Most of the pep8 changes finished. Be careful, things may be horribly broken.

This commit is contained in:
Storm Dragon
2025-07-03 13:22:00 -04:00
parent 7408951152
commit 21bb9c6083
344 changed files with 6374 additions and 6083 deletions

View File

@ -7,7 +7,7 @@
from fenrirscreenreader.core import environment
from fenrirscreenreader.utils import module_utils
from fenrirscreenreader.core import debug
from fenrirscreenreader.core.settingsData import settingsData
from fenrirscreenreader.core.settingsData import settings_data
from fenrirscreenreader.core import quickMenuManager
from fenrirscreenreader.core import sayAllManager
from fenrirscreenreader.core import remoteManager
@ -38,15 +38,15 @@ currentdir = os.path.dirname(
os.path.abspath(
inspect.getfile(
inspect.currentframe()))))
fenrirPath = os.path.dirname(currentdir)
fenrir_path = os.path.dirname(currentdir)
class settingsManager():
class SettingsManager():
def __init__(self):
self.settings = settingsData
self.settings = settings_data
self.settingArgDict = {}
self.bindingsBackup = None
self.settingsFile = ''
self.settings_file = ''
def initialize(self, environment):
self.env = environment
@ -54,10 +54,12 @@ class settingsManager():
def shutdown(self):
pass
def getBindingBackup(self):
def get_binding_backup(self):
return self.bindingsBackup.copy()
def loadSoundIcons(self, soundIconPath):
def load_sound_icons(self, soundIconPath, environment=None):
# Use passed environment or fall back to self.env
env = environment if environment is not None else self.env
try:
with open(soundIconPath + '/soundicons.conf', "r") as siConfig:
while (True):
@ -71,85 +73,85 @@ class settingsManager():
continue
if line.count("=") != 1:
continue
Values = line.split('=')
soundIcon = Values[0].upper()
Values[1] = Values[1].replace("'", "")
Values[1] = Values[1].replace('"', "")
soundIconFile = ''
if os.path.exists(Values[1]):
soundIconFile = Values[1]
values = line.split('=')
sound_icon = values[0].upper()
values[1] = values[1].replace("'", "")
values[1] = values[1].replace('"', "")
sound_icon_file = ''
if os.path.exists(values[1]):
sound_icon_file = values[1]
else:
if not soundIconPath.endswith("/"):
soundIconPath += '/'
if os.path.exists(soundIconPath + Values[1]):
soundIconFile = soundIconPath + Values[1]
self.env['soundIcons'][soundIcon] = soundIconFile
self.env['runtime']['debug'].writeDebugOut(
"SoundIcon: " + soundIcon + '.' + soundIconFile,
debug.debugLevel.INFO,
onAnyLevel=True)
if os.path.exists(soundIconPath + values[1]):
sound_icon_file = soundIconPath + values[1]
env['soundIcons'][sound_icon] = sound_icon_file
env['runtime']['DebugManager'].write_debug_out(
"SoundIcon: " + sound_icon + '.' + sound_icon_file,
debug.DebugLevel.INFO,
on_any_level=True)
except (IOError, OSError) as e:
self.env['runtime']['debug'].writeDebugOut(
'loadSoundIcons: failed to load sound icons from ' +
env['runtime']['DebugManager'].write_debug_out(
'load_sound_icons: failed to load sound icons from ' +
soundIconPath +
'. Error: ' +
str(e),
debug.debugLevel.ERROR)
debug.DebugLevel.ERROR)
def getSettingsFile(self):
return self.settingsFile
def get_settings_file(self):
return self.settings_file
def setSettingsFile(self, settingsFile):
if not os.path.exists(settingsFile):
def set_settings_file(self, settings_file):
if not os.path.exists(settings_file):
return
if not os.access(settingsFile, os.R_OK):
if not os.access(settings_file, os.R_OK):
return
self.settingsFile = settingsFile
self.settings_file = settings_file
def loadSettings(self, settingConfigPath):
if not os.path.exists(settingConfigPath):
def load_settings(self, setting_config_path):
if not os.path.exists(setting_config_path):
return False
if not os.access(settingConfigPath, os.R_OK):
if not os.access(setting_config_path, os.R_OK):
return False
