add simple daeomon wrapper

This commit is contained in:
chrys 2016-10-19 23:29:40 +02:00
parent 3c438b5262
commit a973d5515d
4 changed files with 170 additions and 123 deletions

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@ -18,9 +18,10 @@ ReadWrite permission
# optional # optional
- sox [its used by default in the generic sound driver for playing sound-icons] - sox [its used by default in the generic sound driver for playing sound-icons]
- speech-dispatcher, python3-speechd [to use the speech-dispatcher driver] - speech-dispatcher, python3-speechd [to use the speech-dispatcher driver]
- brltty, python-brlapi [for using braille] # (not implemented yet) - brltty, python-brlapi [using braille] # (not implemented yet)
- gstreamer [for soundicons via gstreamer] # not working yet - gstreamer [soundicons via gstreamer] # not working yet
- python-pyenchant for spell check functionality - python-pyenchant [spell check functionality]
- python-daemonize [use fenrir as background service on Unix like systems]
# installation # installation
Currently there is no setupscript (sorry). But you can just run as root or setup needed permission Currently there is no setupscript (sorry). But you can just run as root or setup needed permission

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@ -4,132 +4,16 @@
# Fenrir TTY screen reader # Fenrir TTY screen reader
# By Chrys, Storm Dragon, and contributers. # By Chrys, Storm Dragon, and contributers.
import os, sys, signal, time import os, sys
import __main__ import __main__
if not os.path.dirname(os.path.realpath(__main__.__file__)) in sys.path: if not os.path.dirname(os.path.realpath(__main__.__file__)) in sys.path:
sys.path.append(os.path.dirname(os.path.realpath(__main__.__file__))) sys.path.append(os.path.dirname(os.path.realpath(__main__.__file__)))
from core import settingsManager import fenrir
from core import debug
class fenrir():
def __init__(self):
try:
self.environment = settingsManager.settingsManager().initFenrirConfig()
if not self.environment:
raise RuntimeError('Cannot Initialize. Maybe the configfile is not available or not parseable')
except RuntimeError:
raise
self.environment['runtime']['outputManager'].presentText("Start Fenrir", soundIcon='ScreenReaderOn', interrupt=True)
signal.signal(signal.SIGINT, self.captureSignal)
signal.signal(signal.SIGTERM, self.captureSignal)
self.wasCommand = False
def proceed(self):
while(self.environment['generalInformation']['running']):
try:
self.handleProcess()
except Exception as e:
self.environment['runtime']['debug'].writeDebugOut(str(e),debug.debugLevel.ERROR)
self.shutdown()
def handleProcess(self):
#startTime = time.time()
eventReceived = self.environment['runtime']['inputManager'].getInputEvent()
if eventReceived:
self.prepareCommand()
if not (self.wasCommand or self.environment['runtime']['inputManager'].isFenrirKeyPressed() or self.environment['runtime']['inputManager'].isScriptKeyPressed() or self.environment['generalInformation']['tutorialMode']) or self.environment['runtime']['screenManager'].isSuspendingScreen():
self.environment['runtime']['inputManager'].writeEventBuffer()
if self.environment['runtime']['inputManager'].noKeyPressed():
if self.wasCommand:
self.wasCommand = False
self.environment['runtime']['inputManager'].clearEventBuffer()
if self.environment['generalInformation']['tutorialMode']:
self.environment['runtime']['inputManager'].clearEventBuffer()
if self.environment['input']['keyForeward'] > 0:
self.environment['input']['keyForeward'] -=1
