.o: moc_button_edit.cpp button_edit.h button.h \
|
||||
keycode.h \
|
||||
component.h \
|
||||
timer.h \
|
||||
event.h \
|
||||
constant.h
|
||||
|
||||
moc_button.o: moc_button.cpp
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_button.o moc_button.cpp
|
||||
moc_flash.o: moc_flash.cpp flash.h
|
||||
|
||||
moc_button_edit.o: moc_button_edit.cpp
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_button_edit.o moc_button_edit.cpp
|
||||
moc_icon.o: moc_icon.cpp icon.h constant.h
|
||||
|
||||
moc_flash.o: moc_flash.cpp
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_flash.o moc_flash.cpp
|
||||
moc_joypadw.o: moc_joypadw.cpp joypadw.h joypad.h \
|
||||
axisw.h \
|
||||
buttonw.h \
|
||||
quickset.h \
|
||||
button.h \
|
||||
axis.h \
|
||||
error.h \
|
||||
component.h \
|
||||
timer.h \
|
||||
keycode.h \
|
||||
event.h \
|
||||
constant.h \
|
||||
axis_edit.h \
|
||||
flash.h \
|
||||
joyslider.h \
|
||||
button_edit.h
|
||||
|
||||
moc_icon.o: moc_icon.cpp
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_icon.o moc_icon.cpp
|
||||
moc_keycode.o: moc_keycode.cpp keycode.h constant.h
|
||||
|
||||
moc_joypad.o: moc_joypad.cpp
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_joypad.o moc_joypad.cpp
|
||||
moc_layout.o: moc_layout.cpp layout.h joypad.h \
|
||||
error.h \
|
||||
device.h \
|
||||
trayicon/trayicon.h \
|
||||
icon.h \
|
||||
layout_edit.h \
|
||||
button.h \
|
||||
axis.h \
|
||||
joypadw.h \
|
||||
component.h \
|
||||
timer.h \
|
||||
keycode.h \
|
||||
event.h \
|
||||
constant.h \
|
||||
axisw.h \
|
||||
buttonw.h \
|
||||
quickset.h \
|
||||
axis_edit.h \
|
||||
flash.h \
|
||||
joyslider.h \
|
||||
button_edit.h
|
||||
|
||||
moc_joypadw.o: moc_joypadw.cpp
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_joypadw.o moc_joypadw.cpp
|
||||
moc_trayicon.o: trayicon/moc_trayicon.cpp trayicon/trayicon.h
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_trayicon.o trayicon/moc_trayicon.cpp
|
||||
|
||||
moc_keycode.o: moc_keycode.cpp
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_keycode.o moc_keycode.cpp
|
||||
moc_axis_edit.cpp: $(MOC) axis_edit.h
|
||||
$(MOC) axis_edit.h -o moc_axis_edit.cpp
|
||||
|
||||
moc_layout.o: moc_layout.cpp
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_layout.o moc_layout.cpp
|
||||
moc_button_edit.cpp: $(MOC) button_edit.h
|
||||
$(MOC) button_edit.h -o moc_button_edit.cpp
|
||||
|
||||
moc_getkey.o: moc_getkey.cpp
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_getkey.o moc_getkey.cpp
|
||||
moc_flash.cpp: $(MOC) flash.h
|
||||
$(MOC) flash.h -o moc_flash.cpp
|
||||
|
||||
moc_trayicon.o: moc_trayicon.cpp
|
||||
$(CXX) -c $(CXXFLAGS) $(INCPATH) -o moc_trayicon.o moc_trayicon.cpp
|
||||
moc_icon.cpp: $(MOC) icon.h
|
||||
$(MOC) icon.h -o moc_icon.cpp
|
||||
|
||||
moc_joypadw.cpp: $(MOC) joypadw.h
|
||||
$(MOC) joypadw.h -o moc_joypadw.cpp
|
||||
|
||||
moc_keycode.cpp: $(MOC) keycode.h
|
||||
$(MOC) keycode.h -o moc_keycode.cpp
|
||||
|
||||
moc_layout.cpp: $(MOC) layout.h
|
||||
$(MOC) layout.h -o moc_layout.cpp
|
||||
|
||||
trayicon/moc_trayicon.cpp: $(MOC) trayicon/trayicon.h
|
||||
$(MOC) trayicon/trayicon.h -o trayicon/moc_trayicon.cpp
|
||||
|
||||
####### Install
|
||||
|
||||
install_target: first FORCE
|
||||
@$(CHK_DIR_EXISTS) $(INSTALL_ROOT)/bin/ || $(MKDIR) $(INSTALL_ROOT)/bin/
|
||||
-$(INSTALL_PROGRAM) "$(QMAKE_TARGET)" "$(INSTALL_ROOT)/bin/$(QMAKE_TARGET)"
|
||||
-strip "$(INSTALL_ROOT)/bin/$(QMAKE_TARGET)"
|
||||
install_target: all
|
||||
@$(CHK_DIR_EXISTS) "$(INSTALL_ROOT)/usr/bin/" || $(MKDIR) "$(INSTALL_ROOT)/usr/bin/"
|
||||
-$(INSTALL_FILE) "$(QMAKE_TARGET)" "$(INSTALL_ROOT)/usr/bin/$(QMAKE_TARGET)"
|
||||
-strip "$(INSTALL_ROOT)/usr/bin/$(QMAKE_TARGET)"
|
||||
|
||||
uninstall_target: FORCE
|
||||
-$(DEL_FILE) "$(INSTALL_ROOT)/bin/$(QMAKE_TARGET)"
|
||||
-$(DEL_DIR) $(INSTALL_ROOT)/bin/
|
||||
uninstall_target:
|
||||
-$(DEL_FILE) "$(INSTALL_ROOT)/usr/bin/$(QMAKE_TARGET)"
|
||||
-$(DEL_DIR) "$(INSTALL_ROOT)/usr/bin/"
|
||||
|
||||
|
||||
install_icons: first FORCE
|
||||
@$(CHK_DIR_EXISTS) $(INSTALL_ROOT)/share/pixmaps/qjoypad/ || $(MKDIR) $(INSTALL_ROOT)/share/pixmaps/qjoypad/
|
||||
cp ../icons/* /share/pixmaps/qjoypad; cd /share/pixmaps/qjoypad; ln -sf gamepad4-24x24.png icon24.png; ln -sf gamepad3-64x64.png icon64.png; chmod -R a+r /share/pixmaps/qjoypad
|
||||
install_icons: all
|
||||
@$(CHK_DIR_EXISTS) "$(INSTALL_ROOT)/usr/share/pixmaps/qjoypad/" || $(MKDIR) "$(INSTALL_ROOT)/usr/share/pixmaps/qjoypad/"
|
||||
cp ../icons/* /usr/share/pixmaps/qjoypad; cd /usr/share/pixmaps/qjoypad; ln -sf gamepad4-24x24.png icon24.png; ln -sf gamepad3-64x64.png icon64.png; chmod -R a+r /usr/share/pixmaps/qjoypad
|
||||
|
||||
|
||||
install_doc: first FORCE
|
||||
@$(CHK_DIR_EXISTS) $(INSTALL_ROOT)/doc/qjoypad3/ || $(MKDIR) $(INSTALL_ROOT)/doc/qjoypad3/
|
||||
cp ../README.txt ../LICENSE.txt /doc/qjoypad3
|
||||
install_doc: all
|
||||
@$(CHK_DIR_EXISTS) "$(INSTALL_ROOT)/usr/doc/qjoypad3/" || $(MKDIR) "$(INSTALL_ROOT)/usr/doc/qjoypad3/"
|
||||
cp ../README.txt ../LICENSE.txt /usr/doc/qjoypad3
|
||||
|
||||
|
||||
install: install_target install_icons install_doc FORCE
|
||||
install: install_target install_icons install_doc
|
||||
|
||||
uninstall: uninstall_target FORCE
|
||||
|
||||
FORCE:
|
||||
uninstall: uninstall_target
|
||||
|
||||
|
534
src/axis.cpp
534
src/axis.cpp
@ -1,208 +1,194 @@
|
||||
#include "axis.h"
|
||||
#include "event.h"
|
||||
|
||||
#define sqr(a) ((a)*(a))
|
||||
|
||||
|
||||
Axis::Axis( int i ) {
|
||||
index = i;
|
||||
isOn = false;
|
||||
isDown = false;
|
||||
state = 0;
|
||||
gradient = false;
|
||||
toDefault();
|
||||
tick = 0;
|
||||
timer = new QTimer(this);
|
||||
index = i;
|
||||
isOn = false;
|
||||
//to keep toDefault from calling tossTimer without first calling takeTimer
|
||||
gradient = false;
|
||||
toDefault();
|
||||
}
|
||||
|
||||
|
||||
Axis::~Axis() {
|
||||
release();
|
||||
delete timer;
|
||||
release();
|
||||
}
|
||||
|
||||
bool Axis::read( QTextStream* stream ) {
|
||||
// At this point, toDefault has just been called.
|
||||
|
||||
//read in a line from the stream, and split it up into individual words
|
||||
QString input = stream->readLine().toLower();
|
||||
QRegExp regex("[\\s,]+");
|
||||
QStringList words = input.split(regex);
|
||||
//read in a line from the stream, and split it up into individual words
|
||||
QString input = stream->readLine().lower();
|
||||
QRegExp regex("[\\s,]+");
|
||||
QStringList words = QStringList::split(regex,input);
|
||||
|
||||
//used to assure QString->int conversions worked
|
||||
bool ok;
|
||||
//int to store values derived from strings
|
||||
int val;
|
||||
|
||||
//used to assure QString->int conversions worked
|
||||
bool ok;
|
||||
//int to store values derived from strings
|
||||
int val;
|
||||
|
||||
//step through each word, check if it's a token we recognize
|
||||
//step through each word, check if it's a token we recognize
|
||||
for ( QStringList::Iterator it = words.begin(); it != words.end(); ++it ) {
|
||||
if (*it == "maxspeed") {
|
||||
++it; //move to the next word, which should be the maximum speed.
|
||||
//if no value was given, there's an error in the file, stop reading.
|
||||
if (it == words.end()) return false;
|
||||
//try to convert the value.
|
||||
val = (*it).toInt(&ok);
|
||||
//if that worked and the maximum speed is in range, set it.
|
||||
if (ok && val >= 0 && val <= MAXMOUSESPEED) maxSpeed = val;
|
||||
//otherwise, faulty input, give up.
|
||||
else return false;
|
||||
}
|
||||
//pretty much the same process for getting the dead zone
|
||||
else if (*it == "dzone") {
|
||||
++it;
|
||||
if (it == words.end()) return false;
|
||||
val = (*it).toInt(&ok);
|
||||
if (ok && val >= 0 && val <= JOYMAX) dZone = val;
|
||||
else return false;
|
||||
}
|
||||
//and again for the extreme zone,
|
||||
else if (*it == "xzone") {
|
||||
++it;
|
||||
if (it == words.end()) return false;
|
||||
val = (*it).toInt(&ok);
|
||||
if (ok && val >= 0 && val <= JOYMAX) xZone = val;
|
||||
else return false;
|
||||
}
|
||||
//and for the positive keycode,
|
||||
else if (*it == "+key") {
|
||||
++it;
|
||||
if (it == words.end()) return false;
|
||||
val = (*it).toInt(&ok);
|
||||
if (ok && val >= 0 && val <= MAXKEY) pkeycode = val;
|
||||
else return false;
|
||||
}
|
||||
//and finally for the negative keycode.
|
||||
else if (*it == "-key") {
|
||||
++it;
|
||||
if (it == words.end()) return false;
|
||||
val = (*it).toInt(&ok);
|
||||
if (ok && val >= 0 && val <= MAXKEY) nkeycode = val;
|
||||
else return false;
|
||||
}
|
||||
//the rest of the options are keywords without integers
|
||||
else if (*it == "gradient") {
|
||||
gradient = true;
|
||||
}
|
||||
else if (*it == "throttle+") {
|
||||
throttle = 1;
|
||||
}
|
||||
else if (*it == "throttle-") {
|
||||
throttle = -1;
|
||||
}
|
||||
else if (*it == "mouse+v") {
|
||||
mode = mousepv;
|
||||
}
|
||||
else if (*it == "mouse-v") {
|
||||
mode = mousenv;
|
||||
}
|
||||
else if (*it == "mouse+h") {
|
||||
mode = mouseph;
|
||||
}
|
||||
else if (*it == "mouse-h") {
|
||||
mode = mousenh;
|
||||
}
|
||||
//we ignore unrecognized words to be friendly and allow for additions to
|
||||
//the format in later versions. Note, this means that typos will not get
|
||||
//the desired effect OR produce an error message.
|
||||
++it; //move to the next word, which should be the maximum speed.
|
||||
//if no value was given, there's an error in the file, stop reading.
|
||||
if (it == words.end()) return false;
|
||||
//try to convert the value.
|
||||
val = (*it).toInt(&ok);
|
||||
//if that worked and the maximum speed is in range, set it.
|
||||
if (ok && val >= 0 && val <= MAXMOUSESPEED) maxSpeed = val;
|
||||
//otherwise, faulty input, give up.
|
||||
else return false;
|
||||
}
|
||||
//pretty much the same process for getting the dead zone
|
||||
else if (*it == "dzone") {
|
||||
++it;
|
||||
if (it == words.end()) return false;
|
||||
val = (*it).toInt(&ok);
|
||||
if (ok && val >= 0 && val <= JOYMAX) dZone = val;
|
||||
else return false;
|
||||
}
|
||||
//and again for the extreme zone,
|
||||
else if (*it == "xzone") {
|
||||
++it;
|
||||
if (it == words.end()) return false;
|
||||
val = (*it).toInt(&ok);
|
||||
if (ok && val >= 0 && val <= JOYMAX) xZone = val;
|
||||
else return false;
|
||||
}
|
||||
//and for the positive keycode,
|
||||
else if (*it == "+key") {
|
||||
++it;
|
||||
if (it == words.end()) return false;
|
||||
val = (*it).toInt(&ok);
|
||||
if (ok && val >= 0 && val <= MAXKEY) pkeycode = val;
|
||||
else return false;
|
||||
}
|
||||
//and finally for the negative keycode.
|
||||
else if (*it == "-key") {
|
||||
++it;
|
||||
if (it == words.end()) return false;
|
||||
val = (*it).toInt(&ok);
|
||||
if (ok && val >= 0 && val <= MAXKEY) nkeycode = val;
|
||||
else return false;
|
||||
}
|
||||
//the rest of the options are keywords without integers
|
||||
else if (*it == "gradient") {
|
||||
if (!gradient) takeTimer( this );
|
||||
gradient = true;
|
||||
}
|
||||
else if (*it == "throttle+") {
|
||||
throttle = 1;
|
||||
}
|
||||
else if (*it == "throttle-") {
|
||||
throttle = -1;
|
||||
}
|
||||
else if (*it == "mouse+v") {
|
||||
mode = mousepv;
|
||||
}
|
||||
else if (*it == "mouse-v") {
|
||||
mode = mousenv;
|
||||
}
|
||||
else if (*it == "mouse+h") {
|
||||
mode = mouseph;
|
||||
}
|
||||
else if (*it == "mouse-h") {
|
||||
mode = mousenh;
|
||||
}
|
||||
//we ignore unrecognized words to be friendly and allow for additions to
|
||||
//the format in later versions. Note, this means that typos will not get
|
||||
//the desired effect OR produce an error message.
|
||||
}
|
||||
|
||||
//assume that xZone, dZone, or maxSpeed has changed, for simplicity.
|
||||
//do a few floating point calculations.
|
||||
adjustGradient();
|
||||
|
||||
//if we parsed through all of the words, yay! All done.
|
||||
return true;
|
||||
}
|
||||
|
||||
void Axis::timerCalled() {
|
||||
timerTick(++tick);
|
||||
//assume that xZone, dZone, or maxSpeed has changed, for simplicity.
|
||||
//do a few floating point calculations.
|
||||
adjustGradient();
|
||||
|
||||
//if we parsed through all of the words, yay! All done.
|
||||
return true;
|
||||
}
|
||||
|
||||
void Axis::write( QTextStream* stream ) {
|
||||
*stream << "\t" << getName() << ": ";
|
||||
if (gradient) *stream << "gradient, ";
|
||||
if (throttle > 0) *stream << "throttle+, ";
|
||||
else if (throttle < 0) *stream << "throttle-, ";
|
||||
if (dZone != DZONE) *stream << "dZone " << dZone << ", ";
|
||||
if (xZone != XZONE) *stream << "xZone " << xZone << ", ";
|
||||
if (mode == keybd) {
|
||||
*stream << "+key " << pkeycode << ", "
|
||||
<< "-key " << nkeycode << "\n";
|
||||
}
|
||||
else {
|
||||
if (gradient) *stream << "maxSpeed " << maxSpeed << ", ";
|
||||
*stream << "mouse";
|
||||
if (mode == mousepv)
|
||||
*stream << "+v\n";
|
||||
else if (mode == mousenv)
|
||||
*stream << "-v\n";
|
||||
else if (mode == mouseph)
|
||||
*stream << "+h\n";
|
||||
else if (mode == mousenh)
|
||||
*stream << "-h\n";
|
||||
}
|
||||
|
||||
*stream << "\t" << getName() << ": ";
|
||||
if (gradient) *stream << "gradient, ";
|
||||
if (throttle > 0) *stream << "throttle+, ";
|
||||
else if (throttle < 0) *stream << "throttle-, ";
|
||||
if (dZone != DZONE) *stream << "dZone " << dZone << ", ";
|
||||
if (xZone != XZONE) *stream << "xZone " << xZone << ", ";
|
||||
if (mode == keybd) {
|
||||
*stream << "+key " << pkeycode << ", "
|
||||
<< "-key " << nkeycode << "\n";
|
||||
}
|
||||
else {
|
||||
if (gradient) *stream << "maxSpeed " << maxSpeed << ", ";
|
||||
*stream << "mouse";
|
||||
if (mode == mousepv)
|
||||
*stream << "+v\n";
|
||||
else if (mode == mousenv)
|
||||
*stream << "-v\n";
|
||||
else if (mode == mouseph)
|
||||
*stream << "+h\n";
|
||||
else if (mode == mousenh)
|
||||
*stream << "-h\n";
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Axis::release() {
|
||||
//if we're pressing a key, let it go.
|
||||
if (isDown) {
|
||||
move(false);
|
||||
isDown = false;
|
||||
}
|
||||
//if we're pressing a key, let it go.
|
||||
if (isDown) {
|
||||
move(false);
|
||||
isDown = false;
|
||||
}
|
||||
}
|
||||
|
||||
void Axis::jsevent( int value ) {
|
||||
//adjust real value to throttle value
|
||||
if (throttle == 0)
|
||||
state = value;
|
||||
else if (throttle == -1)
|
||||
state = (value + JOYMIN) / 2;
|
||||
else
|
||||
state = (value + JOYMAX) / 2;
|
||||
|
||||
//set isOn, deal with state changing.
|
||||
//if was on but now should be off:
|
||||
if (isOn && abs(state) <= dZone) {
|
||||
isOn = false;
|
||||
if (gradient) {
|
||||
release();
|
||||
timer->stop();
|
||||
tick = 0;
|
||||
}
|
||||
}
|
||||
//if was off but now should be on:
|
||||
else if (!isOn && abs(state) >= dZone) {
|
||||
isOn = true;
|
||||
if (gradient) {
|
||||
duration = (abs(state) * FREQ) / JOYMAX;
|
||||
connect(timer, SIGNAL(timeout()), this, SLOT(timerCalled()));
|
||||
timer->start(MSEC);
|
||||
}
|
||||
}
|
||||
//otherwise, state doesn't change! Don't touch it.
|
||||
else return;
|
||||
|
||||
//gradient will trigger movement on its own via timer().
|
||||
//non-gradient needs to be told to move.
|
||||
if (!gradient) {
|
||||
move(isOn);
|
||||
}
|
||||
//adjust real value to throttle value
|
||||
if (throttle == 0)
|
||||
state = value;
|
||||
else if (throttle == -1)
|
||||
state = (value + JOYMIN) / 2;
|
||||
else
|
||||
state = (value + JOYMAX) / 2;
|
||||
|
||||
//set isOn, deal with state changing.
|
||||
//if was on but now should be off:
|
||||
if (isOn && abs(state) <= dZone) {
|
||||
isOn = false;
|
||||
if (gradient) release();
|
||||
}
|
||||
//if was off but now should be on:
|
||||
else if (!isOn && abs(state) >= dZone) {
|
||||
isOn = true;
|
||||
if (gradient) duration = (abs(state) * FREQ) / JOYMAX;
|
||||
}
|
||||
//otherwise, state doesn't change! Don't touch it.
|
||||
else return;
|
||||
|
||||
//gradient will trigger movement on its own via timer().
|
||||
//non-gradient needs to be told to move.
|
||||
if (!gradient) {
|
||||
move(isOn);
|
||||
}
|
||||
}
|
||||
|
||||
void Axis::toDefault() {
|
||||
release();
|
||||
gradient = false;
|
||||
throttle = 0;
|
||||
maxSpeed = 100;
|
||||
dZone = DZONE;
|
||||
tick = 0;
|
||||
xZone = XZONE;
|
||||
mode = keybd;
|
||||
pkeycode = 0;
|
||||
nkeycode = 0;
|
||||
downkey = 0;
|
||||
state = 0;
|
||||
adjustGradient();
|
||||
release();
|
||||
|
||||
if (gradient) tossTimer( this );
|
||||
gradient = false;
|
||||
throttle = 0;
|
||||
maxSpeed = 100;
|
||||
dZone = DZONE;
|
||||
xZone = XZONE;
|
||||
mode = keybd;
|
||||
pkeycode = 0;
|
||||
nkeycode = 0;
|
||||
downkey = 0;
|
||||
state = 0;
|
||||
adjustGradient();
|
||||
}
|
||||
|
||||
bool Axis::isDefault() {
|
||||
@ -217,119 +203,119 @@ bool Axis::isDefault() {
|
||||
}
|
||||
|
||||
bool Axis::inDeadZone( int val ) {
|
||||
int value;
|
||||
if (throttle == 0)
|
||||
value = val;
|
||||
else if (throttle == -1)
|
||||
value = (val + JOYMIN) / 2;
|
||||
else
|
||||
value = (val + JOYMAX) / 2;
|
||||
return (abs(value) < dZone);
|
||||
int value;
|
||||
if (throttle == 0)
|
||||
value = val;
|
||||
else if (throttle == -1)
|
||||
value = (val + JOYMIN) / 2;
|
||||
else
|
||||
value = (val + JOYMAX) / 2;
|
||||
return (abs(value) < dZone);
|
||||
}
|
||||
|
||||
QString Axis::status() {
|
||||
QString result = getName() + " : [";
|
||||
if (mode == keybd) {
|
||||
if (throttle == 0)
|
||||
result += "KEYBOARD";
|
||||
else result += "THROTTLE";
|
||||
}
|
||||
else result += "MOUSE";
|
||||
return result + "]";
|
||||
QString result = getName() + " : [";
|
||||
if (mode == keybd) {
|
||||
if (throttle == 0)
|
||||
result += "KEYBOARD";
|
||||
else result += "THROTTLE";
|
||||
}
|
||||
else result += "MOUSE";
|
||||
return result + "]";
|
||||
}
|
||||
|
||||
void Axis::setKey(bool positive, int value) {
|
||||
if (positive)
|
||||
pkeycode = value;
|
||||
else
|
||||
nkeycode = value;
|
||||
if (positive)
|
||||
pkeycode = value;
|
||||
else
|
||||
nkeycode = value;
|
||||
}
|
||||
|
||||
void Axis::timerTick( int tick ) {
|
||||
if (isOn) {
|
||||
if (mode == keybd) {
|
||||
if (tick % FREQ == 0) {
|
||||
if (duration == FREQ) {
|
||||
if (!isDown) move(true);
|
||||
duration = (abs(state) * FREQ) / JOYMAX;
|
||||
return;
|
||||
}
|
||||
move(true);
|
||||
}
|
||||
if (tick % FREQ == duration) {
|
||||
move(false);
|
||||
duration = (abs(state) * FREQ) / JOYMAX;
|
||||
}
|
||||
}
|
||||
else {
|
||||
move(true);
|
||||
}
|
||||
}
|
||||
void Axis::timer( int tick ) {
|
||||
if (isOn) {
|
||||
if (mode == keybd) {
|
||||
if (tick % FREQ == 0) {
|
||||
if (duration == FREQ) {
|
||||
if (!isDown) move(true);
|
||||
duration = (abs(state) * FREQ) / JOYMAX;
|
||||
return;
|
||||
}
|
||||
move(true);
|
||||
}
|
||||
if (tick % FREQ == duration) {
|
||||
move(false);
|
||||
duration = (abs(state) * FREQ) / JOYMAX;
|
||||
}
|
||||
}
|
||||
else {
|
||||
move(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Axis::adjustGradient() {
|
||||
//create a nice quadratic curve fitting it to the points
|
||||
//(dZone,0) and (xZone,MaxSpeed)
|
||||
a = (double) (maxSpeed) / sqr(xZone - dZone);
|
||||
b = -2 * a * dZone;
|
||||
c = a * sqr(dZone);
|
||||
//actual equation for curve is: y = ax^2 + b
|
||||
//where x is the state of the axis and y is the distance the mouse should move.
|
||||
//create a nice quadratic curve fitting it to the points
|
||||
//(dZone,0) and (xZone,MaxSpeed)
|
||||
a = (double) (maxSpeed) / sqr(xZone - dZone);
|
||||
b = -2 * a * dZone;
|
||||
c = a * sqr(dZone);
|
||||
//actual equation for curve is: y = ax^2 + b
|
||||
//where x is the state of the axis and y is the distance the mouse should move.
|
||||
}
|
||||
|
||||
void Axis::move( bool press ) {
|
||||
xevent e;
|
||||
if (mode == keybd) {
|
||||
//prevent KeyPress-KeyPress and KeyRelease-KeyRelease pairs.
|
||||
//this would only happen in odd circumstances involving the setup
|
||||
//dialog being open and blocking events from happening.
|
||||
if (isDown == press) return;
|
||||
isDown = press;
|
||||
if (press) {
|
||||
e.type = KPRESS;
|
||||
downkey = (state > 0)?pkeycode:nkeycode;
|
||||
}
|
||||
else {
|
||||
e.type = KREL;
|
||||
}
|
||||
e.value1 = downkey;
|
||||
e.value2 = 0;
|
||||
}
|
||||
//if using the mouse
|
||||
else if (press) {
|
||||
int dist;
|
||||
if (gradient) {
|
||||
//calculate our mouse speed curve based on calculations made in
|
||||
//adjustGradient()
|
||||
int absState = abs(state);
|
||||
if (absState >= xZone) dist = maxSpeed;
|
||||
else if (absState <= dZone) dist = 0;
|
||||
else dist = (int) (a*sqr(absState) + b*absState + c);
|
||||
}
|
||||
//if not gradient, always go full speed.
|
||||
else dist = maxSpeed;
|
||||
xevent e;
|
||||
if (mode == keybd) {
|
||||
//prevent KeyPress-KeyPress and KeyRelease-KeyRelease pairs.
|
||||
//this would only happen in odd circumstances involving the setup
|
||||
//dialog being open and blocking events from happening.
|
||||
if (isDown == press) return;
|
||||
isDown = press;
|
||||
if (press) {
|
||||
e.type = KPRESS;
|
||||
downkey = (state > 0)?pkeycode:nkeycode;
|
||||
}
|
||||
else {
|
||||
e.type = KREL;
|
||||
}
|
||||
e.value1 = downkey;
|
||||
e.value2 = 0;
|
||||
}
|
||||
//if using the mouse
|
||||
else if (press){
|
||||
int dist;
|
||||
if (gradient) {
|
||||
//calculate our mouse speed curve based on calculations made in
|
||||
//adjustGradient()
|
||||
int absState = abs(state);
|
||||
if (absState >= xZone) dist = maxSpeed;
|
||||
else if (absState <= dZone) dist = 0;
|
||||
else dist = (int) (a*sqr(absState) + b*absState + c);
|
||||
}
|
||||
//if not gradient, always go full speed.
|
||||
else dist = maxSpeed;
|
||||
|
||||
//if we're on the negative side of the axis, must compensate for
|
||||
//squaring and make distance negative.
|
||||
if (state < 0) dist = -dist;
|
||||
e.type = WARP;
|
||||
if (mode == mousepv) {
|
||||
e.value1 = 0;
|
||||
e.value2 = dist;
|
||||
}
|
||||
else if (mode == mousenv) {
|
||||
e.value1 = 0;
|
||||
e.value2 = -dist;
|
||||
}
|
||||
else if (mode == mouseph) {
|
||||
e.value1 = dist;
|
||||
e.value2 = 0;
|
||||
}
|
||||
else if (mode == mousenh) {
|
||||
e.value1 = -dist;
|
||||
e.value2 = 0;
|
||||
}
|
||||
}
|
||||
//actually create the event
|
||||
sendevent(e);
|
||||
//if we're on the negative side of the axis, must compensate for
|
||||
//squaring and make distance negative.
|
||||
if (state < 0) dist = -dist;
|
||||
e.type = WARP;
|
||||
if (mode == mousepv) {
|
||||
e.value1 = 0;
|
||||
e.value2 = dist;
|
||||
}
|
||||
else if (mode == mousenv) {
|
||||
e.value1 = 0;
|
||||
e.value2 = -dist;
|
||||
}
|
||||
else if (mode == mouseph) {
|
||||
e.value1 = dist;
|
||||
e.value2 = 0;
|
||||
}
|
||||
else if (mode == mousenh) {
|
||||
e.value1 = -dist;
|
||||
e.value2 = 0;
|
||||
}
|
||||
}
|
||||
//actually create the event
|
||||
sendevent(e);
|
||||
}
|
||||
|
23
src/axis.h
23
src/axis.h
@ -4,11 +4,11 @@
|
||||
//abs()
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <QTimer>
|
||||
#include <QTextStream>
|
||||
#include <QRegExp>
|
||||
#include <QStringList>
|
||||
#include "constant.h"
|
||||
//parent of Axis
|
||||
#include "component.h"
|
||||
|
||||
//to request a periodic tap on the shoulder for gradient mode
|
||||
#include "timer.h"
|
||||
|
||||
//default and arbitrary values for dZone and xZone
|
||||
#define DZONE 3000
|
||||
@ -18,9 +18,8 @@
|
||||
enum AxisMode {keybd, mousepv, mousenv, mouseph, mousenh};
|
||||
|
||||
//represents one joystick axis
|
||||
class Axis : public QObject {
|
||||
Q_OBJECT
|
||||
//so AxisEdit can manipulate fields directly.
|
||||
class Axis : public Component {
|
||||
//so AxisEdit can manipulate fields directly.