self.env['settings'] = ConfigParser()
try:
self.env['settings'].read(settingConfigPath)
self.env['settings'].read(setting_config_path)
except Exception as e:
self.env['runtime']['debug'].writeDebugOut(
'settingsManager loadSettings: Error reading config file: ' + str(e),
debug.debugLevel.ERROR)
self.env['runtime']['DebugManager'].write_debug_out(
'settings_manager load_settings: Error reading config file: ' + str(e),
debug.DebugLevel.ERROR)
return False
self.setSettingsFile(settingConfigPath)
self.set_settings_file(setting_config_path)
return True
def saveSettings(self, settingConfigPath):
def save_settings(self, setting_config_path):
# set opt dict here
# save file
try:
# print('file: ',settingConfigPath)
# print('file: ',setting_config_path)
for section, settings in self.settingArgDict.items():
for setting, value in settings.items():
# print(section, setting, value)
self.env['settings'].set(section, setting, value)
# print('full',self.env['settings'])
configFile = open(settingConfigPath, 'w')
self.env['settings'].write(configFile)
configFile.close()
os.chmod(settingConfigPath, 0o644)
config_file = open(setting_config_path, 'w')
self.env['settings'].write(config_file)
config_file.close()
os.chmod(setting_config_path, 0o644)
except Exception as e:
self.env['runtime']['debug'].writeDebugOut(
'saveSettings: save settingsfile:' +
settingConfigPath +
self.env['runtime']['DebugManager'].write_debug_out(
'save_settings: save settingsfile:' +
setting_config_path +
'failed. Error:' +
str(e),
debug.debugLevel.ERROR)
debug.DebugLevel.ERROR)
def setSetting(self, section, setting, value):
self.setOptionArgDict(section, setting, value)
def set_setting(self, section, setting, value):
self.set_option_arg_dict(section, setting, value)
# self.env['settings'].set(section, setting, value)
def getSetting(self, section, setting):
def get_setting(self, section, setting):
value = ''
try:
value = self.settingArgDict[section][setting]
@ -162,7 +164,7 @@ class settingsManager():
value = str(self.settings[section][setting])
return value
def getSettingAsInt(self, section, setting):
def get_setting_as_int(self, section, setting):
value = 0
try:
value = int(self.settingArgDict[section][setting])
@ -175,7 +177,7 @@ class settingsManager():
value = self.settings[section][setting]
return value
def getSettingAsFloat(self, section, setting):
def get_setting_as_float(self, section, setting):
value = 0.0
try:
value = float(self.settingArgDict[section][setting])
@ -188,7 +190,7 @@ class settingsManager():
value = self.settings[section][setting]
return value
def getSettingAsBool(self, section, setting):
def get_setting_as_bool(self, section, setting):
value = False
try:
value = self.settingArgDict[section][setting].upper() in [
@ -202,66 +204,76 @@ class settingsManager():
value = self.settings[section][setting]
return value
def loadDriver(self, driverName, driverType):
def load_driver(self, driverName, driverType):
# Map runtime keys to actual directory names
driver_dir_map = {
'InputDriver': 'inputDriver',
'ScreenDriver': 'screenDriver',
'SpeechDriver': 'speechDriver',
'SoundDriver': 'soundDriver',
'RemoteDriver': 'remoteDriver'
}
driver_dir = driver_dir_map.get(driverType, driverType)
try:
if self.env['runtime'][driverType] is not None:
self.env['runtime'][driverType].shutdown(self.env)
except Exception as e:
self.env['runtime']['debug'].writeDebugOut(
'settingsManager loadDriver: Error shutting down driver: ' + str(e),
debug.debugLevel.ERROR)
self.env['runtime']['DebugManager'].write_debug_out(
'settings_manager load_driver: Error shutting down driver: ' + str(e),
debug.DebugLevel.ERROR)
try:
driver_mod = module_utils.importModule(
driverName, fenrirPath + "/" + driverType + '/' + driverName + '.py')
driver_mod = module_utils.import_module(