self.environment['runtime']['screenManager'].update('onInput')
self.environment['runtime']['commandManager'].executeDefaultTrigger('onInput')
else:
self.environment['runtime']['screenManager'].update('onUpdate')
if self.environment['runtime']['applicationManager'].isApplicationChange():
self.environment['runtime']['commandManager'].executeDefaultTrigger('onApplicationChange')
self.environment['runtime']['commandManager'].executeSwitchTrigger('onSwitchApplicationProfile', \
self.environment['runtime']['applicationManager'].getPrevApplication(), \
self.environment['runtime']['applicationManager'].getCurrentApplication())
if self.environment['runtime']['screenManager'].isScreenChange():
self.environment['runtime']['commandManager'].executeDefaultTrigger('onScreenChanged')
else:
self.environment['runtime']['commandManager'].executeDefaultTrigger('onScreenUpdate')
self.handleCommands()
#print(time.time()-startTime)
def prepareCommand(self):
if self.environment['runtime']['screenManager'].isSuspendingScreen():
return
if self.environment['runtime']['inputManager'].noKeyPressed():
return
if self.environment['input']['keyForeward'] > 0:
return
shortcut = self.environment['runtime']['inputManager'].getCurrShortcut()
command = self.environment['runtime']['inputManager'].getCommandForShortcut(shortcut)
if len(self.environment['input']['prevDeepestInput']) <= len(self.environment['input']['currInput']):
self.wasCommand = command != ''
if command == '':
return
self.environment['runtime']['commandManager'].queueCommand(command)
def handleCommands(self):
if not self.environment['runtime']['commandManager'].isCommandQueued():
return
self.environment['runtime']['commandManager'].executeCommand( self.environment['commandInfo']['currCommand'], 'commands')
def shutdownRequest(self):
self.environment['generalInformation']['running'] = False
def captureSignal(self, siginit, frame):
self.shutdownRequest()
def shutdown(self):
if self.environment['runtime']['inputManager']:
self.environment['runtime']['inputManager'].shutdown()
del self.environment['runtime']['inputManager']
self.environment['runtime']['outputManager'].presentText("Quit Fenrir", soundIcon='ScreenReaderOff', interrupt=True)
time.sleep(0.9) # wait a little for sound
if self.environment['runtime']['screenManager']:
self.environment['runtime']['screenManager'].shutdown()
del self.environment['runtime']['screenManager']
if self.environment['runtime']['commandManager']:
self.environment['runtime']['commandManager'].shutdown()
del self.environment['runtime']['commandManager']
if self.environment['runtime']['outputManager']:
self.environment['runtime']['outputManager'].shutdown()
del self.environment['runtime']['outputManager']
if self.environment['runtime']['punctuationManager']:
self.environment['runtime']['punctuationManager'].shutdown()
del self.environment['runtime']['punctuationManager']
if self.environment['runtime']['cursorManager']:
self.environment['runtime']['cursorManager'].shutdown()
del self.environment['runtime']['cursorManager']
if self.environment['runtime']['applicationManager']:
self.environment['runtime']['applicationManager'].shutdown()
del self.environment['runtime']['applicationManager']
if self.environment['runtime']['debug']:
self.environment['runtime']['debug'].shutdown()
del self.environment['runtime']['debug']
time.sleep(0.2) # wait a little before splatter it :)
self.environment = None
def main(): def main():
#if __name__ == "__main__": app = fenrir.fenrir()
app = fenrir()
app.proceed() app.proceed()
del app del app

