add different code paths for events; split up mainloop;
This commit is contained in:
parent
68c6ec0cc4
commit
aa618cc8f5
@ -1,74 +0,0 @@
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#!/bin/python
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import time
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# -*- coding: utf-8 -*-
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# Fenrir TTY screen reader
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# By Chrys, Storm Dragon, and contributers.
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from core import debug
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import time
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import datetime
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class command():
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def __init__(self):
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pass
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def initialize(self, environment):
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self.env = environment
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self.lastTime = datetime.datetime.now()
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self.lastDateString = ''
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self.lastTimeString = ''
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def shutdown(self):
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pass
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def getDescription(self):
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return 'No Description found'
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def run(self):
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if not self.env['runtime']['settingsManager'].getSettingAsBool('time', 'enabled'):
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return
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onMinutes = self.env['runtime']['settingsManager'].getSetting('time', 'onMinutes')
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delaySec = self.env['runtime']['settingsManager'].getSettingAsInt('time', 'delaySec')
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# no need
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if onMinutes == '' and delaySec <= 0:
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return
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onMinutes = onMinutes.split(',')
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now = datetime.datetime.now()
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# ignore onMinutes if there is a delaySec
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if delaySec > 0:
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if int((now-self.lastTime).total_seconds()) < delaySec:
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return
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else:
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# shoul announce?
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if not str(now.minute) in onMinutes:
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return
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# already announced?
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if now.hour == self.lastTime.hour:
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if now.minute == self.lastTime.minute:
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return
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dateFormat = self.env['runtime']['settingsManager'].getSetting('general', 'dateFormat')
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dateString = datetime.datetime.strftime(now, dateFormat)
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presentDate = self.env['runtime']['settingsManager'].getSettingAsBool('time', 'presentDate') and \
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self.lastDateString != dateString
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presentTime = self.env['runtime']['settingsManager'].getSettingAsBool('time', 'presentTime')
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# no changed value to announce
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if not (presentDate or presentTime):
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return
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timeFormat = self.env['runtime']['settingsManager'].getSetting('general', 'timeFormat')
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timeString = datetime.datetime.strftime(now, timeFormat)
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if self.env['runtime']['settingsManager'].getSettingAsBool('time', 'interrupt'):
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self.env['runtime']['outputManager'].interruptOutput()
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if self.env['runtime']['settingsManager'].getSettingAsBool('time', 'announce'):
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self.env['runtime']['outputManager'].playSoundIcon('announce')
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if presentTime:
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# present the time
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self.env['runtime']['outputManager'].presentText(_('Autotime: {0}').format(timeString), soundIcon='', interrupt=False)
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# and date if changes
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if presentDate:
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self.env['runtime']['outputManager'].presentText(dateString , soundIcon='', interrupt=False)
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self.lastDateString = dateString
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self.lastTime = datetime.datetime.now()
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self.lastTimeString = timeString
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def setCallback(self, callback):
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pass
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@ -1,36 +0,0 @@
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#!/bin/python
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# -*- coding: utf-8 -*-
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# Fenrir TTY screen reader
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# By Chrys, Storm Dragon, and contributers.
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from core import debug
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class command():
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def __init__(self):
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pass
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def initialize(self, environment):
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self.env = environment
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def shutdown(self):
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pass
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def getDescription(self):
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return 'No Description found'
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def run(self):
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if not self.env['runtime']['settingsManager'].getSettingAsBool('speech', 'autoReadIncoming'):
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return
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# is there something to read?
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#if not self.env['runtime']['screenManager'].isDelta():
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# return
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# its a cursor movement (experimental) - maybe also check current shortcut string?
