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21 Commits

Author SHA1 Message Date
stormdragon2976
e9b23e968f Merge branch 'testing', latest code and games. 2023-06-12 15:21:03 -04:00
stormdragon2976
0e8a15611a Added internal unix2dos so that the external program is no longer needed. 2023-06-12 11:21:40 -04:00
stormdragon2976
88e3378f6a Game "Bounce Bounce" added. 2023-06-04 13:10:51 -04:00
stormdragon2976
87f2fd756c New Tolk changes pushed. if you have the old Tolk in ~/.cache/audiogame-manager, delete it and the new version will be downloaded on the next install. You can either reinstall existing STW and Christmas Chaos, or download the new Tolk.dll from https://stormgames.wolfe.casa/downloads/Tolk.dll and replace the one in your current STW and Christmas Chaos bottles. 2023-06-02 20:27:26 -04:00
953a029c94 Fixed up survive the wild. It is officially working! 2023-05-26 06:31:43 -07:00
stormdragon2976
866db35651 Some very experimental changes. Thanks to @bgtlover@linuxrocks.online we
now have tolk support. This means that Survive the Wild works for the
most part. Also, the game Christmas Chaos works too.

There is a bit of a bug in the clipboard reader, but it only seems to
show up during the forms in STW. I'll see what I can do about getting it
fixed, but in the mean time, you may have a bit of trouble creating a
new account.

Please note that as the Tolk support improves, the way audiogame-manager
interacts with it may also change. instructions will be provided if
manual intervention is required.
2023-05-26 08:53:51 -04:00
a6e70863e7 Add battlefield 2d, by tunmi13, and moved haunted party and battlefield 2d to a 64bit tunmi13 bottle. Also added clashes of the sky, though I've been unable to test it because speechsdk refuses to install. 2023-05-24 07:09:14 -07:00
stormdragon2976
adfa7d64ac More work on Survive the Wild. Thanks Celtichawk for help with the instructions. 2023-05-13 20:31:14 -04:00
c8c1e62663 Fix random space that appeared in the middle of triple triad. 2023-05-12 15:23:42 -07:00
stormdragon2976
d3bb2c58a8 Started work on supporting the new Survive the Wild version. It is commented for now, because no speech. I'm really going to have to work on the tolk.dll problem at some point. 2023-05-12 18:16:13 -04:00
stormdragon2976
5f03df41f8 Fixed an error in the -h help text. 2023-05-01 20:10:40 -04:00
stormdragon2976
b79c72314b Forgot to remove debug statement. 2023-05-01 02:40:50 -04:00
stormdragon2976
cf85fef828 Only attempt to set default voice for the bottle if speechsdk or sapi gets installed. 2023-05-01 02:23:50 -04:00
stormdragon2976
bd70fd8c56 Changed the help text for location of configuration file so it is more clear and easier to copy the path. 2023-05-01 00:26:22 -04:00
stormdragon2976
1919fdd8ed Updated the README. 2023-05-01 00:13:46 -04:00
stormdragon2976
8161157aef Added the ability to set the default voice for the wine bottle when the game is installed. This can be done with flags at the time of install, see -h for instructions, or in the configuration file which is also covered with the -h flag. 2023-05-01 00:08:22 -04:00
stormdragon2976
8626ad9964 Set-voice.sh has been updated so that it can be completely controled with command line flags. I always hate messing around with this script, so please watch for and report bugs. 2023-04-30 23:19:30 -04:00
59dd9ae9cd Fix crackling sound in the great toy robbery when you went farther north. 2023-04-19 14:57:25 -07:00
stormdragon2976
7240f53cd5 Updated the Wave of the Undead installer. It works now, but no speech. 2023-04-16 23:42:05 -04:00
stormdragon2976
73c3396e11 "Wave of the Undead" added, but commented because of problems with the installer. 2023-04-16 20:23:30 -04:00
16e58d74d0 Add game Angel Gift 2023-04-06 10:39:59 -07:00
3 changed files with 218 additions and 61 deletions

View File

@ -33,3 +33,16 @@ If the layout is not us, and if you are having some problems with keys not worki
When you are done with the game, switch back to your original layout so things will work as expected. The following example will switch your keyboard back to the Czech layout. When you are done with the game, switch back to your original layout so things will work as expected. The following example will switch your keyboard back to the Czech layout.
setxkbmap cz setxkbmap cz
## Default Voice
Check help for flags and configuration file options.
./audiogame-manager.sh -h
Voice names used must exactly match the way they appear in the set-voice.sh menu. Here are a few examples.