|
||||
friend class AxisEdit;
|
||||
public:
|
||||
Axis( int i );
|
||||
@ -46,13 +45,12 @@ class Axis : public QObject {
|
||||
void setKey(bool positive, int value);
|
||||
//happens every MSEC milliseconds (constant.h)
|
||||
//uses tick to decide if key events should be generated
|
||||
void timerTick( int tick );
|
||||
void timer( int tick );
|
||||
//recalculates the gradient curve. This should be run every time
|
||||
//maxSpeed, xZone, or dZone are changed.
|
||||
void adjustGradient();
|
||||
protected:
|
||||
int tick;
|
||||
//This axis is logically depressed (positive or negative)
|
||||
//This axis is logically depressed (positive or negative)
|
||||
//if the axis is gradient, this is true even if it is not
|
||||
//currently generating a keypress at the instant.
|
||||
bool isOn;
|
||||
@ -86,9 +84,6 @@ class Axis : public QObject {
|
||||
//note, the key is still clicked at the same pace no matter what,
|
||||
//this just decides how long it stays down each cycle.
|
||||
int duration;
|
||||
QTimer *timer;
|
||||
public slots:
|
||||
void timerCalled();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -1,150 +1,131 @@
|
||||
#include "axis_edit.h"
|
||||
|
||||
|
||||
AxisEdit::AxisEdit( Axis* ax )
|
||||
:QDialog() {
|
||||
//build the dialog, display current axis settings :)
|
||||
axis = ax;
|
||||
setWindowTitle("Set " + axis->getName());
|
||||
setWindowIcon(QPixmap(ICON24));
|
||||
:QDialog() {
|
||||
//build the dialog, display current axis settings :)
|
||||
axis = ax;
|
||||
setCaption("Set " + axis->getName());
|
||||
setIcon(QPixmap(ICON24));
|
||||
|
||||
//h, v, and v2 are all references to layouts. They are used to refer to
|
||||
//various layouts as the dialog is built and are not pointing to the same
|
||||
//thing throughout. This is just because I don't care about the layouts
|
||||
//after I have placed the widgets within them and there's no reasno to
|
||||
//keep track of them.
|
||||
|
||||
QVBoxLayout* v = new QVBoxLayout(this, 5, 5);
|
||||
|
||||
QHBoxLayout* h = new QHBoxLayout();
|
||||
QVBoxLayout* v2 = new QVBoxLayout(0,5,5);
|
||||
CGradient = new QCheckBox("Gradient", this);
|
||||
CGradient->setChecked(axis->gradient);
|
||||
v2->addWidget(CGradient);
|
||||
|
||||
CMode = new QComboBox(this);
|
||||
CMode->insertItem("Keyboard",keybd);
|
||||
CMode->insertItem("Mouse (Vert.)",mousepv);
|
||||
CMode->insertItem("Mouse (Vert. Rev.)", mousenv);
|
||||
CMode->insertItem("Mouse (Hor.)", mouseph);
|
||||
CMode->insertItem("Mouse (Hor. Rev.)", mousenh);
|
||||
CMode->setCurrentItem( axis->mode );
|
||||
connect(CMode, SIGNAL(activated(int)), this, SLOT( CModeChanged( int )));
|
||||
v2->addWidget(CMode);
|
||||
h->addLayout(v2);
|
||||
|
||||
MouseBox = new QFrame(this);
|
||||
MouseBox->setFrameStyle( QFrame::Box | QFrame::Sunken );
|
||||
v2 = new QVBoxLayout(MouseBox,5,5);
|
||||
v2->setAutoAdd(true);
|
||||
new QLabel("Mouse Speed", MouseBox);
|
||||
SSpeed = new QSpinBox(0,MAXMOUSESPEED,1,MouseBox);
|
||||
SSpeed->setValue(axis->maxSpeed);
|
||||
h->addWidget(MouseBox);
|
||||
v->addLayout(h);
|
||||
|
||||
//h, v, and v2 are all references to layouts. They are used to refer to
|
||||
//various layouts as the dialog is built and are not pointing to the same
|
||||
//thing throughout. This is just because I don't care about the layouts
|
||||
//after I have placed the widgets within them and there's no reasno to
|
||||
//keep track of them.
|
||||
Slider = new JoySlider(axis->dZone, axis->xZone, axis->state, this);
|
||||
v->addWidget(Slider);
|
||||
|
||||
QVBoxLayout* v = new QVBoxLayout(this);
|
||||
v->setMargin(5);
|
||||
v->setSpacing(5);
|
||||
|
||||
QHBoxLayout* h = new QHBoxLayout();
|
||||
QVBoxLayout* v2 = new QVBoxLayout();
|
||||
v2->setMargin(5);
|
||||
v2->setSpacing(5);
|
||||
CGradient = new QCheckBox("Gradient", this);
|
||||
CGradient->setChecked(axis->gradient);
|
||||
v2->addWidget(CGradient);
|
||||
|
||||
CMode = new QComboBox(this);
|
||||
CMode->insertItem((int)keybd, QString("Keyboard"), QVariant(NULL));
|
||||
CMode->insertItem((int) mousepv,QString("Mouse (Vert.)"),QVariant(NULL));
|
||||
CMode->insertItem((int) mousenv, QString("Mouse (Vert. Rev.)"), QVariant(NULL));
|
||||
CMode->insertItem((int) mouseph, "Mouse (Hor.)", QVariant(NULL));
|
||||
CMode->insertItem((int)mousenh, QString("Mouse (Hor. Rev.)"), NULL);
|
||||
CMode->setCurrentIndex( axis->mode );
|
||||
connect(CMode, SIGNAL(activated(int)), this, SLOT( CModeChanged( int )));
|
||||
v2->addWidget(CMode);
|
||||
h->addLayout(v2);
|
||||
|
||||
MouseBox = new QFrame(this);
|
||||
MouseBox->setFrameStyle( QFrame::Box | QFrame::Sunken );
|
||||
v2 = new QVBoxLayout(MouseBox);
|
||||
v2->setSpacing(5);
|
||||
v2->setMargin(5);
|
||||
//v2->setAutoAdd(true);
|
||||
QLabel *mouseLabel = new QLabel("Mouse Speed", MouseBox);
|
||||
v2->addWidget(mouseLabel);
|
||||
SSpeed = new QSpinBox(MouseBox);
|
||||
SSpeed->setRange(0,MAXMOUSESPEED);
|
||||
SSpeed->setSingleStep(1);
|
||||
SSpeed->setValue(axis->maxSpeed);
|
||||
v2->addWidget(SSpeed);
|
||||
h->addWidget(MouseBox);
|
||||
v->addLayout(h);
|
||||
|
||||
Slider = new JoySlider(axis->dZone, axis->xZone, axis->state, this);
|
||||
v->addWidget(Slider);
|
||||
|
||||
KeyBox = new QFrame(this);
|
||||
KeyBox->setFrameStyle( QFrame::Box | QFrame::Sunken );
|
||||
h = new QHBoxLayout(KeyBox);
|
||||
h->setSpacing(5);
|
||||
h->setMargin(5);
|
||||
//h->setAutoAdd(true);
|
||||
BNeg = new KeyButton(axis->getName(),axis->nkeycode,KeyBox);
|
||||
|
||||
CThrottle = new QComboBox(KeyBox);
|
||||
CThrottle->insertItem(0,"Neg. Throttle",QVariant(NULL));
|
||||
CThrottle->insertItem(1,"No Throttle",QVariant(NULL));
|
||||
CThrottle->insertItem(2,"Pos. Throttle",QVariant(NULL));
|
||||
CThrottle->setCurrentIndex(axis->throttle + 1);
|
||||
connect( CThrottle, SIGNAL( activated( int )), this, SLOT( CThrottleChanged( int )));
|
||||
|
||||
BPos = new KeyButton(axis->getName(),axis->pkeycode,KeyBox);
|
||||
h->addWidget(BNeg);
|
||||
h->addWidget(CThrottle);
|
||||
h->addWidget(BPos);
|
||||
v->addWidget( KeyBox );
|
||||
|
||||
h = new QHBoxLayout();
|
||||
BOkay = new QPushButton("Okay", this);
|
||||
connect(BOkay, SIGNAL( clicked() ), this, SLOT( accept()));
|
||||
h->addWidget(BOkay);
|
||||
BCancel = new QPushButton("Cancel", this);
|
||||
connect(BCancel, SIGNAL( clicked() ), this, SLOT( reject()));
|
||||
h->addWidget(BCancel);
|
||||
v->addLayout(h);
|
||||
|
||||
CModeChanged( axis->mode );
|
||||
CThrottleChanged( axis->throttle + 1 );
|
||||
KeyBox = new QFrame(this);
|
||||
KeyBox->setFrameStyle( QFrame::Box | QFrame::Sunken );
|
||||
h = new QHBoxLayout(KeyBox, 5, 5);
|
||||
h->setAutoAdd(true);
|
||||
BNeg = new KeyButton(axis->getName(),axis->nkeycode,KeyBox);
|
||||
|
||||
CThrottle = new QComboBox(KeyBox);
|
||||
CThrottle->insertItem("Neg. Throttle",0);
|
||||
CThrottle->insertItem("No Throttle",1);
|
||||
CThrottle->insertItem("Pos. Throttle",2);
|
||||
CThrottle->setCurrentItem(axis->throttle + 1);
|
||||
connect( CThrottle, SIGNAL( activated( int )), this, SLOT( CThrottleChanged( int )));
|
||||
|
||||
BPos = new KeyButton(axis->getName(),axis->pkeycode,KeyBox);
|
||||
v->addWidget( KeyBox );
|
||||
|
||||
h = new QHBoxLayout();
|
||||
BOkay = new QPushButton("Okay", this);
|
||||
connect(BOkay, SIGNAL( clicked() ), this, SLOT( accept()));
|
||||
h->addWidget(BOkay);
|
||||
BCancel = new QPushButton("Cancel", this);
|
||||
connect(BCancel, SIGNAL( clicked() ), this, SLOT( reject()));
|
||||
h->addWidget(BCancel);
|
||||
v->addLayout(h);
|
||||
|
||||
CModeChanged( axis->mode );
|
||||
CThrottleChanged( axis->throttle + 1 );
|
||||
}
|
||||
|
||||
void AxisEdit::show() {
|
||||
QDialog::show();
|
||||
setFixedSize(size());
|
||||
QDialog::show();
|
||||
setFixedSize(size());
|
||||
}
|
||||
|
||||
void AxisEdit::setState( int val ) {
|
||||
Slider->setValue( val );
|
||||
Slider->setValue( val );
|
||||
}
|
||||
|
||||
void AxisEdit::CModeChanged( int index ) {
|
||||
if (index == keybd) {
|
||||
MouseBox->setEnabled(false);
|
||||
KeyBox->setEnabled(true);
|
||||
}
|
||||
else {
|
||||
MouseBox->setEnabled(true);
|
||||
KeyBox->setEnabled(false);
|
||||
}
|
||||
if (index == keybd) {
|
||||
MouseBox->setEnabled(false);
|
||||
KeyBox->setEnabled(true);
|
||||
}
|
||||
else {
|
||||
MouseBox->setEnabled(true);
|
||||
KeyBox->setEnabled(false);
|
||||
}
|
||||
}
|
||||
|
||||
void AxisEdit::CThrottleChanged( int index ) {
|
||||
switch (index) {
|
||||
case 0:
|
||||
BNeg->setEnabled(true);
|
||||
BPos->setEnabled(false);
|
||||
break;
|
||||
case 1:
|
||||
BNeg->setEnabled(true);
|
||||
BPos->setEnabled(true);
|
||||
break;
|
||||
case 2:
|
||||
BNeg->setEnabled(false);
|
||||
BPos->setEnabled(true);
|
||||
break;
|
||||
}
|
||||
Slider->setThrottle( index - 1 );
|
||||
switch (index) {
|
||||
case 0: BNeg->setEnabled(true);
|
||||
BPos->setEnabled(false);
|
||||
break;
|
||||
case 1: BNeg->setEnabled(true);
|
||||
BPos->setEnabled(true);
|
||||
break;
|
||||
case 2: BNeg->setEnabled(false);
|
||||
BPos->setEnabled(true);
|
||||
break;
|
||||
}
|
||||
Slider->setThrottle( index - 1 );
|
||||
}
|
||||
|
||||
void AxisEdit::accept() {
|
||||
//if the gradient status has changed, either request a timer or turn it down.
|
||||
/*if (axis->gradient) {
|
||||
if (!CGradient->isChecked()) tossTimer(axis);
|
||||
}
|
||||
else {
|
||||
if (CGradient->isChecked()) takeTimer(axis);
|
||||
}*/
|
||||
axis->gradient = CGradient->isChecked();
|
||||
axis->maxSpeed = SSpeed->value();
|
||||
axis->throttle = CThrottle->currentIndex() - 1;
|
||||
axis->dZone = Slider->dZone();
|
||||
axis->xZone = Slider->xZone();
|
||||
axis->mode = (AxisMode) CMode->currentIndex();
|
||||
axis->pkeycode = BPos->getValue();
|
||||
axis->nkeycode = BNeg->getValue();
|
||||
axis->adjustGradient();
|
||||
if (axis->gradient) {
|
||||
if (!CGradient->isChecked()) tossTimer(axis);
|
||||
}
|
||||
else {
|
||||
if (CGradient->isChecked()) takeTimer(axis);
|
||||
}
|
||||
axis->gradient = CGradient->isChecked();
|
||||
axis->maxSpeed = SSpeed->value();
|
||||
axis->throttle = CThrottle->currentItem() - 1;
|
||||
axis->dZone = Slider->dZone();
|
||||
axis->xZone = Slider->xZone();
|
||||
axis->mode = (AxisMode) CMode->currentItem();
|
||||
axis->pkeycode = BPos->getValue();
|
||||
axis->nkeycode = BNeg->getValue();
|
||||
axis->adjustGradient();
|
||||
|
||||
QDialog::accept();
|
||||
QDialog::accept();
|
||||
}
|
||||
|
@ -1,16 +1,22 @@
|
||||
#ifndef AXIS_EDIT_H
|
||||
#define AXIS_EDIT_H
|
||||
//to refer to the axis we're editing
|
||||
|
||||
//for building up the dialog we need
|
||||
#include "axis.h"
|
||||
#include <QComboBox>
|
||||
#include <QSpinBox>
|
||||
#include <QCheckBox>
|
||||
#include <QLabel>
|
||||
#include <qdialog.h>
|
||||
#include <qcheckbox.h>
|
||||
#include <qcombobox.h>
|
||||
#include <qframe.h>
|
||||
#include <qspinbox.h>
|
||||
#include <qlayout.h>
|
||||
#include <qlabel.h>
|
||||
|
||||
//for my home-brewed widgets
|
||||
#include "joyslider.h"
|
||||
#include "keycode.h"
|
||||
|
||||
//to refer to the axis we're editing
|
||||
#include "axis.h"
|
||||
|
||||
class AxisEdit : public QDialog {
|
||||
Q_OBJECT
|
||||
public:
|
||||
|
@ -1,38 +1,37 @@
|
||||
#include "axisw.h"
|
||||
|
||||
|
||||
AxisWidget::AxisWidget( Axis* a, QWidget* parent )
|
||||
: FlashButton( "",parent) {
|
||||
axis = a;
|
||||
ae = NULL;
|
||||
update();
|
||||
on = false;
|
||||
: FlashButton( "",parent) {
|
||||
axis = a;
|
||||
ae = NULL;
|
||||
update();
|
||||
on = false;
|
||||
}
|
||||
|
||||
void AxisWidget::jsevent( int val ) {
|
||||
bool newOn = !axis->inDeadZone(val);
|
||||
if (on != newOn) {
|
||||
on = newOn;
|
||||
flash();
|
||||
}
|
||||
if (ae != NULL) ae->setState(val);
|
||||
bool newOn = !axis->inDeadZone(val);
|
||||
if (on != newOn) {
|
||||
on = newOn;
|
||||
flash();
|
||||
}
|
||||
if (ae != NULL) ae->setState(val);
|
||||
}
|
||||
|
||||
void AxisWidget::update() {
|
||||
setText( axis->status());
|
||||
setText( axis->status());
|
||||
}
|
||||
|
||||
void AxisWidget::mouseReleaseEvent( QMouseEvent* e ) {
|
||||
//create the edit dialog,
|
||||
ae = new AxisEdit(axis);
|
||||
//get its input
|
||||
ae->exec();
|
||||
//now that it's done, destroy it!
|
||||
delete ae;
|
||||
//and remember that it's gone.
|
||||
ae = NULL;
|
||||
update();
|
||||
//release the button. Waiting to do this until the very end has the nice
|
||||
//effect of keeping the button depressed while the dialog is shown.
|
||||
FlashButton::mouseReleaseEvent( e );
|
||||
//create the edit dialog,
|
||||
ae = new AxisEdit(axis);
|
||||
//get its input
|
||||
ae->exec();
|
||||
//now that it's done, destroy it!
|
||||
delete ae;
|
||||
//and remember that it's gone.
|
||||
ae = NULL;
|
||||
update();
|
||||
//release the button. Waiting to do this until the very end has the nice
|
||||
//effect of keeping the button depressed while the dialog is shown.
|
||||
FlashButton::mouseReleaseEvent( e );
|
||||
}
|
||||
|
@ -1,14 +1,12 @@
|
||||
#ifndef AXIS_WIDGET_H
|
||||
#define AXIS_WIDGET_H
|
||||
|
||||
#include <QMouseEvent>
|
||||
//so we can interact with the axis this refers to
|
||||
#include "axis.h"
|
||||
//for the FlashButton widget
|
||||
#include "flash.h"
|
||||
|
||||
//so we can edit this axis when the user clicks the button
|
||||
#include "axis_edit.h"
|
||||
//for the FlashButton widget
|
||||
#include "flash.h"
|
||||
|
||||
class AxisWidget : public FlashButton {
|
||||
public:
|
||||
|
254
src/button.cpp
254
src/button.cpp
@ -1,178 +1,156 @@
|
||||
#include "button.h"
|
||||
#include "event.h"
|
||||
|
||||
|
||||
Button::Button( int i ) {
|
||||
index = i;
|
||||
isButtonPressed = false;
|
||||
isDown = false;
|
||||
rapidfire = false;
|
||||
timer = new QTimer(this);
|
||||
toDefault();
|
||||
tick = 0;
|
||||
index = i;
|
||||
isOn = false;
|
||||
//to keep toDefault from calling tossTimer without first calling takeTimer
|
||||
rapidfire = false;
|
||||
toDefault();
|
||||
}
|
||||
|
||||
Button::~Button() {
|
||||
release();
|
||||
//delete timer;
|
||||
release();
|
||||
}
|
||||
|
||||
bool Button::read( QTextStream* stream ) {
|
||||
// at this point, toDefault() has just been called.
|
||||
|
||||
//read in a line of text and break it into words
|
||||
QString input = stream->readLine().toLower();
|
||||
QRegExp regex("[\\s,]+");
|
||||
QStringList words = input.split(regex);
|
||||
|
||||
//used to assure correct conversion of QStrings -> ints
|
||||
bool ok;
|
||||
//used to receive converted ints from QStrings.
|
||||
int val;
|
||||
|
||||
//go through every word on the line describing this button.
|
||||
|
||||
//read in a line of text and break it into words
|
||||
QString input = stream->readLine().lower();
|
||||
QRegExp regex("[\\s,]+");
|
||||
QStringList words = QStringList::split(regex,input);
|
||||
|
||||
//used to assure correct conversion of QStrings -> ints
|
||||
bool ok;
|
||||
//used to receive converted ints from QStrings.
|
||||
int val;
|
||||
|
||||
//go through every word on the line describing this button.
|
||||
for ( QStringList::Iterator it = words.begin(); it != words.end(); ++it ) {
|
||||
if (*it == "mouse") {
|
||||
++it;
|
||||
if (it == words.end()) return false;
|
||||
val = (*it).toInt(&ok);
|
||||
if (ok && val >= 0 && val <= MAXKEY) {
|
||||
useMouse = true;
|
||||
mousecode = val;
|
||||
}
|
||||
else return false;
|
||||
}
|
||||
else if (*it == "key") {
|
||||
++it;
|
||||
if (it == words.end()) return false;
|
||||
val = (*it).toInt(&ok);
|
||||
if (ok && val >= 0 && val <= MAXKEY) {
|
||||
useMouse = false;
|
||||
keycode = val;
|
||||
}
|
||||
else return false;
|
||||
}
|
||||
else if (*it == "rapidfire") {
|
||||
rapidfire = true;
|
||||
}
|
||||
else if (*it == "sticky") {
|
||||
sticky = true;
|
||||
}
|
||||
++it;
|
||||
if (it == words.end()) return false;
|
||||
val = (*it).toInt(&ok);
|
||||
if (ok && val >= 0 && val <= MAXKEY) {
|
||||
useMouse = true;
|
||||
mousecode = val;
|
||||
}
|
||||
else return false;
|
||||
}
|
||||
else if (*it == "key") {
|
||||
++it;
|
||||
if (it == words.end()) return false;
|
||||
val = (*it).toInt(&ok);
|
||||
if (ok && val >= 0 && val <= MAXKEY) {
|
||||
useMouse = false;
|
||||
keycode = val;
|
||||
}
|
||||
else return false;
|
||||
}
|
||||
else if (*it == "rapidfire") {
|
||||
if (rapidfire == false) takeTimer( this );
|
||||
rapidfire = true;
|
||||
}
|
||||
else if (*it == "sticky") {
|
||||
sticky = true;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
|
||||
void Button::write( QTextStream* stream ) {
|
||||
*stream << "\t" << getName() << ": ";
|
||||
if (rapidfire) *stream << "rapidfire, ";
|
||||
if (sticky) *stream << "sticky, ";
|
||||
*stream << (useMouse?"mouse ":"key ") << (useMouse?mousecode:keycode) << "\n";
|
||||
*stream << "\t" << getName() << ": ";
|
||||
if (rapidfire) *stream << "rapidfire, ";
|
||||
if (sticky) *stream << "sticky, ";
|
||||
*stream << (useMouse?"mouse ":"key ") << (useMouse?mousecode:keycode) << "\n";
|
||||
}
|
||||
|
||||
void Button::release() {
|
||||
if (isDown) {
|
||||
click(false);
|
||||
isDown = true;
|
||||
}
|
||||
if (isDown) {
|
||||
click(false);
|
||||
isDown = true;
|
||||
}
|
||||
}
|
||||
|
||||
void Button::jsevent( int value ) {
|
||||
bool newval = (value == 1);
|
||||
if (sticky) {
|
||||
//the state of a sticky key only changes on button press, not button release.
|
||||
if (value == 1) {
|
||||
isButtonPressed = !isButtonPressed;
|
||||
}
|
||||
else return;
|
||||
}
|
||||
//if the received event indicates a change in state,
|
||||
else if (newval != isButtonPressed) {
|
||||
isButtonPressed = newval; //change state
|
||||
if (isButtonPressed && rapidfire) {
|
||||
tick = 0;
|
||||
connect(timer, SIGNAL(timeout()), this, SLOT(timerCalled()));
|
||||
timer->start(MSEC);
|
||||
}
|
||||
if (!isButtonPressed && rapidfire) {
|
||||
timer->stop();
|
||||
if(isDown) {
|
||||
click(false);
|
||||
}
|
||||
tick = 0;
|
||||
}
|
||||
}
|
||||
//otherwise... we don't care. This shouldn't happen.
|
||||
else return;
|
||||
//if rapidfire is on, then timer() will do its job. Otherwise we must
|
||||
//manually triger the key event.
|
||||
if (!rapidfire) {
|
||||
click(isButtonPressed);
|
||||
}
|
||||
bool newval = (value == 1);
|
||||
if (sticky) {
|
||||
//the state of a sticky key only changes on button press, not button release.
|
||||
if (newval) isOn = !isOn;
|
||||
else return;
|
||||
}
|
||||
//if the received event indicates a change in state,
|
||||
else if (newval != isOn) {
|
||||
isOn = newval; //change state
|
||||
}
|
||||
//otherwise... we don't care. This shouldn't happen.
|
||||
else return;
|
||||
//if rapidfire is on, then timer() will do its job. Otherwise we must
|
||||
//manually triger the key event.
|
||||
if (!rapidfire) click(isOn);
|
||||
}
|
||||
|
||||
void Button::toDefault() {
|
||||
rapidfire = false;
|
||||
sticky = false;
|
||||
useMouse = false;
|
||||
keycode = 0;
|
||||
mousecode = 0;
|
||||
timer->stop();
|
||||
if (rapidfire == true) tossTimer( this );
|
||||
rapidfire = false;
|
||||
sticky = false;
|
||||
useMouse = false;
|
||||
keycode = 0;
|
||||
mousecode = 0;
|
||||
}
|
||||
|
||||
bool Button::isDefault() {
|
||||
return (rapidfire == false) &&
|
||||
(sticky == false) &&
|
||||
(useMouse == false) &&
|
||||
(keycode == 0) &&
|
||||
(mousecode == 0);
|
||||
return (rapidfire == false) &&
|
||||
(sticky == false) &&
|
||||
(useMouse == false) &&
|
||||
(keycode == 0) &&
|
||||
(mousecode == 0);
|
||||
}
|
||||
|
||||
QString Button::status() {
|
||||
if (useMouse) {
|
||||
return getName() + " : Mouse " + QString::number(mousecode);
|
||||
}
|
||||
else {
|
||||
return getName() + " : " + QString(ktos(keycode));
|
||||
}
|
||||
if (useMouse) {
|
||||
return getName() + " : Mouse " + QString::number(mousecode);
|
||||
}
|
||||
else {
|
||||
return getName() + " : " + QString(ktos(keycode));
|
||||
}
|
||||
}
|
||||
|
||||
void Button::setKey( bool mouse, int value ) {
|
||||
if (mouse) {
|
||||
mousecode = value;
|
||||
useMouse = true;
|
||||
}
|
||||
else {
|
||||
keycode = value;
|
||||
useMouse = false;
|
||||
}
|
||||
if (mouse) {
|
||||
mousecode = value;
|
||||
useMouse = true;
|
||||
}
|
||||
else {
|
||||
keycode = value;
|
||||
useMouse = false;
|
||||
}
|
||||
}
|
||||
|
||||
void Button::timerTick( int tick ) {
|
||||
if (isButtonPressed) {
|
||||
//originally I just clicked true and then false right after, but this
|
||||
//was not recognized by some programs. I need a delay in between.
|
||||
if (tick % FREQ == 0) {
|
||||
click(true);
|
||||
}
|
||||
if (tick % FREQ == FREQ / 2) {
|
||||
click(false);
|
||||
}
|
||||
}
|
||||
void Button::timer( int tick ) {
|
||||
if (isOn) {
|
||||
//originally I just clicked true and then false right after, but this
|
||||
//was not recognized by some programs. I need a delay in between.
|
||||
if (tick % FREQ == 0) {
|
||||
click(true);
|
||||
}
|
||||
if (tick % FREQ == FREQ / 2) {
|
||||
click(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Button::click( bool press ) {
|
||||
if (isDown == press) return;
|
||||
isDown = press;
|
||||
xevent click;
|
||||
//determine which of the four possible events we're sending.
|
||||
if (press) click.type = useMouse?BPRESS:KPRESS;
|
||||
else click.type = useMouse?BREL:KREL;
|
||||
//set up the event,
|
||||
click.value1 = useMouse?mousecode:keycode;
|
||||
click.value2 = 0;
|
||||
//and send it.
|
||||
sendevent( click );
|
||||
}
|
||||
|
||||
void Button::timerCalled() {
|
||||
timerTick(++tick);
|
||||
if (isDown == press) return;
|
||||
isDown = press;
|
||||
xevent click;
|
||||
//determine which of the four possible events we're sending.
|
||||
if (press) click.type = useMouse?BPRESS:KPRESS;
|
||||
else click.type = useMouse?BREL:KREL;
|
||||
//set up the event,
|
||||
click.value1 = useMouse?mousecode:keycode;
|
||||
click.value2 = 0;
|
||||
//and send it.
|
||||
sendevent( click );
|
||||
}
|
||||
|
20
src/button.h
20
src/button.h
@ -1,18 +1,19 @@
|
||||
#ifndef BUTTON_H
|
||||
#define BUTTON_H
|
||||
|
||||
#include <QTimer>
|
||||
#include <QTextStream>
|
||||
//parent of Button
|
||||
#include "component.h"
|
||||
|
||||
//to request a periodic tap on the shoulder for rapidfire
|
||||
#include "timer.h"
|
||||
|
||||
//for getting a key name in status()
|
||||
#include "keycode.h"
|
||||
|
||||
//note that the Button class, unlike the axis class, does not need a release
|
||||
//function because it releases the key as soon as it is pressed.
|
||||
class Button : public QObject {
|
||||
Q_OBJECT
|
||||
friend class ButtonEdit;
|
||||
class Button : public Component {
|
||||
friend class ButtonEdit;
|
||||
public:
|
||||
Button( int i );
|
||||
~Button();
|
||||
@ -35,26 +36,23 @@ class Button : public QObject {
|
||||
//set the key code for this axis. Used by quickset.
|
||||
void setKey(bool mouse, int value);
|
||||
//happens every MSEC (constant.h) milliseconds
|
||||
void timerTick( int tick );
|
||||
void timer( int tick );
|
||||
protected:
|
||||
//true iff this button is physically depressed.
|
||||
bool isButtonPressed;
|
||||
bool isOn;
|
||||
//the index of this button on the joystick
|
||||
int index;
|
||||
//actually sends a key press/release
|
||||
virtual void click( bool press );
|
||||
//is a simulated key currently depressed?
|
||||
bool isDown;
|
||||
int tick;
|
||||
|
||||
//button settings
|
||||
bool rapidfire;
|
||||
bool sticky;
|
||||
bool useMouse;
|
||||
int keycode;
|
||||
int mousecode; //like keycode, only mousebutton ;)
|
||||
QTimer *timer;
|
||||
public slots:
|
||||
void timerCalled();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -1,66 +1,60 @@
|
||||
#include "button_edit.h"
|
||||
|
||||
#include <QHBoxLayout>
|
||||
#include <QVBoxLayout>
|
||||
|
||||
ButtonEdit::ButtonEdit(Button* butt)
|
||||
:QDialog(0) {
|
||||
setModal(true);
|
||||
//build the dialog!
|
||||
button = butt;
|
||||
setWindowTitle("Set " + button->getName());
|
||||
setWindowIcon(QPixmap(ICON24));
|
||||
:QDialog(0,0,true) {
|
||||
//build the dialog!
