Code to import translation file if found for BK3. This may be buggy, please report any problems. Dict.dat should be located either in Downloads or Desktop for this to work.
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@ -777,6 +777,10 @@ game_launcher() {
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fi
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if [[ "$game" =~ bokurano-daibouken-3 ]]; then
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pgrep -u "$USER" nvda2speechd &> /dev/null || ${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/nvda2speechd &
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dictPath="$(winepath "${winePath}")"
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if [[ -r "${cache}/bk3-dict.dat" ]] && [[ ! -r "${dictPath}/dict.dat" ]]; then
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cp "${cache}/bk3-dict.dat" "${dictPath}/dict.dat"
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fi
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fi
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if [[ "$game" =~ sequence-storm ]]; then
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[[ -x ~/.SequenceStormReader ]] && ~/.SequenceStormReader &
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@ -1597,6 +1601,15 @@ case "${game}" in
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add_launcher "c:\Program Files\bloodshed.exe"
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;;
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"Bokurano Daibouken 3")
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dictFile=""
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for i in "${HOME}/Downloads/dict.dat" "${HOME}/Desktop/dict.dat" ; do
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if [[ -r "$i" ]]; then
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dictFile="$i"
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fi
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done
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if [[ "$i" != "" ]] && [[ ! -r "${cache}/bk3-dict.dat" ]]; then
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dialog --backtitle "Audiogame manager" --yesno "Possible English translation file found at $dictFile. Would you like to use it for BK3?" -1 -1 --stdout && cp -v "$dictFile" "${cache}/bk3-dict.dat"
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fi
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export bottle="nyanchan"
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export winVer="win7"
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install_wine_bottle
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