fenrir/src/fenrirscreenreader/core/fenrirManager.py

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#!/bin/env python3
# -*- coding: utf-8 -*-
# Fenrir TTY screen reader
# By Chrys, Storm Dragon, and contributers.
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import signal, time, argparse, sys
from fenrirscreenreader.core import i18n
from fenrirscreenreader.core import settingsManager
from fenrirscreenreader.core import debug
from fenrirscreenreader.core.eventData import fenrirEventType
class fenrirManager():
def __init__(self):
self.initialized = False
cliArgs = self.handleArgs()
if not cliArgs:
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return
try:
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self.environment = settingsManager.settingsManager().initFenrirConfig(cliArgs, self)
if not self.environment:
raise RuntimeError('Cannot Initialize. Maybe the configfile is not available or not parseable')
except RuntimeError:
raise
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self.environment['runtime']['outputManager'].presentText(_("Start Fenrir"), soundIcon='ScreenReaderOn', interrupt=True)
signal.signal(signal.SIGINT, self.captureSignal)
signal.signal(signal.SIGTERM, self.captureSignal)
self.initialized = True
self.modifierInput = False
self.singleKeyCommand = False
self.command = ''
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self.setProcessName()
def handleArgs(self):
args = None
parser = argparse.ArgumentParser(description="Fenrir Help")
parser.add_argument('-s', '--setting', metavar='SETTING-FILE', default='/etc/fenrir/settings/settings.conf', help='Use a specified settingsfile')
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parser.add_argument('-o', '--options', metavar='SECTION#SETTING=VALUE;..', default='', help='Overwrite options in given settings file. Sections, settings and Values are cases sensitive')
parser.add_argument('-d', '--debug', action='store_true', help='Turns on Debugmode')
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parser.add_argument('-p', '--print', action='store_true', help='Print debug messages on screen')
parser.add_argument('-e', '--emulated-pty', action='store_true', help='Use PTY emulation and escape sequences for input')
parser.add_argument('-E', '--emulated-evdev', action='store_true', help='Use PTY emulation and evdev for input (single instance)')
try:
args = parser.parse_args()
except Exception as e:
parser.print_help()
return args
def proceed(self):
if not self.initialized:
return
self.environment['runtime']['eventManager'].startMainEventLoop()
self.shutdown()
def handleInput(self, event):
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#startTime = time.time()
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self.environment['runtime']['debug'].writeDebugOut('DEBUG INPUT fenrirMan:' + str(event),debug.debugLevel.INFO)
if not event['Data']:
event['Data'] = self.environment['runtime']['inputManager'].getInputEvent()
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if event['Data']:
event['Data']['EventName'] = self.environment['runtime']['inputManager'].convertEventName(event['Data']['EventName'])
self.environment['runtime']['inputManager'].handleInputEvent(event['Data'])
else:
return
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if self.environment['runtime']['inputManager'].noKeyPressed():
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self.environment['runtime']['inputManager'].clearLastDeepInput()
if self.environment['runtime']['screenManager'].isSuspendingScreen():
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self.environment['runtime']['inputManager'].writeEventBuffer()
else:
if self.environment['runtime']['helpManager'].isTutorialMode():
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self.environment['runtime']['inputManager'].clearEventBuffer()
if self.environment['runtime']['vmenuManager'].getActive():
self.environment['runtime']['inputManager'].clearEventBuffer()
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self.detectShortcutCommand()
if self.modifierInput:
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self.environment['runtime']['inputManager'].clearEventBuffer()
if self.singleKeyCommand:
if self.environment['runtime']['inputManager'].noKeyPressed():
self.environment['runtime']['inputManager'].clearEventBuffer()
else:
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self.environment['runtime']['inputManager'].writeEventBuffer()
if self.environment['runtime']['inputManager'].noKeyPressed():
self.modifierInput = False
self.singleKeyCommand = False
if self.environment['input']['keyForeward'] > 0:
self.environment['input']['keyForeward'] -=1
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self.environment['runtime']['commandManager'].executeDefaultTrigger('onKeyInput')
#print('handleInput:',time.time() - startTime)
def handleByteInput(self, event):
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if not event['Data']:
return
if event['Data'] == b'':
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return
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self.environment['runtime']['byteManager'].handleByteInput(event['Data'])
self.environment['runtime']['commandManager'].executeDefaultTrigger('onByteInput')
def handleExecuteCommand(self, event):
if not event['Data']:
return
if event['Data'] == '':
return
command = event['Data']
if self.environment['runtime']['helpManager'].isTutorialMode():
if self.environment['runtime']['commandManager'].commandExists( command, 'help'):
self.environment['runtime']['commandManager'].executeCommand( command, 'help')
return
self.environment['runtime']['commandManager'].executeCommand( command, 'commands')
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def handleRemoteIncomming(self, event):
if not event['Data']:
return
self.environment['runtime']['remoteManager'].handleRemoteIncomming(event['Data'])
def handleScreenChange(self, event):
self.environment['runtime']['screenManager'].hanldeScreenChange(event['Data'])
'''
if self.environment['runtime']['applicationManager'].isApplicationChange():
self.environment['runtime']['commandManager'].executeDefaultTrigger('onApplicationChange')
self.environment['runtime']['commandManager'].executeSwitchTrigger('onSwitchApplicationProfile', \
self.environment['runtime']['applicationManager'].getPrevApplication(), \
self.environment['runtime']['applicationManager'].getCurrentApplication())
'''
if self.environment['runtime']['vmenuManager'].getActive():
return
self.environment['runtime']['commandManager'].executeDefaultTrigger('onScreenChanged')
self.environment['runtime']['screenDriver'].getCurrScreen()
def handleScreenUpdate(self, event):
#startTime = time.time()
self.environment['runtime']['screenManager'].handleScreenUpdate(event['Data'])
'''
if self.environment['runtime']['applicationManager'].isApplicationChange():
self.environment['runtime']['commandManager'].executeDefaultTrigger('onApplicationChange')
self.environment['runtime']['commandManager'].executeSwitchTrigger('onSwitchApplicationProfile', \
self.environment['runtime']['applicationManager'].getPrevApplication(), \
self.environment['runtime']['applicationManager'].getCurrentApplication())
'''
# timout for the last keypress
if time.time() - self.environment['runtime']['inputManager'].getLastInputTime() >= 0.3:
self.environment['runtime']['inputManager'].clearLastDeepInput()
