Commit Graph

12 Commits

Author SHA1 Message Date
Storm Dragon
7ab2cdeb60 Fixed inaccessible dialogues in yad for messages. All messages should now be readable with screen readers, not just the buttons. 2025-08-05 01:49:21 -04:00
Storm Dragon
d49ca8a86b Hopefully insure people using the GUI mode with audiogame-manager do not get stuck because some messages were only appearing in the terminal which may not be present at all in the GUI. 2025-08-05 01:40:27 -04:00
Storm Dragon
25c9aeaa5a Because of the major reworking of how audiogame-manager works, had to almost completely rewrite the -r (remove game) function. Will be testing it quite a bit to make sure nothing is critically broken. 2025-08-05 01:06:04 -04:00
Storm Dragon
ddecf09fb1 With upgrade to wow64 no need to use a variable so switch to direct wine calls. 2025-08-04 20:13:38 -04:00
Storm Dragon
4d2134b9a9 A *lot* of work done on the audiogame-manager refactor. Hopefully getting somewhat close to stability, but I doubt it. 2025-08-04 19:42:59 -04:00
Storm Dragon
76f0c66c96 Added yad dialogues if in GUI session, retains the dialog interface if in console. 2025-08-01 15:25:53 -04:00
Storm Dragon
da065e5835 A little more progress on refactor. 2025-06-10 01:54:56 -04:00
Storm Dragon
d9ef202b33 more progress, but create_game_array is horribly broken. 2025-05-20 05:13:22 -04:00
Storm Dragon
faba6bcbcb Work on unifying bottles for wine. Most games should now install to 1 of 2 possible locations, ~/.local/wine32 or ~/.local/wine64. Untested, will probably break a lot of things, do not use yet. 2025-05-19 00:09:35 -04:00
Storm Dragon
31018bc55f Everything moved to it's new file for now. Cleanup is well under way. Improved the unix2dos function. 2025-05-18 20:50:52 -04:00
Storm Dragon
6e4d7bae8d More conversion to a modular system. 2025-05-18 20:16:22 -04:00
Storm Dragon
e892da65c8 First chunk of major refactor. Move code to external files located in .includes. Better code organization and easier to deal with. 2025-05-18 19:12:02 -04:00