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if abs(self.env['screen']['newCursor']['x'] - self.env['screen']['oldCursor']['x']) >= 1:
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if len(self.env['screen']['newDelta'].strip(' \n\t')) <= 2:
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return
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#if abs(self.env['screen']['newCursor']['y'] - self.env['screen']['oldCursor']['y']) = 1:
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# return
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self.env['runtime']['outputManager'].presentText(self.env['screen']['newDelta'], interrupt=False, flush=False)
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def setCallback(self, callback):
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pass
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@ -26,7 +26,7 @@ class eventManager():
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self.cleanEventQueue()
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self.cleanEventQueue()
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def heartBeatTimer(self):
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def heartBeatTimer(self):
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try:
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try:
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time.sleep(8)
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time.sleep(0.5)
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except:
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except:
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pass
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pass
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#self.env['runtime']['settingsManager'].getSettingAsFloat('screen', 'screenUpdateDelay')
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#self.env['runtime']['settingsManager'].getSettingAsFloat('screen', 'screenUpdateDelay')
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@ -50,15 +50,15 @@ class eventManager():
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if event['Type'] == fenrirEventType.Ignore:
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if event['Type'] == fenrirEventType.Ignore:
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return
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return
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elif event['Type'] == fenrirEventType.StopMainLoop:
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elif event['Type'] == fenrirEventType.StopMainLoop:
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self._mainLoopRunning.value = 0
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self.handleStopMainLoop()
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print('stop')
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print('stop')
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return
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return
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elif event['Type'] == fenrirEventType.ScreenUpdate:
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elif event['Type'] == fenrirEventType.ScreenUpdate:
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self.env['runtime']['fenrirManager'].handleProcess()
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self.env['runtime']['fenrirManager'].handleScreenUpdate()
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print(self._eventQueue.qsize())
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print(self._eventQueue.qsize())
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print('ScreenUpdate')
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print('ScreenUpdate')
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elif event['Type'] == fenrirEventType.KeyboardInput:
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elif event['Type'] == fenrirEventType.KeyboardInput:
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self.env['runtime']['fenrirManager'].handleProcess()
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self.env['runtime']['fenrirManager'].handleInput()
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print(self._eventQueue.qsize())
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print(self._eventQueue.qsize())
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print('KeyboardInput')
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print('KeyboardInput')
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elif event['Type'] == fenrirEventType.BrailleInput:
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elif event['Type'] == fenrirEventType.BrailleInput:
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@ -68,11 +68,12 @@ class eventManager():
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elif event['Type'] == fenrirEventType.BrailleFlush:
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elif event['Type'] == fenrirEventType.BrailleFlush:
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pass
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pass
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elif event['Type'] == fenrirEventType.ScreenChanged:
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elif event['Type'] == fenrirEventType.ScreenChanged:
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self.env['runtime']['fenrirManager'].handleProcess()
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self.env['runtime']['fenrirManager'].handleScreenChange()
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print(self._eventQueue.qsize())
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print(self._eventQueue.qsize())
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print('ScreenChanged')
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print('ScreenChanged')
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elif event['Type'] == fenrirEventType.HeartBeat:
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elif event['Type'] == fenrirEventType.HeartBeat:
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self.env['runtime']['fenrirManager'].handleProcess()
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# run timer actions
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#self.env['runtime']['fenrirManager'].handleProcess()
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print(self._eventQueue.qsize())
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print(self._eventQueue.qsize())
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print('HeartBeat at {0} {1}'.format(event['Type'], event['Data'] ))
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print('HeartBeat at {0} {1}'.format(event['Type'], event['Data'] ))
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@ -84,6 +85,9 @@ class eventManager():
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st = time.time()
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st = time.time()
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self.proceedEventLoop()
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self.proceedEventLoop()
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#print('ALL loop ' + str(time.time() - st))
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#print('ALL loop ' + str(time.time() - st))
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def handleStopMainLoop(self):
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self._mainLoopRunning.value = 0
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time.sleep(3.5)
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def stopMainEventLoop(self, Force = False):
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def stopMainEventLoop(self, Force = False):
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if Force:
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if Force:
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self._mainLoopRunning.value = 0
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self._mainLoopRunning.value = 0
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@ -126,9 +130,9 @@ class eventManager():
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while self.isMainEventLoopRunning():
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while self.isMainEventLoopRunning():
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try:
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try:
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if args:
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if args:
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function(eventQueue, args)
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function(self._mainLoopRunning, eventQueue, args)