- MSMike
- MSSam
- RHVoice

View File

@ -215,12 +215,6 @@ checklist() {
fi fi
packageList+=("perl") packageList+=("perl")
packageList+=("sqlite") packageList+=("sqlite")
if command -v unix2dos &> /dev/null ; then
[[ $# -eq 0 ]] && echo "Dos2unix is installed."
else
errorList+=("Warning: unix2dos is not installed. Some games need a configuration file in dos format before they will run.")
fi
packageList+=("unix2dos")
if command -v w3m &> /dev/null ; then if command -v w3m &> /dev/null ; then
[[ $# -eq 0 ]] && echo "W3m is installed." [[ $# -eq 0 ]] && echo "W3m is installed."
else else
@ -352,7 +346,11 @@ get_bottle() {
"PBGames TMP") export WINEPREFIX="$HOME/.local/wine/pbgames" ;; "PBGames TMP") export WINEPREFIX="$HOME/.local/wine/pbgames" ;;
# tunmi13 games group # tunmi13 games group
"battle-of-the-hunter"*) ;& "battle-of-the-hunter"*) ;&
"clashes-of-the-sky"*) ;&
"challenge-of-the-horse"*) export WINEPREFIX="${HOME}/.local/wine/tunmi13";; "challenge-of-the-horse"*) export WINEPREFIX="${HOME}/.local/wine/tunmi13";;
# tunmi13-64bit games group
"battlefield-2d"*) ;&
"haunted-party"*) export WINEPREFIX="${HOME}/.local/wine/tunmi13-64bit";;
# Dan Z games group # Dan Z games group
"lost"*) ;& "lost"*) ;&
"maze-craze"*) ;& "maze-craze"*) ;&
@ -414,14 +412,17 @@ help() {
done | sort done | sort
echo echo
echo "Some settings that are often used can be stored in a settings.conf file." echo "Some settings that are often used can be stored in a settings.conf file."
echo "If wanted, place it at ${configFile%/*}/settings.conf." echo "If wanted, place it at the following location:"
echo "${configFile%/*}/settings.conf"
echo "The syntax is variable=\"value\"" echo "The syntax is variable=\"value\""
echo echo
echo "noCache=\"true\" # Do not keep downloaded items in the cache." echo "noCache=\"true\" # Do not keep downloaded items in the cache."
echo "noqjoypad=\"true\" # Do not launch qjoypad." echo "noqjoypad=\"true\" # Do not launch qjoypad."
echo "norh=\"true\" # Do not install RHVoice." echo "norh=\"true\" # Do not install RHVoice."
echo "redownload=\"true\" # Redownload sources, do not use the version stored in cache." echo "redownload=\"true\" # Redownload sources, do not use the version stored in cache."
echo "rhvoice=\"voicename\" # Select the voice to be installed (default Bdl)." echo "voiceName=\"voicename\" # Select the voice to be installed (default Bdl)."
echo "defaultVoice=\"voicename\" # Select the default voice to use for the bottle, e.g. MSMike or RHVoice."
echo "defaultRate=\"Default voice rate for the bottle, default 7, may not work in all games. Values 1-9 or A."
echo "winedebug=\"flag(s)\" # Set wine debug flags, useful for development." echo "winedebug=\"flag(s)\" # Set wine debug flags, useful for development."
exit 0 exit 0
} }
@ -510,6 +511,18 @@ install_wine() {
set +e set +e
} }
unix2dos() {
if [[ $# -eq 0 ]]; then
echo "Usage: unix2dos file(s)."
exit 1
fi
for file in "${@}" ; do
sed -i 's/$/\r/' "${file}"
done
}
winetricks() { winetricks() {
# Report used packages to the winetricks maintainer so he knows they are being used. # Report used packages to the winetricks maintainer so he knows they are being used.
if ! [[ -e "${XDG_CACHE_HOME:-$HOME/.cache}/winetricks/track_usage" ]]; then if ! [[ -e "${XDG_CACHE_HOME:-$HOME/.cache}/winetricks/track_usage" ]]; then
@ -537,6 +550,11 @@ install_rhvoice() {
return return
fi fi
if [[ "$norh" == "true" ]]; then if [[ "$norh" == "true" ]]; then
# Try to prevent the user from breaking speech
# Also useful for games that do not work with RHVoice
if [[ "${defaultVoice}" == "RHVoice" ]]; then
unset defaultVoice
fi
return return
fi fi
declare -A RHVoice=( declare -A RHVoice=(
@ -609,6 +627,11 @@ install_wine_bottle() {
# make it easy for game scripts to know which version of wine to use. # make it easy for game scripts to know which version of wine to use.
