- Remove complex per-event sound enable/disable settings - Replace dual volume controls with single "Sound Pack Volume" - Add "None" sound pack option to disable all sounds - Fix boolean settings parsing in settings dialog - Update documentation to reflect simplified sound system Sound system is now intuitive: select a sound pack (or "None") and set one volume level. Much cleaner than the previous per-event checkboxes and confusing dual volume controls. 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
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Bifrost Fediverse Client - Development Plan
Project Overview
Bifrost is a fully accessible fediverse client built with PySide6, designed specifically for screen reader users. The application uses "post/posts" terminology instead of "toot" and focuses on excellent keyboard navigation and audio feedback.
Development Workflow
- Check for any changes in git project before doing anything else. Make sure the latest changes have been pulled
- See what has changed, use git commands and examine the code to make sure you are up to date with the latest code
Duplicate Code Prevention Guidelines
Critical Areas Requiring Attention
- Sound/Audio Events: Never add multiple paths that trigger the same sound event
- UI Event Handlers: Avoid circular event chains (A triggers B which triggers A)
- Timeline Operations: Coordinate refresh calls and state changes to prevent conflicts
- Lifecycle Events: Ensure shutdown, close, and quit events don't overlap
Required Patterns for Event-Heavy Operations
Event Coordination Pattern
def operation_method(self):
if hasattr(self, '_operation_in_progress') and self._operation_in_progress:
return
self._operation_in_progress = True
try:
# perform operation
self.sound_manager.play_success()
finally:
# Reset flag after brief delay to prevent rapid-fire calls
QTimer.singleShot(100, lambda: setattr(self, '_operation_in_progress', False))
Event Source Tracking Pattern
def ui_triggered_method(self, index, from_source="unknown"):
# Handle differently based on source: "tab_change", "keyboard", "menu"
if from_source == "tab_change":
# Skip certain UI updates to prevent circular calls
pass
Lifecycle Event Coordination Pattern
def quit_application(self):
self._shutdown_handled = True # Mark that shutdown is being handled
self.sound_manager.play_shutdown()
def closeEvent(self, event):
# Only handle if not already handled by explicit quit
if not hasattr(self, '_shutdown_handled'):
self.sound_manager.play_shutdown()
Development Review Checklist
Before implementing any sound, notification, or UI event:
- Is there already another code path that triggers this same feedback?
- Could this create an event loop (A calls B which calls A)?
- Can rapid user actions (keyboard shortcuts) trigger this multiple times?
- Does this operation need coordination with other similar operations?
- Are there multiple UI elements (menu + button + shortcut) that trigger this?
Common Patterns to Avoid
- Multiple event handlers calling the same sound method
- UI updates that trigger their own event handlers
- Shutdown/close/quit events without coordination
- Timeline refresh without checking if already refreshing
- Direct sound calls in multiple places for the same user action
Testing Requirements
When adding event-driven features, always test:
- Rapid keyboard shortcut usage
- Multiple quick UI interactions
- Combinations of keyboard shortcuts + UI clicks
- Window closing during operations
- Tab switching with keyboard vs mouse
Documentation and Dependencies
- README Updates: When adding new functionality or sound events, update README.md with detailed descriptions
- Requirements Management: Check and update requirements.txt when new dependencies are added
- Sound Pack Documentation: Document new sound events in both CLAUDE.md and user-facing documentation