|
||||
button = butt;
|
||||
setCaption("Set " + button->getName());
|
||||
setIcon(QPixmap(ICON24));
|
||||
|
||||
QVBoxLayout* v = new QVBoxLayout(this, 5, 5);
|
||||
|
||||
QVBoxLayout* v = new QVBoxLayout(this);
|
||||
v->setMargin(5);
|
||||
v->setSpacing(5);
|
||||
|
||||
BKKey = new KeyButton( button->getName(), button->useMouse?button->mousecode:button->keycode, this, true, button->useMouse);
|
||||
v->addWidget(BKKey);
|
||||
|
||||
QHBoxLayout* h = new QHBoxLayout();
|
||||
CSticky = new QCheckBox("Sticky", this);
|
||||
CSticky->setChecked(button->sticky);
|
||||
h->addWidget(CSticky);
|
||||
CRapid = new QCheckBox("Rapid Fire", this);
|
||||
CRapid->setChecked(button->rapidfire);
|
||||
h->addWidget(CRapid);
|
||||
v->addLayout(h);
|
||||
|
||||
h = new QHBoxLayout();
|
||||
BOkay = new QPushButton("Okay", this);
|
||||
connect(BOkay, SIGNAL( clicked() ), this, SLOT( accept()));
|
||||
h->addWidget(BOkay);
|
||||
BCancel = new QPushButton("Cancel", this);
|
||||
connect(BCancel, SIGNAL( clicked() ), this, SLOT( reject()));
|
||||
h->addWidget(BCancel);
|
||||
v->addLayout(h);
|
||||
BKKey = new KeyButton( button->getName(), button->useMouse?button->mousecode:button->keycode, this, true, button->useMouse);
|
||||
v->addWidget(BKKey);
|
||||
|
||||
QHBoxLayout* h = new QHBoxLayout();
|
||||
CSticky = new QCheckBox("Sticky", this);
|
||||
CSticky->setChecked(button->sticky);
|
||||
h->addWidget(CSticky);
|
||||
CRapid = new QCheckBox("Rapid Fire", this);
|
||||
CRapid->setChecked(button->rapidfire);
|
||||
h->addWidget(CRapid);
|
||||
v->addLayout(h);
|
||||
|
||||
h = new QHBoxLayout();
|
||||
BOkay = new QPushButton("Okay", this);
|
||||
connect(BOkay, SIGNAL( clicked() ), this, SLOT( accept()));
|
||||
h->addWidget(BOkay);
|
||||
BCancel = new QPushButton("Cancel", this);
|
||||
connect(BCancel, SIGNAL( clicked() ), this, SLOT( reject()));
|
||||
h->addWidget(BCancel);
|
||||
v->addLayout(h);
|
||||
}
|
||||
|
||||
void ButtonEdit::show() {
|
||||
QDialog::show();
|
||||
setFixedSize(size());
|
||||
QDialog::show();
|
||||
setFixedSize(size());
|
||||
}
|
||||
|
||||
void ButtonEdit::accept() {
|
||||
//if the rapidfire status has changed, either request a timer or turn it down.
|
||||
/*if (button->rapidfire) {
|
||||
if (!CRapid->isChecked()) tossTimer(button);
|
||||
}
|
||||
else {
|
||||
if (CRapid->isChecked()) takeTimer(button);
|
||||
}*/
|
||||
button->rapidfire = CRapid->isChecked();
|
||||
button->sticky = (CSticky->isChecked());
|
||||
//if the user chose a mouse button...
|
||||
if (BKKey->choseMouse()) {
|
||||
button->useMouse = true;
|
||||
button->mousecode = BKKey->getValue();
|
||||
}
|
||||
else {
|
||||
button->useMouse = false;
|
||||
button->keycode = BKKey->getValue();
|
||||
}
|
||||
if (button->rapidfire) {
|
||||
if (!CRapid->isChecked()) tossTimer(button);
|
||||
}
|
||||
else {
|
||||
if (CRapid->isChecked()) takeTimer(button);
|
||||
}
|
||||
button->rapidfire = CRapid->isChecked();
|
||||
button->sticky = (CSticky->isChecked());
|
||||
//if the user chose a mouse button...
|
||||
if (BKKey->choseMouse()) {
|
||||
button->useMouse = true;
|
||||
button->mousecode = BKKey->getValue();
|
||||
}
|
||||
else {
|
||||
button->useMouse = false;
|
||||
button->keycode = BKKey->getValue();
|
||||
}
|
||||
|
||||
QDialog::accept();
|
||||
QDialog::accept();
|
||||
}
|
||||
|
@ -1,13 +1,14 @@
|
||||
#ifndef BUTTON_EDIT_H
|
||||
#define BUTTON_EDIT_H
|
||||
|
||||
#include <QPushButton>
|
||||
#include <QCheckBox>
|
||||
//used to build the dialog:
|
||||
#include <qdialog.h>
|
||||
#include <qpushbutton.h>
|
||||
#include <qcheckbox.h>
|
||||
#include <qlayout.h>
|
||||
|
||||
//we need to edit a Button
|
||||
#include "button.h"
|
||||
|
||||
|
||||
//to get a new key for the button.
|
||||
#include "keycode.h"
|
||||
|
||||
|
@ -1,30 +1,29 @@
|
||||
#include "buttonw.h"
|
||||
|
||||
|
||||
ButtonWidget::ButtonWidget( Button* b, QWidget* parent )
|
||||
: FlashButton( "", parent) {
|
||||
button = b;
|
||||
update();
|
||||
on = false;
|
||||
: FlashButton( "", parent) {
|
||||
button = b;
|
||||
update();
|
||||
on = false;
|
||||
}
|
||||
|
||||
void ButtonWidget::jsevent( int val ) {
|
||||
bool newOn = (val == 1);
|
||||
if (on != newOn) {
|
||||
on = newOn;
|
||||
flash();
|
||||
}
|
||||
bool newOn = (val == 1);
|
||||
if (on != newOn) {
|
||||
on = newOn;
|
||||
flash();
|
||||
}
|
||||
}
|
||||
|
||||
void ButtonWidget::update() {
|
||||
setText( button->status());
|
||||
setText( button->status());
|
||||
}
|
||||
|
||||
void ButtonWidget::mouseReleaseEvent( QMouseEvent* e ) {
|
||||
ButtonEdit* be = new ButtonEdit(button);
|
||||
be->exec();
|
||||
delete be;
|
||||
|
||||
update();
|
||||
FlashButton::mouseReleaseEvent( e );
|
||||
ButtonEdit* be = new ButtonEdit(button);
|
||||
be->exec();
|
||||
delete be;
|
||||
|
||||
update();
|
||||
FlashButton::mouseReleaseEvent( e );
|
||||
}
|
||||
|
@ -7,11 +7,6 @@
|
||||
#include "button_edit.h"
|
||||
//this IS a FlashButton
|
||||
#include "flash.h"
|
||||
#ifdef Bool
|
||||
#undef Bool
|
||||
#endif
|
||||
|
||||
#include <QMouseEvent>
|
||||
|
||||
class ButtonWidget : public FlashButton {
|
||||
public:
|
||||
|
36
src/component.h
Normal file
36
src/component.h
Normal file
@ -0,0 +1,36 @@
|
||||
#ifndef COMPONENT_H
|
||||
#define COMPONENT_H
|
||||
|
||||
|
||||
//for parsing data from a file
|
||||
#include <qstringlist.h>
|
||||
#include <qtextstream.h>
|
||||
#include <qregexp.h>
|
||||
|
||||
//parent of Component
|
||||
#include <qobject.h>
|
||||
|
||||
#include "event.h"
|
||||
#include "constant.h"
|
||||
|
||||
|
||||
//just a general blanket class to cover Button and Axis
|
||||
//it is completely worthless in itself.
|
||||
class Component : public QObject {
|
||||
public:
|
||||
virtual bool read( QTextStream* ) {return true; };
|
||||
virtual void write( QTextStream* ) {};
|
||||
virtual void release() {};
|
||||
virtual void jsevent( int ) {};
|
||||
virtual void toDefault() {};
|
||||
virtual bool isDefault() { return true; };
|
||||
virtual QString getName() { return ""; };
|
||||
virtual QString status() { return ""; };
|
||||
virtual void timer( int ) {};
|
||||
protected:
|
||||
bool isOn;
|
||||
bool isDown;
|
||||
int index;
|
||||
};
|
||||
|
||||
#endif
|
@ -24,6 +24,4 @@
|
||||
|
||||
#define NAME "QJoyPad 3.4"
|
||||
|
||||
#define MOUSE_OFFSET 400
|
||||
|
||||
#endif
|
||||
|
@ -1,16 +1,17 @@
|
||||
#ifndef JOY_DEVICE_H
|
||||
#define JOY_DEVICE_H
|
||||
|
||||
#include <qintdict.h>
|
||||
#include "joypad.h"
|
||||
|
||||
//the purpose of this file is to make device information available to what
|
||||
//needs it.
|
||||
|
||||
//a collection of joysticks currently available on this computer
|
||||
extern QHash<int, JoyPad*> available;
|
||||
extern QIntDict<JoyPad> available;
|
||||
|
||||
//a collection of joypad objects representing all the available joysticks
|
||||
//as well as the ones defined in a layout buy not currently plugged in.
|
||||
extern QHash<int, JoyPad*> joypads;
|
||||
extern QIntDict<JoyPad> joypads;
|
||||
|
||||
#endif
|
||||
|
@ -7,7 +7,7 @@
|
||||
|
||||
static void error(QString type, QString message ) {
|
||||
QMessageBox::warning(0,NAME" - " + type,
|
||||
message, QMessageBox::Ok, Qt::NoButton);
|
||||
message, QMessageBox::Ok, QMessageBox::NoButton);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -5,17 +5,17 @@ Display* display;
|
||||
|
||||
//actually creates an XWindows event :)
|
||||
void sendevent( xevent e ) {
|
||||
if (e.value1 == 0 && e.value2 == 0) return;
|
||||
if (e.type == WARP) {
|
||||
XTestFakeRelativeMotionEvent(display, e.value1, e.value2, 0);
|
||||
}
|
||||
else {
|
||||
if (e.type == KREL || e.type == KPRESS) {
|
||||
XTestFakeKeyEvent(display, e.value1, (e.type == KPRESS), 0);
|
||||
}
|
||||
else if (e.type == BREL || e.type == BPRESS) {
|
||||
XTestFakeButtonEvent(display, e.value1, (e.type == BPRESS), 0);
|
||||
}
|
||||
}
|
||||
XFlush(display);
|
||||
if (e.value1 == 0 && e.value2 == 0) return;
|
||||
if (e.type == WARP) {
|
||||
XTestFakeRelativeMotionEvent(display, e.value1, e.value2, 0);
|
||||
}
|
||||
else {
|
||||
if (e.type == KREL || e.type == KPRESS) {
|
||||
XTestFakeKeyEvent(display, e.value1, (e.type == KPRESS), 0);
|
||||
}
|
||||
else if (e.type == BREL | e.type == BPRESS) {
|
||||
XTestFakeButtonEvent(display, e.value1, (e.type == BPRESS), 0);
|
||||
}
|
||||
}
|
||||
XFlush(display);
|
||||
}
|
||||
|
134
src/flash.cpp
134
src/flash.cpp
@ -1,99 +1,97 @@
|
||||
#include "flash.h"
|
||||
//Added by qt3to4:
|
||||
|
||||
//Modified here (and in .h) to not have default arguments for 2 and 3.
|
||||
//This caused an error with a development version of g++ on a Mandrake system
|
||||
//in Sweden.
|
||||
FlashButton::FlashButton( QString text, QWidget* parent, QString name )
|
||||
:QPushButton( text, parent )
|
||||
:QPushButton( text, parent, name )
|
||||
{
|
||||
this->setObjectName(name);
|
||||
//record the base palette for posterity.
|
||||
Normal = palette();
|
||||
//record the base palette for posterity.
|
||||
Normal = palette();
|
||||
|
||||
//define the palette the button will have when it flashes.
|
||||
QPalette cg = this->palette();
|
||||
cg.setCurrentColorGroup(QPalette::Inactive);
|
||||
cg.setColor(QPalette::Button, HIGHLIGHT);
|
||||
cg.setColor(QPalette::Light, HIGHLIGHT.light(150));
|
||||
cg.setColor(QPalette::Midlight, HIGHLIGHT.light(125));
|
||||
cg.setColor(QPalette::Dark, HIGHLIGHT.dark(200));
|
||||
cg.setColor(QPalette::Mid, HIGHLIGHT.dark(150));
|
||||
Flash = cg;
|
||||
isflash=false;
|
||||
//define the palette the button will have when it flashes.
|
||||
QColorGroup cg = this->palette().inactive();
|
||||
cg.setColor(QColorGroup::Button, HIGHLIGHT);
|
||||
cg.setColor(QColorGroup::Light, HIGHLIGHT.light(150));
|
||||
cg.setColor(QColorGroup::Midlight, HIGHLIGHT.light(125));
|
||||
cg.setColor(QColorGroup::Dark, HIGHLIGHT.dark(200));
|
||||
cg.setColor(QColorGroup::Mid, HIGHLIGHT.dark(150));
|
||||
Flash = QPalette(cg,cg,cg);
|
||||
isflash=false;
|
||||
|
||||
setAutoDefault( false );
|
||||
setFocusPolicy(Qt::NoFocus);
|
||||
|
||||
setAutoDefault( false );
|
||||
setFocusPolicy(QWidget::NoFocus);
|
||||
}
|
||||
|
||||
void FlashButton::flash()
|
||||
{
|
||||
emit( flashed( !isflash ) );
|
||||
if (isflash)
|
||||
{
|
||||
setPalette( Normal );
|
||||
isflash = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
setPalette( Flash );
|
||||
isflash = true;
|
||||
}
|
||||
emit( flashed( !isflash ) );
|
||||
if (isflash)
|
||||
{
|
||||
setPalette( Normal );
|
||||
isflash = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
setPalette( Flash );
|
||||
isflash = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
FlashRadioArray::FlashRadioArray( int count, QString names[], bool horizontal, QWidget* parent)
|
||||
:QWidget( parent )
|
||||
:QWidget( parent )
|
||||
{
|
||||
if (horizontal) {
|
||||
LMain = new QHBoxLayout( this);
|
||||
LMain->setMargin(5);
|
||||
LMain->setSpacing(5);
|
||||
} else {
|
||||
LMain = new QVBoxLayout( this);
|
||||
LMain->setMargin(5);
|
||||
LMain->setSpacing(5);
|
||||
}
|
||||
|
||||
Buttons = new FlashButton*[count];
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
Buttons[i] = new FlashButton( names[i], this, "" );
|
||||
//when any of the buttons is clicked, it calls the same function on this.
|
||||
connect( Buttons[i], SIGNAL( clicked() ), this, SLOT( clicked() ));
|
||||
LMain->addWidget(Buttons[i]);
|
||||
}
|
||||
|
||||
Count = count;
|
||||
State = 0;
|
||||
Buttons[0]->setDown( true );
|
||||
if (horizontal)
|
||||
LMain = new QHBoxLayout( this, 5, 5 );
|
||||
else
|
||||
LMain = new QVBoxLayout( this, 5, 5 );
|
||||
LMain->setAutoAdd( true );
|
||||
|
||||
Buttons = new FlashButton*[count];
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
Buttons[i] = new FlashButton( names[i], this, "" );
|
||||
//when any of the buttons is clicked, it calls the same function on this.
|
||||
connect( Buttons[i], SIGNAL( clicked() ), this, SLOT( clicked() ));
|
||||
}
|
||||
|
||||
Count = count;
|
||||
State = 0;
|
||||
Buttons[0]->setDown( true );
|
||||
}
|
||||
|
||||
int FlashRadioArray::getState()
|
||||
{
|
||||
return State;
|
||||
return State;
|
||||
}
|
||||
|
||||
void FlashRadioArray::flash( int index )
|
||||
{
|
||||
Buttons[index]->flash();
|
||||
Buttons[index]->flash();
|
||||
}
|
||||
|
||||
void FlashRadioArray::clicked()
|
||||
{
|
||||
//go through each button. If it wasn't the button that was just clicked,
|
||||
//then make sure that it is up. If it WAS the button that was clicked,
|
||||
//remember that index as the new state.
|
||||
for (int i = 0; i < Count; i++)
|
||||
{
|
||||
if ( Buttons[i] != sender() )
|
||||
Buttons[i]->setDown( false );
|
||||
else
|
||||
{
|
||||
State = i;
|
||||
Buttons[i]->setDown( true );
|
||||
}
|
||||
}
|
||||
emit changed( State );
|
||||
//go through each button. If it wasn't the button that was just clicked,
|
||||
//then make sure that it is up. If it WAS the button that was clicked,
|
||||
//remember that index as the new state.
|
||||
for (int i = 0; i < Count; i++)
|
||||
{
|
||||
if ( Buttons[i] != sender() )
|
||||
Buttons[i]->setDown( false );
|
||||
else
|
||||
{
|
||||
State = i;
|
||||
Buttons[i]->setDown( true );
|
||||
}
|
||||
}
|
||||
emit changed( State );
|
||||
}
|
||||
|
@ -15,9 +15,8 @@
|
||||
|
||||
|
||||
|
||||
#include <QPushButton>
|
||||
#include <QPalette>
|
||||
#include <QBoxLayout>
|
||||
#include <qpushbutton.h>
|
||||
#include <qlayout.h>
|
||||
|
||||
|
||||
//A QPushButton that can flash a color
|
||||
|
41
src/icon.cpp
41
src/icon.cpp
@ -1,33 +1,30 @@
|
||||
#include "icon.h"
|
||||
|
||||
#include <qpopupmenu.h>
|
||||
|
||||
FloatingIcon::FloatingIcon( const QPixmap &icon, QMenu *popup, QWidget *parent, const char *name)
|
||||
: QDialog( parent ) {
|
||||
this->setObjectName(name);
|
||||
setWindowTitle(NAME);
|
||||
QPalette palette;
|
||||
palette.setBrush(backgroundRole(), QBrush(icon));
|
||||
setPalette(palette);
|
||||
//setPaletteBackgroundPixmap(icon);
|
||||
pop = popup;
|
||||
FloatingIcon::FloatingIcon( const QPixmap &icon, QPopupMenu *popup, QWidget *parent, const char *name)
|
||||
: QDialog( parent, name ) {
|
||||
setCaption(NAME);
|
||||
setPaletteBackgroundPixmap(icon);
|
||||
pop = popup;
|
||||
|
||||
setFixedSize(64,64);
|
||||
setFixedSize(64,64);
|
||||
}
|
||||
|
||||
void FloatingIcon::mousePressEvent( QMouseEvent* e ) {
|
||||
//if it was the right mouse button,
|
||||
if (e->button() == Qt::RightButton) {
|
||||
//bring up the popup menu.
|
||||
pop->popup( e->globalPos() );
|
||||
e->accept();
|
||||
}
|
||||
else {
|
||||
//otherwise, treat it as a regular click.
|
||||
emit clicked();
|
||||
}
|
||||
//if it was the right mouse button,
|
||||
if (e->button() == RightButton) {
|
||||
//bring up the popup menu.
|
||||
pop->popup( e->globalPos() );
|
||||
e->accept();
|
||||
}
|
||||
else {
|
||||
//otherwise, treat it as a regular click.
|
||||
emit clicked();
|
||||
}
|
||||
}
|
||||
|
||||
void FloatingIcon::closeEvent( QCloseEvent* e ) {
|
||||
emit closed();
|
||||
e->accept();
|
||||
emit closed();
|
||||
e->accept();
|
||||
}
|
||||
|
16
src/icon.h
16
src/icon.h
@ -1,25 +1,27 @@
|
||||
#ifndef JOY_ICON_H
|
||||
#define JOY_ICON_H
|
||||
|
||||
#include <QDialog>
|
||||
#include <QMenu>
|
||||
#include <QPixmap>
|
||||
#include <QMouseEvent>
|
||||
#include <QCloseEvent>
|
||||
//for creating a floating icon in notray mode :)
|
||||
#include <qdialog.h>
|
||||
//the pixmap to load
|
||||
#include <qpixmap.h>
|
||||
|
||||
#include "constant.h"
|
||||
|
||||
//A quirk in QT forbids me from simply including qpopupmenu.h
|
||||
class QPopupMenu;
|
||||
|
||||
class FloatingIcon : public QDialog {
|
||||
Q_OBJECT
|
||||
public:
|
||||
FloatingIcon( const QPixmap &icon, QMenu *popup = 0, QWidget *parent = 0, const char *name = 0);
|
||||
FloatingIcon( const QPixmap &icon, QPopupMenu *popup = 0, QWidget *parent = 0, const char *name = 0);
|
||||
signals:
|
||||
void closed();
|
||||
void clicked();
|
||||
protected:
|
||||
void mousePressEvent( QMouseEvent* e );
|
||||
void closeEvent( QCloseEvent* e );
|
||||
QMenu* pop;
|
||||
QPopupMenu* pop;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
381
src/joypad.cpp
381
src/joypad.cpp
@ -1,270 +1,175 @@
|
||||
#include "unistd.h"
|
||||
#include "joypad.h"
|
||||
#include <stdio.h>
|
||||
#include <fcntl.h>
|
||||
#include <poll.h>
|
||||
#include <QApplication>
|
||||
JoyPad::JoyPad( int i, int dev ) {
|
||||
//remember the index,
|
||||
index = i;
|
||||
|
||||
//load data from the joystick device, if available.
|
||||
joydevFileHandle = NULL;
|
||||
if(dev > 0) {
|
||||
resetToDev(dev);
|
||||
joydevFileHandle = new QSocketNotifier(dev, QSocketNotifier::Read, this);
|
||||
connect(joydevFileHandle, SIGNAL(activated(int)), this, SLOT(handleJoyEvents(int)));
|
||||
}
|
||||
//there is no JoyPadWidget yet.
|
||||
jpw = NULL;
|
||||
#include "joypad.h"
|
||||
JoyPad::JoyPad( int i, int dev ) {
|
||||
//remember the index,
|
||||
index = i;
|
||||
|
||||
//load data from the joystick device, if available.
|
||||
resetToDev(dev);
|
||||
|
||||
//there is no JoyPadWidget yet.
|
||||
jpw = NULL;
|
||||
}
|
||||
|
||||
void JoyPad::resetToDev(int dev ) {
|
||||
//remember the device file descriptor
|
||||
joydev = dev;
|
||||
//remember the device file descriptor
|
||||
joydev = dev;
|
||||
|
||||
//read in the number of axes / buttons
|
||||
axes = 0;
|
||||
ioctl (joydev, JSIOCGAXES, &axes);
|
||||
buttons = 0;
|
||||
ioctl (joydev, JSIOCGBUTTONS, &buttons);
|
||||
|
||||
//make sure that we have the axes we need.
|
||||
//if one that we need doesn't yet exist, add it in.
|
||||
//Note: if the current layout has a key assigned to an axis that did not
|
||||
//have a real joystick axis mapped to it, and this function suddenly brings
|
||||
//that axis into use, the key assignment will not be lost because the axis
|
||||
//will already exist and no new axis will be created.
|
||||
for (int i = 0; i < axes; i++) {
|
||||
if (Axes[i] == 0) Axes.insert(i, new Axis( i ));
|
||||
}
|
||||
for (int i = 0; i < buttons; i++) {
|
||||
if (Buttons[i] == 0) Buttons.insert(i, new Button( i ));
|
||||
}
|
||||
struct pollfd read_struct;
|
||||
read_struct.fd = joydev;
|
||||
read_struct.events = POLLIN;
|
||||
char buf[10];
|
||||
while(poll(&read_struct, 1, 2)!=0) {
|
||||
printf("reading junk data\n");
|
||||
read(joydev, buf, 10);
|
||||
}
|
||||
setupJoyDeviceListener(dev);
|
||||
}
|
||||
|
||||
void JoyPad::setupJoyDeviceListener(int dev) {
|
||||
if(joydevFileHandle != NULL) {
|
||||
delete joydevFileHandle;
|
||||
}
|
||||
joydevFileHandle = new QSocketNotifier(dev, QSocketNotifier::Read, this);
|
||||
connect(joydevFileHandle, SIGNAL(activated(int)), this, SLOT(handleJoyEvents(int)));
|
||||
//read in the number of axes / buttons
|
||||
axes = 0;
|
||||
ioctl (joydev, JSIOCGAXES, &axes);
|
||||
buttons = 0;
|
||||
ioctl (joydev, JSIOCGBUTTONS, &buttons);
|
||||
|
||||
//make sure that we have the axes we need.
|
||||
//if one that we need doesn't yet exist, add it in.
|
||||
//Note: if the current layout has a key assigned to an axis that did not
|
||||
//have a real joystick axis mapped to it, and this function suddenly brings
|
||||
//that axis into use, the key assignment will not be lost because the axis
|
||||
//will already exist and no new axis will be created.
|
||||
for (int i = 0; i < axes; i++) {
|
||||
if (Axes[i] == 0) Axes.insert(i, new Axis( i ));
|
||||
}
|
||||
for (int i = 0; i < buttons; i++) {
|
||||
if (Buttons[i] == 0) Buttons.insert(i, new Button( i ));
|
||||
}
|
||||
}
|
||||
|
||||
void JoyPad::toDefault() {
|
||||
//to reset the whole, reset all the parts.
|
||||
do
|
||||
{
|
||||
QHashIterator<int, Axis*> it( Axes );
|
||||
while (it.hasNext())
|
||||
{
|
||||
it.next();
|
||||
it.value()->toDefault();
|
||||
}
|
||||
} while (0);
|
||||
do
|
||||
{
|
||||
QHashIterator<int, Button*> it( Buttons );
|
||||
while (it.hasNext())
|
||||
{
|
||||
it.next();
|
||||
it.value()->toDefault();
|
||||
}
|
||||
} while (0);
|
||||
//to reset the whole, reset all the parts.
|
||||
for ( QIntDictIterator<Axis> it( Axes ); it.current(); ++it )
|
||||
it.current()->toDefault();
|
||||
for ( QIntDictIterator<Button> it( Buttons ); it.current(); ++it )
|
||||
it.current()->toDefault();
|
||||
}
|
||||
|
||||
bool JoyPad::isDefault() {
|
||||
//if any of the parts are not at default, then the whole isn't either.
|
||||
do {
|
||||
QHashIterator<int, Axis*> it( Axes );
|
||||
while (it.hasNext())
|
||||
{
|
||||
it.next();
|
||||
if (!it.value()->isDefault()) return false;
|
||||
}
|
||||
} while (0);
|
||||
do {
|
||||
QHashIterator<int, Button*> it( Buttons );
|
||||
while (it.hasNext())
|
||||
{
|
||||
it.next();
|
||||
if (!it.value()->isDefault()) return false;
|
||||
}
|
||||
} while (0);
|
||||
return true;
|
||||
//if any of the parts are not at default, then the whole isn't either.
|
||||
for ( QIntDictIterator<Axis> it( Axes ); it.current(); ++it )
|
||||
if (!it.current()->isDefault()) return false;
|
||||
for ( QIntDictIterator<Button> it( Buttons ); it.current(); ++it )
|
||||
if (!it.current()->isDefault()) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool JoyPad::readConfig( QTextStream* stream ) {
|
||||
toDefault();
|
||||
bool JoyPad::read( QTextStream* stream ) {
|
||||
toDefault();
|
||||
|
||||
QString word;
|
||||
QChar dump;
|
||||
int num;
|
||||
|
||||
*stream >> word;
|
||||
while (word != NULL && word != "}") {
|
||||
word = word.toLower();
|
||||
if (word == "button") {
|
||||
*stream >> num;
|
||||
if (num > 0) {
|
||||
*stream >> dump;
|
||||
if (dump != ':') {
|
||||
error("Layout file error", "Expected ':', found '" + QString(dump) + "'.");
|
||||
return false;
|
||||
}
|
||||
if (Buttons[num-1] == 0) {
|
||||
Buttons.insert(num-1,new Button(num-1));
|
||||
}
|
||||
if (!Buttons[num-1]->read( stream )) {
|
||||
error("Layout file error", "Error reading Button " + QString::number(num));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else {
|
||||
stream->readLine();
|
||||
}
|
||||
}
|
||||
else if (word == "axis") {
|
||||
*stream >> num;
|
||||
if (num > 0) {
|
||||
*stream >> dump;
|
||||
if (dump != ':') {
|
||||
error("Layout file error", "Expected ':', found '" + QString(dump) + "'.");
|
||||
return false;
|
||||
}
|
||||
if (Axes[num-1] == 0) {
|
||||
Axes.insert(num-1,new Axis(num-1));
|
||||
}
|
||||
if (!Axes[num-1]->read(stream)) {
|
||||
error("Layout file error", "Error reading Axis " + QString::number(num));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
error( "Layout file error", "Error while reading layout. Unrecognized word: " + word );
|
||||
return false;
|
||||
}
|
||||
*stream >> word;
|
||||
}
|
||||
return true;
|
||||
QString word;
|
||||
QChar dump;
|
||||
int num;
|
||||
|
||||
*stream >> word;
|
||||
while (word != NULL && word != "}") {
|
||||
word = word.lower();
|
||||
if (word == "button") {
|
||||
*stream >> num;
|
||||
if (num > 0) {
|
||||
*stream >> dump;
|
||||
if (dump != ':') {
|
||||
error("Layout file error", "Expected ':', found '" + QString(dump) + "'.");
|
||||
return false;
|
||||
}
|
||||
if (Buttons[num-1] == 0) {
|
||||
Buttons.insert(num-1,new Button(num-1));
|
||||
}
|
||||
if (!Buttons[num-1]->read( stream )) {
|
||||
error("Layout file error", "Error reading Button " + QString::number(num));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else {
|
||||
stream->readLine();
|
||||
}
|
||||
}
|
||||
else if (word == "axis") {
|
||||
*stream >> num;
|
||||
if (num > 0) {
|
||||
*stream >> dump;
|
||||
if (dump != ':') {
|
||||
error("Layout file error", "Expected ':', found '" + QString(dump) + "'.");
|
||||
return false;
|
||||
}
|
||||
if (Axes[num-1] == 0) {
|
||||
Axes.insert(num-1,new Axis(num-1));
|
||||
}
|
||||
if (!Axes[num-1]->read(stream)) {
|
||||
error("Layout file error", "Error reading Axis " + QString::number(num));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
error( "Layout file error", "Error while reading layout. Unrecognized word: " + word );
|
||||
return false;
|
||||
}
|
||||
*stream >> word;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
//only actually writes something if this JoyPad is NON DEFAULT.
|
||||
void JoyPad::write( QTextStream* stream ) {
|
||||
int i = 0; //use to test if this is default or not.
|
||||
QString result;
|
||||
QTextStream* s = new QTextStream(&result, QIODevice::WriteOnly);
|
||||
*s << getName() << " {\n";
|
||||
do {
|
||||
QHashIterator<int, Axis*> it( Axes );
|
||||
while (it.hasNext()) {
|
||||
it.next();
|
||||
if (!it.value()->isDefault()) {
|
||||
it.value()->write( s );
|
||||
++i;
|
||||
}
|
||||
}
|
||||
} while (0);
|
||||
QHashIterator<int, Button*> it( Buttons );
|
||||
while (it.hasNext()) {
|
||||
it.next();
|
||||
if (!it.value()->isDefault()) {
|
||||
it.value()->write( s );
|
||||
++i;
|
||||
}
|
||||
}
|
||||
|
||||
if (i > 0) {
|
||||
*stream << result << "}\n\n";
|
||||
}
|
||||
int i = 0; //use to test if this is default or not.
