Scoreboard partially implemented.
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@ -1 +1 @@
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Subproject commit f2326c628c6eddff9f60ea8c0eeca6bbb93dae0a
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Subproject commit 08f06699c8d5df9034da56d536d6f5b73809ff45
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11
monkeyspank
11
monkeyspank
@ -14,7 +14,6 @@ pygame.mixer.set_reserved(2)
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def butthead_taunt(sounds):
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global bonus
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global bonusTime
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global points
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play_random(sounds, "butt-head")
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bonus = True
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bonusTime = time.time()
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@ -32,7 +31,6 @@ def monkey_taunt():
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def player_action(monkey, reaction):
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if monkey != reaction: return True
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global points
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global spanks
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left = 0.7
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right = 0.7
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@ -41,7 +39,7 @@ def player_action(monkey, reaction):
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p = pygame.mixer.Channel(2)
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p.play(sounds['spank-hit'])
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p.set_volume(left, right)
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points += 10
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score.Increase_Score(10)
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spanks += 1
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return False
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@ -56,7 +54,6 @@ def game(mode):
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cut_scene(sounds, 'start-game')
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startTime = time.time()
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totalTime = startTime
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global points
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global spanks
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taunt = monkey_taunt()
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timeOut = time.time()
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@ -100,7 +97,7 @@ def game(mode):
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timeOut = time.time()
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elif event.key == pygame.K_SPACE and bonus == True:
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bonus = False
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points += 100
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score.Increase_Score(100)
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k = pygame.mixer.Channel(0)
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k.play(sounds['kick-hit'])
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pygame.event.clear()
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@ -127,7 +124,7 @@ def game(mode):
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message.append("You averaged " + str(round(spanks / (totalTime - startTime), 2)) + " monkey spanks per second.")
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except:
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message.append("You averaged 0.00 monkey spanks per second.")
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message.append("You scored " + str(points) + " points.")
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message.append("You scored " + str(score.Get_Score()) + " points.")
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time.sleep(0.1)
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display_text(message)
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return "menu"
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@ -137,8 +134,8 @@ mode = game_menu(sounds, "start game", "instructions", "donate", "credits", "lea
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while mode != "exit_game":
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bonus = False
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bonusTime = time.time()
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score = scoreboard()
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spanks = 0
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points = 0
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if mode == "menu": mode = game_menu(sounds, "start game", "instructions", "donate", "credits", "learn sounds", "exit_game")
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if mode == "start game": mode = game(mode)
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if mode == "learn sounds": mode = learn_sounds(sounds)
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