- Version Tracking: Update version numbers and changelog when significant features are added
Core Features
- Full ActivityPub protocol support (Pleroma and GoToSocial primary targets)
- Threaded conversation navigation with collapsible tree view
- Comprehensive soundpack management system with secure repository support
- Smart autocomplete for mentions (@user@instance.com) and emojis (5,000+ Unicode)
- Auto-refresh with intelligent activity-based timing
- Screen reader optimized interface with Orca compatibility fixes
- XDG Base Directory specification compliance
Technology Stack
- PySide6: Main GUI framework (proven accessibility with existing doom launcher)
- requests: HTTP client for ActivityPub APIs
- simpleaudio: Cross-platform audio with subprocess fallback
- emoji: Comprehensive Unicode emoji library (5,000+ emojis with keyword search)
- plyer: Cross-platform desktop notifications
- XDG directories: Configuration and data storage
Architecture
Directory Structure
bifrost/
├── bifrost/
│ ├── __init__.py
│ ├── main.py # Application entry point
│ ├── accessibility/ # Accessibility widgets and helpers
│ │ ├── __init__.py
│ │ ├── accessible_tree.py # AccessibleTreeWidget for conversations
│ │ └── accessible_combo.py # Enhanced ComboBox from doom launcher
│ ├── activitypub/ # Federation protocol handling
│ │ ├── __init__.py
│ │ ├── client.py # Main ActivityPub client
│ │ ├── pleroma.py # Pleroma-specific implementation
│ │ └── gotosocial.py # GoToSocial-specific implementation
│ ├── models/ # Data models
│ │ ├── __init__.py
│ │ ├── post.py # Post data structure
│ │ ├── user.py # User profiles
│ │ ├── timeline.py # Timeline model for QTreeView
│ │ └── thread.py # Conversation threading
│ ├── widgets/ # Custom UI components
│ │ ├── __init__.py
│ │ ├── timeline_view.py # Main timeline widget with auto-refresh
│ │ ├── compose_dialog.py # Post composition with smart autocomplete
│ │ ├── autocomplete_textedit.py # Mention and emoji autocomplete system
│ │ ├── settings_dialog.py # Application settings
│ │ ├── soundpack_manager_dialog.py # Soundpack repository management
│ │ └── login_dialog.py # Instance login
│ ├── audio/ # Sound system
│ │ ├── __init__.py
│ │ ├── sound_manager.py # Audio notification handler
│ │ └── soundpack_manager.py # Secure soundpack installation system
│ │ └── sound_pack.py # Sound pack management
│ └── config/ # Configuration management
│ ├── __init__.py
│ ├── settings.py # Settings handler with XDG compliance
│ └── accounts.py # Account management
├── sounds/ # Sound packs directory
│ ├── default/
│ │ ├── pack.json
│ │ ├── private_message.wav
│ │ ├── mention.wav
│ │ ├── boost.wav
│ │ ├── reply.wav
│ │ ├── post_sent.wav
│ │ ├── timeline_update.wav
│ │ └── notification.wav
│ └── doom/ # Example themed sound pack
│ ├── pack.json
│ └── *.wav files
├── tests/
│ ├── __init__.py
│ ├── test_accessibility.py
│ ├── test_activitypub.py
│ └── test_audio.py
├── requirements.txt
├── setup.py
└── README.md
XDG Directory Usage
- Config:
~/.config/bifrost/
- Settings, accounts, current sound pack - Data:
~/.local/share/bifrost/
- Sound packs, cached data - Cache:
~/.cache/bifrost/
- Temporary files, avatar cache
Accessibility Implementation
From Doom Launcher Success
- AccessibleComboBox: Enhanced keyboard navigation (Page Up/Down, Home/End)
- Proper Accessible Names: All widgets get descriptive
setAccessibleName()
- Focus Management: Clear tab order and focus indicators
- No Custom Speech: Screen reader handles all announcements
Threaded Conversation Navigation
Navigation Pattern:
Timeline Item: "Alice posted: Hello world (3 replies, collapsed)"
[Right Arrow] → "Alice posted: Hello world (3 replies, expanded)"
[Down Arrow] → " Bob replied: Hi there"
[Down Arrow] → " Carol replied: How's it going?"