|
||||
QString result;
|
||||
QTextStream* s = new QTextStream(&result, IO_WriteOnly);
|
||||
*s << getName() << " {\n";
|
||||
for ( QIntDictIterator<Axis> it( Axes ); it.current(); ++it ) {
|
||||
//only write an axis if it is not at the default settings :)
|
||||
if (!it.current()->isDefault()) {
|
||||
it.current()->write( s );
|
||||
++i;
|
||||
}
|
||||
}
|
||||
for ( QIntDictIterator<Button> it( Buttons ); it.current(); ++it ) {
|
||||
if (!it.current()->isDefault()) {
|
||||
it.current()->write( s );
|
||||
++i;
|
||||
}
|
||||
}
|
||||
|
||||
if (i > 0) {
|
||||
*stream << result << "}\n\n";
|
||||
}
|
||||
}
|
||||
|
||||
void JoyPad::release() {
|
||||
do {
|
||||
QHashIterator<int, Axis*> it( Axes );
|
||||
while (it.hasNext()) {
|
||||
it.next();
|
||||
it.value()->release();
|
||||
}
|
||||
} while (0);
|
||||
do {
|
||||
QHashIterator<int, Button*> it( Buttons );
|
||||
while (it.hasNext()) {
|
||||
it.next();
|
||||
it.value()->release();
|
||||
}
|
||||
} while (0);
|
||||
for ( QIntDictIterator<Axis> it( Axes ); it.current(); ++it ) {
|
||||
it.current()->release();
|
||||
}
|
||||
for ( QIntDictIterator<Button> it( Buttons ); it.current(); ++it ) {
|
||||
it.current()->release();
|
||||
}
|
||||
}
|
||||
|
||||
void JoyPad::jsevent( js_event msg ) {
|
||||
//if there is a JoyPadWidget around, ie, if the joypad is being edited
|
||||
if (jpw != NULL) {
|
||||
//tell the dialog there was an event. It will use this to flash
|
||||
//the appropriate button, if necesary.
|
||||
jpw->jsevent(msg);
|
||||
return;
|
||||
}
|
||||
//if the dialog is open, stop here. We don't want to signal ourselves with
|
||||
//the input we generate.
|
||||
if (qApp->activeWindow() != 0 && qApp->activeModalWidget() != 0) return;
|
||||
//if there is a JoyPadWidget around, ie, if the joypad is being edited
|
||||
if (jpw != NULL) {
|
||||
//tell the dialog there was an event. It will use this to flash
|
||||
//the appropriate button, if necesary.
|
||||
jpw->jsevent(msg);
|
||||
}
|
||||
//if the dialog is open, stop here. We don't want to signal ourselves with
|
||||
//the input we generate.
|
||||
if (qApp->activeWindow() != 0 && qApp->activeModalWidget() != 0) return;
|
||||
|
||||
//otherwise, lets create us a fake event! Pass on the event to whichever
|
||||
//Button or Axis was pressed and let them decide what to do with it.
|
||||
if (msg.type & JS_EVENT_AXIS) {
|
||||
printf("passing on an axis event\n");
|
||||
printf("DEBUG: %d %d\n", msg.number, msg.value);
|
||||
Axes[msg.number]->jsevent(msg.value);
|
||||
}
|
||||
else {
|
||||
printf("passing on a button event\n");
|
||||
printf("DEBUG: %d %d\n", msg.number, msg.value);
|
||||
Buttons[msg.number]->jsevent(msg.value);
|
||||
}
|
||||
//otherwise, lets create us a fake event! Pass on the event to whichever
|
||||
//Button or Axis was pressed and let them decide what to do with it.
|
||||
if (msg.type & JS_EVENT_AXIS) {
|
||||
Axes[msg.number]->jsevent(msg.value);
|
||||
}
|
||||
else {
|
||||
Buttons[msg.number]->jsevent(msg.value);
|
||||
}
|
||||
}
|
||||
|
||||
JoyPadWidget* JoyPad::widget( QWidget* parent, int i) {
|
||||
//create the widget and remember it.
|
||||
jpw = new JoyPadWidget(this, i, parent);
|
||||
return jpw;
|
||||
}
|
||||
|
||||
void JoyPad::handleJoyEvents(int fd) {
|
||||
js_event msg;
|
||||
int len;
|
||||
|
||||
len = read( joydev, &msg, sizeof(js_event));
|
||||
//if there was a real event waiting,
|
||||
if (len == (int) sizeof(js_event)) {
|
||||
//pass that event on to the joypad!
|
||||
jsevent(msg);
|
||||
} else {
|
||||
printf("NOOOOOOO\n");
|
||||
}
|
||||
|
||||
//sleep for a moment. This is just to keep us from throwing all the
|
||||
//available processer power into madly checking for new events.
|
||||
//usleep(10000);
|
||||
//create the widget and remember it.
|
||||
jpw = new JoyPadWidget(this, i, parent);
|
||||
return jpw;
|
||||
}
|
||||
|
||||
void JoyPad::releaseWidget() {
|
||||
//this is how we know that there is no longer a JoyPadWidget around.
|
||||
jpw = NULL;
|
||||
}
|
||||
|
||||
void JoyPad::unsetDev() {
|
||||
close(joydev);
|
||||
joydev = -1;
|
||||
if(joydevFileHandle != NULL) {
|
||||
delete joydevFileHandle;
|
||||
}
|
||||
//this is how we know that there is no longer a JoyPadWidget around.
|
||||
jpw = NULL;
|
||||
}
|
||||
|
41
src/joypad.h
41
src/joypad.h
@ -1,6 +1,19 @@
|
||||
#ifndef JOYPAD_H
|
||||
#define JOYPAD_H
|
||||
|
||||
//to have dictionaries of buttons and axes
|
||||
#include <qintdict.h>
|
||||
//the parent of JoyPadWidget
|
||||
#include <qobject.h>
|
||||
|
||||
//for access to qApp so I can check if the application has active windows :)
|
||||
#include <qapplication.h>
|
||||
|
||||
//for actually interacting with the joystick devices
|
||||
#include <linux/joystick.h>
|
||||
#include <fcntl.h>
|
||||
#include <unistd.h>
|
||||
|
||||
//parts of the joypad
|
||||
#include "button.h"
|
||||
#include "axis.h"
|
||||
@ -11,27 +24,16 @@
|
||||
//for raising errors
|
||||
#include "error.h"
|
||||
|
||||
//for actually interacting with the joystick devices
|
||||
#include <linux/joystick.h>
|
||||
#include <fcntl.h>
|
||||
#include <unistd.h>
|
||||
#include <QTextStream>
|
||||
#include <QHash>
|
||||
#include <QSocketNotifier>
|
||||
|
||||
|
||||
class JoyPadWidget;
|
||||
|
||||
//represents an actual joystick device
|
||||
class JoyPad : public QObject{
|
||||
Q_OBJECT
|
||||
friend class JoyPadWidget;
|
||||
friend class JoyPadWidget;
|
||||
friend class QuickSet;
|
||||
public:
|
||||
void setupJoyDeviceListener(int dev);
|
||||
JoyPad( int i, int dev );
|
||||
//read from a stream
|
||||
bool readConfig( QTextStream* stream );
|
||||
JoyPad( int i, int dev );
|
||||
//read from a stream
|
||||
bool read( QTextStream* stream );
|
||||
//write to a stream
|
||||
void write( QTextStream* stream );
|
||||
//release any pushed buttons and return to a neutral state
|
||||
@ -43,7 +45,7 @@ class JoyPad : public QObject{
|
||||
//true iff this is currently at default settings
|
||||
bool isDefault();
|
||||
//release the connection to the real joystick
|
||||
void unsetDev();
|
||||
void unsetDev() {close(joydev); joydev = -1;};
|
||||
//read the dimensions on the real joystick and use them
|
||||
void resetToDev( int dev );
|
||||
//generates a name ("Joystick 1")
|
||||
@ -64,17 +66,14 @@ class JoyPad : public QObject{
|
||||
//layouts with different numbers of axes/buttons than the current
|
||||
//devices. Note that with the current layout settings, the defined
|
||||
//buttons that don't actually exist on the device may not be contiguous.
|
||||
QHash<int, Axis*> Axes;
|
||||
QHash<int, Button*> Buttons;
|
||||
QIntDict<Axis> Axes;
|
||||
QIntDict<Button> Buttons;
|
||||
//the index of this device (devicenum)
|
||||
int index;
|
||||
|
||||
//the widget that edits this. Mainly I keep track of this to know if
|
||||
//the joypad is currently being edited.
|
||||
JoyPadWidget* jpw;
|
||||
QSocketNotifier *joydevFileHandle;
|
||||
public slots:
|
||||
void handleJoyEvents(int fd);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
149
src/joypadw.cpp
149
src/joypadw.cpp
@ -1,102 +1,93 @@
|
||||
#include "joypadw.h"
|
||||
//Added by qt3to4:
|
||||
|
||||
JoyPadWidget::JoyPadWidget( JoyPad* jp, int i, QWidget* parent )
|
||||
: QWidget(parent) {
|
||||
//initialize things, build the dialog
|
||||
joypad = jp;
|
||||
index = i;
|
||||
/* This was in below, no idea what it does :( ...
|
||||
* (joypad->axes+1)/2 +(joypad->buttons+1)/2 + 2
|
||||
*/
|
||||
LMain = new QGridLayout(this);
|
||||
LMain->setSpacing(5);
|
||||
LMain->setMargin(5);
|
||||
flashcount = 0;
|
||||
int insertCounter = 0;
|
||||
quickset = NULL;
|
||||
: QWidget(parent) {
|
||||
//initialize things, build the dialog
|
||||
joypad = jp;
|
||||
index = i;
|
||||
LMain = new QGridLayout(this, (joypad->axes+1)/2 +(joypad->buttons+1)/2 + 2, 2, 5, 5);
|
||||
LMain->setAutoAdd( true );
|
||||
flashcount = 0;
|
||||
quickset = NULL;
|
||||
|
||||
Axes = new AxisWidget*[joypad->axes];
|
||||
for (int i = 0; i < joypad->axes; i++) {
|
||||
Axes[i] = new AxisWidget(joypad->Axes[i],this);
|
||||
connect( Axes[i], SIGNAL( flashed( bool ) ), this, SLOT( flash( bool )));
|
||||
}
|
||||
if (joypad->axes % 2 == 1) {
|
||||
new QWidget(this);
|
||||
}
|
||||
|
||||
Buttons = new ButtonWidget*[joypad->buttons];
|
||||
for (int i = 0; i < joypad->buttons; i++) {
|
||||
Buttons[i] = new ButtonWidget(joypad->Buttons[i],this);
|
||||
connect( Buttons[i], SIGNAL( flashed( bool ) ), this, SLOT( flash( bool )));
|
||||
}
|
||||
if (joypad->buttons % 2 == 1) {
|
||||
new QWidget(this);
|
||||
}
|
||||
|
||||
new QWidget(this);
|
||||
new QWidget(this);
|
||||
|
||||
Axes = new AxisWidget*[joypad->axes];
|
||||
for (int i = 0; i < joypad->axes; i++) {
|
||||
Axes[i] = new AxisWidget(joypad->Axes[i],this);
|
||||
connect( Axes[i], SIGNAL( flashed( bool ) ), this, SLOT( flash( bool )));
|
||||
LMain->addWidget(Axes[i], insertCounter / 2, insertCounter %2);
|
||||
insertCounter++;
|
||||
}
|
||||
|
||||
Buttons = new ButtonWidget*[joypad->buttons];
|
||||
for (int i = 0; i < joypad->buttons; i++) {
|
||||
Buttons[i] = new ButtonWidget(joypad->Buttons[i],this);
|
||||
connect( Buttons[i], SIGNAL( flashed( bool ) ), this, SLOT( flash( bool )));
|
||||
LMain->addWidget(Buttons[i], insertCounter/2, insertCounter%2);
|
||||
insertCounter++;
|
||||
}
|
||||
|
||||
|
||||
if(insertCounter % 2 == 1) {
|
||||
insertCounter++;
|
||||
}
|
||||
insertCounter+=2;
|
||||
BClear = new QPushButton("Clear", this);
|
||||
connect(BClear, SIGNAL(clicked()), this, SLOT(clear()));
|
||||
LMain->addWidget(BClear, insertCounter / 2, insertCounter %2);
|
||||
insertCounter++;
|
||||
BAll = new QPushButton("Quick Set", this);
|
||||
LMain->addWidget(BAll, insertCounter /2, insertCounter%2);
|
||||
connect(BAll, SIGNAL(clicked()), this, SLOT(setAll()));
|
||||
BClear = new QPushButton("Clear", this);
|
||||
connect(BClear, SIGNAL(clicked()), this, SLOT(clear()));
|
||||
BAll = new QPushButton("Quick Set", this);
|
||||
connect(BAll, SIGNAL(clicked()), this, SLOT(setAll()));
|
||||
}
|
||||
|
||||
JoyPadWidget::~JoyPadWidget() {
|
||||
//so the joypad knows that we're done.
|
||||
joypad->releaseWidget();
|
||||
//so the joypad knows that we're done.
|
||||
joypad->releaseWidget();
|
||||
}
|
||||
|
||||
void JoyPadWidget::flash( bool on ) {
|
||||
//true iff this entire widget was considered "flashed" before
|
||||
bool wasOn = (flashcount != 0);
|
||||
|
||||
//adjust the count based on this new flash
|
||||
flashcount += (on?1:-1);
|
||||
|
||||
//if we were on and should now be off, or visa versa, flash the whole widget
|
||||
if (wasOn != (flashcount != 0))
|
||||
emit flashed(index);
|
||||
//true iff this entire widget was considered "flashed" before
|
||||
bool wasOn = (flashcount != 0);
|
||||
|
||||
//adjust the count based on this new flash
|
||||
flashcount += (on?1:-1);
|
||||
|
||||
//if we were on and should now be off, or visa versa, flash the whole widget
|
||||
if (wasOn != (flashcount != 0))
|
||||
emit flashed(index);
|
||||
}
|
||||
|
||||
void JoyPadWidget::update() {
|
||||
for (int i = 0; i < joypad->axes; i++) {
|
||||
Axes[i]->update();
|
||||
}
|
||||
for (int i = 0; i < joypad->buttons; i++) {
|
||||
Buttons[i]->update();
|
||||
}
|
||||
for (int i = 0; i < joypad->axes; i++) {
|
||||
Axes[i]->update();
|
||||
}
|
||||
for (int i = 0; i < joypad->buttons; i++) {
|
||||
Buttons[i]->update();
|
||||
}
|
||||
}
|
||||
|
||||
void JoyPadWidget::clear() {
|
||||
joypad->toDefault();
|
||||
update();
|
||||
joypad->toDefault();
|
||||
update();
|
||||
}
|
||||
|
||||
void JoyPadWidget::setAll() {
|
||||
//quickset is NULL if there is no quickset dialog, and a pointer to the
|
||||
//dialog otherwise. This is so we can forward jsevents properly.
|
||||
quickset = new QuickSet(joypad);
|
||||
quickset->exec();
|
||||
update();
|
||||
delete quickset;
|
||||
quickset = NULL;
|
||||
//quickset is NULL if there is no quickset dialog, and a pointer to the
|
||||
//dialog otherwise. This is so we can forward jsevents properly.
|
||||
quickset = new QuickSet(joypad);
|
||||
quickset->exec();
|
||||
update();
|
||||
delete quickset;
|
||||
quickset = NULL;
|
||||
}
|
||||
|
||||
void JoyPadWidget::jsevent( js_event msg ) {
|
||||
//notify the component this event applies to. this cannot generate anything
|
||||
//other than a flash :)
|
||||
if (msg.type == JS_EVENT_AXIS) {
|
||||
Axes[msg.number]->jsevent(msg.value);
|
||||
}
|
||||
else {
|
||||
Buttons[msg.number]->jsevent(msg.value);
|
||||
}
|
||||
//if we're doing quickset, it needs to know when we do something.
|
||||
if (quickset != NULL)
|
||||
quickset->jsevent(msg);
|
||||
//notify the component this event applies to. this cannot generate anything
|
||||
//other than a flash :)
|
||||
if (msg.type == JS_EVENT_AXIS) {
|
||||
Axes[msg.number]->jsevent(msg.value);
|
||||
}
|
||||
else {
|
||||
Buttons[msg.number]->jsevent(msg.value);
|
||||
}
|
||||
//if we're doing quickset, it needs to know when we do something.
|
||||
if (quickset != NULL)
|
||||
quickset->jsevent(msg);
|
||||
}
|
||||
|
@ -2,13 +2,13 @@
|
||||
#define JOYPAD_WIDGET_H
|
||||
|
||||
//parts for the widget
|
||||
//Added by qt3to4:
|
||||
#include <qpushbutton.h>
|
||||
#include <qlayout.h>
|
||||
|
||||
#include <linux/joystick.h>
|
||||
#include "axisw.h"
|
||||
//this all relates to a JoyPad
|
||||
#include "joypad.h"
|
||||
//and a JoyPadWidget is composed of AxisWidgets and ButtonWidgets
|
||||
#include "axisw.h"
|
||||
#include "buttonw.h"
|
||||
//JoyPadWidget also is what initiates the whole QuickSet procedure :)
|
||||
#include "quickset.h"
|
||||
|
@ -1,239 +1,238 @@
|
||||
#include "joyslider.h"
|
||||
//Added by qt3to4:
|
||||
|
||||
JoySlider::JoySlider( int dz, int xz, int val, QWidget* parent )
|
||||
:QWidget( parent )
|
||||
:QWidget( parent )
|
||||
{
|
||||
//initialize :)
|
||||
JoyVal = val;
|
||||
DeadZone = dz;
|
||||
XZone = xz;
|
||||
setMinimumHeight(20);
|
||||
//initialize :)
|
||||
JoyVal = val;
|
||||
DeadZone = dz;
|
||||
XZone = xz;
|
||||
setMinimumHeight(20);
|
||||
}
|
||||
|
||||
void JoySlider::setValue( int newval )
|
||||
{
|
||||
//adjust the new position based on the throttle settings
|
||||
if (throttle == 0) JoyVal = newval;
|
||||
else if (throttle < 0) JoyVal = (newval + JOYMIN) / 2;
|
||||
else JoyVal = (newval + JOYMAX) / 2;
|
||||
//then redraw!
|
||||
update();
|
||||
//adjust the new position based on the throttle settings
|
||||
if (throttle == 0) JoyVal = newval;
|
||||
else if (throttle < 0) JoyVal = (newval + JOYMIN) / 2;
|
||||
else JoyVal = (newval + JOYMAX) / 2;
|
||||
//then redraw!
|
||||
update();
|
||||
}
|
||||
|
||||
void JoySlider::setThrottle( int newval )
|
||||
{
|
||||
//change throttle settings. This WILL quite likely cause minor issues with
|
||||
//status if the axis is not currently at zero, but these will be corrected
|
||||
//as soon as the axis moves again.
|
||||
throttle = newval;
|
||||
update();
|
||||
//change throttle settings. This WILL quite likely cause minor issues with
|
||||
//status if the axis is not currently at zero, but these will be corrected
|
||||
//as soon as the axis moves again.
|
||||
throttle = newval;
|
||||
update();
|
||||
}
|
||||
|
||||
int JoySlider::pointFor( int value, bool negative )
|
||||
{
|
||||
//complicated... this just finds the pixel the given value should be.
|
||||
if (throttle == 0) {
|
||||
int result = ((boxwidth - 4) * value) / JOYMAX;
|
||||
if (negative) result = lboxstart + boxwidth - 2 - result;
|
||||
else result += rboxstart + 2;
|
||||
return result;
|
||||
}
|
||||
else {
|
||||
int result = ((twidth - 4) * value) / JOYMAX;
|
||||
if (negative) result = lboxstart + twidth - 2 - result;
|
||||
else result += lboxstart + 2;
|
||||
return result;
|
||||
}
|
||||
//complicated... this just finds the pixel the given value should be.
|
||||
if (throttle == 0) {
|
||||
int result = ((boxwidth - 4) * value) / JOYMAX;
|
||||
if (negative) result = lboxstart + boxwidth - 2 - result;
|
||||
else result += rboxstart + 2;
|
||||
return result;
|
||||
}
|
||||
else {
|
||||
int result = ((twidth - 4) * value) / JOYMAX;
|
||||
if (negative) result = lboxstart + twidth - 2 - result;
|
||||
else result += lboxstart + 2;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
int JoySlider::valueFrom( int point )
|
||||
{
|
||||
//the inverse of above :)
|
||||
if (throttle == 0) {
|
||||
if (point <= lboxstart) return JOYMAX;
|
||||
if (point >= lboxend - 2 && point <= rboxstart + 2) return 0;
|
||||
if (point >= rboxend - 2) return JOYMAX;
|
||||
if (point < lboxend - 2) return ((lboxend - point) * JOYMAX) / boxwidth;
|
||||
if (point > rboxstart) return ((point - rboxstart) * JOYMAX) / boxwidth;
|
||||
else return 0;
|
||||
}
|
||||
else if (throttle > 0) {
|
||||
if (point <= lboxstart) return 0;
|
||||
else if (point >= tend) return JOYMAX;
|
||||
else return ((point - lboxstart) * JOYMAX) / twidth;
|
||||
}
|
||||
else {
|
||||
if (point <= lboxstart - 2) return JOYMAX;
|
||||
else if (point >= tend) return 0;
|
||||
else return ((tend - point) * JOYMAX) / twidth;
|
||||
}
|
||||
//the inverse of above :)
|
||||
if (throttle == 0) {
|
||||
if (point <= lboxstart) return JOYMAX;
|
||||
if (point >= lboxend - 2 && point <= rboxstart + 2) return 0;
|
||||
if (point >= rboxend - 2) return JOYMAX;
|
||||
if (point < lboxend - 2) return ((lboxend - point) * JOYMAX) / boxwidth;
|
||||
if (point > rboxstart) return ((point - rboxstart) * JOYMAX) / boxwidth;
|
||||
else return 0;
|
||||
}
|
||||
else if (throttle > 0) {
|
||||
if (point <= lboxstart) return 0;
|
||||
else if (point >= tend) return JOYMAX;
|
||||
else return ((point - lboxstart) * JOYMAX) / twidth;
|
||||
}
|
||||
else {
|
||||
if (point <= lboxstart - 2) return JOYMAX;
|
||||
else if (point >= tend) return 0;
|
||||
else return ((tend - point) * JOYMAX) / twidth;
|
||||
}
|
||||
}
|
||||
|
||||
void JoySlider::resizeEvent( QResizeEvent* )
|
||||
{
|
||||
//when we resize, we need to recalculate a bunch of measurements.
|
||||
boxwidth = (this->width() - 6) / 2 - 1;
|
||||
twidth = this->width() - 4;
|
||||
boxheight = this->height() - 4;
|
||||
lboxstart = 1;
|
||||
lboxend = lboxstart + boxwidth - 1;
|
||||
tend = lboxstart + twidth - 1;
|
||||
rboxstart = lboxend + 5;
|
||||
rboxend = rboxstart + boxwidth - 1;
|
||||
//when we resize, we need to recalculate a bunch of measurements.
|
||||
boxwidth = (this->width() - 6) / 2 - 1;
|
||||
twidth = this->width() - 4;
|
||||
boxheight = this->height() - 4;
|
||||
lboxstart = 1;
|
||||
lboxend = lboxstart + boxwidth - 1;
|
||||
tend = lboxstart + twidth - 1;
|
||||
rboxstart = lboxend + 5;
|
||||
rboxend = rboxstart + boxwidth - 1;
|
||||
}
|
||||
|
||||
void JoySlider::drawBox( int x, int width ) {
|
||||
//draws a nice, pretty, 3d-styled box. that takes up the full height of the
|
||||
//widget but is defined by x-coordinate and width
|
||||
QPainter paint( this );
|
||||
//draws a nice, pretty, 3d-styled box. that takes up the full height of the
|
||||
//widget but is defined by x-coordinate and width
|
||||
QPainter paint( this );
|
||||
|
||||
paint.setPen( (isEnabled())?Qt::white:palette().background().color() );
|
||||
paint.setBrush( (isEnabled())?Qt::white:palette().background() );
|
||||
paint.drawRect( x, 1, width, boxheight);
|
||||
paint.setPen( (isEnabled())?white:colorGroup().background() );
|
||||
paint.setBrush( (isEnabled())?white:colorGroup().background() );
|
||||
paint.drawRect( x, 1, width, boxheight);
|
||||
|
||||
paint.setPen( palette().dark().color() );
|
||||
paint.drawLine( x, 1 + boxheight, x, 1 );
|
||||
paint.drawLine( x, 1, x + width - 1, 1);
|
||||
|
||||
paint.setPen( palette().shadow().color() );
|
||||
paint.drawLine( x + 1, 1 + boxheight - 1, x + 1, 2);
|
||||
paint.drawLine( x + 1, 2, x + width - 2, 2);
|
||||
|
||||
paint.setPen( palette().light().color() );
|
||||
paint.drawLine( x + 2, 1 + boxheight - 1, x + width - 1, 1 + boxheight - 1);
|
||||
paint.drawLine( x + width - 1, 1 + boxheight - 1, x + width - 1, 2);
|
||||
|
||||
paint.setPen( palette().midlight().color() );
|
||||
paint.drawLine( x + 1, 1 + boxheight, x + width, 1 + boxheight );
|
||||
paint.drawLine( x + width, 1 + boxheight, x + width, 1 );
|
||||
paint.setPen( colorGroup().dark() );
|
||||
paint.drawLine( x, 1 + boxheight, x, 1 );
|
||||
paint.drawLine( x, 1, x + width - 1, 1);
|
||||
|
||||
paint.setPen( colorGroup().shadow() );
|
||||
paint.drawLine( x + 1, 1 + boxheight - 1, x + 1, 2);
|
||||
paint.drawLine( x + 1, 2, x + width - 2, 2);
|
||||
|
||||
paint.setPen( colorGroup().light() );
|
||||
paint.drawLine( x + 2, 1 + boxheight - 1, x + width - 1, 1 + boxheight - 1);
|
||||
paint.drawLine( x + width - 1, 1 + boxheight - 1, x + width - 1, 2);
|
||||
|
||||
paint.setPen( colorGroup().midlight() );
|
||||
paint.drawLine( x + 1, 1 + boxheight, x + width, 1 + boxheight );
|
||||
paint.drawLine( x + width, 1 + boxheight, x + width, 1 );
|
||||
}
|
||||
|
||||
void JoySlider::paintEvent( QPaintEvent* )
|
||||
{
|
||||
//when we need to redraw,
|
||||
//start by making our boxes
|
||||
if (throttle == 0) {
|
||||
drawBox( lboxstart, boxwidth );
|
||||
drawBox( rboxstart, boxwidth );
|
||||
}
|
||||
//or box, if we are in throttle mode.
|
||||
else {
|
||||
drawBox( lboxstart, twidth );
|
||||
}
|
||||
//when we need to redraw,
|
||||
//start by making our boxes
|
||||
if (throttle == 0) {
|
||||
drawBox( lboxstart, boxwidth );
|
||||
drawBox( rboxstart, boxwidth );
|
||||
}
|
||||
//or box, if we are in throttle mode.
|
||||
else {
|
||||
drawBox( lboxstart, twidth );
|
||||
}
|
||||
|
||||
//if this is disabled, that's enough of that.
|
||||
if (!isEnabled()) return;
|
||||
|
||||
//if this is disabled, that's enough of that.
|
||||
if (!isEnabled()) return;
|
||||
//now we need to draw.
|
||||
QPainter paint( this );
|
||||
|
||||
//prepare to draw a bar of the appropriate color
|
||||
QColor bar;
|
||||
if (abs(JoyVal) < DeadZone) bar = gray;
|
||||
else if (abs(JoyVal) < XZone) bar = blue;
|
||||
else bar = red;
|
||||
paint.setPen( bar );
|
||||
paint.setBrush( bar );
|
||||
|
||||
//find out the dimensions of the bar, then draw it
|
||||
int width = (throttle == 0)?boxwidth:twidth;
|
||||
int barlen = abs(((width - 4) * JoyVal) / JOYMAX);
|
||||
if (JoyVal > 0)
|
||||
paint.drawRect( ((throttle == 0)?rboxstart:lboxstart) + 2, 3, barlen, boxheight - 3 );
|
||||
else if (JoyVal < 0)
|
||||
paint.drawRect( lboxstart + width - 2 - barlen, 3, barlen, boxheight - 3 );
|
||||
|
||||
|
||||
//now we need to draw.
|
||||
QPainter paint( this );
|
||||
|
||||
//prepare to draw a bar of the appropriate color
|
||||
QColor bar;
|
||||
if (abs(JoyVal) < DeadZone) bar = Qt::gray;
|
||||
else if (abs(JoyVal) < XZone) bar = Qt::blue;
|
||||
else bar = Qt::red;
|
||||
paint.setPen( bar );
|
||||
paint.setBrush( bar );
|
||||
|
||||
//find out the dimensions of the bar, then draw it
|
||||
int width = (throttle == 0)?boxwidth:twidth;
|
||||
int barlen = abs(((width - 4) * JoyVal) / JOYMAX);
|
||||
if (JoyVal > 0)
|
||||
paint.drawRect( ((throttle == 0)?rboxstart:lboxstart) + 2, 3, barlen, boxheight - 3 );
|
||||
else if (JoyVal < 0)
|
||||
paint.drawRect( lboxstart + width - 2 - barlen, 3, barlen, boxheight - 3 );
|
||||
|
||||
|
||||
//and now draw the tabs! We only need one set if we're doing a throttle mode
|
||||
//but we need two if we're not. However, it's important to draw the right
|
||||
//set of tabs depending on the mode! Negative throttle gets negative tabs.
|
||||
int point;
|
||||
QPolygon shape;
|
||||
|
||||
paint.setPen( Qt::black );
|
||||
paint.setBrush( Qt::blue );
|
||||
if (throttle >= 0) {
|
||||
point = pointFor(DeadZone, false);
|
||||
shape.putPoints(0,5,
|
||||
point, boxheight - 4,
|
||||
point + 3, boxheight - 1,
|
||||
point + 3, boxheight + 2,
|
||||
point - 3, boxheight + 2,
|
||||
point - 3, boxheight - 1);
|
||||
paint.drawPolygon(shape);
|
||||
}
|
||||
|
||||
if (throttle <= 0) {
|
||||
point = pointFor(DeadZone, true);
|
||||
shape.putPoints(0,5,
|
||||
point, boxheight - 4,
|
||||
point + 3, boxheight - 1,
|
||||
point + 3, boxheight + 2,
|
||||
point - 3, boxheight + 2,
|
||||
point - 3, boxheight - 1);
|
||||
paint.drawPolygon(shape);
|
||||
}
|
||||
//and now draw the tabs! We only need one set if we're doing a throttle mode
|
||||
//but we need two if we're not. However, it's important to draw the right
|
||||
//set of tabs depending on the mode! Negative throttle gets negative tabs.
