Hopefully fix some wayland keyboard stuff.
This commit is contained in:
@@ -172,7 +172,8 @@ class LearnModePresenter:
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and event.getHandler() is None:
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cthulhu_state.activeScript.phoneticSpellCurrentItem(event.event_string)
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if event.event_string == "Escape":
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key_name = event.keyval_name or event.event_string
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if key_name == "Escape":
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self.quit(script=None, event=event)
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return True
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@@ -404,4 +405,3 @@ def getPresenter():
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_presenter = LearnModePresenter(cthulhu.cthulhuApp)
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return _presenter
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@@ -23,6 +23,7 @@ class ByeCthulhu(Plugin):
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super().__init__(*args, **kwargs)
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logger.info("ByeCthulhu plugin initialized")
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self._signal_handler_id = None
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self._is_connected = False
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@cthulhu_hookimpl
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def activate(self, plugin=None):
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@@ -33,13 +34,14 @@ class ByeCthulhu(Plugin):
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logger.info("Activating ByeCthulhu plugin")
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try:
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# Connect to the stop-application-completed signal
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signal_manager = self.app.getSignalManager()
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self._signal_handler_id = signal_manager.connectSignal(
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"stop-application-completed",
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self.process,
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"default" # Add profile parameter
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)
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if not self._is_connected:
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signal_manager = self.app.getSignalManager()
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self._signal_handler_id = signal_manager.connectSignal(
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"stop-application-completed",
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self.process,
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"default" # Add profile parameter
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)
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self._is_connected = True
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except Exception as e:
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logger.error(f"Error activating ByeCthulhu plugin: {e}")
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@@ -52,14 +54,14 @@ class ByeCthulhu(Plugin):
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logger.info("Deactivating ByeCthulhu plugin")
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try:
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# Disconnect signal if we have an ID
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if self._signal_handler_id is not None:
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if self._is_connected and self._signal_handler_id is not None:
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signal_manager = self.app.getSignalManager()
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# Use disconnectSignalByFunction instead since disconnectSignal doesn't exist
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signal_manager.disconnectSignalByFunction(
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self.process
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)
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self._signal_handler_id = None
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self._is_connected = False
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except Exception as e:
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logger.error(f"Error deactivating ByeCthulhu plugin: {e}")
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@@ -72,4 +74,4 @@ class ByeCthulhu(Plugin):
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state.activeScript.presentationInterrupt()
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state.activeScript.presentMessage(messages.STOP_CTHULHU, resetStyles=False)
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except Exception as e:
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logger.error(f"Error in ByeCthulhu process: {e}")
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logger.error(f"Error in ByeCthulhu process: {e}")
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@@ -597,6 +597,10 @@ class Script(script.Script):
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""" Removes this script's AT-SPI key grabs. """
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msg = "DEFAULT: removing key grabs"
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debug.printMessage(debug.LEVEL_INFO, msg, True)
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if cthulhu_state.device is None:
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self.grab_ids = []
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self._modifierGrabIds = []
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return
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for id in self.grab_ids:
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cthulhu.removeKeyGrab(id)
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self.grab_ids = []
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