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else:
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else:
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function(eventQueue)
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function(self._mainLoopRunning, eventQueue)
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except Exception as e:
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except Exception as e:
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print(e)
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print(e)
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@ -141,7 +145,7 @@ class eventManager():
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Data = None
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Data = None
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try:
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try:
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if args != None:
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if args != None:
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Data = function(args)
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Data = function(self._mainLoopRunning, args)
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else:
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else:
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Data = function()
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Data = function()
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except Exception as e:
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except Exception as e:
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@ -47,15 +47,10 @@ class fenrirManager():
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if not self.initialized:
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if not self.initialized:
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return
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return
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self.environment['runtime']['eventManager'].startMainEventLoop()
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self.environment['runtime']['eventManager'].startMainEventLoop()
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self.shutdown()
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self.shutdown()
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def handleInput(self):
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def handleProcess(self):
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eventReceived = self.environment['runtime']['inputManager'].getInputEvent()
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eventReceived = self.environment['runtime']['inputManager'].getInputEvent()
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startTime = time.time()
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startTime = time.time()
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if not eventReceived:
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if not self.environment['runtime']['screenManager'].isSuspendingScreen():
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self.environment['runtime']['inputManager'].updateInputDevices()
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if eventReceived:
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if eventReceived:
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self.prepareCommand()
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self.prepareCommand()
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if not (self.wasCommand or self.environment['general']['tutorialMode']) or self.environment['runtime']['screenManager'].isSuspendingScreen():
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if not (self.wasCommand or self.environment['general']['tutorialMode']) or self.environment['runtime']['screenManager'].isSuspendingScreen():
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@ -70,21 +65,37 @@ class fenrirManager():
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self.environment['input']['keyForeward'] -=1
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self.environment['input']['keyForeward'] -=1
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self.environment['runtime']['screenManager'].update('onInput')
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self.environment['runtime']['screenManager'].update('onInput')
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self.environment['runtime']['commandManager'].executeDefaultTrigger('onInput')
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self.environment['runtime']['commandManager'].executeDefaultTrigger('onInput')
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else:
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self.handleCommands()
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def handleScreenChange(self):
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self.environment['runtime']['screenManager'].update('onUpdate')
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self.environment['runtime']['screenManager'].update('onUpdate')
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if self.environment['runtime']['applicationManager'].isApplicationChange():
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if self.environment['runtime']['applicationManager'].isApplicationChange():
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self.environment['runtime']['commandManager'].executeDefaultTrigger('onApplicationChange')
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self.environment['runtime']['commandManager'].executeDefaultTrigger('onApplicationChange')
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self.environment['runtime']['commandManager'].executeSwitchTrigger('onSwitchApplicationProfile', \
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self.environment['runtime']['commandManager'].executeSwitchTrigger('onSwitchApplicationProfile', \
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self.environment['runtime']['applicationManager'].getPrevApplication(), \
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self.environment['runtime']['applicationManager'].getPrevApplication(), \
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self.environment['runtime']['applicationManager'].getCurrentApplication())
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self.environment['runtime']['applicationManager'].getCurrentApplication())
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if self.environment['runtime']['screenManager'].isScreenChange():
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if not self.environment['runtime']['screenManager'].isScreenChange():
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self.environment['runtime']['commandManager'].executeDefaultTrigger('onScreenChanged')
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self.environment['runtime']['commandManager'].executeDefaultTrigger('onScreenChanged')
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else:
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def handleScreenUpdate(self):
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self.environment['runtime']['screenManager'].update('onUpdate')
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if self.environment['runtime']['applicationManager'].isApplicationChange():
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self.environment['runtime']['commandManager'].executeDefaultTrigger('onApplicationChange')
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self.environment['runtime']['commandManager'].executeSwitchTrigger('onSwitchApplicationProfile', \
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self.environment['runtime']['applicationManager'].getPrevApplication(), \
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self.environment['runtime']['applicationManager'].getCurrentApplication())
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if not self.environment['runtime']['screenManager'].isScreenChange():
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self.environment['runtime']['commandManager'].executeDefaultTrigger('onScreenUpdate')
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self.environment['runtime']['commandManager'].executeDefaultTrigger('onScreenUpdate')
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def handlePlugInputDevice(self):
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if not self.environment['runtime']['screenManager'].isSuspendingScreen(): # remove if all works
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self.environment['runtime']['inputManager'].updateInputDevices()
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def handleHeartBeat(self):