|
||||
int point;
|
||||
QPointArray shape;
|
||||
|
||||
paint.setPen( black );
|
||||
paint.setBrush( blue );
|
||||
if (throttle >= 0) {
|
||||
point = pointFor(DeadZone, false);
|
||||
shape.putPoints(0,5,
|
||||
point, boxheight - 4,
|
||||
point + 3, boxheight - 1,
|
||||
point + 3, boxheight + 2,
|
||||
point - 3, boxheight + 2,
|
||||
point - 3, boxheight - 1);
|
||||
paint.drawPolygon(shape);
|
||||
}
|
||||
|
||||
if (throttle <= 0) {
|
||||
point = pointFor(DeadZone, true);
|
||||
shape.putPoints(0,5,
|
||||
point, boxheight - 4,
|
||||
point + 3, boxheight - 1,
|
||||
point + 3, boxheight + 2,
|
||||
point - 3, boxheight + 2,
|
||||
point - 3, boxheight - 1);
|
||||
paint.drawPolygon(shape);
|
||||
}
|
||||
|
||||
|
||||
|
||||
paint.setBrush( Qt::red );
|
||||
if (throttle >= 0) {
|
||||
point = pointFor(XZone, false);
|
||||
shape.putPoints(0,5,
|
||||
point, boxheight - 4,
|
||||
point + 3, boxheight - 1,
|
||||
point + 3, boxheight + 2,
|
||||
point - 3, boxheight + 2,
|
||||
point - 3, boxheight - 1);
|
||||
paint.drawPolygon(shape);
|
||||
}
|
||||
|
||||
if (throttle <= 0) {
|
||||
point = pointFor(XZone, true);
|
||||
shape.putPoints(0,5,
|
||||
point, boxheight - 4,
|
||||
point + 3, boxheight - 1,
|
||||
point + 3, boxheight + 2,
|
||||
point - 3, boxheight + 2,
|
||||
point - 3, boxheight - 1);
|
||||
paint.drawPolygon(shape);
|
||||
}
|
||||
paint.setBrush( red );
|
||||
if (throttle >= 0) {
|
||||
point = pointFor(XZone, false);
|
||||
shape.putPoints(0,5,
|
||||
point, boxheight - 4,
|
||||
point + 3, boxheight - 1,
|
||||
point + 3, boxheight + 2,
|
||||
point - 3, boxheight + 2,
|
||||
point - 3, boxheight - 1);
|
||||
paint.drawPolygon(shape);
|
||||
}
|
||||
|
||||
if (throttle <= 0) {
|
||||
point = pointFor(XZone, true);
|
||||
shape.putPoints(0,5,
|
||||
point, boxheight - 4,
|
||||
point + 3, boxheight - 1,
|
||||
point + 3, boxheight + 2,
|
||||
point - 3, boxheight + 2,
|
||||
point - 3, boxheight - 1);
|
||||
paint.drawPolygon(shape);
|
||||
}
|
||||
}
|
||||
|
||||
void JoySlider::mousePressEvent( QMouseEvent* e )
|
||||
{
|
||||
//store the x coordinate.
|
||||
int xpt = e->x();
|
||||
int result = 0;
|
||||
//see if this happened near one of the tabs. If so, start dragging that tab.
|
||||
if (throttle <= 0 && abs( xpt - pointFor( XZone, true )) < 5) result = DRAG_XZ;
|
||||
else if (throttle <= 0 && abs( xpt - pointFor( DeadZone, true )) < 5) result = DRAG_DZ;
|
||||
else if (throttle >= 0 && abs( xpt - pointFor( XZone, false )) < 5) result = DRAG_XZ;
|
||||
else if (throttle >= 0 && abs( xpt - pointFor( DeadZone, false )) < 5) result = DRAG_DZ;
|
||||
dragging = result;
|
||||
//store the x coordinate.
|
||||
int xpt = e->x();
|
||||
int result = 0;
|
||||
//see if this happened near one of the tabs. If so, start dragging that tab.
|
||||
if (throttle <= 0 && abs( xpt - pointFor( XZone, true )) < 5) result = DRAG_XZ;
|
||||
else if (throttle <= 0 && abs( xpt - pointFor( DeadZone, true )) < 5) result = DRAG_DZ;
|
||||
else if (throttle >= 0 && abs( xpt - pointFor( XZone, false )) < 5) result = DRAG_XZ;
|
||||
else if (throttle >= 0 && abs( xpt - pointFor( DeadZone, false )) < 5) result = DRAG_DZ;
|
||||
dragging = result;
|
||||
};
|
||||
|
||||
void JoySlider::mouseReleaseEvent( QMouseEvent* )
|
||||
{
|
||||
//when the mouse releases, all dragging stops.
|
||||
dragging = 0;
|
||||
//when the mouse releases, all dragging stops.
|
||||
dragging = 0;
|
||||
}
|
||||
|
||||
void JoySlider::mouseMoveEvent( QMouseEvent* e )
|
||||
{
|
||||
//get the x coordinate
|
||||
int xpt = e->x();
|
||||
//if we're dragging, move the appropriate tab!
|
||||
if (dragging == DRAG_XZ)
|
||||
{
|
||||
XZone = valueFrom( xpt );
|
||||
}
|
||||
else if (dragging == DRAG_DZ)
|
||||
{
|
||||
DeadZone = valueFrom( xpt );
|
||||
}
|
||||
else return;
|
||||
//if we moved a tab, redraw!
|
||||
update();
|
||||
//get the x coordinate
|
||||
int xpt = e->x();
|
||||
//if we're dragging, move the appropriate tab!
|
||||
if (dragging == DRAG_XZ)
|
||||
{
|
||||
XZone = valueFrom( xpt );
|
||||
}
|
||||
else if (dragging == DRAG_DZ)
|
||||
{
|
||||
DeadZone = valueFrom( xpt );
|
||||
}
|
||||
else return;
|
||||
//if we moved a tab, redraw!
|
||||
update();
|
||||
}
|
||||
|
@ -2,17 +2,12 @@
|
||||
#define Q_JOYSLIDER_H
|
||||
|
||||
//the parent of this
|
||||
|
||||
#include <qwidget.h>
|
||||
//for drawing the widget :)
|
||||
#include <qpainter.h>
|
||||
//for abs()
|
||||
#include <stdlib.h>
|
||||
#include <QResizeEvent>
|
||||
#include <QPaintEvent>
|
||||
#include <QMouseEvent>
|
||||
#include <QPainter>
|
||||
#include <QFrame>
|
||||
#include <QHBoxLayout>
|
||||
#include <QVBoxLayout>
|
||||
#include <QComboBox>
|
||||
#include <QSpinBox>
|
||||
|
||||
#include "constant.h"
|
||||
|
||||
//dragging constants.
|
||||
|
231
src/keycode.cpp
231
src/keycode.cpp
@ -1,13 +1,13 @@
|
||||
#include "keycode.h"
|
||||
#include "getkey.h"
|
||||
|
||||
|
||||
const QString ktos( int keycode )
|
||||
{
|
||||
if (keycode > MAXKEY || keycode < 0) keycode = 0;
|
||||
if (keycode > MAXKEY || keycode < 0) keycode = 0;
|
||||
|
||||
if (keycode == 0) return "[NO KEY]";
|
||||
|
||||
QString xname = XKeysymToString(XKeycodeToKeysym(display, keycode,0));
|
||||
if (keycode == 0) return "[NO KEY]";
|
||||
|
||||
QString xname = XKeysymToString(XKeycodeToKeysym(display, keycode,0));
|
||||
|
||||
//this section of code converts standard X11 keynames into much nicer names
|
||||
//which are prettier, fit the dialogs better, and are more readily understandable.
|
||||
@ -15,90 +15,155 @@ const QString ktos( int keycode )
|
||||
//is a config option to define PLAIN_KEYS and drop this whole section of code,
|
||||
//instead using the default names for keys.
|
||||
#ifndef PLAIN_KEYS
|
||||
//the following code assumes xname is system independent and always
|
||||
//in the same exact format.
|
||||
|
||||
QRegExp rx;
|
||||
rx.setPattern("^\\w$");
|
||||
//"a-z" -> "A-Z"
|
||||
if (rx.exactMatch(xname)) return xname.toUpper();
|
||||
|
||||
rx.setPattern("(.*)_(.*)");
|
||||
if (rx.exactMatch(xname)) {
|
||||
QString first = rx.cap(1);
|
||||
QString second = rx.cap(2);
|
||||
|
||||
rx.setPattern("^[RL]$");
|
||||
//"Control_R" -> "R Control"
|
||||
if (rx.exactMatch(second)) return second + " " + first;
|
||||
|
||||
rx.setPattern("^(Lock|Enter)$");
|
||||
//"Caps_Lock" -> "Caps Lock"
|
||||
//"KP_Enter" -> "KP Enter"
|
||||
if (rx.exactMatch(second)) return first + " " + second;
|
||||
|
||||
//the following assumes all number pads are laid out alike.
|
||||
if (xname == "KP_Home") return "KP 7";
|
||||
if (xname == "KP_Up") return "KP 8";
|
||||
if (xname == "KP_Prior") return "KP 9";
|
||||
if (xname == "KP_Subtract") return "KP -";
|
||||
if (xname == "KP_Left") return "KP 4";
|
||||
if (xname == "KP_Begin") return "KP 5";
|
||||
if (xname == "KP_Right") return "KP 6";
|
||||
if (xname == "KP_Add") return "KP +";
|
||||
if (xname == "KP_End") return "KP 1";
|
||||
if (xname == "KP_Down") return "KP 2";
|
||||
if (xname == "KP_Next") return "KP 3";
|
||||
if (xname == "KP_Insert") return "KP 0";
|
||||
if (xname == "KP_Delete") return "KP .";
|
||||
if (xname == "KP_Multiply") return "KP *";
|
||||
if (xname == "KP_Divide") return "KP /";
|
||||
|
||||
return xname;
|
||||
}
|
||||
|
||||
if (xname == "minus") return "-";
|
||||
if (xname == "equal") return "=";
|
||||
if (xname == "bracketleft") return "[";
|
||||
if (xname == "bracketright") return "]";
|
||||
if (xname == "semicolon") return ";";
|
||||
if (xname == "apostrophe") return "'";
|
||||
if (xname == "grave") return "`";
|
||||
if (xname == "backslash") return "\\";
|
||||
if (xname == "comma") return ",";
|
||||
if (xname == "period") return ".";
|
||||
if (xname == "slash") return "/";
|
||||
if (xname == "space") return "Space";
|
||||
if (xname == "Prior") return "PageUp";
|
||||
if (xname == "Next") return "PageDown";
|
||||
//the following code assumes xname is system independent and always
|
||||
//in the same exact format.
|
||||
|
||||
QRegExp rx;
|
||||
rx.setPattern("^\\w$");
|
||||
//"a-z" -> "A-Z"
|
||||
if (rx.exactMatch(xname)) return xname.upper();
|
||||
|
||||
rx.setPattern("(.*)_(.*)");
|
||||
if (rx.exactMatch(xname)) {
|
||||
QString first = rx.cap(1);
|
||||
QString second = rx.cap(2);
|
||||
|
||||
rx.setPattern("^[RL]$");
|
||||
//"Control_R" -> "R Control"
|
||||
if (rx.exactMatch(second)) return second + " " + first;
|
||||
|
||||
rx.setPattern("^(Lock|Enter)$");
|
||||
//"Caps_Lock" -> "Caps Lock"
|
||||
//"KP_Enter" -> "KP Enter"
|
||||
if (rx.exactMatch(second)) return first + " " + second;
|
||||
|
||||
//the following assumes all number pads are laid out alike.
|
||||
if (xname == "KP_Home") return "KP 7";
|
||||
if (xname == "KP_Up") return "KP 8";
|
||||
if (xname == "KP_Prior") return "KP 9";
|
||||
if (xname == "KP_Subtract") return "KP -";
|
||||
if (xname == "KP_Left") return "KP 4";
|
||||
if (xname == "KP_Begin") return "KP 5";
|
||||
if (xname == "KP_Right") return "KP 6";
|
||||
if (xname == "KP_Add") return "KP +";
|
||||
if (xname == "KP_End") return "KP 1";
|
||||
if (xname == "KP_Down") return "KP 2";
|
||||
if (xname == "KP_Next") return "KP 3";
|
||||
if (xname == "KP_Insert") return "KP 0";
|
||||
if (xname == "KP_Delete") return "KP .";
|
||||
if (xname == "KP_Multiply") return "KP *";
|
||||
if (xname == "KP_Divide") return "KP /";
|
||||
|
||||
return xname;
|
||||
}
|
||||
|
||||
if (xname == "minus") return "-";
|
||||
if (xname == "equal") return "=";
|
||||
if (xname == "bracketleft") return "[";
|
||||
if (xname == "bracketright") return "]";
|
||||
if (xname == "semicolon") return ";";
|
||||
if (xname == "apostrophe") return "'";
|
||||
if (xname == "grave") return "`";
|
||||
if (xname == "backslash") return "\\";
|
||||
if (xname == "comma") return ",";
|
||||
if (xname == "period") return ".";
|
||||
if (xname == "slash") return "/";
|
||||
if (xname == "space") return "Space";
|
||||
if (xname == "Prior") return "PageUp";
|
||||
if (xname == "Next") return "PageDown";
|
||||
#endif
|
||||
|
||||
//if none of that succeeded,
|
||||
return xname;
|
||||
|
||||
//if none of that succeeded,
|
||||
return xname;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
GetKey::GetKey( QString button, bool m )
|
||||
:QDialog( )
|
||||
{
|
||||
//prepare the dialog
|
||||
mouse = m;
|
||||
setCaption( "Choose a key" );
|
||||
setIcon(QPixmap(ICON24));
|
||||
|
||||
//I'd use a QLabel, but that steals x11Events!
|
||||
//So, I'll draw the text directly. That means
|
||||
//I need to resolve the size of the dialog by hand:
|
||||
Text = "Choose a new key ";
|
||||
if (mouse) Text += "or mouse button ";
|
||||
Text += "for " + button;
|
||||
QRect rect = fontMetrics().boundingRect( Text );
|
||||
//I calculate the size based on the first line of text, which is longer.
|
||||
//The fontMetrics function is dumb and would treat the string with a
|
||||
//newline in it as a continues flow of characters if I did the whole string
|
||||
//at once.
|
||||
Text += "\n(Ctrl-X for no key)";
|
||||
//now I add 20 pixels of padding and double the height to make room for
|
||||
//two lines.
|
||||
setFixedSize( QSize( rect.width() + 20, rect.height()*2 + 20 ) );
|
||||
}
|
||||
|
||||
bool GetKey::x11Event( XEvent* e )
|
||||
{
|
||||
//keep Qt from closing the dialog upon seeing Esc pressed.
|
||||
if (e->type == KeyPress) return true;
|
||||
|
||||
//On a key press, return the key and quit
|
||||
//Ctrl+X == [No Key]
|
||||
if (e->type == KeyRelease) {
|
||||
if (XKeycodeToKeysym(display,e->xkey.keycode,0) == XK_x ) {
|
||||
if (e->xkey.state & ControlMask) done( 0 );
|
||||
else done( e->xkey.keycode );
|
||||
}
|
||||
else done( e->xkey.keycode );
|
||||
return true;
|
||||
}
|
||||
//if we're accepting mouse clicks and a mouse button was clicked...
|
||||
if (mouse && e->type == ButtonRelease) {
|
||||
done ( e->xbutton.button + MOUSE_OFFSET);
|
||||
return true;
|
||||
}
|
||||
|
||||
//any other events we will pass on to the dialog. This allows for closing
|
||||
//the window and easy redrawing :)
|
||||
return false;
|
||||
}
|
||||
|
||||
void GetKey::paintEvent ( QPaintEvent * ) {
|
||||
//whenever we need to repaint, draw in our text.
|
||||
QPainter paint( this );
|
||||
paint.drawText( rect(), AlignCenter, Text );
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
KeyButton::KeyButton( QString name, int val, QWidget* parent, bool m, bool nowMouse)
|
||||
:QPushButton(nowMouse?"Mouse " + QString::number(val):QString(ktos(val)), parent) {
|
||||
mouse = m;
|
||||
mouseClicked = nowMouse;
|
||||
buttonname = name;
|
||||
value = val;
|
||||
connect( this, SIGNAL( clicked() ), SLOT( onClick() ));
|
||||
:QPushButton(nowMouse?"Mouse " + QString::number(val):QString(ktos(val)), parent) {
|
||||
mouse = m;
|
||||
mouseClicked = nowMouse;
|
||||
buttonname = name;
|
||||
value = val;
|
||||
connect( this, SIGNAL( clicked() ), SLOT( onClick() ));
|
||||
}
|
||||
|
||||
void KeyButton::onClick() {
|
||||
//when clicked, ask for a key!
|
||||
value = GetKey( buttonname, mouse ).exec();
|
||||
//if the return value was a mouse click...
|
||||
if (value > MOUSE_OFFSET) {
|
||||
mouseClicked = true;
|
||||
value -= MOUSE_OFFSET;
|
||||
setText( "Mouse " + QString::number(value));
|
||||
}
|
||||
//otherwise, it was a key press!
|
||||
else {
|
||||
mouseClicked = false;
|
||||
setText( ktos(value));
|
||||
}
|
||||
//when clicked, ask for a key!
|
||||
value = GetKey( buttonname, mouse ).exec();
|
||||
//if the return value was a mouse click...
|
||||
if (value > MOUSE_OFFSET) {
|
||||
mouseClicked = true;
|
||||
value -= MOUSE_OFFSET;
|
||||
setText( "Mouse " + QString::number(value));
|
||||
}
|
||||
//otherwise, it was a key press!
|
||||
else {
|
||||
mouseClicked = false;
|
||||
setText( ktos(value));
|
||||
}
|
||||
}
|
||||
|
@ -2,11 +2,21 @@
|
||||
#define KEYCODE_H
|
||||
|
||||
//To create the "press a key" dialog:
|
||||
#include <QPushButton>
|
||||
#include <QDialog>
|
||||
#include <QPaintEvent>
|
||||
#include <QPainter>
|
||||
#include <qdialog.h>
|
||||
#include <qpainter.h>
|
||||
|
||||
//For the KeyButton widget
|
||||
#include <qpushbutton.h>
|
||||
|
||||
//For converting X Windows key names to something nicer.
|
||||
#include <qregexp.h>
|
||||
|
||||
//Defines constants needed for x11Event
|
||||
#include <X11/Xlib.h>
|
||||
//The KeySym for "x"
|
||||
#define XK_x 0x078
|
||||
|
||||
#define MOUSE_OFFSET 400
|
||||
|
||||
#include "constant.h"
|
||||
|
||||
@ -16,6 +26,23 @@ const QString ktos( int keycode );
|
||||
//The X11 display, taken from main.cpp
|
||||
extern Display* display;
|
||||
|
||||
//a keycode dialog box
|
||||
class GetKey : public QDialog {
|
||||
Q_OBJECT
|
||||
public:
|
||||
GetKey( QString button, bool m = false );
|
||||
protected:
|
||||
//to filter through every event this thing sees, before QT does.
|
||||
bool x11Event( XEvent* e );
|
||||
//to avoid focus issues, there is only the dialog widget, all the
|
||||
//rest is painted on. So, I need to know when to repaint.
|
||||
void paintEvent ( QPaintEvent * );
|
||||
private:
|
||||
//the dialog's message
|
||||
QString Text;
|
||||
//does this dialog accept mouse clicks?
|
||||
bool mouse;
|
||||
};
|
||||
|
||||
//a button that requests a keycode from the user when clicked.
|
||||
class KeyButton : public QPushButton {
|
||||
|
579
src/layout.cpp
579
src/layout.cpp
@ -1,390 +1,301 @@
|
||||
#include "layout.h"
|
||||
#include <errno.h>
|
||||
|
||||
//initialize things and set up an icon :)
|
||||
LayoutManager::LayoutManager( bool useTrayIcon ) {
|
||||
//no LayoutEdit yet.
|
||||
le = NULL;
|
||||
//no LayoutEdit yet.
|
||||
le = NULL;
|
||||
|
||||
//prepare the popup first.
|
||||
Popup = new QMenu();
|
||||
fillPopup();
|
||||
connect(Popup,SIGNAL(triggered(QAction*)),this, SLOT(trayMenu(QAction*)));
|
||||
//prepare the popup first.
|
||||
Popup = new QPopupMenu();
|
||||
fillPopup();
|
||||
connect(Popup,SIGNAL(activated(int)),this, SLOT(trayMenu(int)));
|
||||
|
||||
//make a tray icon
|
||||
if (useTrayIcon) {
|
||||
TrayIcon* Tray = new TrayIcon(QPixmap(ICON24),NAME,Popup,0,"tray");
|
||||
connect(Tray, SIGNAL( clicked(const QPoint&, int)), this, SLOT( trayClick()));
|
||||
Tray->show();
|
||||
}
|
||||
//or make a floating icon
|
||||
else {
|
||||
FloatingIcon* Icon = new FloatingIcon(QPixmap(ICON64),Popup,0,"tray");
|
||||
connect(Icon, SIGNAL( clicked()), this, SLOT( trayClick()));
|
||||
connect(Icon, SIGNAL( closed()), qApp, SLOT( quit()));
|
||||
Icon->show();
|
||||
}
|
||||
|
||||
//no layout loaded at start.
|
||||
setLayoutName(NL);
|
||||
//make a tray icon
|
||||
if (useTrayIcon) {
|
||||
TrayIcon* Tray = new TrayIcon(QPixmap(ICON24),NAME,Popup,0,"tray");
|
||||
connect(Tray, SIGNAL( clicked(const QPoint&, int)), this, SLOT( trayClick()));
|
||||
Tray->show();
|
||||
}
|
||||
//or make a floating icon
|
||||
else {
|
||||
FloatingIcon* Icon = new FloatingIcon(QPixmap(ICON64),Popup,0,"tray");
|
||||
connect(Icon, SIGNAL( clicked()), this, SLOT( trayClick()));
|
||||
connect(Icon, SIGNAL( closed()), qApp, SLOT( quit()));
|
||||
Icon->show();
|
||||
}
|
||||
|
||||
//no layout loaded at start.
|
||||
setLayoutName(NL);
|
||||
}
|
||||
|
||||
QString LayoutManager::getFileName( QString layoutname ) {
|
||||
return settingsDir + layoutname + ".lyt";
|
||||
return settingsDir + layoutname + ".lyt";
|
||||
}
|
||||
|
||||
bool LayoutManager::load(const QString& name) {
|
||||
//it's VERY easy to load NL :)
|
||||
if (name == NL) {
|
||||
clear();
|
||||
return true;
|
||||
}
|
||||
QFile file(getFileName(name));
|
||||
//it's VERY easy to load NL :)
|
||||
if (name == NL) {
|
||||
clear();
|
||||
return true;
|
||||
}
|
||||
QFile file(getFileName(name));
|
||||
|
||||
//if the file isn't available,
|
||||
if (!file.exists()) {
|
||||
error("Load error","Failed to find a layout named " + name);
|
||||
return false;
|
||||
}
|
||||
|
||||
//if the file isn't readable,
|
||||
if (!file.open(IO_ReadOnly)) {
|
||||
error("Load error","Error reading from file " + file.name());
|
||||
return false;
|
||||
}
|
||||
|
||||
//reset all the joypads.
|
||||
//note that we don't use available here, but joypads instead. This is so
|
||||
//if one layout has more joypads than this one does, this won't have the
|
||||
//extra settings left over after things are supposed to be "cleared"
|
||||
QIntDictIterator<JoyPad> it( joypads );
|
||||
for ( ; it.current(); ++it ) {
|
||||
it.current()->toDefault();
|
||||
}
|
||||
|
||||
//start reading joypads!
|
||||
QTextStream stream( &file );
|
||||
QString input = stream.readLine().lower();
|
||||
QRegExp quoted("\"(.*)\"");
|
||||
bool okay;
|
||||
int num;
|
||||
|
||||
//if the file isn't available,
|
||||
if (!file.exists()) {
|
||||
error("Load error","Failed to find a layout named " + name);
|
||||
return false;
|
||||
}
|
||||
|
||||
//if the file isn't readable,
|
||||
if (!file.open(QIODevice::ReadOnly)) {
|
||||
error("Load error","Error reading from file " + file.fileName());
|
||||
return false;
|
||||
}
|
||||
|
||||
//reset all the joypads.
|
||||
//note that we don't use available here, but joypads instead. This is so
|
||||
//if one layout has more joypads than this one does, this won't have the
|
||||
//extra settings left over after things are supposed to be "cleared"
|
||||
QHashIterator<int, JoyPad*> it( joypads );
|
||||
while (it.hasNext())
|
||||
{
|
||||
it.next();
|
||||
it.value()->toDefault();
|
||||
}
|
||||
|
||||
//start reading joypads!
|
||||
QTextStream stream( &file );
|
||||
QString input = stream.readLine().toLower();
|
||||
QRegExp quoted("\"(.*)\"");
|
||||
bool okay;
|
||||
int num;
|
||||
|
||||
while (input != QString::null) {
|
||||
QStringList words = input.split(" ");
|
||||
//if this line is specifying a joystick
|
||||
if (words[0] == "joystick") {
|
||||
num = words[1].toInt(&okay);
|
||||
//make sure the number of the joystick is valid
|
||||
if (!okay || okay < 1) {
|
||||
error( "Load error", "Error reading joystick definition. Expected: Joysyick 1 {");
|
||||
if (name != CurrentLayout) reload();
|
||||
else clear();
|
||||
return false;
|
||||
}
|
||||
//if there was no joypad defined for this index before, make it now!
|
||||
if (joypads[num-1] == 0) {
|
||||
joypads.insert(num-1, new JoyPad(num-1, 0));
|
||||
}
|
||||
//try to read the joypad, report error on fail.
|
||||
if (!joypads[num-1]->readConfig(&stream)) {
|
||||
error( "Load error", "Error reading definition for joystick " + QString::number(num-1));
|
||||
//if this was attempting to change to a new layout and it failed,
|
||||
//revert back to the old layout.
|
||||
if (name != CurrentLayout) reload();
|
||||
//to keep from going into an infinite loop, if there is no good
|
||||
//layout to fall back on, go to NL.
|
||||
else clear();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
//read a new line.
|
||||
input = stream.readLine().toLower();
|
||||
}
|
||||
//if loading succeeded, this is our new layout.
|
||||
setLayoutName(name);
|
||||
return true;
|
||||
while (input != QString::null) {
|
||||
QStringList words = QStringList::split(" ",input);
|
||||
//if this line is specifying a joystick
|
||||
if (words[0] == "joystick") {
|
||||
num = words[1].toInt(&okay);
|
||||
//make sure the number of the joystick is valid
|
||||
if (!okay || okay < 1) {
|
||||
error( "Load error", "Error reading joystick definition. Expected: Joysyick 1 {");
|
||||
if (name != CurrentLayout) reload();
|
||||
else clear();
|
||||
return false;
|
||||
}
|
||||
//if there was no joypad defined for this index before, make it now!
|
||||
if (joypads[num-1] == 0) {
|
||||
joypads.insert(num-1, new JoyPad(num-1, 0));
|
||||
}
|
||||
//try to read the joypad, report error on fail.
|
||||
if (!joypads[num-1]->read(&stream)) {
|
||||
error( "Load error", "Error reading definition for joystick " + QString::number(num-1));
|
||||
//if this was attempting to change to a new layout and it failed,
|
||||
//revert back to the old layout.
|
||||
if (name != CurrentLayout) reload();
|
||||
//to keep from going into an infinite loop, if there is no good
|
||||
//layout to fall back on, go to NL.
|
||||
else clear();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
//read a new line.
|
||||
input = stream.readLine().lower();
|
||||
}
|
||||
//if loading succeeded, this is our new layout.
|
||||
setLayoutName(name);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool LayoutManager::load() {
|
||||
//try to load the file named "layout" to retrieve the last used layout name
|
||||
QFile file( settingsDir + "layout");
|
||||
QString name;
|
||||
if (file.open(QIODevice::ReadOnly)) {
|
||||
QTextStream stream(&file);
|
||||
name = stream.readLine();
|
||||
file.close();
|
||||
//if there was no name, don't load.
|
||||
if (name == "") {
|
||||
return false;
|
||||
}
|
||||
//if there was a name, try to load it! Note, this will still return
|
||||
//false if the name is invalid ( see load() )
|
||||
return load(name);
|
||||
}
|
||||
//if the file isn't available to open, don't load.
|
||||
return false;
|
||||
//try to load the file named "layout" to retrieve the last used layout name
|
||||
QFile file( settingsDir + "layout");
|
||||
QString name;
|
||||
if (file.open(IO_ReadOnly)) {
|
||||
QTextStream stream(&file);
|
||||
name = stream.readLine();
|
||||
file.close();
|
||||
//if there was no name, don't load.
|
||||
if (name == "") {
|
||||
return false;
|
||||
}
|
||||
//if there was a name, try to load it! Note, this will still return
|
||||
//false if the name is invalid ( see load() )
|
||||
return load(name);
|
||||
}
|
||||
//if the file isn't available to open, don't load.
|
||||
return false;
|
||||
}
|
||||
|
||||
bool LayoutManager::reload() {
|
||||
return load(CurrentLayout);
|
||||
return load(CurrentLayout);
|
||||
}
|
||||
|
||||
void LayoutManager::clear() {
|
||||
//reset all the joypads...
|
||||
QHashIterator<int, JoyPad*> it (joypads);
|
||||
while (it.hasNext())
|
||||
{
|
||||
it.next();
|
||||
it.value()->toDefault();
|
||||
}
|
||||
//and call our layout NL
|
||||
setLayoutName(NL);
|
||||
//reset all the joypads...
