fenrir/src/fenrir-package/core/outputManager.py

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#!/bin/python
class outputManager():
def __init__(self):
pass
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def presentText(self, environment, text, interrupt=True, soundIcon = ''):
if self.playSoundIcon(environment, soundIcon, interrupt):
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return
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self.speakText(environment, text, interrupt)
self.brailleText(environment, text, interrupt)
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def speakText(self, environment, text, interrupt=True):
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if not environment['runtime']['settingsManager'].getSettingAsBool(environment, 'speech', 'enabled'):
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return
if environment['runtime']['speechDriver'] == None:
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return
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if interrupt:
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self.interruptOutput(environment)
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environment['runtime']['speechDriver'].setLanguage(environment['runtime']['settingsManager'].getSetting(environment, 'speech', 'language'))
environment['runtime']['speechDriver'].setVoice(environment['runtime']['settingsManager'].getSetting(environment, 'speech', 'voice'))
environment['runtime']['speechDriver'].setPitch(environment['runtime']['settingsManager'].getSettingAsFloat(environment, 'speech', 'pitch'))
environment['runtime']['speechDriver'].setRate(environment['runtime']['settingsManager'].getSettingAsFloat(environment, 'speech', 'rate'))
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environment['runtime']['speechDriver'].setModule(environment['runtime']['settingsManager'].getSetting(environment, 'speech', 'module'))
environment['runtime']['speechDriver'].setVolume(environment['runtime']['settingsManager'].getSettingAsFloat(environment, 'speech', 'volume'))
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environment['runtime']['speechDriver'].speak(text)
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def brailleText(self, environment, text, interrupt=True):
if not environment['runtime']['settingsManager'].getSettingAsBool(environment, 'braille', 'enabled'):
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return
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if environment['runtime']['brailleDriver'] == None:
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return
print('braille:'+text)
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def interruptOutput(self, environment):
environment['runtime']['speechDriver'].cancel()
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environment['runtime']['soundDriver'].cancel()
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def playSoundIcon(self, environment, soundIcon = '', interrupt=True):
if soundIcon == '':
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return False
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if not environment['runtime']['settingsManager'].getSettingAsBool(environment, 'sound', 'enabled'):
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return False
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if environment['runtime']['soundDriver'] == None:
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return False
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try:
environment['runtime']['soundDriver'].setVolume(environment['runtime']['settingsManager'].getSettingAsFloat(environment, 'sound', 'volume'))
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environment['runtime']['soundDriver'].playSoundFile(environment['soundIcons'][soundIcon], interrupt)
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return True
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except:
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pass
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return False