fenrir/build/scripts-3.5/fenrir

138 lines
6.7 KiB
Python
Executable File

#!/usr/bin/python
# -*- coding: utf-8 -*-
# Fenrir TTY screen reader
# By Chrys, Storm Dragon, and contributers.
import os, sys, signal, time
import pathfinder
if not os.path.dirname(os.path.realpath(pathfinder.__file__)) in sys.path:
sys.path.append(os.path.dirname(os.path.realpath(pathfinder.__file__)))
from core import settingsManager
from core import debug
class fenrir():
def __init__(self):
try:
self.environment = settingsManager.settingsManager().initFenrirConfig()
if not self.environment:
raise RuntimeError('Cannot Initialize. Maybe the configfile is not available or not parseable')
except RuntimeError:
raise
self.environment['runtime']['outputManager'].presentText("Start Fenrir", soundIcon='ScreenReaderOn', interrupt=True)
signal.signal(signal.SIGINT, self.captureSignal)
signal.signal(signal.SIGTERM, self.captureSignal)
self.wasCommand = False
def proceed(self):
while(self.environment['generalInformation']['running']):
try:
self.handleProcess()
except Exception as e:
self.environment['runtime']['debug'].writeDebugOut(str(e),debug.debugLevel.ERROR)
self.shutdown()
def handleProcess(self):
#startTime = time.time()
eventReceived = self.environment['runtime']['inputManager'].getInputEvent()
if eventReceived:
self.prepareCommand()
if not (self.wasCommand or self.environment['runtime']['inputManager'].isFenrirKeyPressed() or self.environment['generalInformation']['tutorialMode']) or self.environment['runtime']['screenManager'].isSuspendingScreen():
self.environment['runtime']['inputManager'].writeEventBuffer()
if self.environment['runtime']['inputManager'].noKeyPressed():
if self.wasCommand:
self.wasCommand = False
self.environment['runtime']['inputManager'].clearEventBuffer()
if self.environment['generalInformation']['tutorialMode']:
self.environment['runtime']['inputManager'].clearEventBuffer()
if self.environment['input']['keyForeward'] > 0:
self.environment['input']['keyForeward'] -=1
self.environment['runtime']['screenManager'].update('onInput')
self.environment['runtime']['commandManager'].executeDefaultTrigger('onInput')
else:
self.environment['runtime']['screenManager'].update('onUpdate')
if self.environment['runtime']['applicationManager'].isApplicationChange():
self.environment['runtime']['commandManager'].executeDefaultTrigger('onApplicationChange')
self.environment['runtime']['commandManager'].executeSwitchTrigger('onSwitchApplicationProfile', \
self.environment['runtime']['applicationManager'].getPrevApplication(), \
self.environment['runtime']['applicationManager'].getCurrentApplication())
if self.environment['runtime']['screenManager'].isScreenChange():
self.environment['runtime']['commandManager'].executeDefaultTrigger('onScreenChanged')
else:
self.environment['runtime']['commandManager'].executeDefaultTrigger('onScreenUpdate')
self.handleCommands()
#print(time.time()-startTime)
def prepareCommand(self):
if self.environment['runtime']['screenManager'].isSuspendingScreen():
return
if self.environment['runtime']['inputManager'].noKeyPressed():
return
if self.environment['input']['keyForeward'] > 0:
return
shortcut = self.environment['runtime']['inputManager'].getCurrShortcut()
command = self.environment['runtime']['inputManager'].getCommandForShortcut(shortcut)
if len(self.environment['input']['prevDeepestInput']) <= len(self.environment['input']['currInput']):
self.wasCommand = command != ''
if command == '':
return
self.environment['runtime']['commandManager'].queueCommand(command)
def handleCommands(self):
if not self.environment['runtime']['commandManager'].isCommandQueued():
return
self.environment['runtime']['commandManager'].executeCommand( self.environment['commandInfo']['currCommand'], 'commands')
def shutdownRequest(self):
self.environment['generalInformation']['running'] = False
def captureSignal(self, siginit, frame):
self.shutdownRequest()
def shutdown(self):
if self.environment['runtime']['inputManager']:
self.environment['runtime']['inputManager'].shutdown()
del self.environment['runtime']['inputManager']
self.environment['runtime']['outputManager'].presentText("Quit Fenrir", soundIcon='ScreenReaderOff', interrupt=True)
time.sleep(0.9) # wait a little for sound
if self.environment['runtime']['screenManager']:
self.environment['runtime']['screenManager'].shutdown()
del self.environment['runtime']['screenManager']
if self.environment['runtime']['commandManager']:
self.environment['runtime']['commandManager'].shutdown()
del self.environment['runtime']['commandManager']
if self.environment['runtime']['outputManager']:
self.environment['runtime']['outputManager'].shutdown()
del self.environment['runtime']['outputManager']
if self.environment['runtime']['punctuationManager']:
self.environment['runtime']['punctuationManager'].shutdown()
del self.environment['runtime']['punctuationManager']
if self.environment['runtime']['cursorManager']:
self.environment['runtime']['cursorManager'].shutdown()
del self.environment['runtime']['cursorManager']
if self.environment['runtime']['applicationManager']:
self.environment['runtime']['applicationManager'].shutdown()
del self.environment['runtime']['applicationManager']
if self.environment['runtime']['debug']:
self.environment['runtime']['debug'].shutdown()
del self.environment['runtime']['debug']
time.sleep(0.2) # wait a little before splatter it :)
self.environment = None
def main():
#if __name__ == "__main__":
app = fenrir()
app.proceed()
del app
if __name__ == "__main__":
main()