driverName, fenrir_path + "/" + driver_dir + '/' + driverName + '.py')
self.env['runtime'][driverType] = driver_mod.driver()
self.env['runtime'][driverType].initialize(self.env)
self.env['runtime']['debug'].writeDebugOut(
self.env['runtime']['DebugManager'].write_debug_out(
'Loading Driver ' + driverType + ' (' + driverName + ") OK",
debug.debugLevel.INFO,
onAnyLevel=True)
debug.DebugLevel.INFO,
on_any_level=True)
except Exception as e:
self.env['runtime']['debug'].writeDebugOut(
self.env['runtime']['DebugManager'].write_debug_out(
'Loading Driver ' + driverType + ' (' + driverName + ") FAILED:" + str(e),
debug.debugLevel.ERROR)
debug.DebugLevel.ERROR)
try:
driver_mod = module_utils.importModule(
driverName, fenrirPath + "/" + driverType + '/dummyDriver.py')
driver_mod = module_utils.import_module(
driverName, fenrir_path + "/" + driver_dir + '/dummyDriver.py')
self.env['runtime'][driverType] = driver_mod.driver()
self.env['runtime'][driverType].initialize(self.env)
except Exception as e:
self.env['runtime']['debug'].writeDebugOut(
self.env['runtime']['DebugManager'].write_debug_out(
'(fallback) Loading Driver ' +
driverType +
' (dummyDriver) FAILED:' +
str(e),
debug.debugLevel.ERROR)
debug.DebugLevel.ERROR)
def shutdownDriver(self, driverType):
def shutdown_driver(self, driverType):
try:
self.env['runtime'][driverType].shutdown()
except Exception as e:
pass
del self.env['runtime'][driverType]
def setFenrirKeys(self, keys):
def set_fenrir_keys(self, keys):
keys = keys.upper()
keyList = keys.split(',')
for key in keyList:
key_list = keys.split(',')
for key in key_list:
if key not in self.env['input']['fenrirKey']:
self.env['input']['fenrirKey'].append(key)
def setScriptKeys(self, keys):
def set_script_keys(self, keys):
keys = keys.upper()
keyList = keys.split(',')
for key in keyList:
key_list = keys.split(',')
for key in key_list:
if key not in self.env['input']['scriptKey']:
self.env['input']['scriptKey'].append(key)
def resetSettingArgDict(self):
def reset_setting_arg_dict(self):
self.settingArgDict = {}
self.env['runtime']['outputManager'].resetSpeechDriver()
self.env['runtime']['OutputManager'].reset_SpeechDriver()
def setOptionArgDict(self, section, setting, value):
def set_option_arg_dict(self, section, setting, value):
# section = section.lower()
# setting = setting.lower()
try:
@ -274,6 +286,7 @@ class settingsManager():
print(section, setting, 'not found')
return
try:
v = value # Initialize v with the original value
if isinstance(self.settings[section][setting], str):
v = str(value)
elif isinstance(self.settings[section][setting], bool):
@ -287,18 +300,18 @@ class settingsManager():
v = float(value)
# Content validation for critical settings
self._validateSettingValue(section, setting, v)
self._validate_setting_value(section, setting, v)
self.settingArgDict[section][setting] = str(value)
except Exception as e:
print('settingsManager:setOptionArgDict:Datatype missmatch: ' +
section + '#' + setting + '=' + value + ' Error:' + str(e))
# self.env['runtime']['debug'].writeDebugOut('settingsManager:setOptionArgDict:Datatype
print('settings_manager:set_option_arg_dict:Datatype missmatch: ' +
section + '#' + setting + '=' + str(value) + ' Error:' + str(e))
# self.env['runtime']['DebugManager'].write_debug_out('settings_manager:set_option_arg_dict:Datatype
# missmatch: '+ section + '#' + setting + '=' + value + ' Error:'
# + str(e), debug.debugLevel.ERROR)
# + str(e), debug.DebugLevel.ERROR)
return
def _validateSettingValue(self, section, setting, value):
def _validate_setting_value(self, section, setting, value):
"""Validate setting values for critical screen reader functionality.
Only validates settings that could cause crashes or accessibility issues.
Invalid values raise ValueError which is caught by the calling method."""
