Fixed launcher for AudioDisc
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@ -522,6 +522,10 @@ game_launcher() {
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if [[ "$game" =~ sequence-storm ]]; then
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[[ -x ~/.SequenceStormReader ]] && ~/.SequenceStormReader &
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fi
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if [[ "$game" =~ audiodisc ]]; then
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wine "$winePath\\$wineExec"
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exit 0
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fi
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if [[ "$game" =~ audioquake ]]; then
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wine "$winePath\\$wineExec"
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exit 0
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