Compare commits

..

15 Commits

Author SHA1 Message Date
Storm Dragon
39dca0574a Improve key detection in registerGestureByString 2025-04-19 15:39:43 -04:00
Storm Dragon
8b1f501fe7 fixed an error. 2025-04-19 14:54:32 -04:00
Storm Dragon
96335baf5d Fixed indentation issues. 2025-04-19 14:48:38 -04:00
Storm Dragon
51984a6540 Hopefully got this keybinding thing once and for all... Fingers crossed. 2025-04-19 14:41:17 -04:00
Storm Dragon
3296e5d571 Fix broken method. 2025-04-19 14:15:30 -04:00
Storm Dragon
1e6f4b8913 fixed import error. 2025-04-19 14:06:48 -04:00
Storm Dragon
331b1c3ad5 More debugging efforts. 2025-04-19 14:01:20 -04:00
Storm Dragon
04b8592ed3 Indentation error was worse than I thought. 2025-04-18 14:53:52 -04:00
Storm Dragon
c64591a162 Fixed indentation error. 2025-04-18 14:45:33 -04:00
Storm Dragon
80212d616f Added some logging to try and figure out what's going on. 2025-04-18 14:42:02 -04:00
Storm Dragon
9790a8d494 More attempts to fix keyboard. 2025-04-18 14:28:16 -04:00
Storm Dragon
ec90906052 Maybe finally solved the plugin keybinding issue... 2025-04-18 13:00:31 -04:00
Storm Dragon
f01374d15e One more try before sleep. 2025-04-14 05:04:59 -04:00
Storm Dragon
0347b7feea Another attempt at fixing plugin keyboard shortcuts. 2025-04-14 04:54:48 -04:00
Storm Dragon
0580dda131 A few documentation updates. 2025-04-11 13:17:26 -04:00
10 changed files with 209 additions and 80 deletions

View File

@ -1 +0,0 @@
See http://wiki.gnome.org/Projects/Cthulhu

View File

@ -1,5 +1,10 @@
# Cthulhu
## Note
If you somehow stumbled across this while looking for a desktop screen reader for Linux, you most likely want [Orca](https://orca.gnome.org/) instead. Cthulhu is currently a supplemental screen reader that fills a nitch for some advanced users. E.g. some older QT based programs may work with Cthulhu, and if you use certain window managers like i3, Mozilla applications like Firefox and Thunderbird may work better.
## Introduction
Cthulhu is a free, open source, flexible, and extensible screen reader
@ -20,7 +25,7 @@ Cthulhu has the following dependencies:
* Python 3 - Python platform
* pygobject-3.0 - Python bindings for the GObject library
* libpeas - GObject based Plugin engine
* pluggy - Plugin and hook calling mechanisms for python
* gtk+-3.0 - GTK+ toolkit
* json-py - a JSON (<https://json.org/>) reader and writer in Python
* python-speechd - Python bindings for Speech Dispatcher (optional)
@ -30,7 +35,6 @@ Cthulhu has the following dependencies:
* py-setproctitle - Python library to set the process title (optional)
* gstreamer-1.0 - GStreamer - Streaming media framework (optional)
* socat - Used for self-voicing functionality.
* libpeas - For the plugin system.
You are strongly encouraged to also have the latest stable versions
of AT-SPI2 and ATK.

