• Joined on 2022-12-22
storm pushed to master at storm/libstormgames 2025-09-18 20:53:51 -04:00
65dae48200 More sound expirements.
storm pushed to master at storm/libstormgames 2025-09-18 20:36:33 -04:00
2be0424168 A different approach to improving sound.
storm pushed to master at storm/libstormgames 2025-09-18 20:13:30 -04:00
385e5a81ed Merge branch 'rollback-with-dialogs' I broke a lot of stuff, trying to keep what works and remove the stuff that is horribly broken.
3f384b11a6 Fix for dialog sound.
33726bfde8 Added ability to have character dialogs.
Compare 3 commits »
storm pushed to master at storm/libstormgames 2025-09-18 19:59:22 -04:00
818cefc558 Drop back to 32 channels which seemed to be more stable.
storm pushed to master at storm/libstormgames 2025-09-18 19:30:27 -04:00
1a6ad65139 Openal turned out to be a bust. Attempt to improve sound playback reliability.
storm pushed to master at storm/libstormgames 2025-09-18 16:02:37 -04:00
f84a115bc6 Experimental sound improvements. I'm about to say to hell with it and try using openal.
storm pushed to master at storm/wicked-quest 2025-09-18 15:52:28 -04:00
0d4e5e7bde Add ability for dialogue based messages.
storm pushed to master at storm/libstormgames 2025-09-18 15:17:35 -04:00
7555429433 Fix for dialog sound.
storm pushed to master at storm/libstormgames 2025-09-18 14:35:42 -04:00
9996cdc08b Added ability to have character dialogs.
storm pushed to master at storm/wicked-quest 2025-09-17 22:48:38 -04:00
3fa36e4ac1 Updated submodule.
storm pushed to master at storm/libstormgames 2025-09-17 17:44:09 -04:00
8c57afe65b More playing with the mixer for stability and fewer or no clicks.
storm pushed to master at storm/wicked-quest 2025-09-17 15:34:16 -04:00
5826aa4580 Updated libstormgames. Added end of skull storm sound. Fixed inconsistancy with escape key in survival as apposed to story mode.
storm pushed to master at storm/libstormgames 2025-09-17 15:26:52 -04:00
0bbf35a4c5 More work on trying to reduce pops and clicks, especially in Windows.
storm pushed to testing at storm/cthulhu 2025-09-16 22:45:05 -04:00
10d94792ed Ported over Orca d-bus remote improvements.
storm pushed to master at storm/wicked-quest 2025-09-16 12:55:37 -04:00
bd298ab17e fixed a bug with nunchucks not saving weapon speed. Updated libstormgames.
storm pushed to master at storm/libstormgames 2025-09-16 02:18:04 -04:00
acb899e6eb Fixed mismatch in buffer initialization in display.py and sound.py.
storm pushed to testing at storm/wicked-quest 2025-09-16 01:51:46 -04:00
1c442261d9 Migrate to libstormgames systems.
storm pushed to master at storm/libstormgames 2025-09-16 01:21:38 -04:00
5e5d33256e New functionality added inspired by Wicked Quest game.
storm pushed to master at storm/libstormgames 2025-09-15 20:54:49 -04:00
a96f9744a9 Attempt to reduce pops and clicks.
storm pushed to master at storm/wicked-quest 2025-09-15 17:22:59 -04:00
90f14b842e Fixed jumping while ducking bug. Updated level creation documentation.