fix some other things :)
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@ -27,9 +27,9 @@ class screen():
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except:
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return environment
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if trigger != 'onInput' and False: # so we already moved the cursor and is not input -> screenUpdate was faster
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if ((newContentBytes[2] != environment['screenData']['oldCursor']['x']) or\
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(newContentBytes[3] != environment['screenData']['oldCursor']['y'])) and\
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(newTTY == environment['screenData']['oldTTY']):
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if ((newContentBytes[2] != environment['screenData']['newCursor']['x']) or\
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(newContentBytes[3] != environment['screenData']['newCursor']['y'])) and\
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(newTTY == environment['screenData']['newTTY']):
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return environment
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# set new "old" values
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environment['screenData']['oldContentBytes'] = environment['screenData']['newContentBytes']
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