# has cursor changed?
if self.environment['runtime']['cursorManager'].isCursorVerticalMove() or \
self.environment['runtime']['cursorManager'].isCursorHorizontalMove():
self.environment['runtime']['commandManager'].executeDefaultTrigger('onCursorChange')
self.environment['runtime']['commandManager'].executeDefaultTrigger('onScreenUpdate')
self.environment['runtime']['inputManager'].clearLastDeepInput()
#print('handleScreenUpdate:',time.time() - startTime)
def handlePlugInputDevice(self, event):
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self.environment['runtime']['inputManager'].handlePlugInputDevice(event['Data'])
self.environment['runtime']['commandManager'].executeDefaultTrigger('onPlugInputDevice', force=True)
def handleHeartBeat(self, event):
self.environment['runtime']['commandManager'].executeDefaultTrigger('onHeartBeat',force=True)
#self.environment['runtime']['outputManager'].brailleText(flush=False)
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def detectShortcutCommand(self):
if self.environment['input']['keyForeward'] > 0:
return
if self.environment['runtime']['inputManager'].isKeyPress():
self.modifierInput = self.environment['runtime']['inputManager'].currKeyIsModifier()
else:
if not self.environment['runtime']['inputManager'].noKeyPressed():
if self.singleKeyCommand:
self.singleKeyCommand = len( self.environment['runtime']['inputManager'].getLastDeepestInput() ) == 1
# key is already released. we need the old one
if not( self.singleKeyCommand and self.environment['runtime']['inputManager'].noKeyPressed()):
shortcut = self.environment['runtime']['inputManager'].getCurrShortcut()
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self.command = self.environment['runtime']['inputManager'].getCommandForShortcut(shortcut)
if not self.modifierInput:
if self.environment['runtime']['inputManager'].isKeyPress():
if self.command != '':
self.singleKeyCommand = True
if not (self.singleKeyCommand or self.modifierInput):
return
# fire event
if self.command != '':
if self.modifierInput:
self.environment['runtime']['eventManager'].putToEventQueue(fenrirEventType.ExecuteCommand, self.command)
self.command = ''
else:
if self.singleKeyCommand:
if self.environment['runtime']['inputManager'].noKeyPressed():
self.environment['runtime']['eventManager'].putToEventQueue(fenrirEventType.ExecuteCommand, self.command)
self.command = ''
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def setProcessName(self, name = 'fenrir'):
"""Attempts to set the process name to 'fenrir'."""
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#sys.argv[0] = name
# Disabling the import error of setproctitle.
# pylint: disable-msg=F0401
try:
from setproctitle import setproctitle
except ImportError:
pass
else:
setproctitle(name)
return True
try:
from ctypes import cdll, byref, create_string_buffer
libc = cdll.LoadLibrary('libc.so.6')
stringBuffer = create_string_buffer(len(name) + 1)
stringBuffer.value = bytes(name, 'UTF-8')
libc.prctl(15, byref(stringBuffer), 0, 0, 0)
return True
except:
pass
return False
def shutdownRequest(self):
try:
self.environment['runtime']['eventManager'].stopMainEventLoop()
except:
pass
def captureSignal(self, siginit, frame):
self.shutdownRequest()
def shutdown(self):
self.environment['runtime']['eventManager'].stopMainEventLoop()
self.environment['runtime']['outputManager'].presentText(_("Quit Fenrir"), soundIcon='ScreenReaderOff', interrupt=True)
self.environment['runtime']['eventManager'].cleanEventQueue()
time.sleep(0.6)
for currManager in self.environment['general']['managerList']:
if self.environment['runtime'][currManager]:
self.environment['runtime'][currManager].shutdown()
del self.environment['runtime'][currManager]
self.environment = None