echo "WINE=\"${WINE}\"" > "$HOME/.local/wine/${bottle}/agm.conf" echo "WINE=\"${WINE}\"" > "$HOME/.local/wine/${bottle}/agm.conf"
echo "WINESERVER=\"${WINESERVER}\"" >> "$HOME/.local/wine/${bottle}/agm.conf" echo "WINESERVER=\"${WINESERVER}\"" >> "$HOME/.local/wine/${bottle}/agm.conf"
# If default voice is set, change it for the bottle
if [[ -n "${defaultVoice}" ]] && [[ "${*}" =~ (speechsdk|sapi) ]]; then
echo "Setting default voice for bottle \"${bottle}\" to \"${defaultVoice}\"."
"${0%/*}/speech/set-voice.sh" -b "${bottle}" -r "${defaultRate:-7}" -v "${defaultVoice}"
fi
} }
@ -901,6 +924,9 @@ game_launcher() {
# switch to wine64 for 64 bit prefix. # switch to wine64 for 64 bit prefix.
[[ "${wine}" == "wine" ]] && export wine="wine64" [[ "${wine}" == "wine" ]] && export wine="wine64"
fi fi
if [[ "$game" =~ the-great-toy-robbery ]] ; then
pgrep -u "$USER" nvda2speechd &> /dev/null || ${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/nvda2speechd &
fi
${wine:-wine} start /d "${winePath}" "$wineExec" /realtime ${wine:-wine} start /d "${winePath}" "$wineExec" /realtime
fi fi
exit 0 exit 0
@ -979,8 +1005,10 @@ gameList=(
"Adrian's Doom" "Adrian's Doom"
"Adventurers At C" "Adventurers At C"
"Alien Outback" "Alien Outback"
"Angel Gift"
"AudioDisc" "AudioDisc"
"AudioQuake" "AudioQuake"
"Battlefield 2D"
"Battle of the Hunter" "Battle of the Hunter"
"Battle Zone" "Battle Zone"
#"Beatstar Pro" #"Beatstar Pro"
@ -1036,6 +1064,7 @@ gameList=(
"Bokurano Daibouken 3" "Bokurano Daibouken 3"
"Bombercats" "Bombercats"
"Bop It Emulator" "Bop It Emulator"
"Bounce Bounce"
#"Breed Memorial" #"Breed Memorial"
"Breu2 Shadow Hunt" "Breu2 Shadow Hunt"
"Castaways" "Castaways"
@ -1043,8 +1072,9 @@ gameList=(
"Challenge of the Horse" "Challenge of the Horse"
"Chillingham" "Chillingham"
#"Chopper Challenge" #"Chopper Challenge"
#"Christmas Chaos" "Christmas Chaos"
"Christmas WhoopAss" "Christmas WhoopAss"
"Clashes of the Sky"
"Code Dungeon" "Code Dungeon"
"Coin Collector" "Coin Collector"
#"Constant Battle" #"Constant Battle"
@ -1165,6 +1195,7 @@ gameList=(
"Villains From Beyond" "Villains From Beyond"
"VIP Mud" "VIP Mud"
"Warsim" "Warsim"
#"Wave of the Undead"
#"Wolf Games Launcher" #"Wolf Games Launcher"
"World of War" "World of War"
) )
@ -1201,8 +1232,10 @@ declare -A command=(
[q]="No qjoypad. Does not launch qjoypad if it is detected." [q]="No qjoypad. Does not launch qjoypad if it is detected."
[R]="Redownload. Removes old versions of packages from cache before installing." [R]="Redownload. Removes old versions of packages from cache before installing."
[r]="Remove a game. This will delete all game data." [r]="Remove a game. This will delete all game data."
[S:]="Speech rate. Requires -V voice name, the default is 7. Values 0-9 or A."
[t]="Total games. Show how many games are currently available." [t]="Total games. Show how many games are currently available."
[v:]="Select the voice to be installed, default is Bdl." [v:]="Select the voice to be installed, default is Bdl. Options are alan, bdl, clb, or slt."
[V:]="Select the default voice for a bottle."
