After some time cussin and spittin tobaccer juice, I've gotten things somewhat working. Namely: * Set the WINEARCH to win32 (it was thinking the game was 64-bit) * Setting the WINEPREFIX to the new path to reflect architectural changes. * Removing the unnecessary call to install SAPI. The notable problem was that for whatever reason the compiled nvdaControllerClient32.dll the manager was fetching did *not* work with the game. It complained about testIfRunning not being present in the compiled executable, which it certainly was. If you have a spare copy of the DLL lying around that works you should back that up and if you switch to the testing branch copy it *both* to AGM cache and the game directory.
1.2 KiB
1.2 KiB