26
src/fenrir/fenrir-daemon.py Executable file
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@ -0,0 +1,26 @@
#!/bin/python
# -*- coding: utf-8 -*-
# Fenrir TTY screen reader
# By Chrys, Storm Dragon, and contributers.
import os, sys
import __main__
if not os.path.dirname(os.path.realpath(__main__.__file__)) in sys.path:
sys.path.append(os.path.dirname(os.path.realpath(__main__.__file__)))
import fenrir
from daemonize import Daemonize
pid = "/tmp/fenrir.pid"
def main():
app = fenrir.fenrir()
app.proceed()
del app
if __name__ == "__main__":
daemon = Daemonize(app="fenrir-daemon", pid=pid, action=main)
daemon.start()

136
src/fenrir/fenrir.py Executable file
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@ -0,0 +1,136 @@
#!/bin/python
# -*- coding: utf-8 -*-
# Fenrir TTY screen reader
# By Chrys, Storm Dragon, and contributers.
import os, sys, signal, time
import __main__
if not os.path.dirname(os.path.realpath(__main__.__file__)) in sys.path:
sys.path.append(os.path.dirname(os.path.realpath(__main__.__file__)))
from core import settingsManager
from core import debug
class fenrir():
def __init__(self):
try:
self.environment = settingsManager.settingsManager().initFenrirConfig()
if not self.environment:
raise RuntimeError('Cannot Initialize. Maybe the configfile is not available or not parseable')
except RuntimeError:
raise
self.environment['runtime']['outputManager'].presentText("Start Fenrir", soundIcon='ScreenReaderOn', interrupt=True)
signal.signal(signal.SIGINT, self.captureSignal)
signal.signal(signal.SIGTERM, self.captureSignal)
self.wasCommand = False
def proceed(self):
while(self.environment['generalInformation']['running']):
try:
self.handleProcess()
except Exception as e:
self.environment['runtime']['debug'].writeDebugOut(str(e),debug.debugLevel.ERROR)
self.shutdown()
def handleProcess(self):
#startTime = time.time()
eventReceived = self.environment['runtime']['inputManager'].getInputEvent()
if eventReceived:
self.prepareCommand()
if not (self.wasCommand or self.environment['runtime']['inputManager'].isFenrirKeyPressed() or self.environment['runtime']['inputManager'].isScriptKeyPressed() or self.environment['generalInformation']['tutorialMode']) or self.environment['runtime']['screenManager'].isSuspendingScreen():
self.environment['runtime']['inputManager'].writeEventBuffer()
if self.environment['runtime']['inputManager'].noKeyPressed():
if self.wasCommand:
self.wasCommand = False
self.environment['runtime']['inputManager'].clearEventBuffer()
if self.environment['generalInformation']['tutorialMode']:
self.environment['runtime']['inputManager'].clearEventBuffer()
if self.environment['input']['keyForeward'] > 0:
self.environment['input']['keyForeward'] -=1
self.environment['runtime']['screenManager'].update('onInput')
self.environment['runtime']['commandManager'].executeDefaultTrigger('onInput')
else:
self.environment['runtime']['screenManager'].update('onUpdate')
if self.environment['runtime']['applicationManager'].isApplicationChange():
self.environment['runtime']['commandManager'].executeDefaultTrigger('onApplicationChange')
self.environment['runtime']['commandManager'].executeSwitchTrigger('onSwitchApplicationProfile', \
self.environment['runtime']['applicationManager'].getPrevApplication(), \
self.environment['runtime']['applicationManager'].getCurrentApplication())
if self.environment['runtime']['screenManager'].isScreenChange():
self.environment['runtime']['commandManager'].executeDefaultTrigger('onScreenChanged')
else:
self.environment['runtime']['commandManager'].executeDefaultTrigger('onScreenUpdate')
self.handleCommands()
#print(time.time()-startTime)
def prepareCommand(self):
if self.environment['runtime']['screenManager'].isSuspendingScreen():
return
if self.environment['runtime']['inputManager'].noKeyPressed():
return
if self.environment['input']['keyForeward'] > 0:
return
shortcut = self.environment['runtime']['inputManager'].getCurrShortcut()
command = self.environment['runtime']['inputManager'].getCommandForShortcut(shortcut)
if len(self.environment['input']['prevDeepestInput']) <= len(self.environment['input']['currInput']):
self.wasCommand = command != ''
if command == '':
return
self.environment['runtime']['commandManager'].queueCommand(command)
def handleCommands(self):
if not self.environment['runtime']['commandManager'].isCommandQueued():
return
self.environment['runtime']['commandManager'].executeCommand( self.environment['commandInfo']['currCommand'], 'commands')
def shutdownRequest(self):
self.environment['generalInformation']['running'] = False
def captureSignal(self, siginit, frame):
self.shutdownRequest()
def shutdown(self):
if self.environment['runtime']['inputManager']:
self.environment['runtime']['inputManager'].shutdown()
del self.environment['runtime']['inputManager']
self.environment['runtime']['outputManager'].presentText("Quit Fenrir", soundIcon='ScreenReaderOff', interrupt=True)
time.sleep(0.9) # wait a little for sound
if self.environment['runtime']['screenManager']:
self.environment['runtime']['screenManager'].shutdown()
del self.environment['runtime']['screenManager']
if self.environment['runtime']['commandManager']:
self.environment['runtime']['commandManager'].shutdown()
del self.environment['runtime']['commandManager']
if self.environment['runtime']['outputManager']:
self.environment['runtime']['outputManager'].shutdown()
del self.environment['runtime']['outputManager']
if self.environment['runtime']['punctuationManager']:
self.environment['runtime']['punctuationManager'].shutdown()
del self.environment['runtime']['punctuationManager']
if self.environment['runtime']['cursorManager']:
self.environment['runtime']['cursorManager'].shutdown()
del self.environment['runtime']['cursorManager']
if self.environment['runtime']['applicationManager']:
self.environment['runtime']['applicationManager'].shutdown()
del self.environment['runtime']['applicationManager']
if self.environment['runtime']['debug']:
self.environment['runtime']['debug'].shutdown()
del self.environment['runtime']['debug']
time.sleep(0.2) # wait a little before splatter it :)
self.environment = None
def main():
app = fenrir()
app.proceed()
del app
if __name__ == "__main__":
main()