fenrir/src/fenrirscreenreader/core/commandManager.py

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#!/bin/python
# -*- coding: utf-8 -*-
# Fenrir TTY screen reader
# By Chrys, Storm Dragon, and contributers.
import glob, os, time, inspect
currentdir = os.path.dirname(os.path.realpath(os.path.abspath(inspect.getfile(inspect.currentframe()))))
fenrirPath = os.path.dirname(currentdir)
from fenrirscreenreader.core import debug
from fenrirscreenreader.utils import module_utils
class commandManager():
def __init__(self):
pass
def initialize(self, environment):
self.env = environment
# commands
self.env['commands'] = {}
self.env['commandsIgnore'] = {}
for commandFolder in self.env['general']['commandFolderList']:
self.env['runtime']['commandManager'].loadCommands(commandFolder)
if self.env['runtime']['settingsManager'].getSetting('general', 'commandPath') != '':
self.env['runtime']['commandManager'].loadCommands(commandFolder,
self.env['runtime']['settingsManager'].getSetting('general', 'commandPath'))
# scripts for scriptKey
self.env['runtime']['commandManager'].loadScriptCommands()
def shutdown(self):
for commandFolder in self.env['general']['commandFolderList']:
self.env['runtime']['commandManager'].shutdownCommands(commandFolder)
def loadCommands(self, section='commands',commandPath=''):
if commandPath =='':
commandPath = fenrirPath+ "/commands/"
if not commandPath.endswith('/'):
commandPath += '/'
commandFolder = commandPath + section +"/"
if not os.path.exists(commandFolder):
self.env['runtime']['debug'].writeDebugOut("commandFolder not exists:" + commandFolder ,debug.debugLevel.WARNING)
return
if not os.path.isdir(commandFolder):
self.env['runtime']['debug'].writeDebugOut("commandFolder not a directory:" + commandFolder ,debug.debugLevel.ERROR)
return
if not os.access(commandFolder, os.R_OK):
self.env['runtime']['debug'].writeDebugOut("commandFolder not readable:" + commandFolder ,debug.debugLevel.ERROR)
return
self.env['commands'][section] = {}
self.env['commandsIgnore'][section] = {}
commandList = glob.glob(commandFolder+'*')
for command in commandList:
try:
fileName, fileExtension = os.path.splitext(command)
fileName = fileName.split('/')[-1]
if fileName.startswith('__'):
continue
try:
if self.env['commands'][section][fileName.upper()] != None:
continue
except:
pass
if fileExtension.lower() == '.py':
command_mod = module_utils.importModule(fileName, command)
self.env['commands'][section][fileName.upper()] = command_mod.command()
self.env['commandsIgnore'][section][fileName.upper()[fileName.upper().find('-')+1:]+'_IGNORE'] = False
self.env['commands'][section][fileName.upper()].initialize(self.env)
self.env['runtime']['debug'].writeDebugOut("Load command:" + section + "." + fileName.upper() ,debug.debugLevel.INFO, onAnyLevel=True)
except Exception as e:
self.env['runtime']['debug'].writeDebugOut("Loading command:" + command ,debug.debugLevel.ERROR)
self.env['runtime']['debug'].writeDebugOut(str(e),debug.debugLevel.ERROR)
continue
def loadScriptCommands(self, section='commands', scriptPath=''):
if scriptPath =='':
scriptPath = self.env['runtime']['settingsManager'].getSetting('general', 'scriptPath')
if not scriptPath.endswith('/'):
scriptPath += '/'
if not os.path.exists(scriptPath):
if os.path.exists(fenrirPath +'/../../config/scripts/'):
scriptPath = fenrirPath +'/../../config/scripts/'
else:
self.env['runtime']['debug'].writeDebugOut("scriptpath not exists:" + scriptPath ,debug.debugLevel.WARNING)
return
if not os.path.isdir(scriptPath):
self.env['runtime']['debug'].writeDebugOut("scriptpath not a directory:" + scriptPath ,debug.debugLevel.ERROR)
return
if not os.access(scriptPath, os.R_OK):
self.env['runtime']['debug'].writeDebugOut("scriptpath not readable:" + scriptPath ,debug.debugLevel.ERROR)
return
commandList = glob.glob(scriptPath+'*')
subCommand = fenrirPath + '/commands/commands/subprocess.py'
for command in commandList:
invalid = False
try:
fileName, fileExtension = os.path.splitext(command)
fileName = fileName.split('/')[-1]
if fileName.startswith('__'):
continue
if fileName.upper() in self.env['commands'][section]:
continue
command_mod = module_utils.importModule(fileName ,subCommand)
self.env['commands'][section][fileName.upper()] = command_mod.command()
self.env['commands'][section][fileName.upper()].initialize(self.env,command)
self.env['runtime']['debug'].writeDebugOut("Load script:" + section + "." + fileName.upper() ,debug.debugLevel.INFO, onAnyLevel=True)
commSettings = fileName.upper().split('__-__')
if len(commSettings) == 1:
keys = commSettings[0]
elif len(commSettings) == 2:
keys = commSettings[1]
elif len(commSettings) > 2:
continue
keys = keys.split('__+__')
shortcutKeys = []
shortcut = []
for key in keys:
if not self.env['runtime']['inputManager'].isValidKey(key.upper()):
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self.env['runtime']['debug'].writeDebugOut("invalid key : "+ key.upper() + ' script:' + fileName ,debug.debugLevel.WARNING)