View File

@ -37,68 +37,56 @@ import faulthandler
class APIHelper:
"""Helper class for plugin API interactions, including keybindings."""
def __init__(self, app):
"""Initialize the APIHelper.
Arguments:
- app: the Cthulhu application
"""
self.app = app
self._gestureBindings = {}
def registerGestureByString(self, function, name, gestureString,
inputEventType='default', normalizer='cthulhu',
learnModeEnabled=True, contextName=None):
"""Register a gesture by string.
Arguments:
- function: the function to call when the gesture is performed
- name: a human-readable name for this gesture
- gestureString: string representation of the gesture (e.g., 'kb:cthulhu+z')
- inputEventType: the type of input event
- normalizer: the normalizer to use
- learnModeEnabled: whether this should be available in learn mode
- contextName: the context for this gesture (e.g., plugin name)
Returns the binding ID or None if registration failed
"""
def registerGestureByString(self, function, name, gestureString, inputEventType='default', normalizer='cthulhu', learnModeEnabled=True, contextName=None):
"""Register a gesture by string."""
if not gestureString.startswith("kb:"):
return None
# Extract the key portion from the gesture string
key = gestureString.split(":", 1)[1]
# Handle Cthulhu modifier specially
if "cthulhu+" in key.lower():
from . import keybindings
key_parts = key.lower().split("+")
# Determine appropriate modifier mask
# Start with the base Cthulhu modifier
modifiers = keybindings.CTHULHU_MODIFIER_MASK
# Extract the final key (without modifiers)
final_key = key_parts[-1]
# Check for additional modifiers
# Check for additional modifiers and combine them properly
if "shift" in key_parts:
# Use the pre-defined combined mask rather than trying to OR them
modifiers = keybindings.CTHULHU_SHIFT_MODIFIER_MASK
elif "ctrl" in key_parts or "control" in key_parts:
modifiers = keybindings.CTHULHU_CTRL_MODIFIER_MASK
elif "alt" in key_parts:
modifiers = keybindings.CTHULHU_ALT_MODIFIER_MASK
# Create a keybinding handler
class GestureHandler:
def __init__(self, function, description):
self.function = function
self.description = description
def __call__(self, script, inputEvent):
return self.function(script, inputEvent)
try:
return function(script, inputEvent)
except Exception as e:
import logging
logging.getLogger(__name__).error(f"Error in keybinding handler: {e}")
return True
handler = GestureHandler(function, name)
# Register the binding with the active script
from . import cthulhu_state
if cthulhu_state.activeScript:
@ -108,20 +96,30 @@ class APIHelper:
keybindings.defaultModifierMask,
modifiers,
handler)
# Add the binding to the active script
bindings.add(binding)
# Store binding for later reference
if contextName not in self._gestureBindings:
self._gestureBindings[contextName] = []
if contextName not in self._gestureBindings:
self._gestureBindings[contextName] = []
self._gestureBindings[contextName].append(binding)
# Register key grab at the system level
grab_ids = self.app.addKeyGrab(binding)
# For later removal
if grab_ids:
binding._grab_ids = grab_ids
logger.info(f"Created binding: {binding.keysymstring} with modifiers {binding.modifiers}")
return binding
return None
def unregisterShortcut(self, binding, contextName=None):
"""Unregister a previously registered shortcut.
Arguments:
- binding: the binding to unregister
- contextName: the context for this gesture
@ -131,11 +129,18 @@ class APIHelper:
if cthulhu_state.activeScript:
bindings = cthulhu_state.activeScript.getKeyBindings()
bindings.remove(binding)
# Remove from our tracking
# Remove key grab at system level
if hasattr(binding, '_grab_ids'):
for grab_id in binding._grab_ids:
self.app.removeKeyGrab(grab_id)
# Remove from tracking
if contextName in self._gestureBindings:
if binding in self._gestureBindings[contextName]:
self._gestureBindings[contextName].remove(binding)
import gi
import importlib
import os
@ -630,6 +635,9 @@ def loadUserSettings(script=None, inputEvent=None, skipReloadMessage=False):
_scriptManager.activate()
_eventManager.activate()
cthulhuApp.getSignalManager().emitSignal('load-setting-begin')
cthulhuApp.getPluginSystemManager().register_plugin_keybindings_with_active_script()
cthulhuApp.getSignalManager().emitSignal('load-setting-completed')
debug.printMessage(debug.LEVEL_INFO, 'CTHULHU: User Settings Loaded', True)

View File

@ -23,5 +23,5 @@
# Fork of Orca Screen Reader (GNOME)
# Original source: https://gitlab.gnome.org/GNOME/orca
version = "2025.04.04"
codeName = "testing"
version = "2025.04.19"
codeName = "plugins"

View File

@ -470,13 +470,17 @@ class KeyBindings:
given keycode and modifiers, or None if no match exists.
"""
import logging
logger = logging.getLogger(__name__)
logger.info(f"Looking for handler for key: {keyboardEvent.hw_code} with modifiers {keyboardEvent.modifiers}")
matches = []
candidates = []
clickCount = keyboardEvent.getClickCount()
for keyBinding in self.keyBindings:
if keyBinding.matches(keyboardEvent.hw_code, keyboardEvent.modifiers):
if keyBinding.modifier_mask == keyboardEvent.modifiers and \
keyBinding.click_count == clickCount:
keyBinding.click_count == clickCount:
matches.append(keyBinding)
# If there's no keysymstring, it's unbound and cannot be
# a match.