) )
# Convert the keys of the associative array to a format usable by getopts # Convert the keys of the associative array to a format usable by getopts
@ -1233,12 +1266,14 @@ while getopts "${args}" i ; do
game_launcher;; game_launcher;;
R) redownload="true";; R) redownload="true";;
r) game_removal;; r) game_removal;;
S) defaultRate="${OPTARG}";;
t) t)
dialog --backtitle "Audiogame Manager" \ dialog --backtitle "Audiogame Manager" \
--infobox "There are currently ${#gameList[@]} games available." -1 -1 --infobox "There are currently ${#gameList[@]} games available." -1 -1
exit 0 exit 0
;; ;;
v) voiceName="${OPTARG}";; v) voiceName="${OPTARG}";;
V) defaultVoice="${OPTARG}";;
esac esac
done done
@ -1280,6 +1315,12 @@ case "${game}" in
wineserver -k # Damn you, dotnet. wineserver -k # Damn you, dotnet.
add_launcher "c:\Program Files\Draconis Entertainment\Alien Outback\ao.exe" add_launcher "c:\Program Files\Draconis Entertainment\Alien Outback\ao.exe"
;; ;;
"Angel Gift")
install_wine_bottle speechsdk
download "https://erion.cf/files/ag_103.zip"
unzip -d "$WINEPREFIX/drive_c/Program Files/Angel Gift" "$cache/ag_103.zip"
add_launcher 'c:\Program Files\Angel Gift\ag.exe'
;;
"AudioDisc") "AudioDisc")
install_wine_bottle install_wine_bottle
download "https://agarchive.net/games/other/audiodisc.zip" download "https://agarchive.net/games/other/audiodisc.zip"
@ -1297,6 +1338,17 @@ case "${game}" in
echo "After you launch the game, press tab then enter and it should begin speaking." echo "After you launch the game, press tab then enter and it should begin speaking."
alert alert
;; ;;
"Battlefield 2D")
get_installer "bf.zip" "https://tunmi13.itch.io/battlefield-2d"
download "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd64.dll"
export WINEARCH=win64
export winVer="win8"
export bottle=tunmi13-64bit
install_wine_bottle
unzip -d "$WINEPREFIX/drive_c/Program Files/" "${cache}/bf.zip"
find "${WINEPREFIX}/drive_c/Program Files/bf" -type f -name 'nvdaControllerClient64.dll' -exec cp -v "${cache}/nvda2speechd64.dll" "{}" \;
add_launcher "c:\Program Files\bf\bf.exe"
;;
"Battle of the Hunter") "Battle of the Hunter")
export bottle="tunmi13" export bottle="tunmi13"
export winVer="win7" export winVer="win7"
@ -1752,6 +1804,16 @@ case "${game}" in
7z x -o"$WINEPREFIX/drive_c/Program Files/Bop It" "${cache}/BopItEmulator3.1PasswordIsBopIt.7z" -pBopIt 7z x -o"$WINEPREFIX/drive_c/Program Files/Bop It" "${cache}/BopItEmulator3.1PasswordIsBopIt.7z" -pBopIt
add_launcher "c:\Program Files\Bop It\bop.exe" add_launcher "c:\Program Files\Bop It\bop.exe"
;; ;;
"Bounce Bounce")
export winVer="win7"
export WINEARCH=win64
get_installer "bounce_bounce.rar" "https://kavyapriya.itch.io/bounce-bounce"
download "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd64.dll"
install_wine_bottle
unrar x "${cache}/bounce_bounce.rar" -op"$WINEPREFIX/drive_c/Program Files"
find "${WINEPREFIX}/drive_c/Program Files/bounce_bounce" -type f -name 'nvdaControllerClient64.dll' -exec cp -v "${cache}/nvda2speechd64.dll" "{}" \;
add_launcher "c:\Program Files\bounce_bounce\bounce.exe"
;;
"Breu2 Shadow Hunt") "Breu2 Shadow Hunt")
get_installer "breu2.zip" "https://breu.itch.io/shadowhunt" get_installer "breu2.zip" "https://breu.itch.io/shadowhunt"
download "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd64.dll" download "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd64.dll"
@ -1841,10 +1903,10 @@ case "${game}" in
"Christmas Chaos") "Christmas Chaos")
export WINEARCH=win64 export WINEARCH=win64
export winVer="win7" export winVer="win7"
install_wine_bottle speechsdk install_wine_bottle
download "https://repo.accessiware.com/games/christmaschaos/ChristmasChaos.zip" "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd64.dll" download "https://repo.accessiware.com/games/christmaschaos/ChristmasChaos.zip" "https://stormgames.wolfe.casa/downloads/Tolk.dll"
unzip -d "$WINEPREFIX/drive_c/Program Files" "${cache}/ChristmasChaos.zip" unzip -d "$WINEPREFIX/drive_c/Program Files" "${cache}/ChristmasChaos.zip"
find "${WINEPREFIX}" -type f -name 'nvdaControllerClient64.dll' -exec cp -v "${cache}/nvda2speechd64.dll" "{}" \; find "${WINEPREFIX}" -type f -name 'Tolk.dll' -exec cp -v "${cache}/Tolk.dll" "{}" \;