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self.environment['runtime']['commandManager'].executeDefaultTrigger('onHeartBeat')
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self.handlePlugInputDevice()
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#self.environment['runtime']['outputManager'].brailleText(flush=False)
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#self.environment['runtime']['outputManager'].brailleText(flush=False)
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self.handleCommands()
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#print(time.time()-startTime)
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def prepareCommand(self):
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def prepareCommand(self):
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if self.environment['runtime']['screenManager'].isSuspendingScreen():
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if self.environment['runtime']['screenManager'].isSuspendingScreen():
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@ -46,13 +46,15 @@ class driver():
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def shutdown(self):
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def shutdown(self):
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if not self._initialized:
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if not self._initialized:
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return
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return
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def inputWatchdog(self, iDevicesFD):
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def inputWatchdog(self,active , iDevicesFD):
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deviceFd = []
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deviceFd = []
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for fd in iDevicesFD['dev']:
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for fd in iDevicesFD['dev']:
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deviceFd.append(fd)
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deviceFd.append(fd)
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while self.watchDog.value == 0:
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while self.watchDog.value == 0:
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if active.value == 0:
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return
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time.sleep(0.01)
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time.sleep(0.01)
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r, w, x = select(deviceFd, [], [], 3)
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r, w, x = select(deviceFd, [], [], 2)
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self.watchDog.value = 0
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self.watchDog.value = 0
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def getInputEvent(self):
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def getInputEvent(self):
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if not self.hasIDevices():
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if not self.hasIDevices():
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@ -97,7 +97,7 @@ class driver():
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self.env['runtime']['debug'].writeDebugOut('getSessionInformation: Maybe no LoginD:' + str(e),debug.debugLevel.ERROR)
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self.env['runtime']['debug'].writeDebugOut('getSessionInformation: Maybe no LoginD:' + str(e),debug.debugLevel.ERROR)
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self.env['screen']['autoIgnoreScreens'] = []
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self.env['screen']['autoIgnoreScreens'] = []
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def updateWatchdog(self,eventQueue):
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def updateWatchdog(self,active , eventQueue):
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print('init VCSA updateWatchdog')
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print('init VCSA updateWatchdog')
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currScreen = '2'
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currScreen = '2'
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vcsa = {}
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vcsa = {}
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watchdog = select.epoll()
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watchdog = select.epoll()
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watchdog.register(vcsa[currScreen], select.EPOLLPRI)
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watchdog.register(vcsa[currScreen], select.EPOLLPRI)
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watchdog.register(tty, select.EPOLLPRI)
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watchdog.register(tty, select.EPOLLPRI)
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lastChange = 0
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lastScreenContent = b''
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while True:
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while active.value == 1:
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changes = watchdog.poll(2)
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changes = watchdog.poll(3)
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for change in changes:
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for change in changes:
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fileno = change[0]
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fileno = change[0]
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event = change[1]
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event = change[1]
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@ -125,15 +124,18 @@ class driver():
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watchdog.register(vcsa[ currScreen ], select.EPOLLPRI)
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watchdog.register(vcsa[ currScreen ], select.EPOLLPRI)
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oldScreen = currScreen
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oldScreen = currScreen
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eventQueue.put({"Type":fenrirEventType.ScreenChanged,"Data":''})
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eventQueue.put({"Type":fenrirEventType.ScreenChanged,"Data":''})
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vcsa[currScreen].seek(0)
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lastScreenContent = vcsa[currScreen].read()
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else:
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else:
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vcsa[currScreen].seek(0)
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vcsa[currScreen].seek(0)
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content = vcsa[currScreen].read()
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screenContent = vcsa[currScreen].read()
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print(time.time(), lastChange)
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if screenContent != lastScreenContent:
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if time.time() - lastChange > 0.1:
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eventQueue.put({"Type":fenrirEventType.ScreenUpdate,"Data":''})
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eventQueue.put({"Type":fenrirEventType.ScreenUpdate,"Data":''})
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lastChange = time.time()
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lastScreenContent = screenContent
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def update(self, trigger='onUpdate'):
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def update(self, trigger='onUpdate'):
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if trigger == 'onInput': # no need for an update on input for VCSA
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return
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newContentBytes = b''
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newContentBytes = b''
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try:
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try:
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# read screen
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# read screen
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Block a user