Fixed some places where wine wasn't being properly set.

This commit is contained in:
Storm Dragon 2024-12-17 06:15:02 -05:00
parent 294557fe34
commit 5cc4eca7fd

View File

@ -816,7 +816,11 @@ game_installer() {
# remove games
game_removal() {
wine="${wine:-/usr/bin/wine}"
if [[ "$(uname -m)" == "aarch64" ]]; then
export wine="${wine:-/usr/bin/wine}"
else
export wine="${wine:-/usr/bin/wine}"
fi
mapfile -t lines < <(sed -e '/^$/d' -e '/^[[:space:]]*#/d' "${configFile}" 2> /dev/null)
if [[ ${#lines} -eq 0 ]]; then
echo "No games found."
@ -872,6 +876,11 @@ game_removal() {
# kill games that are stuck
kill_game() {
if [[ "$(uname -m)" == "aarch64" ]]; then
export wine="${wine:-/usr/bin/wine}"
else
export wine="${wine:-/usr/bin/wine}"
fi
mapfile -t lines < <(sed '/^$/d' "${configFile}" 2> /dev/null)
if [[ ${#lines} -eq 0 ]]; then
echo "No games found."
@ -1079,7 +1088,11 @@ game_launcher() {
fi
get_bottle "${game[0]}"
# make sure wine is actually set to something
export wine="${wine:-/usr/bin/wine}"
if [[ "$(uname -m)" == "aarch64" ]]; then
export wine="${wine:-/usr/bin/wine}"
else
export wine="${wine:-/usr/bin/wine}"
fi
echo -n "launching "
${wine} --version
# kill any previous existing wineservers for this prefix in case they didn't shut down properly.