View File

@ -21,7 +21,7 @@ except ImportError:
# Fallback if pluggy is not available
def cthulhu_hookimpl(func=None, **kwargs):
"""Fallback decorator when pluggy is not available.
This is a no-op decorator that returns the original function.
It allows the code to continue working without pluggy, though
plugins will be disabled.
@ -47,6 +47,8 @@ class Plugin:
self.name = ''
self.version = ''
self.description = ''
self._bindings = None
self._gestureBindings = {}
def set_app(self, app):
"""Set the application reference."""
@ -75,12 +77,16 @@ class Plugin:
return
logger.info(f"Deactivating plugin: {self.name}")
def get_bindings(self):
"""Get keybindings for this plugin. Override in subclasses."""
return self._bindings
def registerGestureByString(self, function, name, gestureString, learnModeEnabled=True):
"""Register a gesture by string."""
if self.app:
api_helper = self.app.getAPIHelper()
if api_helper:
return api_helper.registerGestureByString(
binding = api_helper.registerGestureByString(
function,
name,
gestureString,
@ -89,4 +95,13 @@ class Plugin:
learnModeEnabled,
contextName=self.module_name
)
# Also store the binding locally so get_bindings() can use it
if binding:
if not self._bindings:
from . import keybindings
self._bindings = keybindings.KeyBindings()
self._bindings.add(binding)
return binding
return None