|
||||
for (QIntDictIterator<JoyPad> it(joypads); it.current(); ++it) {
|
||||
it.current()->toDefault();
|
||||
}
|
||||
//and call our layout NL
|
||||
setLayoutName(NL);
|
||||
}
|
||||
|
||||
void LayoutManager::save() {
|
||||
if (CurrentLayout == NL) {
|
||||
saveAs();
|
||||
return;
|
||||
}
|
||||
|
||||
//get a filename
|
||||
QString filename = getFileName( CurrentLayout );
|
||||
QFile file(filename);
|
||||
//if it's good, start writing the file
|
||||
if (file.open(QIODevice::WriteOnly)) {
|
||||
QTextStream stream( &file );
|
||||
if (CurrentLayout == NL) {
|
||||
saveAs();
|
||||
return;
|
||||
}
|
||||
|
||||
//get a filename
|
||||
QString filename = getFileName( CurrentLayout );
|
||||
QFile file(filename);
|
||||
//if it's good, start writing the file
|
||||
if (file.open(IO_WriteOnly)) {
|
||||
QTextStream stream( &file );
|
||||
stream << "# "NAME" Layout File\n\n";
|
||||
QHashIterator<int, JoyPad*> it (joypads);
|
||||
while (it.hasNext())
|
||||
{
|
||||
it.next();
|
||||
it.value()->write( &stream );
|
||||
}
|
||||
file.close();
|
||||
}
|
||||
//if it's not, error.
|
||||
else
|
||||
error("Save error", "Could not open file " + filename + ", layout not saved.");
|
||||
for (QIntDictIterator<JoyPad> it(joypads); it.current(); ++it) {
|
||||
it.current()->write( &stream );
|
||||
}
|
||||
file.close();
|
||||
}
|
||||
//if it's not, error.
|
||||
else
|
||||
error("Save error", "Could not open file " + filename + ", layout not saved.");
|
||||
}
|
||||
|
||||
|
||||
void LayoutManager::saveAs() {
|
||||
bool ok;
|
||||
//request a new name!
|
||||
QString name = QInputDialog::getText(0, NAME" - Name new layout","Enter a name for the new layout:", QLineEdit::Normal, QString::null, &ok );
|
||||
if (!ok) {
|
||||
return;
|
||||
}
|
||||
QFile file(settingsDir + name + ".lyt");
|
||||
//don't overwrite an existing layout.
|
||||
if (file.exists()) {
|
||||
error("Save error", "That name's already taken!");
|
||||
return;
|
||||
}
|
||||
bool ok;
|
||||
//request a new name!
|
||||
QString name = QInputDialog::getText(NAME" - Name new layout","Enter a name for the new layout:", QLineEdit::Normal, QString::null, &ok );
|
||||
if (!ok) return;
|
||||
QFile file(settingsDir + name + ".lyt");
|
||||
//don't overwrite an existing layout.
|
||||
if (file.exists()) {
|
||||
error("Save error", "That name's already taken!");
|
||||
return;
|
||||
}
|
||||
|
||||
//now that the new layout has a name, that is the name we should use.
|
||||
setLayoutName(name);
|
||||
//now that the new layout has a name, that is the name we should use.
|
||||
setLayoutName(name);
|
||||
|
||||
//since we have a new name for this layout now, we can save it normally :)
|
||||
save();
|
||||
//since we have a new name for this layout now, we can save it normally :)
|
||||
save();
|
||||
|
||||
//add the new name to our lists
|
||||
fillPopup();
|
||||
if (le != NULL) {
|
||||
le->updateLayoutList();
|
||||
}
|
||||
printf("returning, user provided input\n");
|
||||
//add the new name to our lists
|
||||
fillPopup();
|
||||
if (le != NULL) {
|
||||
le->updateLayoutList();
|
||||
}
|
||||
}
|
||||
|
||||
void LayoutManager::saveDefault() {
|
||||
QFile file( settingsDir + "layout");
|
||||
if (file.open(QIODevice::WriteOnly)) {
|
||||
QTextStream stream(&file);
|
||||
stream << CurrentLayout;
|
||||
file.close();
|
||||
}
|
||||
QFile file( settingsDir + "layout");
|
||||
if (file.open(IO_WriteOnly)) {
|
||||
QTextStream stream(&file);
|
||||
stream << CurrentLayout;
|
||||
file.close();
|
||||
}
|
||||
}
|
||||
|
||||
void LayoutManager::remove() {
|
||||
if (CurrentLayout == NL) return;
|
||||
if (QMessageBox::warning( 0, NAME" - Delete layout?","Remove layout permanently from your hard drive?", "Yes", "No", 0, 0, 1 ) == 1) return;
|
||||
QString filename = getFileName( CurrentLayout );
|
||||
if (!QFile(filename).remove()) {
|
||||
error("Remove error", "Could not remove file " + filename);
|
||||
}
|
||||
fillPopup();
|
||||
|
||||
if (le != NULL) {
|
||||
le->updateLayoutList();
|
||||
}
|
||||
clear();
|
||||
if (CurrentLayout == NL) return;
|
||||
if (QMessageBox::warning( 0, NAME" - Delete layout?","Remove layout permanently from your hard drive?", "Yes", "No", 0, 0, 1 ) == 1) return;
|
||||
QString filename = getFileName( CurrentLayout );
|
||||
if (!QFile(filename).remove()) {
|
||||
error("Remove error", "Could not remove file " + filename);
|
||||
}
|
||||
fillPopup();
|
||||
|
||||
if (le != NULL) {
|
||||
le->updateLayoutList();
|
||||
}
|
||||
clear();
|
||||
}
|
||||
|
||||
QStringList LayoutManager::getLayoutNames() {
|
||||
//goes through the list of .lyt files and removes the file extensions ;)
|
||||
QStringList result = QDir(settingsDir).entryList(QStringList("*.lyt"));
|
||||
|
||||
for ( QStringList::Iterator it = result.begin(); it != result.end(); ++it ) {
|
||||
*it = (*it).left((*it).length() - 4);
|
||||
}
|
||||
//and, of course, there's always NL.
|
||||
result.prepend(NL);
|
||||
|
||||
return result;
|
||||
//goes through the list of .lyt files and removes the file extensions ;)
|
||||
QStringList result = QDir(settingsDir).entryList("*.lyt");
|
||||
|
||||
for ( QStringList::Iterator it = result.begin(); it != result.end(); ++it ) {
|
||||
*it = (*it).left((*it).length() - 4);
|
||||
}
|
||||
//and, of course, there's always NL.
|
||||
result.prepend(NL);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
void LayoutManager::setLayoutName(QString name) {
|
||||
CurrentLayout = name;
|
||||
fillPopup();
|
||||
|
||||
if (le != NULL) {
|
||||
le->setLayout(name);
|
||||
}
|
||||
CurrentLayout = name;
|
||||
fillPopup();
|
||||
|
||||
if (le != NULL) {
|
||||
le->setLayout(name);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void LayoutManager::trayClick() {
|
||||
//don't show the dialog if there aren't any joystick devices plugged in
|
||||
if (available.count() == 0) {
|
||||
error("No joystick devices available","No joystick devices are currently available to configure.\nPlease plug in a gaming device and select\n\"Update Joystick Devices\" from the popup menu.");
|
||||
return;
|
||||
}
|
||||
//otherwise, make a new LayoutEdit dialog and show it.
|
||||
le = new LayoutEdit(this);
|
||||
le->setLayout(CurrentLayout);
|
||||
//note, this will cause the menu to hang. You cannot use the menu while the
|
||||
//dialog is active. I'd rather it not work out that way, but this makes my
|
||||
//code MUCH simpler for a small inconvenience that shouldn't matter. For
|
||||
//instance, I don't have to worry about the current joysticks changing
|
||||
//while there's a dialog and therefore adjusting the dialog to match.
|
||||
le->exec();
|
||||
delete le;
|
||||
le = NULL;
|
||||
//don't show the dialog if there aren't any joystick devices plugged in
|
||||
if (available.count() == 0) {
|
||||
error("No joystick devices available","No joystick devices are currently available to configure.\nPlease plug in a gaming device and select\n\"Update Joystick Devices\" from the popup menu.");
|
||||
return;
|
||||
}
|
||||
//otherwise, make a new LayoutEdit dialog and show it.
|
||||
le = new LayoutEdit(this);
|
||||
le->setLayout(CurrentLayout);
|
||||
//note, this will cause the menu to hang. You cannot use the menu while the
|
||||
//dialog is active. I'd rather it not work out that way, but this makes my
|
||||
//code MUCH simpler for a small inconvenience that shouldn't matter. For
|
||||
//instance, I don't have to worry about the current joysticks changing
|
||||
//while there's a dialog and therefore adjusting the dialog to match.
|
||||
le->exec();
|
||||
delete le;
|
||||
le = NULL;
|
||||
}
|
||||
|
||||
void LayoutManager::trayMenu(QAction *menuItemAction) {
|
||||
//if they clicked on a Layout name, load it!
|
||||
//note that the other options are handled with their own special functions
|
||||
printf("%s\n", qPrintable(menuItemAction->text()));
|
||||
printf("oh hi\n");
|
||||
//printf("%d\n", Popup->
|
||||
if (Popup->actions().indexOf(menuItemAction) > 1 && menuItemAction->text() != "Quit" &&
|
||||
menuItemAction->text() != "Update lyaout list" &&
|
||||
menuItemAction->text() != "Update joystick devices") {
|
||||
load(menuItemAction->text());
|
||||
}
|
||||
void LayoutManager::trayMenu(int id) {
|
||||
//if they clicked on a Layout name, load it!
|
||||
//note that the other options are handled with their own special functions
|
||||
if (Popup->indexOf(id) > 4 && Popup->text(id) != "Quit") {
|
||||
load(Popup->text(id));
|
||||
}
|
||||
}
|
||||
|
||||
void LayoutManager::fillPopup() {
|
||||
printf("starting fillPopup\n");
|
||||
//start with an empty slate
|
||||
Popup->clear();
|
||||
|
||||
//make a list of joystick devices
|
||||
QString devs = "Joysticks: ";
|
||||
QHashIterator<int, JoyPad*> it( available );
|
||||
while (it.hasNext())
|
||||
{
|
||||
it.next();
|
||||
devs += QString::number(it.key() + 1) + " ";
|
||||
}
|
||||
QAction *temp = Popup->addAction(devs);
|
||||
Popup->addSeparator(/*temp*/);
|
||||
|
||||
//add in the Update options
|
||||
QAction *tempAdd = new QAction("Update layout list", this);
|
||||
connect(tempAdd, SIGNAL(triggered(bool)), this, SLOT(fillPopup()));
|
||||
Popup->addAction(tempAdd);
|
||||
tempAdd = new QAction("Update joystick devices", this);
|
||||
connect(tempAdd, SIGNAL(triggered(bool)), this, SLOT(updateJoyDevs()));
|
||||
Popup->addAction(tempAdd);
|
||||
Popup->addSeparator(/*temp*/);
|
||||
|
||||
//then add all the layout names
|
||||
QStringList names = getLayoutNames();
|
||||
for ( QStringList::Iterator it = names.begin(); it != names.end(); ++it ) {
|
||||
temp = Popup->addAction(*it);
|
||||
temp->setCheckable(true);
|
||||
//put a check by the current one ;)
|
||||
if (CurrentLayout == (*it)) {
|
||||
temp->setChecked(true);
|
||||
}
|
||||
}
|
||||
Popup->addSeparator();
|
||||
|
||||
//and, at the end, quit!
|
||||
Popup->addAction("Quit",qApp,SLOT(quit()));
|
||||
printf("returning from fill popup\n");
|
||||
//start with an empty slate
|
||||
Popup->clear();
|
||||
|
||||
//make a list of joystick devices
|
||||
QString devs = "Joysticks: ";
|
||||
QIntDictIterator<JoyPad> it( available );
|
||||
for ( ; it.current(); ++it ) {
|
||||
devs += QString::number(it.currentKey() + 1) + " ";
|
||||
}
|
||||
Popup->insertItem(devs);
|
||||
Popup->insertSeparator();
|
||||
|
||||
//add in the Update options
|
||||
Popup->insertItem("Update layout list", this, SLOT(fillPopup()));
|
||||
Popup->insertItem("Update joystick devices", this, SLOT(updateJoyDevs()));
|
||||
Popup->insertSeparator();
|
||||
|
||||
//then add all the layout names
|
||||
QStringList names = getLayoutNames();
|
||||
for ( QStringList::Iterator it = names.begin(); it != names.end(); ++it ) {
|
||||
int id = Popup->insertItem(*it);
|
||||
//put a check by the current one ;)
|
||||
if (CurrentLayout == (*it)) Popup->setItemChecked(id,true);
|
||||
}
|
||||
Popup->insertSeparator();
|
||||
|
||||
//and, at the end, quit!
|
||||
Popup->insertItem("Quit",qApp,SLOT(quit()));
|
||||
}
|
||||
|
||||
void LayoutManager::updateJoyDevs() {
|
||||
printf("entering update JoyDevs\n");
|
||||
QString devdir = DEVDIR;
|
||||
//reset all joydevs to sentinal value (-1)
|
||||
do {
|
||||
QHashIterator<int, JoyPad*> it( joypads );
|
||||
while (it.hasNext() ) {
|
||||
it.next();
|
||||
it.value()->unsetDev();
|
||||
}
|
||||
} while (0);
|
||||
|
||||
//clear out the list of previously available joysticks
|
||||
available.clear();
|
||||
|
||||
//set all joydevs anew (create new JoyPad's if necesary)
|
||||
QDir DeviceDir(devdir);
|
||||
QStringList devices = DeviceDir.entryList(QStringList("js*"), QDir::System );
|
||||
QRegExp devicename(".*\\js(\\d+)");
|
||||
int joydev;
|
||||
int index;
|
||||
//for every joystick device in the directory listing...
|
||||
//(note, with devfs, only available devices are listed)
|
||||
for (QStringList::Iterator it = devices.begin(); it != devices.end(); ++it) {
|
||||
//try opening the device.
|
||||
printf("%s\n", qPrintable(devdir + "/" + (*it)));
|
||||
joydev = open( qPrintable(devdir + "/" + (*it)), O_RDONLY | O_NONBLOCK);
|
||||
//if it worked, then we have a live joystick! Make sure it's properly
|
||||
//setup.
|
||||
if (joydev > 0) {
|
||||
printf("joystick found, constructing...\n");
|
||||
devicename.indexIn(*it);
|
||||
index = QString(devicename.cap(1)).toInt();
|
||||
JoyPad* joypad;
|
||||
//if we've never seen this device before, make a new one!
|
||||
if (joypads[index] == 0) {
|
||||
struct pollfd read_struct;
|
||||
read_struct.fd = joydev;
|
||||
read_struct.events = POLLIN;
|
||||
char buf[10];
|
||||
while(poll(&read_struct, 1, 2)!=0) {
|
||||
printf("reading junk data\n");
|
||||
read(joydev, buf, 10);
|
||||
}
|
||||
joypad = new JoyPad( index, joydev );
|
||||
joypads.insert(index,joypad);
|
||||
}
|
||||
else {
|
||||
printf("resetting to dev...\n");
|
||||
joypad = joypads[index];
|
||||
joypad->resetToDev(joydev);
|
||||
}
|
||||
//make this joystick device available.
|
||||
available.insert(index,joypad);
|
||||
}
|
||||
else {
|
||||
int errsv = errno;
|
||||
printf("well fuck!\n");
|
||||
printf("%s\n", strerror(errsv));
|
||||
}
|
||||
}
|
||||
printf("done rebuilding joystick devices\n");
|
||||
//when it's all done, rebuild the popup menu so it displays the correct
|
||||
//information.
|
||||
fillPopup();
|
||||
//the actual update process is handled by main.cpp, we just need to signal
|
||||
//ourselves to do it.
|
||||
//raise(SIGUSR1);
|
||||
printf("returning from rebuild function\n");
|
||||
//the actual update process is handled by main.cpp, we just need to signal
|
||||
//ourselves to do it.
|
||||
raise(SIGUSR1);
|
||||
}
|
||||
|
30
src/layout.h
30
src/layout.h
@ -1,6 +1,22 @@
|
||||
#ifndef JOY_LAYOUT_H
|
||||
#define JOY_LAYOUT_H
|
||||
|
||||
//for file i/o
|
||||
#include <qdir.h>
|
||||
#include <qfile.h>
|
||||
#include <qtextstream.h>
|
||||
#include <qstringlist.h>
|
||||
|
||||
//to get a name for a new layout
|
||||
#include <qinputdialog.h>
|
||||
|
||||
//qpopup is a REAL pain to include ;) This is because of some
|
||||
//odd complications and reciprocalities in QT... unfortunately, this is the
|
||||
//best way I've found to get around it.
|
||||
#ifndef MAIN
|
||||
//the layout manager is responsible for the tray icon and its popup
|
||||
#include <qpopupmenu.h>
|
||||
#endif
|
||||
|
||||
//to allow for interprocess communications (ie, signaling a running instance of
|
||||
//qjoypad by running "qjoypad layout-name", etc.) QJoyPad uses signals to
|
||||
@ -8,14 +24,6 @@
|
||||
//the joystick device list.
|
||||
#include <signal.h>
|
||||
|
||||
#include <QAction>
|
||||
#include <QDir>
|
||||
#include <QMenu>
|
||||
#include <QApplication>
|
||||
#include <QDialog>
|
||||
#include <QInputDialog>
|
||||
#include <poll.h>
|
||||
|
||||
//a layout handles several joypads
|
||||
#include "joypad.h"
|
||||
//for errors
|
||||
@ -33,7 +41,7 @@
|
||||
#define NL "[NO LAYOUT]"
|
||||
|
||||
//where QJoyPad saves its settings!
|
||||
const QString settingsDir(QDir::homePath() + "/.qjoypad3/");
|
||||
const QString settingsDir(QDir::homeDirPath() + "/.qjoypad3/");
|
||||
|
||||
//handles loading, saving, and changing of layouts
|
||||
class LayoutManager : public QObject {
|
||||
@ -66,7 +74,7 @@ class LayoutManager : public QObject {
|
||||
//when the tray icon is clicked
|
||||
void trayClick();
|
||||
//when the user selects an item on the tray's popup menu
|
||||
void trayMenu(QAction* menuItemAction);
|
||||
void trayMenu(int id);
|
||||
//rebuild the popup menu with the current information
|
||||
void fillPopup();
|
||||
//update the list of available joystick devices
|
||||
@ -79,7 +87,7 @@ class LayoutManager : public QObject {
|
||||
//the layout that is currently in use
|
||||
QString CurrentLayout;
|
||||
//the popup menu from the tray/floating icon
|
||||
QMenu* Popup;
|
||||
QPopupMenu* Popup;
|
||||
|
||||
//if there is a LayoutEdit open, this points to it. Otherwise, NULL.
|
||||
LayoutEdit* le;
|
||||
|
@ -1,132 +1,110 @@
|
||||
#include "layout_edit.h"
|
||||
|
||||
|
||||
//build the dialog
|
||||
LayoutEdit::LayoutEdit( LayoutManager* l ) {
|
||||
lm = l;
|
||||
lm = l;
|
||||
|
||||
setWindowTitle( NAME );
|
||||
setWindowIcon(QPixmap(ICON24));
|
||||
setCaption( NAME );
|
||||
setIcon(QPixmap(ICON24));
|
||||
|
||||
LMain = new QVBoxLayout( this);
|
||||
LMain->setSpacing(5);
|
||||
LMain->setMargin(5);
|
||||
LMain = new QVBoxLayout( this,5,5 );
|
||||
|
||||
QFrame* frame = new QFrame(this);
|
||||
frame->setFrameStyle(QFrame::Box | QFrame::Sunken );
|
||||
QGridLayout* g = new QGridLayout(frame);
|
||||
g->setMargin(5);
|
||||
g->setSpacing(5);
|
||||
CLayouts = new QComboBox(frame);
|
||||
connect( CLayouts, SIGNAL(activated( const QString& )), lm, SLOT(load(const QString&)));
|
||||
g->addWidget(CLayouts,0,0,1,4);
|
||||
QFrame* frame = new QFrame(this);
|
||||
frame->setFrameStyle(QFrame::Box | QFrame::Sunken );
|
||||
QGridLayout* g = new QGridLayout(frame,2,1,5,5);
|
||||
CLayouts = new QComboBox(frame);
|
||||
connect( CLayouts, SIGNAL(activated( const QString& )), lm, SLOT(load(const QString&)));
|
||||
g->addMultiCellWidget(CLayouts,0,0,0,3);
|
||||
|
||||
//most of these buttons can link directly into slots in the LayoutManager
|
||||
BAdd = new QPushButton("Add", frame);
|
||||
connect(BAdd, SIGNAL(clicked()), lm, SLOT(saveAs()));
|
||||
g->addWidget(BAdd,1,0);
|
||||
BRem = new QPushButton("Remove", frame);
|
||||
connect(BRem, SIGNAL(clicked()), lm, SLOT(remove()));
|
||||
g->addWidget(BRem,1,1);
|
||||
BUpd = new QPushButton("Update", frame);
|
||||
connect(BUpd, SIGNAL(clicked()), lm, SLOT(save()));
|
||||
g->addWidget(BUpd,1,2);
|
||||
BRev = new QPushButton("Revert", frame);
|
||||
connect(BRev, SIGNAL(clicked()), lm, SLOT(reload()));
|
||||
g->addWidget(BRev,1,3);
|
||||
LMain->addWidget( frame );
|
||||
//most of these buttons can link directly into slots in the LayoutManager
|
||||
BAdd = new QPushButton("Add", frame);
|
||||
connect(BAdd, SIGNAL(clicked()), lm, SLOT(saveAs()));
|
||||
g->addWidget(BAdd,1,0);
|
||||
BRem = new QPushButton("Remove", frame);
|
||||
connect(BRem, SIGNAL(clicked()), lm, SLOT(remove()));
|
||||
g->addWidget(BRem,1,1);
|
||||
BUpd = new QPushButton("Update", frame);
|
||||
connect(BUpd, SIGNAL(clicked()), lm, SLOT(save()));
|
||||
g->addWidget(BUpd,1,2);
|
||||
BRev = new QPushButton("Revert", frame);
|
||||
connect(BRev, SIGNAL(clicked()), lm, SLOT(reload()));
|
||||
g->addWidget(BRev,1,3);
|
||||
LMain->addWidget( frame );
|
||||
|
||||
//we have a WidgetStack to represent the multiple joypads
|
||||
PadStack = new QWidgetStack( this );
|
||||
PadStack->setFrameStyle(QFrame::Box | QFrame::Sunken );
|
||||
LMain->addWidget(PadStack);
|
||||
|
||||
//produce a list of names for the FlashRadioArray
|
||||
//this is only necesary since joystick devices need not always be
|
||||
//contiguous
|
||||
int padcount = available.count();
|
||||
QString names[padcount];
|
||||
int i = 0;
|
||||
QIntDictIterator<JoyPad> it( available );
|
||||
for ( ; it.current(); ++it ) {
|
||||
names[i] = it.current()->getName();
|
||||
++i;
|
||||
}
|
||||
|
||||
//produce a list of names for the FlashRadioArray
|
||||
//this is only necesary since joystick devices need not always be
|
||||
//contiguous
|
||||
int padcount = available.count();
|
||||
QString names[padcount];
|
||||
int i = 0;
|
||||
do
|
||||
{
|
||||
QHashIterator<int, JoyPad*> it( available );
|
||||
while (it.hasNext())
|
||||
{
|
||||
it.next();
|
||||
names[i] = it.value()->getName();
|
||||
++i;
|
||||
}
|
||||
} while (0);
|
||||
|
||||
//flash radio array
|
||||
JoyButtons = new FlashRadioArray(padcount, names, true, this );
|
||||
LMain->addWidget( JoyButtons );
|
||||
|
||||
//we have a WidgetStack to represent the multiple joypads
|
||||
PadStack = new QStackedWidget( this );
|
||||
PadStack->setFrameStyle(QFrame::Box | QFrame::Sunken );
|
||||
LMain->addWidget(PadStack);
|
||||
//flash radio array
|
||||
JoyButtons = new FlashRadioArray(padcount, names, true, this );
|
||||
LMain->insertWidget( 1, JoyButtons );
|
||||
|
||||
//go through each of the available joysticks
|
||||
i = 0; // i is the current index into PadStack
|
||||
do
|
||||
{
|
||||
QHashIterator<int, JoyPad*> it(available);
|
||||
while (it.hasNext())
|
||||
{
|
||||
it.next();
|
||||
//add a new JoyPadWidget to the stack
|
||||
PadStack->insertWidget( i,it.value()->widget(PadStack,i) );
|
||||
//every time it "flashes", flash the associated tab.
|
||||
connect( PadStack->widget(i), SIGNAL( flashed( int ) ), JoyButtons, SLOT( flash( int )));
|
||||
++i;
|
||||
}
|
||||
} while (0);
|
||||
//whenever a new tab is selected, raise the appropriate JoyPadWidget
|
||||
connect( JoyButtons, SIGNAL( changed( int ) ), PadStack, SLOT( setCurrentIndex( int )));
|
||||
//go through each of the available joysticks
|
||||
i = 0; // i is the current index into PadStack
|
||||
for (it.toFirst() ; it.current(); ++it ) {
|
||||
//add a new JoyPadWidget to the stack
|
||||
PadStack->addWidget( it.current()->widget(PadStack,i),i );
|
||||
//every time it "flashes", flash the associated tab.
|
||||
connect( PadStack->widget(i), SIGNAL( flashed( int ) ), JoyButtons, SLOT( flash( int )));
|
||||
++i;
|
||||
}
|
||||
//whenever a new tab is selected, raise the appropriate JoyPadWidget
|
||||
connect( JoyButtons, SIGNAL( changed( int ) ), PadStack, SLOT( raiseWidget( int )));
|
||||
|
||||
updateLayoutList();
|
||||
|
||||
updateLayoutList();
|
||||
|
||||
//add the buttons at the bottom.
|
||||
QHBoxLayout* h = new QHBoxLayout(0);
|
||||
h->setMargin(0);
|
||||
h->setSpacing(5);
|
||||
QPushButton* close = new QPushButton( "-- Close Dialog --", this );
|
||||
connect(close, SIGNAL(clicked()), this, SLOT(close()));
|
||||
h->addWidget(close);
|
||||
QPushButton* quit = new QPushButton( "-- Quit --", this );
|
||||
connect( quit, SIGNAL( clicked() ), qApp, SLOT(quit()));
|
||||
h->addWidget(quit);
|
||||
LMain->addLayout(h);
|
||||
blockEvents = false;
|
||||
//add the buttons at the bottom.
|
||||
QHBoxLayout* h = new QHBoxLayout(0,0,5);
|
||||
QPushButton* close = new QPushButton( "-- Close Dialog --", this );
|
||||
connect(close, SIGNAL(clicked()), this, SLOT(close()));
|
||||
h->addWidget(close);
|
||||
QPushButton* quit = new QPushButton( "-- Quit --", this );
|
||||
connect( quit, SIGNAL( clicked() ), qApp, SLOT(quit()));
|
||||
h->addWidget(quit);
|
||||
LMain->addLayout(h);
|
||||
}
|
||||
|
||||
void LayoutEdit::setLayout(QString layout) {
|
||||
//change the text,
|
||||
CLayouts->setItemText(CLayouts->currentIndex(), layout);
|
||||
//update all the JoyPadWidgets.
|
||||
for (uint i = 0; i < available.count(); i++) {
|
||||
((JoyPadWidget*)PadStack->widget(i))->update();
|
||||
}
|
||||
//change the text,
|
||||
CLayouts->setCurrentText(layout);
|
||||
//update all the JoyPadWidgets.
|
||||
for (uint i = 0; i < available.count(); i++) {
|
||||
((JoyPadWidget*)PadStack->widget(i))->update();
|
||||
}
|
||||
}
|
||||
|
||||
void LayoutEdit::updateLayoutList() {
|
||||
//blank the list, then load in new names from the LayoutManager.
|
||||
CLayouts->clear();
|
||||
QStringList layouts = lm->getLayoutNames();
|
||||
//For some reason, insertStringList doesn't want to work for me!
|
||||
for ( QStringList::Iterator it = layouts.begin(); it != layouts.end(); ++it ) {
|
||||
CLayouts->insertItem(-1,*it);
|
||||
}
|
||||
CLayouts->setItemText(CLayouts->currentIndex(), lm->CurrentLayout);
|
||||
//blank the list, then load in new names from the LayoutManager.
|
||||
CLayouts->clear();
|
||||
QStringList layouts = lm->getLayoutNames();
|
||||
//For some reason, insertStringList doesn't want to work for me!
|
||||
for ( QStringList::Iterator it = layouts.begin(); it != layouts.end(); ++it ) {
|
||||
CLayouts->insertItem(*it);
|
||||
}
|
||||
CLayouts->setCurrentText(lm->CurrentLayout);
|
||||
}
|
||||
|
||||
void LayoutEdit::windowActivationChange( bool oldActive ) {
|
||||
if (oldActive) return;
|
||||
//whenever the window becomes active, release all pressed buttons! This way
|
||||
//you don't get any presses without releases to confuse things.
|
||||
blockEvents = true;
|
||||
QHashIterator<int, JoyPad*> it( available );
|
||||
while (it.hasNext())
|
||||
{
|
||||
printf("iterating and releasing\n");
|
||||
it.next();
|
||||
it.value()->release();
|
||||
}
|
||||
printf("done releasing!\n");
|
||||
blockEvents = false;
|
||||
if (oldActive) return;
|
||||
|
||||
//whenever the window becomes active, release all pressed buttons! This way
|
||||
//you don't get any presses without releases to confuse things.
|
||||
QIntDictIterator<JoyPad> it( available );
|
||||
for ( ; it.current(); ++it ) {
|
||||
it.current()->release();
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,11 @@
|
||||
#ifndef LAYOUT_EDIT_H
|
||||
#define LAYOUT_EDIT_H
|
||||
|
||||
#include <QStackedWidget>
|
||||
//needed to build the dialog
|
||||
#include <qdialog.h>
|
||||
#include <qlayout.h>
|
||||
#include <qcombobox.h>
|
||||
#include <qwidgetstack.h>
|
||||
|
||||
//for the tab list of joypads
|
||||
#include "flash.h"
|
||||
@ -28,13 +32,15 @@ class LayoutEdit : public QDialog {
|
||||
|
||||
//find out when the window is activated.
|
||||
virtual void windowActivationChange( bool oldActive );
|
||||
bool blockEvents;
|
||||
|
||||
//parts of the dialog:
|
||||
QVBoxLayout *LMain;
|
||||
QStackedWidget *PadStack;
|
||||
QWidgetStack *PadStack;
|
||||
FlashRadioArray *JoyButtons;
|
||||
|
||||
QComboBox* CLayouts;
|
||||
QPushButton *BAdd, *BRem, *BUpd, *BRev;
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
|
65
src/loop.cpp
Normal file
65
src/loop.cpp
Normal file
@ -0,0 +1,65 @@
|
||||
#include "loop.h"
|
||||
|
||||
JoyLoop::JoyLoop() {
|
||||
//I like to start from zero, though, in all honesty, this doesn't matter.
|
||||
tick = 0;
|
||||
}
|
||||
|
||||
bool JoyLoop::processEvents( ProcessEventsFlags ) {
|
||||
//standard event processing, except we get to throw in a few things of
|
||||
//our own!