@ -363,336 +376,338 @@ class settingsManager():
# General settings validation
elif section == 'general':
if setting == 'debugLevel':
if setting == 'debug_level':
if not (0 <= value <= 3):
raise ValueError(
f'Debug level must be between 0 and 3, got {value}')
def parseSettingArgs(self, settingArgs):
def parse_setting_args(self, settingArgs):
if settingArgs is None:
return
for optionElem in settingArgs.split(';'):
settingValList = []
sectionOptionList = []
setting_val_list = []
section_option_list = []
section = ''
option = ''
value = ''
settingValList = optionElem.split('=', 1)
if len(settingValList) != 2:
setting_val_list = optionElem.split('=', 1)
if len(setting_val_list) != 2:
continue
if '#' in settingValList[0]:
sectionOptionList = settingValList[0].split('#', 1)
elif '.' in settingValList[0]:
sectionOptionList = settingValList[0].split('.', 1)
elif ',' in settingValList[0]:
sectionOptionList = settingValList[0].split(',', 1)
elif '!' in settingValList[0]:
sectionOptionList = settingValList[0].split('!', 1)
if '#' in setting_val_list[0]:
section_option_list = setting_val_list[0].split('#', 1)
elif '.' in setting_val_list[0]:
section_option_list = setting_val_list[0].split('.', 1)
elif ',' in setting_val_list[0]:
section_option_list = setting_val_list[0].split(',', 1)
elif '!' in setting_val_list[0]:
section_option_list = setting_val_list[0].split('!', 1)
else:
continue
if len(sectionOptionList) != 2:
if len(section_option_list) != 2:
continue
section = str(sectionOptionList[0])
option = str(sectionOptionList[1])
value = str(settingValList[1])
self.setOptionArgDict(section, option, value)
section = str(section_option_list[0])
option = str(section_option_list[1])
value = str(setting_val_list[1])
self.set_option_arg_dict(section, option, value)
def initFenrirConfig(
def init_fenrir_config(
self,
cliArgs,
fenrirManager=None,
fenrir_manager=None,
environment=environment.environment):
settingsRoot = '/etc/fenrirscreenreader/'
settingsFile = cliArgs.setting
soundRoot = '/usr/share/sounds/fenrirscreenreader/'
settings_root = '/etc/fenrirscreenreader/'
settings_file = cliArgs.setting
sound_root = '/usr/share/sounds/fenrirscreenreader/'
# get fenrir settings root
if not os.path.exists(settingsRoot):
if os.path.exists(fenrirPath + '/../../config/'):
settingsRoot = fenrirPath + '/../../config/'
if not os.path.exists(settings_root):
if os.path.exists(fenrir_path + '/../../config/'):
settings_root = fenrir_path + '/../../config/'
else:
return None
# get settings file
if not os.path.exists(settingsFile):
if os.path.exists(settingsRoot + '/settings/settings.conf'):
settingsFile = settingsRoot + '/settings/settings.conf'
if settings_file is None or not os.path.exists(settings_file):
if os.path.exists(settings_root + '/settings/settings.conf'):
settings_file = settings_root + '/settings/settings.conf'
else:
return None
# get sound themes root
if not os.path.exists(soundRoot):
if os.path.exists(fenrirPath + '/../../config/sound/'):
soundRoot = fenrirPath + '/../../config/sound/'
if not os.path.exists(sound_root):
if os.path.exists(fenrir_path + '/../../config/sound/'):
sound_root = fenrir_path + '/../../config/sound/'
environment['runtime']['settingsManager'] = self
environment['runtime']['settingsManager'].initialize(environment)
environment['runtime']['SettingsManager'] = self
environment['runtime']['SettingsManager'].initialize(environment)
validConfig = environment['runtime']['settingsManager'].loadSettings(
settingsFile)
if not validConfig:
valid_config = environment['runtime']['SettingsManager'].load_settings(
settings_file)
if not valid_config:
return None
if cliArgs.options != '':
self.parseSettingArgs(cliArgs.options)
self.parse_setting_args(cliArgs.options)
if cliArgs.debug:
self.setSetting('general', 'debugLevel', 3)
self.set_setting('general', 'debug_level', 3)