add_launcher "c:\Program Files\ChristmasChaos\ChristmasChaos.exe" add_launcher "c:\Program Files\ChristmasChaos\ChristmasChaos.exe"
;; ;;
"Christmas WhoopAss") "Christmas WhoopAss")
@ -1853,6 +1915,15 @@ case "${game}" in
wine "${cache}/christmas whoopass setup.exe" /sp- /silent wine "${cache}/christmas whoopass setup.exe" /sp- /silent
add_launcher "c:\Program Files\Draconis Entertainment\Christmas Whoop Ass\wa.exe" add_launcher "c:\Program Files\Draconis Entertainment\Christmas Whoop Ass\wa.exe"
;; ;;
"Clashes of the Sky")
get_installer "clashes_of_the_sky.zip" "https://tunmi13.itch.io/clashes-of-the-sky"
export bottle="tunmi13"
export winVer="win7"
install_wine_bottle speechsdk
unzip -d "$WINEPREFIX/drive_c/Program Files" "${cache}/clashes_of_the_sky.zip"
find "${WINEPREFIX}" -type f -name "nvdaControllerClient32.dll" -exec rm -fv "{}" \;
add_launcher 'c:\Program Files\clashes_of_the_sky\clash.exe'
;;
"Code Dungeon") "Code Dungeon")
get_installer "codedungeon-win-64.zip" "https://stealcase.itch.io/codedungeon" get_installer "codedungeon-win-64.zip" "https://stealcase.itch.io/codedungeon"
download "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd64.dll" download "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd64.dll"
@ -2144,9 +2215,10 @@ case "${game}" in
download "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd64.dll" download "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd64.dll"
export WINEARCH=win64 export WINEARCH=win64
export winVer="win8" export winVer="win8"
export bottle=tunmi13-64bit
install_wine_bottle install_wine_bottle
unzip -d "$WINEPREFIX/drive_c/Program Files/" "${cache}/hp.zip" unzip -d "$WINEPREFIX/drive_c/Program Files/" "${cache}/hp.zip"
find "${WINEPREFIX}" -type f -name 'nvdaControllerClient64.dll' -exec cp -v "${cache}/nvda2speechd64.dll" "{}" \; find "${WINEPREFIX}/drive_c/Program Files/hp" -type f -name 'nvdaControllerClient64.dll' -exec cp -v "${cache}/nvda2speechd64.dll" "{}" \;
add_launcher "c:\Program Files\hp\hp.exe" add_launcher "c:\Program Files\hp\hp.exe"
;; ;;
"Hearthstone") "Hearthstone")
@ -2172,7 +2244,7 @@ case "${game}" in
mkdir -p "$WINEPREFIX/drive_c/Program Files/bsc-key-generator" mkdir -p "$WINEPREFIX/drive_c/Program Files/bsc-key-generator"
7z x -o"$WINEPREFIX/drive_c/Program Files/bsc-key-generator" "${cache}/BSC unlock code generator.7z" 7z x -o"$WINEPREFIX/drive_c/Program Files/bsc-key-generator" "${cache}/BSC unlock code generator.7z"
echo "$USER"$'\n'"$(hostname)"$'\n'"none"$'\n'"US" > "$WINEPREFIX/drive_c/Program Files/Hunter/config.dat" echo "$USER"$'\n'"$(hostname)"$'\n'"none"$'\n'"US" > "$WINEPREFIX/drive_c/Program Files/Hunter/config.dat"
command -v unix2dos &> /dev/null && unix2dos "$WINEPREFIX/drive_c/Program Files/Hunter/config.dat" || echo "Warning! You do not have unix2dos or dos2unix installed, Hunter may not work!" unix2dos "$WINEPREFIX/drive_c/Program Files/Hunter/config.dat"
if command -v xclip &> /dev/null && command -v xdotool &> /dev/null ; then if command -v xclip &> /dev/null && command -v xdotool &> /dev/null ; then
wine "c:\Program Files\Hunter\HunterRegistration.exe" & wine "c:\Program Files\Hunter\HunterRegistration.exe" &
xdotool sleep 10 key Return sleep 2 key Return sleep 2 key Alt+n xdotool sleep 10 key Return sleep 2 key Return sleep 2 key Alt+n
@ -2802,12 +2874,18 @@ EOF
add_launcher "c:\Program Files\Super Mario Bros\Mario.exe" add_launcher "c:\Program Files\Super Mario Bros\Mario.exe"
;; ;;
"Survive the Wild") "Survive the Wild")
export winVer="win7" export WINEARCH=win64
install_wine_bottle speechsdk export winVer="win8"
download "http://www.samtupy.com/games/stw.zip" install_wine_bottle
download "https://stw.samtupy.com/files/stw.zip" "https://stormgames.wolfe.casa/downloads/Tolk.dll"
unzip -d "$WINEPREFIX/drive_c/Program Files/Survive the Wild" "${cache}/stw.zip" unzip -d "$WINEPREFIX/drive_c/Program Files/Survive the Wild" "${cache}/stw.zip"
find "${WINEPREFIX}" -type f -name "nvdaControllerClient32.dll" -exec rm -fv "{}" \; find "${WINEPREFIX}" -type f -name 'Tolk.dll' -exec cp -v "${cache}/Tolk.dll" "{}" \;
add_launcher "c:\Program Files\Survive the Wild\stw.exe" add_launcher "c:\Program Files\Survive the Wild\stw.exe"
echo "When the game first launches, press enter to select English."