[Down Arrow] → "David posted: Another topic"
Key Behaviors:
- Right Arrow: Expand thread, announce "expanded"
- Left Arrow: Collapse thread, announce "collapsed"
- Down Arrow: Next item (skip collapsed children)
- Up Arrow: Previous item
- Page Down/Up: Jump 5 items
- Home/End: First/last item
AccessibleTreeWidget Requirements
- Inherit from QTreeWidget
- Override keyPressEvent for custom navigation
- Proper accessibility roles and states
- Focus management for nested items
- Status announcements via Qt accessibility
Sound System Design
Sound Events
- startup: Application started
- shutdown: Application closing
- private_message: Direct message received
- mention: User mentioned in post
- boost: Post boosted/reblogged
- reply: Reply to user's post
- post_sent: User successfully posted
- timeline_update: New posts in timeline
- notification: General notification
- expand: Thread expanded
- collapse: Thread collapsed
- success: General success feedback
- error: Error occurred
- autocomplete: Autocomplete suggestions available
- autocomplete_end: Autocomplete interaction ended
Sound System Policy
- No Sound Generation: The application should never generate sounds programmatically
- Sound Pack Reliance: All audio feedback must come from sound pack files
- Default Pack Requirement: A complete default sound pack must ship with the project
- Themed Packs: Users can install additional themed sound packs (like Doom)
- If someone requests sound generation, gently remind them that all sounds should be covered by sound packs
Sound Pack Structure
pack.json Format:
{
"name": "Pack Display Name",
"description": "Pack description",
"author": "Creator name",
"version": "1.0",
"sounds": {
"private_message": "filename.wav",
"mention": "filename.wav",
"boost": "filename.wav",
"reply": "filename.wav",
"post_sent": "filename.wav",
"timeline_update": "filename.wav",
"notification": "filename.wav"
}
}
SoundManager Features
- simpleaudio for cross-platform WAV playback with volume control
- Subprocess fallback (sox/play on Linux, afplay on macOS, PowerShell on Windows)
- Fallback to default pack if sound missing
- Single volume control for all sound pack audio
- "None" sound pack option to disable all sounds
- Pack discovery and validation
- Smart threading (direct calls for simpleaudio, threaded for subprocess)
ActivityPub Implementation
Core Client Features
- Timeline Streaming: Real-time updates via WebSocket/polling
- Post Composition: Text, media attachments, visibility settings
- Thread Resolution: Fetch complete conversation trees
- User Profiles: Following, followers, profile viewing
- Notifications: Mentions, boosts, follows, favorites
Server Compatibility
Primary Targets:
- Pleroma: Full feature support
- GoToSocial: Full feature support
Extended Support:
- Mastodon: Best effort compatibility
- Other ActivityPub servers: Basic functionality
API Endpoints Usage
/api/v1/timelines/home
- Home timeline/api/v1/statuses
- Post creation/api/v1/statuses/:id/context
- Thread fetching/api/v1/streaming
- Real-time updates/api/v1/notifications
- Notification management
User Interface Design
Main Window Layout
[Menu Bar]
[Instance/Account Selector]
[Timeline Tree View - Main Focus]
[Compose Box]
[Status Bar]
Key UI Components
- Timeline View: AccessibleTreeWidget showing posts and threads with pagination
- Timeline Tabs: Home, Mentions, Local, Federated timeline switching
- Compose Dialog: Modal for creating posts with accessibility
- Settings Dialog: Sound pack, desktop notifications, accessibility options
- Login Dialog: Instance selection and authentication
- URL Selection Dialog: Choose from multiple URLs in posts
- Context Menu: Copy, URL opening, reply, boost, favorite actions
Keyboard Shortcuts
- Ctrl+N: New post
- Ctrl+R: Reply to selected post
- Ctrl+B: Boost selected post
- Ctrl+F: Favorite selected post
- Ctrl+C: Copy selected post to clipboard
- Ctrl+U: Open URLs from selected post in browser
- F5: Refresh timeline
- Ctrl+,: Settings
- Escape: Close dialogs
Development Phases
Phase 1: Foundation
- Project structure setup
- XDG configuration system
- Basic PySide6 window with accessibility
- AccessibleTreeWidget implementation
- Sound system foundation
Phase 2: ActivityPub Core
- Basic HTTP client
- Authentication (OAuth2)
- Timeline fetching and display
- Post composition and sending
- Basic thread display
Phase 3: Advanced Features
- Thread expansion/collapse
- Real-time updates
- Notifications system
- Sound pack system
- Settings interface
Phase 4: Polish
- Comprehensive accessibility testing
- Screen reader testing (Orca, NVDA, JAWS)
- Performance optimization
- Error handling