|
||||
|
||||
int joydev;
|
||||
JoyPad* pad;
|
||||
js_event msg;
|
||||
int len;
|
||||
|
||||
//go through the currently plugged-in joysticks
|
||||
QIntDictIterator<JoyPad> it( available );
|
||||
for ( ; it.current(); ++it ) {
|
||||
pad = it.current();
|
||||
//get the file descriptor for the device
|
||||
joydev = pad->joydev;
|
||||
//and try reading an event, non-blocking
|
||||
len = read( joydev, &msg, sizeof(js_event));
|
||||
//if there was a real event waiting,
|
||||
if (len == (int) sizeof(js_event)) {
|
||||
//pass that event on to the joypad!
|
||||
pad->jsevent(msg);
|
||||
}
|
||||
}
|
||||
|
||||
//sleep for a moment. This is just to keep us from throwing all the
|
||||
//available processer power into madly checking for new events.
|
||||
usleep(1);
|
||||
|
||||
//now we can let QT process all of its events, like GUI events and timers.
|
||||
return QEventLoop::processEvents(AllEvents);
|
||||
}
|
||||
|
||||
void JoyLoop::takeTimer( Component* c ) {
|
||||
//if this is the first Component asking for a timer, then we can start
|
||||
//up the timer! It isn't running unless someone needs it.
|
||||
if (timerList.isEmpty()) startTimer( MSEC );
|
||||
//remember this Component so we can signal it.
|
||||
timerList.append( c );
|
||||
}
|
||||
|
||||
void JoyLoop::tossTimer( Component* c ) {
|
||||
//forget that Component, it doesn't NEED us any more :(
|
||||
timerList.remove( c );
|
||||
//if that means there are no longer any Components listening for timer
|
||||
//events, then we can go ahead and stop timing.
|
||||
if (timerList.isEmpty()) killTimers();
|
||||
}
|
||||
|
||||
void JoyLoop::timerEvent( QTimerEvent* ) {
|
||||
//ever MSEC miliseconds...
|
||||
|
||||
//increment the counter (used for timing in axis.cpp and button.cpp)
|
||||
++tick;
|
||||
//and notify every Component in the list.
|
||||
for ( Component* c = timerList.first(); c; c = timerList.next() ) {
|
||||
c->timer(tick);
|
||||
}
|
||||
}
|
39
src/loop.h
Normal file
39
src/loop.h
Normal file
@ -0,0 +1,39 @@
|
||||
#ifndef JOY_LOOP_H
|
||||
#define JOY_LOOP_H
|
||||
|
||||
//this is an event loop
|
||||
#include <qeventloop.h>
|
||||
|
||||
//for reading events from the joysticks
|
||||
#include <unistd.h>
|
||||
#include <linux/joystick.h>
|
||||
|
||||
//to pass events on to the joypads
|
||||
#include "joypad.h"
|
||||
//to know which devices need to be checked for joystick events
|
||||
#include "device.h"
|
||||
|
||||
//A Component is either an Axis or a Button
|
||||
class Component;
|
||||
|
||||
//the main event loop of QJoyPad; its main distinction from a regular event loop
|
||||
//is that it reads joystick events on every iteration and also provides a timer
|
||||
//to any Components that need it.
|
||||
class JoyLoop : public QEventLoop {
|
||||
public:
|
||||
JoyLoop();
|
||||
bool processEvents( ProcessEventsFlags );
|
||||
//provide a timer to the requesting Component
|
||||
void takeTimer( Component* c );
|
||||
//stop providing a timer to the given Component
|
||||
void tossTimer( Component* c );
|
||||
protected:
|
||||
//happens ever MSEC miliseconds :)
|
||||
virtual void timerEvent( QTimerEvent* );
|
||||
//just a counter, nothing more.
|
||||
int tick;
|
||||
//a list of the Components that need a timer
|
||||
QPtrList<Component> timerList;
|
||||
};
|
||||
|
||||
#endif
|
403
src/main.cpp
403
src/main.cpp
@ -1,13 +1,22 @@
|
||||
#define MAIN
|
||||
|
||||
//to create a qapplication
|
||||
#include <QFile>
|
||||
#include <qapplication.h>
|
||||
//for basic file i/o and argument parsing
|
||||
#include <qstring.h>
|
||||
#include <qdir.h>
|
||||
#include <qfile.h>
|
||||
#include <qstringlist.h>
|
||||
#include <qregexp.h>
|
||||
|
||||
//for ouput when there is no GUI going
|
||||
#include <stdio.h>
|
||||
|
||||
//to create and handle signals for various events
|
||||
#include <signal.h>
|
||||
|
||||
//for our custom-made event loop
|
||||
#include "loop.h"
|
||||
//to load layouts
|
||||
#include "layout.h"
|
||||
//to give event.h the current X11 display
|
||||
@ -16,14 +25,21 @@
|
||||
#include "device.h"
|
||||
//to produce errors!
|
||||
#include "error.h"
|
||||
#include <QX11Info>
|
||||
#include <poll.h>
|
||||
#include <cstdlib>
|
||||
|
||||
//for making universally available variables
|
||||
extern Display* display; //from event.h
|
||||
QHash<int, JoyPad*> available; //to device.h
|
||||
QHash<int, JoyPad*> joypads; //to device.h
|
||||
QIntDict<JoyPad> available; //to device.h
|
||||
QIntDict<JoyPad> joypads; //to device.h
|
||||
QPtrList<Component> timerList; //to timer.h
|
||||
|
||||
//to be made available in timer.h
|
||||
//they simply pass on the message to JoyLoop
|
||||
void takeTimer( Component* c ) {
|
||||
((JoyLoop*) qApp->eventLoop())->takeTimer( c );
|
||||
}
|
||||
void tossTimer( Component* c ) {
|
||||
((JoyLoop*) qApp->eventLoop())->tossTimer( c );
|
||||
}
|
||||
|
||||
//variables needed in various functions in this file
|
||||
LayoutManager* lm;
|
||||
@ -33,61 +49,49 @@ QString devdir = DEVDIR;
|
||||
|
||||
//update the joystick devices!
|
||||
void buildJoyDevices() {
|
||||
//reset all joydevs to sentinal value (-1)
|
||||
do {
|
||||
QHashIterator<int, JoyPad*> it( joypads );
|
||||
while (it.hasNext() ) {
|
||||
it.next();
|
||||
it.value()->unsetDev();
|
||||
}
|
||||
} while (0);
|
||||
//reset all joydevs to sentinal value (-1)
|
||||
QIntDictIterator<JoyPad> it( joypads );
|
||||
for ( ; it.current(); ++it ) {
|
||||
it.current()->unsetDev();
|
||||
}
|
||||
|
||||
//clear out the list of previously available joysticks
|
||||
available.clear();
|
||||
//clear out the list of previously available joysticks
|
||||
available.clear();
|
||||
|
||||
//set all joydevs anew (create new JoyPad's if necesary)
|
||||
QDir DeviceDir(devdir);
|
||||
QStringList devices = DeviceDir.entryList(QStringList("js*"), QDir::System );
|
||||
QRegExp devicename(".*\\js(\\d+)");
|
||||
int joydev;
|
||||
int index;
|
||||
//for every joystick device in the directory listing...
|
||||
//(note, with devfs, only available devices are listed)
|
||||
for (QStringList::Iterator it = devices.begin(); it != devices.end(); ++it) {
|
||||
//try opening the device.
|
||||
joydev = open( (devdir + "/" + (*it)).toStdString().c_str(), O_RDONLY | O_NONBLOCK);
|
||||
//if it worked, then we have a live joystick! Make sure it's properly
|
||||
//setup.
|
||||
if (joydev > 0) {
|
||||
|
||||
devicename.indexIn(*it);
|
||||
index = QString(devicename.cap(1)).toInt();
|
||||
JoyPad* joypad;
|
||||
//if we've never seen this device before, make a new one!
|
||||
if (joypads[index] == 0) {
|
||||
struct pollfd read_struct;
|
||||
read_struct.fd = joydev;
|
||||
read_struct.events = POLLIN;
|
||||
char buf[10];
|
||||
while(poll(&read_struct, 1, 2)!=0) {
|
||||
printf("reading junk data\n");
|
||||
read(joydev, buf, 10);
|
||||
}
|
||||
joypad = new JoyPad( index, joydev );
|
||||
joypads.insert(index,joypad);
|
||||
}
|
||||
else {
|
||||
joypad = joypads[index];
|
||||
joypad->resetToDev(joydev);
|
||||
}
|
||||
//make this joystick device available.
|
||||
available.insert(index,joypad);
|
||||
}
|
||||
}
|
||||
printf("done rebuilding joystick devices\n");
|
||||
//when it's all done, rebuild the popup menu so it displays the correct
|
||||
//information.
|
||||
lm->fillPopup();
|
||||
//set all joydevs anew (create new JoyPad's if necesary)
|
||||
QDir DeviceDir(devdir);
|
||||
QStringList devices = DeviceDir.entryList("js*", QDir::System );
|
||||
QRegExp devicename(".*\\js(\\d+)");
|
||||
int joydev;
|
||||
int index;
|
||||
//for every joystick device in the directory listing...
|
||||
//(note, with devfs, only available devices are listed)
|
||||
for (QStringList::Iterator it = devices.begin(); it != devices.end(); ++it) {
|
||||
//try opening the device.
|
||||
joydev = open( devdir + "/" + (*it), O_RDONLY | O_NONBLOCK);
|
||||
//if it worked, then we have a live joystick! Make sure it's properly
|
||||
//setup.
|
||||
if (joydev > 0) {
|
||||
devicename.match(*it);
|
||||
index = QString(devicename.cap(1)).toInt();
|
||||
JoyPad* joypad;
|
||||
//if we've never seen this device before, make a new one!
|
||||
if (joypads[index] == 0) {
|
||||
joypad = new JoyPad( index, joydev );
|
||||
joypads.insert(index,joypad);
|
||||
}
|
||||
else {
|
||||
joypad = joypads[index];
|
||||
joypad->resetToDev(joydev);
|
||||
}
|
||||
//make this joystick device available.
|
||||
available.insert(index,joypad);
|
||||
}
|
||||
}
|
||||
|
||||
//when it's all done, rebuild the popup menu so it displays the correct
|
||||
//information.
|
||||
lm->fillPopup();
|
||||
}
|
||||
|
||||
|
||||
@ -97,20 +101,19 @@ void buildJoyDevices() {
|
||||
// ~/.qjoypad/layout, where the last used layout is put.
|
||||
void catchSIGIO( int sig )
|
||||
{
|
||||
lm->load();
|
||||
//remember to catch this signal again next time.
|
||||
signal( sig, catchSIGIO );
|
||||
lm->load();
|
||||
//remember to catch this signal again next time.
|
||||
signal( sig, catchSIGIO );
|
||||
}
|
||||
|
||||
|
||||
|
||||
//signal handler for SIGUSR1
|
||||
//SIGUSR1 means that we should update the available joystick device list.
|
||||
void catchSIGUSR1( int sig ) {
|
||||
//buildJoyDevices();
|
||||
lm->updateJoyDevs();
|
||||
//remember to catch this signal again next time.
|
||||
signal( sig, catchSIGUSR1 );
|
||||
void catchSIGUSR1( int sig ){
|
||||
buildJoyDevices();
|
||||
//remember to catch this signal again next time.
|
||||
signal( sig, catchSIGUSR1 );
|
||||
}
|
||||
|
||||
|
||||
@ -125,151 +128,151 @@ void catchSIGUSR2( int sig ) {
|
||||
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
//create a new event loop. This will be captured by the QApplication
|
||||
//when it gets created
|
||||
//create a new event loop. This will be captured by the QApplication
|
||||
//when it gets created
|
||||
JoyLoop loop;
|
||||
QApplication a( argc, argv );
|
||||
|
||||
|
||||
//where to look for settings. If it does not exist, it will be created
|
||||
QDir dir(settingsDir);
|
||||
//where to look for settings. If it does not exist, it will be created
|
||||
QDir dir(settingsDir);
|
||||
|
||||
//if there is no new directory and we can't make it, complain
|
||||
if (!dir.exists() && !dir.mkdir(settingsDir)) {
|
||||
printf("Couldn't create the QJoyPad save directory (%s)!", settingsDir.toStdString().c_str());
|
||||
return 1;
|
||||
}
|
||||
//if there is no new directory and we can't make it, complain
|
||||
if (!dir.exists() && !dir.mkdir(settingsDir)) {
|
||||
printf("Couldn't create the QJoyPad save directory (" + settingsDir + ")!");
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
//start out with no special layout.
|
||||
QString layout = "";
|
||||
//by default, we use a tray icon
|
||||
bool useTrayIcon = true;
|
||||
//this execution wasn't made to update the joystick device list.
|
||||
bool update = false;
|
||||
//start out with no special layout.
|
||||
QString layout = "";
|
||||
//by default, we use a tray icon
|
||||
bool useTrayIcon = true;
|
||||
//this execution wasn't made to update the joystick device list.
|
||||
bool update = false;
|
||||
|
||||
|
||||
//parse command-line options
|
||||
for (int i = 1; i < a.argc(); i++) {
|
||||
//if a device directory was specified,
|
||||
if (QRegExp("-{1,2}device").exactMatch(a.argv()[i])) {
|
||||
++i;
|
||||
if (i < a.argc()) {
|
||||
if (QFile::exists(a.argv()[i])) {
|
||||
devdir = a.argv()[i];
|
||||
}
|
||||
else {
|
||||
error("Command Line Argument Problems", "No such directory: " + QString(a.argv()[i]));
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
//if no-tray mode was requested,
|
||||
else if (QRegExp("-{1,2}notray").exactMatch(a.argv()[i])) {
|
||||
useTrayIcon = false;
|
||||
}
|
||||
//if this execution is just meant to update the joystick devices,
|
||||
else if (QRegExp("-{1,2}update").exactMatch(a.argv()[i])) {
|
||||
update = true;
|
||||
}
|
||||
//if help was requested,
|
||||
else if (QRegExp("-{1,2}h(elp)?").exactMatch(a.argv()[i])) {
|
||||
printf(NAME"\nUsage: qjoypad [--device \"/device/path\"] [--notray] [\"layout name\"]\n\nOptions:\n --device path Look for joystick devices in \"path\". This should\n be something like \"/dev/input\" if your game\n devices are in /dev/input/js0, /dev/input/js1, etc.\n --notray Do not use a system tray icon. This is useful for\n window managers that don't support this feature.\n --update Force a running instance of QJoyPad to update its\n list of devices and layouts.\n \"layout name\" Load the given layout in an already running\n instance of QJoyPad, or start QJoyPad using the\n given layout.\n");
|
||||
return 1;
|
||||
}
|
||||
//in all other cases, an argument is assumed to be a layout name.
|
||||
//note: only the last layout name given will be used.
|
||||
else layout = a.argv()[i];
|
||||
}
|
||||
|
||||
//if the user specified a layout to use,
|
||||
if (layout != "")
|
||||
{
|
||||
//then we try to store that layout in the last-used layout spot, to be
|
||||
//loaded by default.
|
||||
QFile file( settingsDir + "layout");
|
||||
if (file.open(IO_WriteOnly))
|
||||
{
|
||||
QTextStream stream( &file );
|
||||
stream << layout;
|
||||
file.close();
|
||||
}
|
||||
}
|
||||
|
||||
//parse command-line options
|
||||
for (int i = 1; i < a.argc(); i++) {
|
||||
//if a device directory was specified,
|
||||
if (QRegExp("-{1,2}device").exactMatch(a.argv()[i])) {
|
||||
++i;
|
||||
if (i < a.argc()) {
|
||||
if (QFile::exists(a.argv()[i])) {
|
||||
devdir = a.argv()[i];
|
||||
}
|
||||
else {
|
||||
error("Command Line Argument Problems", "No such directory: " + QString(a.argv()[i]));
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
//if no-tray mode was requested,
|
||||
else if (QRegExp("-{1,2}notray").exactMatch(a.argv()[i])) {
|
||||
useTrayIcon = false;
|
||||
}
|
||||
//if this execution is just meant to update the joystick devices,
|
||||
else if (QRegExp("-{1,2}update").exactMatch(a.argv()[i])) {
|
||||
update = true;
|
||||
}
|
||||
//if help was requested,
|
||||
else if (QRegExp("-{1,2}h(elp)?").exactMatch(a.argv()[i])) {
|
||||
printf(NAME"\nUsage: qjoypad [--device \"/device/path\"] [--notray] [\"layout name\"]\n\nOptions:\n --device path Look for joystick devices in \"path\". This should\n be something like \"/dev/input\" if your game\n devices are in /dev/input/js0, /dev/input/js1, etc.\n --notray Do not use a system tray icon. This is useful for\n window managers that don't support this feature.\n --update Force a running instance of QJoyPad to update its\n list of devices and layouts.\n \"layout name\" Load the given layout in an already running\n instance of QJoyPad, or start QJoyPad using the\n given layout.\n");
|
||||
return 1;
|
||||
}
|
||||
//in all other cases, an argument is assumed to be a layout name.
|
||||
//note: only the last layout name given will be used.
|
||||
else layout = a.argv()[i];
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
//create a pid lock file.
|
||||
QFile pidFile( "/tmp/qjoypad.pid" );
|
||||
//if that file already exists, then qjoypad is already running!
|
||||
if (pidFile.exists())
|
||||
{
|
||||
int pid;
|
||||
if (pidFile.open( IO_ReadOnly ));
|
||||
{
|
||||
//try to get that pid...
|
||||
QTextStream( &pidFile ) >> pid;
|
||||
pidFile.close();
|
||||
//if we can signal the pid (ie, if the process is active)
|
||||
if (kill(pid,0) == 0)
|
||||
{
|
||||
//then prevent two instances from running at once.
|
||||
//however, if we are setting the layout or updating the device
|
||||
//list, this is not an error and we shouldn't make one!
|
||||
if (layout == "" && update == false) error("Instance Error","There is already a running instance of QJoyPad; please close\nthe old instance before starting a new one.");
|
||||
else {
|
||||
//if one of these is the case, send the approrpriate signal!
|
||||
if (update == true)
|
||||
kill(pid,SIGUSR1);
|
||||
if (layout != "")
|
||||
kill(pid,SIGIO);
|
||||
}
|
||||
//and quit. We don't need two instances.
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
//now we can try to create and write our pid to the lock file.
|
||||
if (pidFile.open( IO_WriteOnly ))
|
||||
{
|
||||
QTextStream( &pidFile ) << getpid();
|
||||
pidFile.close();
|
||||
}
|
||||
|
||||
//if the user specified a layout to use,
|
||||
if (layout != "")
|
||||
{
|
||||
//then we try to store that layout in the last-used layout spot, to be
|
||||
//loaded by default.
|
||||
QFile file( settingsDir + "layout");
|
||||
if (file.open(QIODevice::WriteOnly))
|
||||
{
|
||||
QTextStream stream( &file );
|
||||
stream << layout;
|
||||
file.close();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//create a pid lock file.
|
||||
QFile pidFile( "/tmp/qjoypad.pid" );
|
||||
//if that file already exists, then qjoypad is already running!
|
||||
if (pidFile.exists())
|
||||
{
|
||||
int pid;
|
||||
if (pidFile.open( QIODevice::ReadOnly ));
|
||||
{
|
||||
//try to get that pid...
|
||||
QTextStream( &pidFile ) >> pid;
|
||||
pidFile.close();
|
||||
//if we can signal the pid (ie, if the process is active)
|
||||
if (kill(pid,0) == 0)
|
||||
{
|
||||
//then prevent two instances from running at once.
|
||||
//however, if we are setting the layout or updating the device
|
||||
//list, this is not an error and we shouldn't make one!
|
||||
if (layout == "" && update == false) error("Instance Error","There is already a running instance of QJoyPad; please close\nthe old instance before starting a new one.");
|
||||
else {
|
||||
//if one of these is the case, send the approrpriate signal!
|
||||
if (update == true)
|
||||
kill(pid,SIGUSR1);
|
||||
if (layout != "")
|
||||
kill(pid,SIGIO);
|
||||
}
|
||||
//and quit. We don't need two instances.
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
//now we can try to create and write our pid to the lock file.
|
||||
if (pidFile.open( QIODevice::WriteOnly ))
|
||||
{
|
||||
QTextStream( &pidFile ) << getpid();
|
||||
pidFile.close();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
//prepare the signal handlers
|
||||
signal( SIGIO, catchSIGIO );
|
||||
signal( SIGUSR1, catchSIGUSR1 );
|
||||
|
||||
|
||||
|
||||
//prepare the signal handlers
|
||||
signal( SIGIO, catchSIGIO );
|
||||
signal( SIGUSR1, catchSIGUSR1 );
|
||||
// signal( SIGUSR2, catchSIGUSR2 );
|
||||
|
||||
|
||||
|
||||
|
||||
//capture the current display for event.h
|
||||
display = QPaintDevice::x11AppDisplay();
|
||||
|
||||
//create a new LayoutManager with a tray icon / floating icon, depending
|
||||
//on the user's request
|
||||
lm = new LayoutManager(useTrayIcon);
|
||||
|
||||
//build the joystick device list for the first time,
|
||||
buildJoyDevices();
|
||||
|
||||
|
||||
//capture the current display for event.h
|
||||
display = QX11Info::display();
|
||||
|
||||
//create a new LayoutManager with a tray icon / floating icon, depending
|
||||
//on the user's request
|
||||
lm = new LayoutManager(useTrayIcon);
|
||||
|
||||
//build the joystick device list for the first time,
|
||||
//buildJoyDevices();
|
||||
lm->updateJoyDevs();
|
||||
|
||||
//load the last used layout (Or the one given as a command-line argument)
|
||||
lm->load();
|
||||
|
||||
//and run the program!
|
||||
//load the last used layout (Or the one given as a command-line argument)
|
||||
lm->load();
|
||||
|
||||
//and run the program!
|
||||
int result = a.exec();
|
||||
|
||||
//when everything is done, save the current layout for next time...
|
||||
lm->saveDefault();
|
||||
|
||||
//remove the lock file...
|
||||
pidFile.remove();
|
||||
|
||||
//and terminate!
|
||||
return result;
|
||||
|
||||
//when everything is done, save the current layout for next time...
|
||||
lm->saveDefault();
|
||||
|
||||
//remove the lock file...
|
||||
pidFile.remove();
|
||||
|
||||
//and terminate!
|
||||
return result;
|
||||
}
|
||||
|
BIN
src/qjoypad
BIN
src/qjoypad
Binary file not shown.
@ -27,8 +27,8 @@ doc.extra = cp ../README.txt ../LICENSE.txt $${doc.path}
|
||||
##### Setup Compile #####
|
||||
|
||||
DEFINES += DEVDIR='"$$DEVDIR"'
|
||||
DEFINES += ICON24='\"$${icons.path}/icon24.png\"'
|
||||
DEFINES += ICON64='\"$${icons.path}/icon64.png\"'
|
||||
DEFINES += ICON24='"$${icons.path}/icon24.png"'
|
||||
DEFINES += ICON64='"$${icons.path}/icon64.png"'
|
||||
|
||||
TEMPLATE = app
|
||||
DEPENDPATH += trayicon
|
||||
@ -42,6 +42,7 @@ HEADERS += axis.h \
|
||||
button.h \
|
||||
button_edit.h \
|
||||
buttonw.h \
|
||||
component.h \
|
||||
constant.h \
|
||||
device.h \
|
||||
error.h \
|
||||
@ -53,9 +54,10 @@ HEADERS += axis.h \
|
||||
joyslider.h \
|
||||
keycode.h \
|
||||
layout.h \
|
||||
getkey.h \
|
||||
layout_edit.h \
|
||||
loop.h \
|
||||
quickset.h \
|
||||
timer.h \
|
||||
trayicon/trayicon.h
|
||||
SOURCES += axis.cpp \
|
||||
axis_edit.cpp \
|
||||
@ -72,9 +74,9 @@ SOURCES += axis.cpp \
|
||||
keycode.cpp \
|
||||
layout.cpp \
|
||||
layout_edit.cpp \
|
||||
loop.cpp \
|
||||
main.cpp \
|
||||
quickset.cpp \
|
||||
getkey.cpp \
|
||||
trayicon/trayicon.cpp \
|
||||
trayicon/trayicon_x11.cpp
|
||||
|
||||
|
@ -1,57 +1,54 @@
|
||||
#include "quickset.h"
|
||||
#include "getkey.h"
|
||||
|
||||
//build the dialog
|
||||
QuickSet::QuickSet( JoyPad* jp)
|
||||
: QDialog() {
|
||||
setting = false;
|
||||
joypad = jp;
|
||||
setWindowTitle("Set " + jp->getName());
|
||||
QVBoxLayout* LMain = new QVBoxLayout(this);
|
||||
LMain->setMargin(5);
|
||||
LMain->setSpacing(5);
|
||||
//LMain->setAutoAdd(true);
|
||||
|
||||
new QLabel("Press any button or axis and\nyou will be prompted for a key.",this);
|
||||
QPushButton* button = new QPushButton("Done",this);
|
||||
connect( button, SIGNAL(clicked()), this, SLOT(accept()));
|
||||
: QDialog(){
|
||||
setting = false;
|
||||
joypad = jp;
|
||||
setCaption("Quick set " + joypad->getName());
|
||||
QVBoxLayout* LMain = new QVBoxLayout(this,5,5);
|
||||
LMain->setAutoAdd(true);
|
||||
|
||||
new QLabel("Press any button or axis and\nyou will be prompted for a key.",this);
|
||||
QPushButton* button = new QPushButton("Done",this);
|
||||
connect( button, SIGNAL(clicked()), this, SLOT(accept()));
|
||||
}
|
||||
|
||||
void QuickSet::jsevent( js_event msg ) {
|
||||
//ignore any joystick events if we're waiting for a keypress
|
||||
if (setting) return;
|
||||
//ignore any joystick events if we're waiting for a keypress
|
||||
if (setting) return;
|
||||
|
||||
//if a button was pressed on the joystick
|
||||
if (msg.type == JS_EVENT_BUTTON) {
|
||||
//capture that button.
|
||||
Button* button = joypad->Buttons[msg.number];
|
||||
|
||||
//go into setting mode and request a key/mousebutton
|
||||
setting = true;
|
||||
int code = GetKey(button->getName(), true).exec();
|
||||
setting = false;
|
||||
|
||||
//if a mouse button was used,
|
||||
if (code > MOUSE_OFFSET)
|
||||
//then tell it to the Button a mouse button
|
||||
button->setKey(true, code - MOUSE_OFFSET);
|
||||
else
|
||||
//otherwise, tell it to use a keycode.
|
||||
button->setKey(false, code);
|
||||
}
|
||||
else {
|
||||
//require a signal strength of at least 5000 to consider an axis moved.
|
||||
if (abs(msg.value) < 5000) return;
|
||||
|
||||
//if a button was pressed on the joystick
|
||||
if (msg.type == JS_EVENT_BUTTON) {
|
||||
//capture that button.
|
||||
Button* button = joypad->Buttons[msg.number];
|
||||
//capture the axis that moved
|
||||
Axis* axis = joypad->Axes[msg.number];
|
||||
|
||||
//go into setting mode and request a key/mousebutton
|
||||
setting = true;
|
||||
int code = GetKey(button->getName(), true).exec();
|
||||
setting = false;
|
||||
|
||||
//if a mouse button was used,
|
||||
if (code > MOUSE_OFFSET)
|
||||
//then tell it to the Button a mouse button
|
||||
button->setKey(true, code - MOUSE_OFFSET);
|
||||
else
|
||||
//otherwise, tell it to use a keycode.
|
||||
button->setKey(false, code);
|
||||
}
|
||||
else {
|
||||
//require a signal strength of at least 5000 to consider an axis moved.
|
||||
if (abs(msg.value) < 5000) return;
|
||||
|
||||
//capture the axis that moved
|
||||
Axis* axis = joypad->Axes[msg.number];
|
||||
|
||||
//grab a keycode for that axis and that direction
|
||||
setting = true;
|
||||
int code = GetKey(axis->getName() + ", " + QString((msg.value > 0)?"positive":"negative"), false).exec();
|
||||
setting = false;
|
||||
|
||||
//assign the key to the axis.
|
||||
axis->setKey((msg.value > 0),code);
|
||||
}
|
||||
//grab a keycode for that axis and that direction
|
||||
setting = true;
|
||||
int code = GetKey(axis->getName() + ", " + QString((msg.value > 0)?"positive":"negative"), false).exec();
|
||||
setting = false;
|
||||
|
||||
//assign the key to the axis.
|
||||
axis->setKey((msg.value > 0),code);
|
||||
}
|
||||
}
|
||||
|
@ -2,14 +2,12 @@
|
||||
#define QUICKSET_H
|
||||
|
||||
//for building the dialog
|
||||
#include <QLayout>
|
||||
#include <QLabel>
|
||||
#include <QPushButton>
|
||||
|
||||
#include <linux/joystick.h>
|
||||
#include <qlayout.h>
|
||||
#include <qlabel.h>
|
||||
#include <qpushbutton.h>
|
||||
|
||||
//to request new keycodes
|
||||
//#include "keycode.h"
|
||||
#include "keycode.h"
|
||||
//to actually set the joypad
|
||||
#include "joypad.h"
|
||||
|
||||
|
11
src/timer.h
Normal file
11
src/timer.h
Normal file
@ -0,0 +1,11 @@
|
||||
#ifndef JTIMER_H
|
||||
#define JTIMER_H
|
||||
|
||||
#include "component.h"
|
||||
|
||||
//the purpose of this file is to make a list of Components that need timer
|
||||
//notification available to JoyLoop, Axis, and Buttons
|
||||
extern void takeTimer( Component* ); //taken from main.cpp
|
||||
extern void tossTimer( Component* ); //taken from main.cpp
|
||||
|
||||
#endif
|
@ -19,6 +19,7 @@
|
||||
*/
|
||||
|
||||
#include "trayicon.h"
|
||||
#include "qpopupmenu.h"
|
||||
|
||||
/*!
|
||||
\class TrayIcon qtrayicon.h
|
||||
@ -32,9 +33,9 @@
|
||||
\sa show
|
||||
*/
|
||||
TrayIcon::TrayIcon( QObject *parent, const char *name )
|
||||
: QObject(parent/*, name*/), pop(0), d(0)
|
||||
: QObject(parent, name), pop(0), d(0)
|
||||
{
|
||||
v_isWMDock = FALSE;
|
||||
v_isWMDock = FALSE;
|
||||
}
|
||||
|
||||
/*!