echo "Press alt+a to accept the license agreement."
echo "Press alt+a to accept the game rules."
echo "Press enter repeatedly until you hear the game logo."
alert
;; ;;
"Swamp") "Swamp")
export version="7.7" export version="7.7"
@ -2878,10 +2956,10 @@ EOF
"The Great Toy Robbery") "The Great Toy Robbery")
export bottle="l-works" export bottle="l-works"
export winVer="win7" export winVer="win7"
install_wine_bottle speechsdk install_wine_bottle dsound directmusic
download "http://files.l-works.net/tgtrsetup_2.04.exe" "https://stormgames.wolfe.casa/downloads/nvdaControllerClient32.dll" download "http://files.l-works.net/tgtrsetup_2.04.exe" "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd32.dll"
wine "${cache}/tgtrsetup_2.04.exe" /silent wine "${cache}/tgtrsetup_2.04.exe" /silent
find "${WINEPREFIX}" -type f -name 'nvdaControllerClient32.dll' -exec cp -v "${cache}/nvdaControllerClient32.dll" "{}" \; find "${WINEPREFIX}/drive_c/Program Files/Lworks/The Great Toy Robbery" -type f -name 'nvdaControllerClient32.dll' -exec cp -v "${cache}/nvda2speechd32.dll" "{}" \;
add_launcher "c:\Program Files\Lworks\The Great Toy Robbery\tgtr.exe" add_launcher "c:\Program Files\Lworks\The Great Toy Robbery\tgtr.exe"
;; ;;
"The Vale") "The Vale")
@ -2963,7 +3041,7 @@ export norh=false # Must install a voice, and rhvoice works easily with 64 bit.
mkdir -p "$WINEPREFIX/drive_c/Program Files/bsc-key-generator" mkdir -p "$WINEPREFIX/drive_c/Program Files/bsc-key-generator"
7z x -o"$WINEPREFIX/drive_c/Program Files/bsc-key-generator" "${cache}/BSC unlock code generator.7z" 7z x -o"$WINEPREFIX/drive_c/Program Files/bsc-key-generator" "${cache}/BSC unlock code generator.7z"
echo "$USER"$'\n'"$(hostname)"$'\n'"none"$'\n'"US" > "$WINEPREFIX/drive_c/Program Files/Troopanum 2.0/config.dat" echo "$USER"$'\n'"$(hostname)"$'\n'"none"$'\n'"US" > "$WINEPREFIX/drive_c/Program Files/Troopanum 2.0/config.dat"
command -v unix2dos &> /dev/null && unix2dos "$WINEPREFIX/drive_c/Program Files/Troopanum 2.0/config.dat" || echo "Warning! You do not have unix2dos or dos2unix installed, Troopanum 2.0 may not work!" unix2dos "$WINEPREFIX/drive_c/Program Files/Troopanum 2.0/config.dat"
if command -v xclip &> /dev/null && command -v xdotool &> /dev/null ; then if command -v xclip &> /dev/null && command -v xdotool &> /dev/null ; then
wine "c:\Program Files\Troopanum 2.0\register.exe" & wine "c:\Program Files\Troopanum 2.0\register.exe" &
xdotool sleep 10 key Return sleep 2 key Return sleep 2 key Alt+n xdotool sleep 10 key Return sleep 2 key Return sleep 2 key Alt+n
@ -3052,6 +3130,21 @@ export norh=false # Must install a voice, and rhvoice works easily with 64 bit.
