feat: prioritize script activation using compositor context
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@@ -1236,6 +1236,12 @@ class EventManager:
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if not script:
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return False, "There is no script for this event."
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prioritizedContextToken = self._prioritizedContextToken or cthulhu_state.prioritizedDesktopContextToken
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if self._churnSuppressed and prioritizedContextToken:
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eventToken = self._context_token_for_event(event)
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if eventToken not in (None, prioritizedContextToken):
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return False, "Event context does not match compositor-prioritized context."
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if script == cthulhu_state.activeScript:
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return False, "The script for this event is already active."
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@@ -1588,6 +1594,12 @@ class EventManager:
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msg = f"EVENT MANAGER: Exception processing {event.type}: {error}"
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debug.printMessage(debug.LEVEL_INFO, msg, True)
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debug.printException(debug.LEVEL_INFO)
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else:
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if self._compositorStateAdapter is not None:
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if eType.startswith("window:activate") or (
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eType.startswith("object:state-changed:focused") and event.detail1
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):
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self._compositorStateAdapter.sync_accessible_context(event.type)
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tokens = ["EVENT MANAGER: locusOfFocus:", cthulhu_state.locusOfFocus,
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"activeScript:", cthulhu_state.activeScript]
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