|
||||
@ -44,10 +45,10 @@ TrayIcon::TrayIcon( QObject *parent, const char *name )
|
||||
|
||||
\sa show
|
||||
*/
|
||||
TrayIcon::TrayIcon( const QPixmap &icon, const QString &tooltip, QMenu *popup, QObject *parent, const char *name )
|
||||
: QObject(parent/*, name*/), pop(popup), pm(icon), tip(tooltip), d(0)
|
||||
TrayIcon::TrayIcon( const QPixmap &icon, const QString &tooltip, QPopupMenu *popup, QObject *parent, const char *name )
|
||||
: QObject(parent, name), pop(popup), pm(icon), tip(tooltip), d(0)
|
||||
{
|
||||
v_isWMDock = FALSE;
|
||||
v_isWMDock = FALSE;
|
||||
}
|
||||
|
||||
/*!
|
||||
@ -62,7 +63,7 @@ TrayIcon::~TrayIcon()
|
||||
Sets the context menu to \a popup. The context menu will pop up when the
|
||||
user clicks the system tray entry with the right mouse button.
|
||||
*/
|
||||
void TrayIcon::setPopup( QMenu* popup )
|
||||
void TrayIcon::setPopup( QPopupMenu* popup )
|
||||
{
|
||||
pop = popup;
|
||||
}
|
||||
@ -72,7 +73,7 @@ void TrayIcon::setPopup( QMenu* popup )
|
||||
|
||||
\sa setPopup
|
||||
*/
|
||||
QMenu* TrayIcon::popup() const
|
||||
QPopupMenu* TrayIcon::popup() const
|
||||
{
|
||||
return pop;
|
||||
}
|
||||
@ -138,22 +139,22 @@ bool TrayIcon::event( QEvent *e )
|
||||
{
|
||||
switch ( e->type() ) {
|
||||
case QEvent::MouseMove:
|
||||
mouseMoveEvent( (QMouseEvent*)e );
|
||||
break;
|
||||
mouseMoveEvent( (QMouseEvent*)e );
|
||||
break;
|
||||
|
||||
case QEvent::MouseButtonPress:
|
||||
mousePressEvent( (QMouseEvent*)e );
|
||||
break;
|
||||
mousePressEvent( (QMouseEvent*)e );
|
||||
break;
|
||||
|
||||
case QEvent::MouseButtonRelease:
|
||||
mouseReleaseEvent( (QMouseEvent*)e );
|
||||
break;
|
||||
mouseReleaseEvent( (QMouseEvent*)e );
|
||||
break;
|
||||
|
||||
case QEvent::MouseButtonDblClick:
|
||||
mouseDoubleClickEvent( (QMouseEvent*)e );
|
||||
break;
|
||||
mouseDoubleClickEvent( (QMouseEvent*)e );
|
||||
break;
|
||||
default:
|
||||
return QObject::event( e );
|
||||
return QObject::event( e );
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
@ -182,22 +183,22 @@ void TrayIcon::mousePressEvent( QMouseEvent *e )
|
||||
#ifndef Q_WS_WIN
|
||||
// This is for X11, menus appear on mouse press
|
||||
// I'm not sure whether Mac should be here or below.. Somebody check?
|
||||
switch ( e->button() ) {
|
||||
case Qt::RightButton:
|
||||
if ( pop ) {
|
||||
pop->popup( e->globalPos() );
|
||||
e->accept();
|
||||
}
|
||||
break;
|
||||
case Qt::LeftButton:
|
||||
case Qt::MidButton:
|
||||
emit clicked( e->globalPos(), e->button() );
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
switch ( e->button() ) {
|
||||
case RightButton:
|
||||
if ( pop ) {
|
||||
pop->popup( e->globalPos() );
|
||||
e->accept();
|
||||
}
|
||||
break;
|
||||
case LeftButton:
|
||||
case MidButton:
|
||||
emit clicked( e->globalPos(), e->button() );
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
e->ignore();
|
||||
e->ignore();
|
||||
}
|
||||
|
||||
/*!
|
||||
@ -214,26 +215,26 @@ void TrayIcon::mouseReleaseEvent( QMouseEvent *e )
|
||||
{
|
||||
#ifdef Q_WS_WIN
|
||||
// This is for Windows, where menus appear on mouse release
|
||||
switch ( e->button() ) {
|
||||
case Qt::RightButton:
|
||||
if ( pop ) {
|
||||
// Necessary to make keyboard focus
|
||||
// and menu closing work on Windows.
|
||||
pop->setActiveWindow();
|
||||
pop->popup( e->globalPos() );
|
||||
pop->setActiveWindow();
|
||||
e->accept();
|
||||
}
|
||||
break;
|
||||
case Qt::LeftButton:
|
||||
case Qt::MidButton:
|
||||
emit clicked( e->globalPos(), e->button() );
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
switch ( e->button() ) {
|
||||
case RightButton:
|
||||
if ( pop ) {
|
||||
// Necessary to make keyboard focus
|
||||
// and menu closing work on Windows.
|
||||
pop->setActiveWindow();
|
||||
pop->popup( e->globalPos() );
|
||||
pop->setActiveWindow();
|
||||
e->accept();
|
||||
}
|
||||
break;
|
||||
case LeftButton:
|
||||
case MidButton:
|
||||
emit clicked( e->globalPos(), e->button() );
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
e->ignore();
|
||||
e->ignore();
|
||||
}
|
||||
|
||||
/*!
|
||||
@ -248,9 +249,9 @@ void TrayIcon::mouseReleaseEvent( QMouseEvent *e )
|
||||
*/
|
||||
void TrayIcon::mouseDoubleClickEvent( QMouseEvent *e )
|
||||
{
|
||||
if ( e->button() == Qt::LeftButton )
|
||||
emit doubleClicked( e->globalPos() );
|
||||
e->accept();
|
||||
if ( e->button() == LeftButton )
|
||||
emit doubleClicked( e->globalPos() );
|
||||
e->accept();
|
||||
}
|
||||
|
||||
/*!
|
||||
@ -271,5 +272,5 @@ void TrayIcon::mouseDoubleClickEvent( QMouseEvent *e )
|
||||
|
||||
void TrayIcon::gotCloseEvent()
|
||||
{
|
||||
closed();
|
||||
closed();
|
||||
}
|
||||
|
@ -23,12 +23,8 @@
|
||||
|
||||
#include <qobject.h>
|
||||
#include <qimage.h>
|
||||
#include <QPixmap>
|
||||
#include <QDir>
|
||||
#include <QMenu>
|
||||
#include <QMouseEvent>
|
||||
|
||||
|
||||
class QPopupMenu;
|
||||
|
||||
class TrayIcon : public QObject
|
||||
{
|
||||
@ -39,7 +35,7 @@ class TrayIcon : public QObject
|
||||
|
||||
public:
|
||||
TrayIcon( QObject *parent = 0, const char *name = 0 );
|
||||
TrayIcon( const QPixmap &, const QString &, QMenu *popup = 0, QObject *parent = 0, const char *name = 0 );
|
||||
TrayIcon( const QPixmap &, const QString &, QPopupMenu *popup = 0, QObject *parent = 0, const char *name = 0 );
|
||||
~TrayIcon();
|
||||
|
||||
// use WindowMaker dock mode. ignored on non-X11 platforms
|
||||
@ -47,8 +43,8 @@ public:
|
||||
bool isWMDock() { return v_isWMDock; }
|
||||
|
||||
// Set a popup menu to handle RMB
|
||||
void setPopup( QMenu * );
|
||||
QMenu* popup() const;
|
||||
void setPopup( QPopupMenu * );
|
||||
QPopupMenu* popup() const;
|
||||
|
||||
QPixmap icon() const;
|
||||
QString toolTip() const;
|
||||
@ -75,7 +71,7 @@ protected:
|
||||
virtual void mouseDoubleClickEvent( QMouseEvent *e );
|
||||
|
||||
private:
|
||||
QMenu *pop;
|
||||
QPopupMenu *pop;
|
||||
QPixmap pm;
|
||||
QString tip;
|
||||
bool v_isWMDock;
|
||||
|
@ -21,15 +21,18 @@
|
||||
|
||||
#include "trayicon.h"
|
||||
|
||||
#include <QX11Info>
|
||||
#include <QApplication>
|
||||
#include <QPainter>
|
||||
#include<qapplication.h>
|
||||
#include<qimage.h>
|
||||
#include<qpixmap.h>
|
||||
#include<qtooltip.h>
|
||||
#include<qpainter.h>
|
||||
|
||||
#include<X11/Xlib.h>
|
||||
#include<X11/Xutil.h>
|
||||
#include<X11/Xatom.h>
|
||||
|
||||
//#if QT_VERSION < 0x030200
|
||||
//extern Time;// qt_x_time;
|
||||
extern Time qt_x_time;
|
||||
//#endif
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
@ -41,47 +44,47 @@ static XErrorHandler old_handler = 0;
|
||||
static int dock_xerror = 0;
|
||||
extern "C" int dock_xerrhandler(Display* dpy, XErrorEvent* err)
|
||||
{
|
||||
dock_xerror = err->error_code;
|
||||
return old_handler(dpy, err);
|
||||
dock_xerror = err->error_code;
|
||||
return old_handler(dpy, err);
|
||||
}
|
||||
|
||||
static void trap_errors()
|
||||
{
|
||||
dock_xerror = 0;
|
||||
old_handler = XSetErrorHandler(dock_xerrhandler);
|
||||
dock_xerror = 0;
|
||||
old_handler = XSetErrorHandler(dock_xerrhandler);
|
||||
}
|
||||
|
||||
static bool untrap_errors()
|
||||
{
|
||||
XSetErrorHandler(old_handler);
|
||||
return (dock_xerror == 0);
|
||||
XSetErrorHandler(old_handler);
|
||||
return (dock_xerror == 0);
|
||||
}
|
||||
|
||||
static bool send_message(
|
||||
Display* dpy, /* display */
|
||||
Window w, /* sender (tray icon window) */
|
||||
long message, /* message opcode */
|
||||
long data1, /* message data 1 */
|
||||
long data2, /* message data 2 */
|
||||
long data3 /* message data 3 */
|
||||
Display* dpy, /* display */
|
||||
Window w, /* sender (tray icon window) */
|
||||
long message, /* message opcode */
|
||||
long data1, /* message data 1 */
|
||||
long data2, /* message data 2 */
|
||||
long data3 /* message data 3 */
|
||||
) {
|
||||
XEvent ev;
|
||||
XEvent ev;
|
||||
|
||||
memset(&ev, 0, sizeof(ev));
|
||||
ev.xclient.type = ClientMessage;
|
||||
ev.xclient.window = w;
|
||||
ev.xclient.message_type = XInternAtom (dpy, "_NET_SYSTEM_TRAY_OPCODE", False );
|
||||
ev.xclient.format = 32;
|
||||
ev.xclient.data.l[0] = CurrentTime;
|
||||
ev.xclient.data.l[1] = message;
|
||||
ev.xclient.data.l[2] = data1;
|
||||
ev.xclient.data.l[3] = data2;
|
||||
ev.xclient.data.l[4] = data3;
|
||||
memset(&ev, 0, sizeof(ev));
|
||||
ev.xclient.type = ClientMessage;
|
||||
ev.xclient.window = w;
|
||||
ev.xclient.message_type = XInternAtom (dpy, "_NET_SYSTEM_TRAY_OPCODE", False );
|
||||
ev.xclient.format = 32;
|
||||
ev.xclient.data.l[0] = CurrentTime;
|
||||
ev.xclient.data.l[1] = message;
|
||||
ev.xclient.data.l[2] = data1;
|
||||
ev.xclient.data.l[3] = data2;
|
||||
ev.xclient.data.l[4] = data3;
|
||||
|
||||
trap_errors();
|
||||
XSendEvent(dpy, w, False, NoEventMask, &ev);
|
||||
XSync(dpy, False);
|
||||
return untrap_errors();
|
||||
trap_errors();
|
||||
XSendEvent(dpy, w, False, NoEventMask, &ev);
|
||||
XSync(dpy, False);
|
||||
return untrap_errors();
|
||||
}
|
||||
|
||||
#define SYSTEM_TRAY_REQUEST_DOCK 0
|
||||
@ -95,125 +98,123 @@ static bool send_message(
|
||||
class TrayIcon::TrayIconPrivate : public QWidget
|
||||
{
|
||||
public:
|
||||
TrayIconPrivate(TrayIcon *object, int size);
|
||||
~TrayIconPrivate() { }
|
||||
TrayIconPrivate(TrayIcon *object, int size);
|
||||
~TrayIconPrivate() { }
|
||||
|
||||
virtual void initWM(WId icon);
|
||||
virtual void initWM(WId icon);
|
||||
|
||||
virtual void setPixmap(const QPixmap &pm);
|
||||
virtual void setPixmap(const QPixmap &pm);
|
||||
|
||||
virtual void paintEvent(QPaintEvent *);
|
||||
virtual void enterEvent(QEvent *);
|
||||
virtual void mouseMoveEvent(QMouseEvent *e);
|
||||
virtual void mousePressEvent(QMouseEvent *e);
|
||||
virtual void mouseReleaseEvent(QMouseEvent *e);
|
||||
virtual void mouseDoubleClickEvent(QMouseEvent *e);
|
||||
virtual void closeEvent(QCloseEvent *e);
|
||||
virtual void paintEvent(QPaintEvent *);
|
||||
virtual void enterEvent(QEvent *);
|
||||
virtual void mouseMoveEvent(QMouseEvent *e);
|
||||
virtual void mousePressEvent(QMouseEvent *e);
|
||||
virtual void mouseReleaseEvent(QMouseEvent *e);
|
||||
virtual void mouseDoubleClickEvent(QMouseEvent *e);
|
||||
virtual void closeEvent(QCloseEvent *e);
|
||||
|
||||
private:
|
||||
TrayIcon *iconObject;
|
||||
QPixmap pix;
|
||||
int size;
|
||||
TrayIcon *iconObject;
|
||||
QPixmap pix;
|
||||
int size;
|
||||
};
|
||||
|
||||
TrayIcon::TrayIconPrivate::TrayIconPrivate(TrayIcon *object, int _size)
|
||||
: QWidget(0/*, object->name(), Qt::WRepaintNoErase*/)
|
||||
: QWidget(0, object->name(), WRepaintNoErase)
|
||||
{
|
||||
iconObject = object;
|
||||
size = _size;
|
||||
setAttribute(Qt::WA_NoBackground);
|
||||
setFocusPolicy(Qt::NoFocus);
|
||||
//setBackgroundMode(X11ParentRelative);
|
||||
iconObject = object;
|
||||
size = _size;
|
||||
|
||||
setMinimumSize(size, size);
|
||||
setMaximumSize(size, size);
|
||||
setFocusPolicy(NoFocus);
|
||||
setBackgroundMode(X11ParentRelative);
|
||||
|
||||
setMinimumSize(size, size);
|
||||
setMaximumSize(size, size);
|
||||
}
|
||||
|
||||
// This base stuff is required by both FreeDesktop specification and WindowMaker
|
||||
void TrayIcon::TrayIconPrivate::initWM(WId icon)
|
||||
{
|
||||
Display *dsp = x11Info().display();
|
||||
WId leader = winId();
|
||||
Display *dsp = x11Display();
|
||||
WId leader = winId();
|
||||
|
||||
// set the class hint
|
||||
XClassHint classhint;
|
||||
classhint.res_name = (char*)"psidock";
|
||||
classhint.res_class = (char*)"Psi";
|
||||
XSetClassHint(dsp, leader, &classhint);
|
||||
// set the class hint
|
||||
XClassHint classhint;
|
||||
classhint.res_name = (char*)"psidock";
|
||||
classhint.res_class = (char*)"Psi";
|
||||
XSetClassHint(dsp, leader, &classhint);
|
||||
|
||||
// set the Window Manager hints
|
||||
XWMHints *hints;
|
||||
hints = XGetWMHints(dsp, leader); // init hints
|
||||
hints->flags = WindowGroupHint | IconWindowHint | StateHint; // set the window group hint
|
||||
hints->window_group = leader; // set the window hint
|
||||
hints->initial_state = WithdrawnState; // initial state
|
||||
hints->icon_window = icon; // in WM, this should be winId() of separate widget
|
||||
hints->icon_x = 0;
|
||||
hints->icon_y = 0;
|
||||
XSetWMHints(dsp, leader, hints); // set the window hints for WM to use.
|
||||
XFree( hints );
|
||||
// set the Window Manager hints
|
||||
XWMHints *hints;
|
||||
hints = XGetWMHints(dsp, leader); // init hints
|
||||
hints->flags = WindowGroupHint | IconWindowHint | StateHint; // set the window group hint
|
||||
hints->window_group = leader; // set the window hint
|
||||
hints->initial_state = WithdrawnState; // initial state
|
||||
hints->icon_window = icon; // in WM, this should be winId() of separate widget
|
||||
hints->icon_x = 0;
|
||||
hints->icon_y = 0;
|
||||
XSetWMHints(dsp, leader, hints); // set the window hints for WM to use.
|
||||
XFree( hints );
|
||||
}
|
||||
|
||||
void TrayIcon::TrayIconPrivate::setPixmap(const QPixmap &pm)
|
||||
{
|
||||
pix = pm;
|
||||
setWindowIcon(pix);
|
||||
repaint();
|
||||
pix = pm;
|
||||
setIcon(pix);
|
||||
repaint();
|
||||
}
|
||||
|
||||
void TrayIcon::TrayIconPrivate::paintEvent(QPaintEvent *)
|
||||
{
|
||||
QPainter p(this);
|
||||
p.drawPixmap((width() - pix.width())/2, (height() - pix.height())/2, pix);
|
||||
QPainter p(this);
|
||||
p.drawPixmap((width() - pix.width())/2, (height() - pix.height())/2, pix);
|
||||
}
|
||||
|
||||
void TrayIcon::TrayIconPrivate::enterEvent(QEvent *e)
|
||||
{
|
||||
// Taken from KSystemTray..
|
||||
// Taken from KSystemTray..
|
||||
//#if QT_VERSION < 0x030200
|
||||
//if ( !qApp->focusWidget() ) {
|
||||
XEvent ev;
|
||||
memset(&ev, 0, sizeof(ev));
|
||||
ev.xfocus.display = x11Info().display();//qt_xdisplay();
|
||||
ev.xfocus.type = FocusIn;
|
||||
ev.xfocus.window = winId();
|
||||
ev.xfocus.mode = NotifyNormal;
|
||||
ev.xfocus.detail = NotifyAncestor;
|
||||
Time time = x11Info().appTime();//qt_x_time;
|
||||
//qt_x_time = 1;
|
||||
x11Info().setAppTime(1);
|
||||
qApp->x11ProcessEvent( &ev );
|
||||
//qt_x_time = time;
|
||||
x11Info().setAppTime(time);
|
||||
//}
|
||||
//if ( !qApp->focusWidget() ) {
|
||||
XEvent ev;
|
||||
memset(&ev, 0, sizeof(ev));
|
||||
ev.xfocus.display = qt_xdisplay();
|
||||
ev.xfocus.type = FocusIn;
|
||||
ev.xfocus.window = winId();
|
||||
ev.xfocus.mode = NotifyNormal;
|
||||
ev.xfocus.detail = NotifyAncestor;
|
||||
Time time = qt_x_time;
|
||||
qt_x_time = 1;
|
||||
qApp->x11ProcessEvent( &ev );
|
||||
qt_x_time = time;
|
||||
//}
|
||||
//#endif
|
||||
QWidget::enterEvent(e);
|
||||
QWidget::enterEvent(e);
|
||||
}
|
||||
|
||||
void TrayIcon::TrayIconPrivate::mouseMoveEvent(QMouseEvent *e)
|
||||
{
|
||||
QApplication::sendEvent(iconObject, e);
|
||||
QApplication::sendEvent(iconObject, e);
|
||||
}
|
||||
|
||||
void TrayIcon::TrayIconPrivate::mousePressEvent(QMouseEvent *e)
|
||||
{
|
||||
QApplication::sendEvent(iconObject, e);
|
||||
QApplication::sendEvent(iconObject, e);
|
||||
}
|
||||
|
||||
void TrayIcon::TrayIconPrivate::mouseReleaseEvent(QMouseEvent *e)
|
||||
{
|
||||
QApplication::sendEvent(iconObject, e);
|
||||
QApplication::sendEvent(iconObject, e);
|
||||
}
|
||||
|
||||
void TrayIcon::TrayIconPrivate::mouseDoubleClickEvent(QMouseEvent *e)
|
||||
{
|
||||
QApplication::sendEvent(iconObject, e);
|
||||
QApplication::sendEvent(iconObject, e);
|
||||
}
|
||||
|
||||
void TrayIcon::TrayIconPrivate::closeEvent(QCloseEvent *e)
|
||||
{
|
||||
iconObject->gotCloseEvent();
|
||||
e->accept();
|
||||
iconObject->gotCloseEvent();
|
||||
e->accept();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
@ -223,43 +224,43 @@ void TrayIcon::TrayIconPrivate::closeEvent(QCloseEvent *e)
|
||||
class TrayIconFreeDesktop : public TrayIcon::TrayIconPrivate
|
||||
{
|
||||
public:
|
||||
TrayIconFreeDesktop(TrayIcon *object, const QPixmap &pm);
|
||||
TrayIconFreeDesktop(TrayIcon *object, const QPixmap &pm);
|
||||
};
|
||||
|
||||
TrayIconFreeDesktop::TrayIconFreeDesktop(TrayIcon *object, const QPixmap &pm)
|
||||
: TrayIconPrivate(object, 22)
|
||||
: TrayIconPrivate(object, 22)
|
||||
{
|
||||
initWM( winId() );
|
||||
initWM( winId() );
|
||||
|
||||
// initialize NetWM
|
||||
Display *dsp = x11Info().display();//x11Display();
|
||||
// initialize NetWM
|
||||
Display *dsp = x11Display();
|
||||
|
||||
// dock the widget (adapted from SIM-ICQ)
|
||||
Screen *screen = XDefaultScreenOfDisplay(dsp); // get the screen
|
||||
int screen_id = XScreenNumberOfScreen(screen); // and it's number
|
||||
// dock the widget (adapted from SIM-ICQ)
|
||||
Screen *screen = XDefaultScreenOfDisplay(dsp); // get the screen
|
||||
int screen_id = XScreenNumberOfScreen(screen); // and it's number
|
||||
|
||||
char buf[32];
|
||||
snprintf(buf, sizeof(buf), "_NET_SYSTEM_TRAY_S%d", screen_id);
|
||||
Atom selection_atom = XInternAtom(dsp, buf, false);
|
||||
XGrabServer(dsp);
|
||||
Window manager_window = XGetSelectionOwner(dsp, selection_atom);
|
||||
if ( manager_window != None )
|
||||
XSelectInput(dsp, manager_window, StructureNotifyMask);
|
||||
XUngrabServer(dsp);
|
||||
XFlush(dsp);
|
||||
char buf[32];
|
||||
snprintf(buf, sizeof(buf), "_NET_SYSTEM_TRAY_S%d", screen_id);
|
||||
Atom selection_atom = XInternAtom(dsp, buf, false);
|
||||
XGrabServer(dsp);
|
||||
Window manager_window = XGetSelectionOwner(dsp, selection_atom);
|
||||
if ( manager_window != None )
|
||||
XSelectInput(dsp, manager_window, StructureNotifyMask);
|
||||
XUngrabServer(dsp);
|
||||
XFlush(dsp);
|
||||
|
||||
if ( manager_window != None )
|
||||
send_message(dsp, manager_window, SYSTEM_TRAY_REQUEST_DOCK, winId(), 0, 0);
|
||||
if ( manager_window != None )
|
||||
send_message(dsp, manager_window, SYSTEM_TRAY_REQUEST_DOCK, winId(), 0, 0);
|
||||
|
||||
// some KDE mumbo-jumbo... why is it there? anybody?
|
||||
Atom kwm_dockwindow_atom = XInternAtom(dsp, "KWM_DOCKWINDOW", false);
|
||||
Atom kde_net_system_tray_window_for_atom = XInternAtom(dsp, "_KDE_NET_WM_SYSTEM_TRAY_WINDOW_FOR", false);
|
||||
// some KDE mumbo-jumbo... why is it there? anybody?
|
||||
Atom kwm_dockwindow_atom = XInternAtom(dsp, "KWM_DOCKWINDOW", false);
|
||||
Atom kde_net_system_tray_window_for_atom = XInternAtom(dsp, "_KDE_NET_WM_SYSTEM_TRAY_WINDOW_FOR", false);
|
||||
|
||||
long data = 0;
|
||||
XChangeProperty(dsp, winId(), kwm_dockwindow_atom, kwm_dockwindow_atom, 32, PropModeReplace, (uchar*)&data, 1);
|
||||
XChangeProperty(dsp, winId(), kde_net_system_tray_window_for_atom, XA_WINDOW, 32, PropModeReplace, (uchar*)&data, 1);
|
||||
long data = 0;
|
||||
XChangeProperty(dsp, winId(), kwm_dockwindow_atom, kwm_dockwindow_atom, 32, PropModeReplace, (uchar*)&data, 1);
|
||||
XChangeProperty(dsp, winId(), kde_net_system_tray_window_for_atom, XA_WINDOW, 32, PropModeReplace, (uchar*)&data, 1);
|
||||
|
||||
setPixmap(pm);
|
||||
setPixmap(pm);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
@ -269,58 +270,58 @@ TrayIconFreeDesktop::TrayIconFreeDesktop(TrayIcon *object, const QPixmap &pm)
|
||||
class TrayIconWharf : public TrayIcon::TrayIconPrivate
|
||||
{
|
||||
public:
|
||||
TrayIconWharf(TrayIcon *object, const QPixmap &pm)
|
||||
: TrayIconPrivate(object, 64)
|
||||
{
|
||||
setPixmap(pm);
|
||||
}
|
||||
TrayIconWharf(TrayIcon *object, const QPixmap &pm)
|
||||
: TrayIconPrivate(object, 64)
|
||||
{
|
||||
setPixmap(pm);
|
||||
}
|
||||
|
||||
void setPixmap(const QPixmap &_pm)
|
||||
{
|
||||
QPixmap pm;
|
||||
QImage i = _pm.toImage();
|
||||
i = i.scaled(i.width() * 2, i.height() * 2);
|
||||
pm = QPixmap::fromImage(i);
|
||||
void setPixmap(const QPixmap &_pm)
|
||||
{
|
||||
QPixmap pm;
|
||||
QImage i = _pm.convertToImage();
|
||||
i = i.scale(i.width() * 2, i.height() * 2);
|
||||
pm.convertFromImage(i);
|
||||
|
||||
TrayIconPrivate::setPixmap(pm);
|
||||
TrayIconPrivate::setPixmap(pm);
|
||||
|
||||
// thanks to Robert Spier for this:
|
||||
// for some reason the repaint() isn't being honored, or isn't for
|
||||
// the icon. So force one on the widget behind the icon
|
||||
//erase();
|
||||
QPaintEvent pe( rect() );
|
||||
paintEvent(&pe);
|
||||
}
|
||||
// thanks to Robert Spier for this:
|
||||
// for some reason the repaint() isn't being honored, or isn't for
|
||||
// the icon. So force one on the widget behind the icon
|
||||
erase();
|
||||
QPaintEvent pe( rect() );
|
||||
paintEvent(&pe);
|
||||
}
|
||||
};
|
||||
|
||||
class TrayIconWindowMaker : public TrayIcon::TrayIconPrivate
|
||||
{
|
||||
public:
|
||||
TrayIconWindowMaker(TrayIcon *object, const QPixmap &pm);
|
||||
~TrayIconWindowMaker();
|
||||
TrayIconWindowMaker(TrayIcon *object, const QPixmap &pm);
|
||||
~TrayIconWindowMaker();
|
||||
|
||||
void setPixmap(const QPixmap &pm);
|
||||
void setPixmap(const QPixmap &pm);
|
||||
|
||||
private:
|
||||
TrayIconWharf *wharf;
|
||||
TrayIconWharf *wharf;
|
||||
};
|
||||
|
||||
TrayIconWindowMaker::TrayIconWindowMaker(TrayIcon *object, const QPixmap &pm)
|
||||
: TrayIconPrivate(object, 32)
|
||||
: TrayIconPrivate(object, 32)
|
||||
{
|
||||
wharf = new TrayIconWharf(object, pm);
|
||||
wharf = new TrayIconWharf(object, pm);
|
||||
|
||||
initWM( wharf->winId() );
|
||||
initWM( wharf->winId() );
|
||||
}
|
||||
|
||||
TrayIconWindowMaker::~TrayIconWindowMaker()
|
||||
{
|
||||
delete wharf;
|
||||
delete wharf;
|
||||
}
|
||||
|
||||
void TrayIconWindowMaker::setPixmap(const QPixmap &pm)
|
||||
{
|
||||
wharf->setPixmap(pm);
|
||||
wharf->setPixmap(pm);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
@ -329,46 +330,43 @@ void TrayIconWindowMaker::setPixmap(const QPixmap &pm)
|
||||
|
||||
void TrayIcon::sysInstall()
|
||||
{
|
||||
if ( d )
|
||||
return;
|
||||
if ( d )
|
||||
return;
|
||||
|
||||
if ( v_isWMDock )
|
||||
d = (TrayIconPrivate *)(new TrayIconWindowMaker(this, pm));
|
||||
else
|
||||
d = (TrayIconPrivate *)(new TrayIconFreeDesktop(this, pm));
|
||||
if ( v_isWMDock )
|
||||
d = (TrayIconPrivate *)(new TrayIconWindowMaker(this, pm));
|
||||
else
|
||||
d = (TrayIconPrivate *)(new TrayIconFreeDesktop(this, pm));
|
||||
|
||||
sysUpdateToolTip();
|
||||
d->show();
|
||||
sysUpdateToolTip();
|
||||
d->show();
|
||||
}
|
||||
|
||||
void TrayIcon::sysRemove()
|
||||
{
|
||||
if ( !d )
|
||||
return;
|
||||
if ( !d )
|
||||
return;
|
||||
|
||||
delete d;
|
||||
d = 0;
|
||||
delete d;
|
||||
d = 0;
|
||||
}
|
||||
|
||||
void TrayIcon::sysUpdateIcon()
|
||||
{
|
||||
if ( !d )
|
||||
return;
|
||||
if ( !d )
|
||||
return;
|
||||
|
||||
QPixmap pix = pm;
|
||||
d->setPixmap(pix);
|
||||
QPixmap pix = pm;
|
||||
d->setPixmap(pix);
|
||||
}
|
||||
|
||||
void TrayIcon::sysUpdateToolTip()
|
||||
{
|
||||
if ( !d )
|
||||
return;
|
||||
if ( !d )
|
||||
return;
|
||||
|
||||
if ( tip.isEmpty() ) {
|
||||
//QToolTip::remove(d);
|
||||
d->setToolTip(QString());
|
||||
} else {
|
||||
//QToolTip::add(d, tip);
|
||||
d->setToolTip(tip);
|
||||
}
|
||||
if ( tip.isEmpty() )
|
||||
QToolTip::remove(d);
|
||||
else
|
||||
QToolTip::add(d, tip);
|
||||
}
|
||||
|
Reference in New Issue
Block a user