unzip -d "$WINEPREFIX/drive_c/Program Files/Warsim/" "${cache}/Warsim Full Game.zip" unzip -d "$WINEPREFIX/drive_c/Program Files/Warsim/" "${cache}/Warsim Full Game.zip"
add_launcher "c:\Program Files\Warsim\Warsim.exe" add_launcher "c:\Program Files\Warsim\Warsim.exe"
;; ;;
"Wave of the Undead")
export WINEARCH=win64
export winVer="win7"
download "https://www.dropbox.com/s/x5ap56yevvvxzdh/Wave%20Of%20The%20Undead%20Setup.exe?dl=1" "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd64.dll"
install_wine_bottle
wine "${cache}/Wave Of The Undead Setup.exe" &
xdotool sleep 20 key Alt+n sleep 2 key Alt+n sleep 2 key Alt+n
xdotool sleep 2 key Alt+i
xdotool sleep 20 key Alt+n
xdotool sleep 2 key space
xdotool sleep 2 key Alt+f
wineserver -w
find "${WINEPREFIX}" -type f -name 'nvdaControllerClient64.dll' -exec cp -v "${cache}/nvda2speechd64.dll" "{}" \;
add_launcher "c:\Program Files (x86)\Wave Of The Undead\Wave Of The Undead.exe"
;;
"Wolf Games Launcher") "Wolf Games Launcher")
download "https://sightlesswolf.com/wg-release.zip" "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd64.dll" download "https://sightlesswolf.com/wg-release.zip" "https://github.com/RastislavKish/nvda2speechd/releases/download/v0.1/nvda2speechd64.dll"
export WINEARCH=win64 export WINEARCH=win64

View File

@ -1,8 +1,6 @@
#!/usr/bin/env bash #!/usr/bin/env bash
# Set Voice # Set Voice
# Set the default wine voice ba$sed on installed options. # Set the default wine voice ba$sed on installed options.
# Rate can be specified as a numeric argument to this script, 1 through 9.
# The default rate is 7
# #
# ■The contents of this file are subject to the Common Public Attribution # ■The contents of this file are subject to the Common Public Attribution
@ -44,6 +42,19 @@
#--code-- #--code--
help() {
echo "${0##*/}"
echo "Released under the terms of the Common Public Attribution License Version 1.0"
echo -e "This is a Stormux project: https://stormux.org\n"
echo -e "Usage:\n"
echo "With no arguments, open the game launcher."
for i in "${!command[@]}" ; do
echo "-${i/:/ <parameter>}: ${command[${i}]}"
done | sort
exit 0
}
# Set a variable to make mac compatibility easier... # Set a variable to make mac compatibility easier...
sed="sed" sed="sed"
grep="grep" grep="grep"
@ -61,29 +72,15 @@ export WINEDEBUG="-all"
if [ -z "$DISPLAY" ] ; then if [ -z "$DISPLAY" ] ; then
export DISPLAY=:0 export DISPLAY=:0
fi fi
# handle arguments
declare -A command=(
[b:]="the wine bottle to use."
[h]="This help screen."
[r:]="Specify voice rate, default is 7, options are 0-9 or A for fastest."
[v:]="Voice name, the voice to use, same as in the menu."
)
# Get the desired wine bottle
declare -a bottle
for i in $(find ~/.local/wine/ -maxdepth 1 -type d -not -name 'wine' | sort) ; do
bottle+=("$i" "${i##*/}")
done
export WINEPREFIX="$(dialog --backtitle "Use the up and down arrow keys to find the option you want, then press enter to select it." \
--clear \
--no-tags \
--menu "Select A Wine Bottle" 0 0 0 "${bottle[@]}" --stdout)"
if [[ -z "${WINEPREFIX}" ]]; then
exit 0
fi
# Get wine version if available
if [[ -r "${WINEPREFIX}/agm.conf" ]]; then
source "${WINEPREFIX}/agm.conf"
export WINE
export WINESERVER
fi
wine="${WINE:-$(command -v wine)}"
msgbox() { msgbox() {
# Returns: None # Returns: None
@ -143,7 +140,7 @@ set_voice() {
local fullVoice local fullVoice
local counter=0 local counter=0
for x in "${voiceList[@]}" ; do for x in "${voiceList[@]}" ; do
[ "$x" = "$tmp" ] && break [[ "$x" = "$tmp" ]] && break
counter=$(( $counter + 1 )) counter=$(( $counter + 1 ))