- Documentation
Testing Strategy
Accessibility Testing
- Automated testing with screen reader APIs
- Manual testing with Orca, NVDA (via Wine)
- Keyboard-only navigation testing
- Focus management verification
Functional Testing
- ActivityPub protocol compliance
- Thread navigation accuracy
- Sound system reliability
- Configuration persistence
Test Instances
- Pleroma test server
- GoToSocial test server
- Mock ActivityPub server for edge cases
Configuration Management
Settings Structure
[general]
instance_url = https://example.social
username = user
timeline_refresh_interval = 60
auto_refresh_enabled = true
[audio]
sound_pack = default
volume = 100
[notifications]
enabled = true
direct_messages = true
mentions = true
boosts = false
favorites = false
follows = true
[timeline]
posts_per_page = 40
[accessibility]
announce_thread_state = true
auto_expand_mentions = false
keyboard_navigation_wrap = true
page_step_size = 5
verbose_announcements = true
Account Storage
- Secure credential storage
- Multiple account support
- Instance-specific settings
Known Challenges and Solutions
ActivityPub Complexity
- Challenge: Different server implementations vary
- Solution: Modular client design with server-specific adapters
Screen Reader Performance
- Challenge: Large timelines may impact performance
- Solution: Virtual scrolling, lazy loading, efficient tree models
Thread Visualization
- Challenge: Complex thread structures hard to navigate
- Solution: Clear indentation, status announcements, skip collapsed
Sound Customization
- Challenge: Users want different audio feedback
- Solution: Comprehensive sound pack system with easy installation
Planned Feature Additions (TODO)
High Priority Missing Features
- Direct Message Interface: Dedicated DM tab with conversation threading (separate from private posts)
- Bookmarks Tab: Timeline tab for viewing saved/bookmarked posts
- User Blocking: Block/unblock users with management interface
- User Muting: Mute/unmute users functionality
- Poll Support: Create and vote on polls with accessible interface
Medium Priority Features
- Blocked Users Management: Tab/dialog to view and manage blocked users
- Poll Creation: Add poll options to compose dialog
- Poll Voting: Accessible poll interaction ("Poll: What's your favorite color? 3 options, press Enter to vote")
Implementation Notes
- Models already have bookmark, muted, blocking fields - just need API integration
- Timeline will need additional tabs: Home, Mentions, Local, Federated, DMs, Bookmarks
- Poll accessibility: Announce poll in timeline, Enter to interact, arrow keys to navigate options
- DM interface should show conversation threads rather than timeline format
Future Enhancements
Advanced Features
- Custom timeline filters
- Multiple column support
- List management
- Advanced search
Accessibility Extensions
- Braille display optimization
- Voice control integration
- High contrast themes
- Font size scaling
Federation Features
- Cross-instance thread following
- Server switching
- Federation status monitoring
- Custom emoji support
Dependencies
Core Requirements
PySide6>=6.0.0
requests>=2.25.0
simpleaudio>=1.0.4
plyer>=2.1.0
emoji>=2.0.0
Optional Dependencies
pytest (testing)
coverage (test coverage)
black (code formatting)
mypy (type checking)
Installation and Distribution
Development Setup
git clone <repository>
cd bifrost
pip install -r requirements.txt
# Run with proper display
DISPLAY=:0 ./bifrost.py
# Or
python bifrost.py
Packaging
- Python wheel distribution
- AppImage for Linux
- Consideration for distro packages
Accessibility Compliance
Standards Adherence
- WCAG 2.1 AA compliance
- Qt Accessibility framework usage
- AT-SPI2 protocol support (Linux)
- Platform accessibility APIs
Screen Reader Testing Matrix
- Orca (Linux): Primary target
- NVDA (Windows via Wine): Secondary
- JAWS (Windows via Wine): Basic compatibility
- VoiceOver (macOS): Future consideration
Critical Accessibility Rules
Text Truncation Is Forbidden
NEVER TRUNCATE TEXT: Bifrost is an accessibility-first client. Text truncation (using "..." or limiting character counts) is strictly forbidden as it prevents screen reader users from accessing complete information. Always display full content, descriptions, usernames, profiles, and any other text in its entirety.
Examples of forbidden practices:
content[:100] + "..."
- Character limits on display text
- Shortened usernames or descriptions
- Abbreviated profile information
This document serves as the comprehensive development guide for Bifrost, ensuring all accessibility, functionality, and architectural decisions are preserved and can be referenced throughout development.