if cliArgs.print:
self.setSetting('general', 'debugLevel', 3)
self.setSetting('general', 'debugMode', 'PRINT')
self.set_setting('general', 'debug_level', 3)
self.set_setting('general', 'debug_mode', 'PRINT')
if cliArgs.emulated_pty:
self.setSetting('screen', 'driver', 'ptyDriver')
self.setSetting('keyboard', 'driver', 'ptyDriver')
self.set_setting('screen', 'driver', 'ptyDriver')
self.set_setting('keyboard', 'driver', 'ptyDriver')
# TODO needs cleanup use dict
# self.setOptionArgDict('keyboard', 'keyboardLayout', 'pty')
self.setSetting('keyboard', 'keyboardLayout', 'pty')
# self.set_option_arg_dict('keyboard', 'keyboardLayout', 'pty')
self.set_setting('keyboard', 'keyboardLayout', 'pty')
if cliArgs.emulated_evdev:
self.setSetting('screen', 'driver', 'ptyDriver')
self.setSetting('keyboard', 'driver', 'evdevDriver')
self.set_setting('screen', 'driver', 'ptyDriver')
self.set_setting('keyboard', 'driver', 'evdevDriver')
self.setFenrirKeys(self.getSetting('general', 'fenrirKeys'))
self.setScriptKeys(self.getSetting('general', 'scriptKeys'))
self.set_fenrir_keys(self.get_setting('general', 'fenrirKeys'))
self.set_script_keys(self.get_setting('general', 'scriptKeys'))
environment['runtime']['debug'] = debugManager.debugManager(
self.env['runtime']['settingsManager'].getSetting('general', 'debugFile'))
environment['runtime']['debug'].initialize(environment)
environment['runtime']['DebugManager'] = debugManager.DebugManager(
self.env['runtime']['SettingsManager'].get_setting('general', 'debugFile'))
environment['runtime']['DebugManager'].initialize(environment)
if cliArgs.force_all_screens:
environment['runtime']['force_all_screens'] = True
if cliArgs.ignore_screen:
currentIgnoreScreen = self.getSetting('screen', 'ignoreScreen')
if currentIgnoreScreen:
ignoreScreens = currentIgnoreScreen.split(
current_ignore_screen = self.get_setting('screen', 'ignoreScreen')
if current_ignore_screen:
ignore_screens = current_ignore_screen.split(
',') + cliArgs.ignore_screen
else:
ignoreScreens = cliArgs.ignore_screen
self.setSetting('screen', 'ignoreScreen', ','.join(ignoreScreens))
ignore_screens = cliArgs.ignore_screen
self.set_setting('screen', 'ignoreScreen', ','.join(ignore_screens))
if not os.path.exists(
self.getSetting(
self.get_setting(
'sound',
'theme') +
'/soundicons.conf'):
if os.path.exists(soundRoot + self.getSetting('sound', 'theme')):
self.setSetting(
if os.path.exists(sound_root + self.get_setting('sound', 'theme')):
self.set_setting(
'sound',
'theme',
soundRoot +
self.getSetting(
sound_root +
self.get_setting(
'sound',
'theme'))
if os.path.exists(
self.getSetting(
self.get_setting(
'sound',
'theme') +
'/soundicons.conf'):
environment['runtime']['settingsManager'].loadSoundIcons(
self.getSetting('sound', 'theme'))
environment['runtime']['SettingsManager'].load_sound_icons(
self.get_setting('sound', 'theme'), environment)
else:
environment['runtime']['settingsManager'].loadSoundIcons(
self.getSetting('sound', 'theme'))
environment['runtime']['SettingsManager'].load_sound_icons(
self.get_setting('sound', 'theme'), environment)
environment['runtime']['punctuationManager'] = punctuationManager.punctuationManager()
environment['runtime']['punctuationManager'].initialize(environment)
environment['runtime']['PunctuationManager'] = punctuationManager.PunctuationManager()
environment['runtime']['PunctuationManager'].initialize(environment)
environment['runtime']['textManager'] = textManager.textManager()
environment['runtime']['textManager'].initialize(environment)
environment['runtime']['TextManager'] = textManager.TextManager()
environment['runtime']['TextManager'].initialize(environment)
if not os.path.exists(
self.getSetting(
self.get_setting(
'general',
'punctuationProfile')):
if os.path.exists(
settingsRoot +
settings_root +
'punctuation/' +
