If I try to launch it via ~/projects/audiogame-manager/audiogame-manager.sh it will crap out because it isn't able to source its include files; it erroneously thinks they're in the current directory as I am, which is no exactly true unless I physically go to the audiogame manager directory. This also fixes launching from the desktop icon.
29 KiB
Executable File
29 KiB
Executable File