invalid = True
break
shortcutKeys.append(key.upper())
if invalid:
continue
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if not 'KEY_SCRIPT' in shortcutKeys:
shortcutKeys.append('KEY_SCRIPT')
shortcut.append(1)
shortcut.append(sorted(shortcutKeys))
self.env['bindings'][str(shortcut)] = fileName.upper()
except Exception as e:
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self.env['runtime']['debug'].writeDebugOut("Loading script:" + fileName ,debug.debugLevel.ERROR)
self.env['runtime']['debug'].writeDebugOut(str(e),debug.debugLevel.ERROR)
continue
def shutdownCommands(self, section):
for command in sorted(self.env['commands'][section]):
try:
self.env['commands'][section][command].shutdown()
del self.env['commands'][section][command]
except Exception as e:
self.env['runtime']['debug'].writeDebugOut("Shutdown command:" + section + "." + command ,debug.debugLevel.ERROR)
self.env['runtime']['debug'].writeDebugOut(str(e),debug.debugLevel.ERROR)
continue
def executeSwitchTrigger(self, trigger, unLoadScript, loadScript):
if self.env['runtime']['screenManager'].isSuspendingScreen():
return
#unload
oldScript = unLoadScript
if self.commandExists(oldScript, trigger):
try:
self.env['runtime']['debug'].writeDebugOut("Executing switchtrigger.unload:" + trigger + "." + oldScript ,debug.debugLevel.INFO)
self.env['commands'][trigger][oldScript].unload()
except Exception as e:
self.env['runtime']['debug'].writeDebugOut("Executing trigger:" + trigger + "." + oldScript ,debug.debugLevel.ERROR)
self.env['runtime']['debug'].writeDebugOut(str(e),debug.debugLevel.ERROR)
#load
newScript = loadScript
if self.commandExists(newScript, trigger):
try:
self.env['runtime']['debug'].writeDebugOut("Executing switchtrigger.load:" + trigger + "." + newScript ,debug.debugLevel.INFO)
self.env['commands'][trigger][newScript].load()
except Exception as e:
self.env['runtime']['debug'].writeDebugOut("Executing trigger:" + trigger + "." + newScript ,debug.debugLevel.ERROR)
self.env['runtime']['debug'].writeDebugOut(str(e),debug.debugLevel.ERROR)
def executeDefaultTrigger(self, trigger, force=False):
if not force:
if self.env['runtime']['screenManager'].isSuspendingScreen():
return
for command in sorted(self.env['commands'][trigger]):
if self.commandExists(command, trigger):
try:
if self.env['commandsIgnore'][trigger][command[command.find('-')+1:]+'_IGNORE']:
self.env['commandsIgnore'][trigger][command[command.find('-')+1:]+'_IGNORE'] = False
self.env['runtime']['debug'].writeDebugOut("Ignore trigger.command:" + trigger + "." + command ,debug.debugLevel.INFO)
else:
self.env['runtime']['debug'].writeDebugOut("Executing trigger.command:" + trigger + "." + command ,debug.debugLevel.INFO)
self.env['commands'][trigger][command].run()
except Exception as e:
self.env['runtime']['debug'].writeDebugOut("Executing trigger:" + trigger + "." + command + str(e) ,debug.debugLevel.ERROR)
def executeCommand(self, command, section = 'commands'):
if self.env['runtime']['screenManager'].isSuspendingScreen():
return
if self.commandExists(command, section):
try:
if self.env['runtime']['helpManager'].isTutorialMode() and section != 'help':
self.env['runtime']['debug'].writeDebugOut("Tutorial for command:" + section + "." + command ,debug.debugLevel.INFO)
description = self.getCommandDescription(command, section)
self.env['runtime']['outputManager'].presentText(description, interrupt=True)
else:
self.env['runtime']['debug'].writeDebugOut("Executing command:" + section + "." + command ,debug.debugLevel.INFO)
self.runCommand(command, section)
except Exception as e:
self.env['runtime']['debug'].writeDebugOut("Executing command:" + section + "." + command +' ' + str(e),debug.debugLevel.ERROR)
def runCommand(self, command, section = 'commands'):
if self.commandExists(command, section):
try:
self.env['runtime']['debug'].writeDebugOut("runCommand command:" + section + "." + command ,debug.debugLevel.INFO)
self.env['commands'][section][command].run()
except Exception as e:
self.env['runtime']['debug'].writeDebugOut("runCommand command:" + section + "." + command +' ' + str(e),debug.debugLevel.ERROR)
self.env['commandInfo']['lastCommandExecutionTime'] = time.time()
def getCommandDescription(self, command, section = 'commands'):
if self.commandExists(command, section):
try:
return self.env['commands'][section][command].getDescription()
except Exception as e:
self.env['runtime']['debug'].writeDebugOut('commandManager.getCommandDescription:' + str(e),debug.debugLevel.ERROR)
self.env['commandInfo']['lastCommandExecutionTime'] = time.time()
def commandExists(self, command, section = 'commands'):
return( command in self.env['commands'][section])
def getShortcutForCommand(self, command):
shortcut = ''
try:
shortcut = list(self.env['bindings'].keys())[list(self.env['bindings'].values()).index(command)]
except:
pass
return shortcut