self.getSetting(
self.get_setting(
'general',
'punctuationProfile')):
self.setSetting(
self.set_setting(
'general',
'punctuationProfile',
settingsRoot +
settings_root +
'punctuation/' +
self.getSetting(
self.get_setting(
'general',
'punctuationProfile'))
environment['runtime']['punctuationManager'].loadDicts(
self.getSetting('general', 'punctuationProfile'))
environment['runtime']['PunctuationManager'].load_dicts(
self.get_setting('general', 'punctuationProfile'))
if os.path.exists(
settingsRoot +
settings_root +
'punctuation/' +
self.getSetting(
self.get_setting(
'general',
'punctuationProfile') +
'.conf'):
self.setSetting(
self.set_setting(
'general',
'punctuationProfile',
settingsRoot +
settings_root +
'punctuation/' +
self.getSetting(
self.get_setting(
'general',
'punctuationProfile') +
'.conf')
environment['runtime']['punctuationManager'].loadDicts(
self.getSetting('general', 'punctuationProfile'))
environment['runtime']['PunctuationManager'].load_dicts(
self.get_setting('general', 'punctuationProfile'))
else:
environment['runtime']['punctuationManager'].loadDicts(
self.getSetting('general', 'punctuationProfile'))
environment['runtime']['PunctuationManager'].load_dicts(
self.get_setting('general', 'punctuationProfile'))
if fenrirManager:
environment['runtime']['fenrirManager'] = fenrirManager
if fenrir_manager:
environment['runtime']['FenrirManager'] = fenrir_manager
environment['runtime']['memoryManager'] = memoryManager.memoryManager()
environment['runtime']['memoryManager'].initialize(environment)
environment['runtime']['MemoryManager'] = memoryManager.MemoryManager()
environment['runtime']['MemoryManager'].initialize(environment)
environment['runtime']['attributeManager'] = attributeManager.attributeManager()
environment['runtime']['attributeManager'].initialize(environment)
environment['runtime']['AttributeManager'] = attributeManager.AttributeManager()
environment['runtime']['AttributeManager'].initialize(environment)
environment['runtime']['eventManager'] = eventManager.eventManager()
environment['runtime']['eventManager'].initialize(environment)
environment['runtime']['EventManager'] = eventManager.EventManager()
environment['runtime']['EventManager'].initialize(environment)
environment['runtime']['processManager'] = processManager.processManager()
environment['runtime']['processManager'].initialize(environment)
environment['runtime']['ProcessManager'] = processManager.ProcessManager()
environment['runtime']['ProcessManager'].initialize(environment)
environment['runtime']['outputManager'] = outputManager.outputManager()
environment['runtime']['outputManager'].initialize(environment)
environment['runtime']['OutputManager'] = outputManager.OutputManager()
environment['runtime']['OutputManager'].initialize(environment)
environment['runtime']['byteManager'] = byteManager.byteManager()
environment['runtime']['byteManager'].initialize(environment)
environment['runtime']['ByteManager'] = byteManager.ByteManager()
environment['runtime']['ByteManager'].initialize(environment)
environment['runtime']['inputManager'] = inputManager.inputManager()
environment['runtime']['inputManager'].initialize(environment)
environment['runtime']['InputManager'] = inputManager.InputManager()
environment['runtime']['InputManager'].initialize(environment)
environment['runtime']['screenManager'] = screenManager.screenManager()
environment['runtime']['screenManager'].initialize(environment)
environment['runtime']['ScreenManager'] = screenManager.ScreenManager()
environment['runtime']['ScreenManager'].initialize(environment)
environment['runtime']['commandManager'] = commandManager.commandManager()
environment['runtime']['commandManager'].initialize(environment)
environment['runtime']['CommandManager'] = commandManager.CommandManager()
