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90 Commits 2 Branches 0 Tags
d2d378f337eb9f1ce1992957a57ad8586aa735e3
Commit Graph

6 Commits

Author SHA1 Message Date
Storm Dragon
5b0615db7f Made vulnerable and spawn code not depend on the enemy type. Hopefully nothing broke. 2025-02-17 12:52:53 -05:00
Storm Dragon
a727cdfaa9 Add run lock toggle, so you can lock the running state and then use space or shift to walk. Keybinding is tab or capslock. Update all external references to coin to be bone dust instead. Change the sound names to match. Now the only coin references are in the code itself. 2025-02-15 21:47:24 -05:00
Storm Dragon
2f96300845 Ghost enemy added, boss for level 10. Levels updated, probably still not final version, but getting close. 2025-02-13 13:53:08 -05:00
Storm Dragon
7f68af1958 Level updates. Fixed a bug with hunting enemies. Boosted sound for headless horseman. 2025-02-11 19:02:51 -05:00
Storm Dragon
5ca8188c2b A couple of small adjustments to level 12 and 13. Added the ability to lock levels meaning all enemies must be defeated before you can pass the right boundary. Raised the volume level of coffins a bit. Fixed hunter style attack patterns. 2025-02-11 12:54:48 -05:00
Storm Dragon
2d9f92977a Levels all added. May need some tweaking, but I'm pretty happy with them so far. 2025-02-11 00:06:43 -05:00
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