done done
local RHVoiceName="$(find "${WINEPREFIX}/drive_c/ProgramData/Olga Yakovleva/RHVoice/data/voices/" -maxdepth 1 -type d)" local RHVoiceName="$(find "${WINEPREFIX}/drive_c/ProgramData/Olga Yakovleva/RHVoice/data/voices/" -maxdepth 1 -type d)"
@ -153,7 +150,7 @@ set_voice() {
${wine}server -k # If we don't do this it's likely wine will overwrite our reverted change or even clobber the registry key entirely ${wine}server -k # If we don't do this it's likely wine will overwrite our reverted change or even clobber the registry key entirely
# Remove any existing rate change for voices # Remove any existing rate change for voices
$sed -i '/"DefaultTTSRate"=dword:/d' "${WINEPREFIX}/user.reg" $sed -i '/"DefaultTTSRate"=dword:/d' "${WINEPREFIX}/user.reg"
$sed -i -E -e 's/"DefaultTokenId"="HKEY_LOCAL_MACHINE\\\\(SOFTWARE|Software)\\\\(Wow6432Node\\\\|)Microsoft\\\\Speech\\\\Voices\\\\Token(Enum|)s\\\\[^"]+"/"DefaultTokenId"="HKEY_LOCAL_MACHINE\\\\'"${fullVoice//\\/\\\\}"'"\n"DefaultTTSRate"=dword:0000000'${2:-7}'/g' "${WINEPREFIX}/user.reg" $sed -i -E -e 's/"DefaultTokenId"="HKEY_LOCAL_MACHINE\\\\(SOFTWARE|Software)\\\\(Wow6432Node\\\\|)Microsoft\\\\Speech\\\\Voices\\\\Token(Enum|)s\\\\[^"]+"/"DefaultTokenId"="HKEY_LOCAL_MACHINE\\\\'"${fullVoice//\\/\\\\}"'"\n"DefaultTTSRate"=dword:0000000'${rate:-7}'/g' "${WINEPREFIX}/user.reg"
} }
test_voice() { test_voice() {
@ -183,6 +180,58 @@ EOF
doRestore=1 doRestore=1
trap restore_voice SIGINT trap restore_voice SIGINT
# Convert the keys of the command associative array to a format usable by getopts
args="${!command[*]}"
args="${args//[[:space:]]/}"
while getopts "${args}" i ; do
case "$i" in
b)
if ! [[ -d ~/".local/wine/${OPTARG}" ]]; then
echo "Invalid wine bottle specified."
exit 1
fi
export bottle=~/".local/wine/${OPTARG}"
export WINEPREFIX=~/".local/wine/${OPTARG}"
;;
h) help;;
r)
if ! [[ "${OPTARG}" =~ ^[0-9A]$ ]]; then
echo "Invalid rate specified. Arguments must be 0-9 or A."
exit 1
fi
rate="${OPTARG}"
;;
v) voice="${OPTARG}";;
esac
done
# Get the desired wine bottle
# Offer a list of wine bottles if one isn't specified on the command line.
if [[ -z "${bottle}" ]]; then
declare -a bottle
for i in $(find ~/.local/wine/ -maxdepth 1 -type d -not -name 'wine' | sort) ; do
bottle+=("$i" "${i##*/}")
done
export WINEPREFIX="$(dialog --backtitle "Use the up and down arrow keys to find the option you want, then press enter to select it." \
--clear \
--no-tags \
--menu "Select A Wine Bottle" 0 0 0 "${bottle[@]}" --stdout)"
fi
if [[ -z "${WINEPREFIX}" ]]; then
exit 0
fi
# Get wine version if available
if [[ -r "${WINEPREFIX}/agm.conf" ]]; then
source "${WINEPREFIX}/agm.conf"
export WINE
export WINESERVER
fi
wine="${WINE:-$(command -v wine)}"
# In case the user hasn't run a game using sapi in this prefix yet, let's try to initialize all the registry keys properly. # In case the user hasn't run a game using sapi in this prefix yet, let's try to initialize all the registry keys properly.
cat << "EOF" > "${bottle}/drive_c/windows/temp/speak.vbs" cat << "EOF" > "${bottle}/drive_c/windows/temp/speak.vbs"
dim speechobject dim speechobject
@ -207,11 +256,13 @@ dialog --msgbox "No voices found." -1 -1
exit 1 exit 1
fi fi
while [[ $exit -ne 0 ]] ; do while [[ $exit -ne 0 ]] ; do
if [[ -z "${voice}" ]]; then
voice="$(menulist "${voiceList[@]}")" voice="$(menulist "${voiceList[@]}")"
fi
case $? in case $? in
0) 0)
set_voice "$voice" "$1" ; exit=0 ;; set_voice "$voice" "${rate:-7}" ; exit=0 ;;
3) 3)
test_voice "$voice";; test_voice "$voice";;
*) *)