Files
audiogame-manager/audiogame-manager.sh
Hunter Jozwiak 6fe5e4fa17 When launching the script, actually source the right things.
If I try to launch it via
~/projects/audiogame-manager/audiogame-manager.sh it will crap out
because it isn't able to source its include files; it erroneously
thinks they're in the current directory as I am, which is no exactly
true unless I physically go to the audiogame manager directory. This
also fixes launching from the desktop icon.
2025-11-04 18:01:49 -05:00

29 KiB
Executable File