environment['runtime']['CommandManager'].initialize(environment)
environment['runtime']['helpManager'] = helpManager.helpManager()
environment['runtime']['helpManager'].initialize(environment)
environment['runtime']['HelpManager'] = helpManager.HelpManager()
environment['runtime']['HelpManager'].initialize(environment)
environment['runtime']['remoteManager'] = remoteManager.remoteManager()
environment['runtime']['remoteManager'].initialize(environment)
environment['runtime']['RemoteManager'] = remoteManager.RemoteManager()
environment['runtime']['RemoteManager'].initialize(environment)
if environment['runtime']['inputManager'].getShortcutType() == 'KEY':
if environment['runtime']['InputManager'].get_shortcut_type() == 'KEY':
if not os.path.exists(
self.getSetting(
self.get_setting(
'keyboard',
'keyboardLayout')):
if os.path.exists(
settingsRoot +
settings_root +
'keyboard/' +
self.getSetting(
self.get_setting(
'keyboard',
'keyboardLayout')):
self.setSetting(
self.set_setting(
'keyboard',
'keyboardLayout',
settingsRoot +
settings_root +
'keyboard/' +
self.getSetting(
self.get_setting(
'keyboard',
'keyboardLayout'))
environment['runtime']['inputManager'].loadShortcuts(
self.getSetting('keyboard', 'keyboardLayout'))
environment['runtime']['InputManager'].load_shortcuts(
self.get_setting('keyboard', 'keyboardLayout'))
if os.path.exists(
settingsRoot +
settings_root +
'keyboard/' +
self.getSetting(
self.get_setting(
'keyboard',
'keyboardLayout') +
'.conf'):
self.setSetting(
self.set_setting(
'keyboard',
'keyboardLayout',
settingsRoot +
settings_root +
'keyboard/' +
self.getSetting(
self.get_setting(
'keyboard',
'keyboardLayout') +
'.conf')
environment['runtime']['inputManager'].loadShortcuts(
self.getSetting('keyboard', 'keyboardLayout'))
environment['runtime']['InputManager'].load_shortcuts(
self.get_setting('keyboard', 'keyboardLayout'))
else:
environment['runtime']['inputManager'].loadShortcuts(
self.getSetting('keyboard', 'keyboardLayout'))
elif environment['runtime']['inputManager'].getShortcutType() == 'BYTE':
environment['runtime']['InputManager'].load_shortcuts(
self.get_setting('keyboard', 'keyboardLayout'))
elif environment['runtime']['InputManager'].get_shortcut_type() == 'BYTE':
if not os.path.exists(
self.getSetting(
self.get_setting(
'keyboard',
'keyboardLayout')):
if os.path.exists(
settingsRoot +
settings_root +
'keyboard/' +
self.getSetting(
self.get_setting(
'keyboard',
'keyboardLayout')):
self.setSetting(
self.set_setting(
'keyboard',
'keyboardLayout',
settingsRoot +
settings_root +
'keyboard/' +
self.getSetting(
self.get_setting(
'keyboard',
'keyboardLayout'))
environment['runtime']['byteManager'].loadByteShortcuts(
self.getSetting('keyboard', 'keyboardLayout'))
environment['runtime']['ByteManager'].load_byte_shortcuts(
self.get_setting('keyboard', 'keyboardLayout'))
if os.path.exists(
settingsRoot +
settings_root +
'keyboard/' +
self.getSetting(
self.get_setting(
'keyboard',
'keyboardLayout') +
'.conf'):
self.setSetting(
self.set_setting(
'keyboard',
'keyboardLayout',
settingsRoot +
settings_root +
'keyboard/' +
self.getSetting(
self.get_setting(
'keyboard',
'keyboardLayout') +
'.conf')
environment['runtime']['byteManager'].loadByteShortcuts(
self.getSetting('keyboard', 'keyboardLayout'))
environment['runtime']['ByteManager'].load_byte_shortcuts(
self.get_setting('keyboard', 'keyboardLayout'))
else:
environment['runtime']['byteManager'].loadByteShortcuts(
self.getSetting('keyboard', 'keyboardLayout'))
environment['runtime']['ByteManager'].load_byte_shortcuts(
self.get_setting('keyboard', 'keyboardLayout'))
environment['runtime']['cursorManager'] = cursorManager.cursorManager()
environment['runtime']['cursorManager'].initialize(environment)
environment['runtime']['applicationManager'] = applicationManager.applicationManager()