View File

@ -112,11 +112,100 @@ class PluginSystemManager:
# Create plugin directories
self._setup_plugin_dirs()
# Log available plugins directory paths
logger.info(f"System plugins directory: {PluginType.SYSTEM.get_root_dir()}")
logger.info(f"User plugins directory: {PluginType.USER.get_root_dir()}")
def register_plugin_global_keybindings(self, plugin):
"""Register a plugin's keybindings with all scripts."""
if not hasattr(plugin, 'get_bindings'):
return
try:
bindings = plugin.get_bindings()
if not bindings or not bindings.keyBindings:
return
logger.info(f"Registering global keybindings for plugin: {plugin.name}")
# First register with the active script
from . import cthulhu_state
if cthulhu_state.activeScript:
active_script = cthulhu_state.activeScript
for binding in bindings.keyBindings:
active_script.getKeyBindings().add(binding)
grab_ids = self.app.addKeyGrab(binding)
if grab_ids:
binding._grab_ids = grab_ids
# Store these bindings for future script changes
plugin_name = plugin.name or plugin.module_name
if not hasattr(self, '_plugin_global_bindings'):
self._plugin_global_bindings = {}
self._plugin_global_bindings[plugin_name] = bindings
# Connect to script changes to ensure bindings work with all scripts
if not hasattr(self, '_connected_to_script_changes'):
signal_manager = self.app.getSignalManager()
if signal_manager:
signal_manager.connect('load-setting-completed', self._on_settings_changed)
self._connected_to_script_changes = True
except Exception as e:
logger.error(f"Error registering global keybindings for plugin {plugin.name}: {e}")
import traceback
logger.error(traceback.format_exc())
def register_plugin_keybindings_with_active_script(self):
"""Register all plugin keybindings with the active script."""
if not PLUGGY_AVAILABLE:
return
from . import cthulhu_state
if not cthulhu_state.activeScript:
logger.warning("No active script available to register plugin keybindings")
return
active_script = cthulhu_state.activeScript
logger.info(f"Registering plugin keybindings with active script: {active_script}")
for pluginInfo in self._plugins.values():
if not pluginInfo.loaded or not pluginInfo.instance:
continue
plugin = pluginInfo.instance
if not hasattr(plugin, 'get_bindings') or not plugin.get_bindings():
continue
logger.info(f"Registering keybindings for plugin: {plugin.name}")
bindings = plugin.get_bindings()
for binding in bindings.keyBindings:
logger.info(f"Adding binding: {binding.keysymstring} with modifiers {binding.modifiers}")
active_script.getKeyBindings().add(binding)
def _on_settings_changed(self):
"""Re-register all plugin keybindings when settings change."""
if not hasattr(self, '_plugin_global_bindings'):
return
from . import cthulhu_state
if not cthulhu_state.activeScript:
return
active_script = cthulhu_state.activeScript
for plugin_name, bindings in self._plugin_global_bindings.items():
logger.info(f"Re-registering keybindings for plugin: {plugin_name}")
for binding in bindings.keyBindings:
# Check if binding already exists
if active_script.getKeyBindings().hasKeyBinding(binding, "keysNoMask"):
continue
active_script.getKeyBindings().add(binding)
grab_ids = self.app.addKeyGrab(binding)
if grab_ids:
binding._grab_ids = grab_ids
def _setup_plugin_dirs(self):
"""Ensure plugin directories exist."""
os.makedirs(PluginType.SYSTEM.get_root_dir(), exist_ok=True)
@ -219,24 +308,24 @@ class PluginSystemManager:
def setActivePlugins(self, activePlugins):
"""Set active plugins and sync their state."""
logger.info(f"Setting active plugins: {activePlugins}")
# Make sure we have scanned for plugins first
if not self._plugins:
logger.info("No plugins found, rescanning...")
self.rescanPlugins()
self._active_plugins = activePlugins
# Log active vs available plugins
available_plugins = [p.get_module_name() for p in self.plugins]
logger.info(f"Available plugins: {available_plugins}")
logger.info(f"Active plugins: {self._active_plugins}")
# Find missing plugins
missing_plugins = [p for p in self._active_plugins if p not in available_plugins]
if missing_plugins:
logger.warning(f"Active plugins not found: {missing_plugins}")
self.syncAllPluginsActive()
def setPluginActive(self, pluginInfo, active):
@ -258,7 +347,7 @@ class PluginSystemManager:
def isPluginActive(self, pluginInfo):
"""Check if a plugin is active."""
module_name = pluginInfo.get_module_name()
# Builtin plugins are always active
if pluginInfo.builtin:
logger.debug(f"Plugin {module_name} is builtin, active by default")
@ -271,34 +360,34 @@ class PluginSystemManager:
# Check case-insensitive match in active plugins list
active_plugins = self.getActivePlugins()
# Try exact match first
if module_name in active_plugins:
logger.debug(f"Plugin {module_name} found in active plugins list")
return True
# Try case-insensitive match
module_name_lower = module_name.lower()
is_active = any(plugin.lower() == module_name_lower for plugin in active_plugins)
if is_active:
logger.debug(f"Plugin {module_name} found in active plugins list (case-insensitive match)")
else:
logger.debug(f"Plugin {module_name} not found in active plugins list")
return is_active
def syncAllPluginsActive(self):
"""Sync the active state of all plugins."""
logger.info("Syncing active state of all plugins")
# Log plugin status before syncing
if PLUGIN_DEBUG:
for pluginInfo in self.plugins:
is_active = self.isPluginActive(pluginInfo)
is_loaded = pluginInfo.loaded
logger.debug(f"Plugin {pluginInfo.get_module_name()}: active={is_active}, loaded={is_loaded}")
# First unload inactive plugins
for pluginInfo in self.plugins:
if not self.isPluginActive(pluginInfo) and pluginInfo.loaded:
@ -311,7 +400,7 @@ class PluginSystemManager:
logger.info(f"Loading active plugin: {pluginInfo.get_module_name()}")
result = self.loadPlugin(pluginInfo)
logger.info(f"Plugin {pluginInfo.get_module_name()} load result: {result}")
# Log final plugin status
active_plugins = [p.get_module_name() for p in self.plugins if p.loaded]
logger.info(f"Active plugins after sync: {active_plugins}")
@ -337,27 +426,27 @@ class PluginSystemManager:
# Try to find the plugin file
module_name = pluginInfo.get_module_name()
plugin_dir = pluginInfo.get_module_dir()
# Check for plugin.py first (standard format)
plugin_file = os.path.join(plugin_dir, "plugin.py")
# Fall back to [PluginName].py if plugin.py doesn't exist
if not os.path.exists(plugin_file):
alternative_plugin_file = os.path.join(plugin_dir, f"{module_name}.py")
if os.path.exists(alternative_plugin_file):
plugin_file = alternative_plugin_file
logger.info(f"Using alternative plugin file: {alternative_plugin_file}")
if not os.path.exists(plugin_file):
logger.error(f"Plugin file not found: {plugin_file}")
return False
logger.info(f"Loading plugin from: {plugin_file}")
spec = importlib.util.spec_from_file_location(module_name, plugin_file)
if spec is None:
logger.error(f"Failed to create spec for plugin: {module_name}")
return False
module = importlib.util.module_from_spec(spec)
spec.loader.exec_module(module)
pluginInfo.module = module
@ -385,7 +474,7 @@ class PluginSystemManager:
# Ensure plugins have a reference to the app
plugin_instance.app = self.getApp()
logger.info(f"Set app reference for plugin: {module_name}")
if hasattr(plugin_instance, 'set_app'):
plugin_instance.set_app(self.getApp())
logger.info(f"Called set_app() for plugin: {module_name}")
@ -398,10 +487,10 @@ class PluginSystemManager:
if self.plugin_manager is None:
logger.error(f"Plugin manager is None when loading {module_name}")
return False
logger.info(f"Registering plugin with pluggy: {module_name}")
self.plugin_manager.register(plugin_instance)
try:
logger.info(f"Activating plugin: {module_name}")
self.plugin_manager.hook.activate(plugin=plugin_instance)
@ -413,6 +502,10 @@ class PluginSystemManager:
pluginInfo.loaded = True
logger.info(f"Successfully loaded plugin: {module_name}")
# Register any global keybindings from the plugin
self.register_plugin_global_keybindings(pluginInfo.instance)
return True
except Exception as e:

View File

@ -40,8 +40,11 @@ class DisplayVersion(Plugin):
f'Cthulhu screen reader version {cthulhuVersion.version}-{cthulhuVersion.codeName}',
'kb:cthulhu+shift+v'
)
logger.info(f"Registered keybinding: {self._kb_binding}")
except Exception as e:
logger.error(f"Error activating DisplayVersion plugin: {e}")
import traceback
logger.error(traceback.format_exc())
@cthulhu_hookimpl
def deactivate(self, plugin=None):
@ -55,6 +58,7 @@ class DisplayVersion(Plugin):
def speakText(self, script=None, inputEvent=None):
"""Speak the Cthulhu version when shortcut is pressed."""
try:
logger.info("DisplayVersion plugin: speakText called")
if self.app:
state = self.app.getDynamicApiManager().getAPI('CthulhuState')
if state.activeScript:
@ -65,4 +69,4 @@ class DisplayVersion(Plugin):
return True
except Exception as e:
logger.error(f"Error in DisplayVersion speakText: {e}")
return False
return False

View File

@ -1,9 +1,6 @@
#!/usr/bin/env python3
#
# Copyright (c) 2024 Stormux
# Copyright (c) 2010-2012 The Orca Team
# Copyright (c) 2012 Igalia, S.L.
# Copyright (c) 2005-2010 Sun Microsystems Inc.
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
@ -20,8 +17,6 @@
# Free Software Foundation, Inc., Franklin Street, Fifth Floor,
# Boston MA 02110-1301 USA.
#
# Fork of Orca Screen Reader (GNOME)
# Original source: https://gitlab.gnome.org/GNOME/orca
"""Self Voice plugin for Cthulhu screen reader."""

View File

@ -318,6 +318,13 @@ class ScriptManager:
return
newScript.activate()
# Register plugin keybindings with the new active script
from . import cthulhu
plugin_manager = cthulhu.cthulhuApp.getPluginSystemManager()
if plugin_manager:
plugin_manager.register_plugin_keybindings_with_active_script()
tokens = ["SCRIPT MANAGER: Setting active script to", newScript, "reason:", reason]
debug.printTokens(debug.LEVEL_INFO, tokens, True)