Several game fixes.

This commit is contained in:
Storm Dragon
2026-01-05 21:56:01 -05:00
parent 79bdb65e25
commit 8ac756c758
4 changed files with 5 additions and 5 deletions

View File

@@ -1,4 +1,4 @@
download "https://erion.cf/files/ag_103.zip"
download "https://agarchive.net/games/other/AngelGift.zip"
install_wine_bottle
install_with_progress unzip "Extracting game files..." -d "$WINEPREFIX/drive_c/Program Files/Angel Gift" "$cache/ag_103.zip"
install_with_progress unzip "Extracting game files..." -d "$WINEPREFIX/drive_c/Program Files/Angel Gift" "$cache/AngelGift.zip"
add_launcher 'c:\Program Files\Angel Gift\ag.exe'

View File

@@ -1,3 +1,4 @@
# Borken, candidate for removal
export WINEARCH="win64" # Migrated to wine64 with WINETRICKS_FORCE=1 - complex .NET dependencies, test carefully
download "http://blind-games.com/newentombed/EntombedSetup.exe" "https://download.microsoft.com/download/E/C/1/EC1B2340-67A0-4B87-85F0-74D987A27160/SSCERuntime-ENU.exe" "https://stormgames.wolfe.casa/downloads/Entombed.exe.config" "https://stormgames.wolfe.casa/downloads/mfplat.dll"
export winVer="win7"

View File

@@ -1,4 +1,3 @@
# Uses standard wine path based on architecture (win32/win64)
download "http://files.l-works.net/judgmentdayfullsetup.exe"
install_wine_bottle vb6run dx8vb quartz
wine "${cache}/judgmentdayfullsetup.exe" /silent

View File

@@ -113,7 +113,7 @@ EOF
echo "Set Microsoft Mike as default voice for wine64"
# Setup nvda2speechd for accessibility if needed
if ! ss -ltnp | rg 3457 | grep -q 'cthulhu' ]]; then
if ! ss -ltnp | rg 3457 | grep -q 'cthulhu'; then
echo "# Setting up accessibility support..."
download "${nvda2speechdBinary}"
if [[ ! -f "${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/nvda2speechd" ]]; then
@@ -456,7 +456,7 @@ game_launcher() {
source "${scriptDir}/.includes/bottle.sh"
# Start nvda2speechd if available
if ! ss -ltnp | rg 3457 | grep -q 'cthulhu' ]]; then
if ! ss -ltnp | rg 3457 | grep -q 'cthulhu'; then
if [[ -x ${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/nvda2speechd ]]; then
${XDG_DATA_HOME:-$HOME/.local/share}/audiogame-manager/nvda2speechd &> /dev/null &
fi