environment['runtime']['applicationManager'].initialize(environment)
environment['runtime']['textManager'] = textManager.textManager()
environment['runtime']['textManager'].initialize(environment)
environment['runtime']['tableManager'] = tableManager.tableManager()
environment['runtime']['tableManager'].initialize(environment)
environment['runtime']['barrierManager'] = barrierManager.barrierManager()
environment['runtime']['barrierManager'].initialize(environment)
environment['runtime']['sayAllManager'] = sayAllManager.sayAllManager()
environment['runtime']['sayAllManager'].initialize(environment)
environment['runtime']['vmenuManager'] = vmenuManager.vmenuManager()
environment['runtime']['vmenuManager'].initialize(environment)
environment['runtime']['quickMenuManager'] = quickMenuManager.quickMenuManager()
environment['runtime']['quickMenuManager'].initialize(environment)
environment['runtime']['CursorManager'] = cursorManager.CursorManager()
environment['runtime']['CursorManager'].initialize(environment)
environment['runtime']['ApplicationManager'] = applicationManager.ApplicationManager()
environment['runtime']['ApplicationManager'].initialize(environment)
environment['runtime']['TextManager'] = textManager.TextManager()
environment['runtime']['TextManager'].initialize(environment)
environment['runtime']['TableManager'] = tableManager.TableManager()
environment['runtime']['TableManager'].initialize(environment)
environment['runtime']['BarrierManager'] = barrierManager.BarrierManager()
environment['runtime']['BarrierManager'].initialize(environment)
environment['runtime']['SayAllManager'] = sayAllManager.SayAllManager()
environment['runtime']['SayAllManager'].initialize(environment)
environment['runtime']['VmenuManager'] = vmenuManager.VmenuManager()
environment['runtime']['VmenuManager'].initialize(environment)
environment['runtime']['QuickMenuManager'] = quickMenuManager.QuickMenuManager()
environment['runtime']['QuickMenuManager'].initialize(environment)
# only possible after having input and screen managers with clean
# buffer
environment['runtime']['inputManager'].writeEventBuffer()
environment['runtime']['inputManager'].handleDeviceGrab(force=True)
environment['runtime']['InputManager'].write_event_buffer()
environment['runtime']['InputManager'].handle_device_grab(force=True)
environment['runtime']['debug'].writeDebugOut(
r'/-------environment-------/', debug.debugLevel.INFO, onAnyLevel=True)
environment['runtime']['debug'].writeDebugOut(
str(environment), debug.debugLevel.INFO, onAnyLevel=True)
environment['runtime']['debug'].writeDebugOut(
r'/-------settings.conf-------/', debug.debugLevel.INFO, onAnyLevel=True)
environment['runtime']['debug'].writeDebugOut(
str(environment['settings']._sections), debug.debugLevel.INFO, onAnyLevel=True)
environment['runtime']['debug'].writeDebugOut(
environment['runtime']['DebugManager'].write_debug_out(
r'/-------environment-------/', debug.DebugLevel.INFO, on_any_level=True)
environment['runtime']['DebugManager'].write_debug_out(
str(environment), debug.DebugLevel.INFO, on_any_level=True)
environment['runtime']['DebugManager'].write_debug_out(
r'/-------settings.conf-------/', debug.DebugLevel.INFO, on_any_level=True)
environment['runtime']['DebugManager'].write_debug_out(
str(environment['settings']._sections), debug.DebugLevel.INFO, on_any_level=True)
environment['runtime']['DebugManager'].write_debug_out(
r'/-------self.settingArgDict-------/',
debug.debugLevel.INFO,
onAnyLevel=True)
environment['runtime']['debug'].writeDebugOut(
str(self.settingArgDict), debug.debugLevel.INFO, onAnyLevel=True)
debug.DebugLevel.INFO,
on_any_level=True)
environment['runtime']['DebugManager'].write_debug_out(
str(self.settingArgDict), debug.DebugLevel.INFO, on_any_level=True)
self.bindingsBackup = environment['bindings'].copy()
return environment