Commit Graph

47 Commits

Author SHA1 Message Date
536659338e Updated the object placement code code so that if sounds are out of range they still clame the channel, but they do not play at an audible level.[A 2020-09-10 18:02:53 -04:00
37aa764d68 Small update to object positioning. 2020-09-10 13:44:51 -04:00
84a722bb8e Attempt to fix object positioning. 2020-09-10 02:51:33 -04:00
b897abf0a3 Quickly jump to the top or bottom of the game menu with home or end keys. 2020-09-09 21:38:59 -04:00
678af54346 More work on the sound functions for object placement. 2020-09-09 20:55:40 -04:00
d456b8b3b3 Fixed a couple bugs on the object positioning code. 2020-09-09 20:41:41 -04:00
c5c32943e2 Added the rest of the object management functions, hopefully. 2020-09-09 20:06:34 -04:00
34d89ca54b Started work on sound positioning for objects. 2020-09-09 19:50:56 -04:00
e8bf4f9565 Scoreboard now works! Finally! 2020-09-04 11:17:05 -04:00
dd350c0285 Scoreboard still not saving past the first position. 2020-08-30 02:00:07 -04:00
ae93e02e69 Another approach to writing the scoreboard. 2020-08-30 01:41:52 -04:00
21c0795ea9 Updated scoreboard. 2020-08-30 01:23:32 -04:00
67d2315cef Finally fixed the scoreboard I think. 2020-08-29 22:11:06 -04:00
b6afb5450e New_High_Score method added. 2019-12-11 23:31:19 -05:00
42266d4b6c More progress on the scoreboard. Not complete yet. 2019-12-11 23:09:31 -05:00
54842bac29 Scoreboard mostly working. It doesn't read the existing scores correctly yet though. 2019-12-11 21:45:52 -05:00
08f06699c8 Merge branch 'devel'
Merged in set process name
2019-12-11 09:38:30 -05:00
fc62ccc058 Make process name nicer. 2019-12-11 09:37:58 -05:00
7ef11be54c New scoreboard feature added. Partially implimented. 2019-12-11 09:32:50 -05:00
ba09c4d5f3 Updated ReadMe, now require setproctitle 2019-12-11 04:59:56 -09:00
27d24006a2 Merge branch 'master' into devel 2019-12-11 04:38:32 -09:00
d66af32804 Added setproctitle. 2019-12-11 04:04:56 -09:00
f2326c628c Another attempt at fixing configuration paths. 2019-12-10 18:36:29 -05:00
48217dd63e Fixed an error in game configuration path. 2019-12-10 18:26:57 -05:00
ec7e9d3461 Improved learn sounds. Added optional menu-move and menu-select sounds. 2019-12-10 14:12:15 -05:00
2b27ce97b7 Credits read from file now. 2019-12-08 16:25:11 -05:00
54ef9d7b17 Updated in game donation link. 2019-12-08 16:09:46 -05:00
6015240cd2 Merge branch 'master' of gitlab.com:stormdragon2976/libstormgames 2019-12-08 15:50:53 -05:00
6c2b49e60e Updated donation link. 2019-12-08 15:50:30 -05:00
de9c64a583 Fixed exit() not working 2019-12-08 10:55:41 -09:00
c32b3a29ba Merge branch 'master' of https://gitlab.com/stormdragon2976/libstormgames 2019-12-08 06:43:42 -09:00
5f0dbfac65 Merge branch 'devel' 2019-12-08 06:43:04 -09:00
7ba5b6ef94 Removed unneeded import subprocess 2019-12-08 06:41:35 -09:00
6459e64db0 Merge branch 'devel' 2019-12-08 08:19:18 -05:00
9ec9d1240d Changed donate function to use webbrowser module 2019-12-08 04:08:20 -09:00
a6e9ab43dc accessible_output2 works on Mac OS X, updated readme. 2019-12-07 00:18:37 -09:00
fa02172655 Added windows support, OS X support coming soon! 2019-12-06 14:20:45 -09:00
56b0b44f66 Escape now returns from cut scenes. 2019-12-06 09:40:36 -05:00
bb711fb7a5 Updated cut_scene. 2019-12-05 12:33:54 -05:00
4bce821cbe Added base system for different speech providers. 2019-12-05 10:56:58 -05:00
6c367f78d1 Added a cut_scene function. used a space between spoken strings with the space key in display_text. 2019-12-05 10:30:44 -05:00
8d90030011 Bug fixes. Improvements to play_randiom 2019-12-04 18:06:03 -05:00
4e6b6ded7c Added play_random function. 2019-12-04 13:39:16 -05:00
1a724ada21 Removed the _ from libstormgames. 2019-12-02 10:46:39 -05:00
0b87ac3d2b init file added. 2019-12-02 08:55:43 -05:00
1abcebc698 Initial commit. 2019-12-02 08:45:03 -05:00
6115b16acd Initial commit 2019-12-02 13:41:03 +00:00