Started work on a function to get games from Steam.

This commit is contained in:
Storm Dragon 2023-12-02 15:41:25 -05:00
parent 07d81e6a74
commit 5273d7c552

View File

@ -415,6 +415,38 @@ get_installer() {
fi
}
get_steam() {
# Arguments: $1 name of item for download, $2 url for game
trap "exit 0" SIGINT
# Check for steamcmd
if ! command -v steamcmd &> /dev/null ; then
dialog --backtitle "Audiogame Manager" \
--infobox "This installer requires steamcmd. Please install steamcmd and try again." -1 -1
exit 1
fi
# Get Steam user name.
steamUser="$(dialog --ok-label "Continue" \
--backtitle "Audiogame Manager" \
--inputbox "Please enter your Steam user name:" -1 -1)"
# Create message for dialog.
local message="Make sure ${game} is available in your Steam library and press enter to continue. The URL for ${game} is $2"
if echo "$2" | xclip -selection clipboard 2> /dev/null ; then
message+="\n\nThe URL has been copied to the clipboard."
fi
dialog --ok-label "Continue" \
--backtitle "Audiogame Manager" \
--msgbox "$message" -1 -1
# Download the game
steamcmd +@sSteamCmdForcePlatformType windows +force_install_dir "$HOME/.local/wine/$bottle/drive_c/Program Files/" +login "$steamUser" +app_update "$1" +quit || { dialog --backtitle "Audiogame Manager" \
--infobox "Something went wrong. Please make sure you have a stable internet connection, and if the problem persists, contact audiogame-manager's developers." -1 -1
exit 1; }
# If the file is still not available abort.
if [[ ! -f "${cache}/$1" ]]; then
echo "couldn't find $1. Please download the file and try again."
exit 1
fi
}
help() {
echo "${0##*/}"
echo "Released under the terms of the Common Public Attribution License Version 1.0"