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86 Commits 2 Branches 0 Tags
bc1646f83ebf049ec700ca49aa8b909851fbbc6e
Commit Graph

8 Commits

Author SHA1 Message Date
Storm Dragon
1cd636b8f4 Adjusted vulnerability time for the ghost boss. Trying to hit that thing in 1 second time while dodging it's attacks is ... hard. 2025-02-17 15:23:35 -05:00
Storm Dragon
5b0615db7f Made vulnerable and spawn code not depend on the enemy type. Hopefully nothing broke. 2025-02-17 12:52:53 -05:00
Storm Dragon
a727cdfaa9 Add run lock toggle, so you can lock the running state and then use space or shift to walk. Keybinding is tab or capslock. Update all external references to coin to be bone dust instead. Change the sound names to match. Now the only coin references are in the code itself. 2025-02-15 21:47:24 -05:00
Storm Dragon
f943aaea66 Updates to levels 8 and 11. 2025-02-14 12:35:40 -05:00
Storm Dragon
c17d19fb6b Finally remembered to remove some debug statements. Added a finish level fanfare for the skeleton, complete with wicked laugh. Work on level 8, it used to be a tiny level, now it's better and has a ghost boss. 2025-02-14 03:12:05 -05:00
Storm Dragon
5953369440 Final boss in place, updated levels. 2025-02-13 20:06:07 -05:00
Storm Dragon
2f96300845 Ghost enemy added, boss for level 10. Levels updated, probably still not final version, but getting close. 2025-02-13 13:53:08 -05:00
Storm Dragon
2d9f92977a Levels all added. May need some tweaking, but I'm pretty happy with them so far. 2025-02-11 00:06:43 -05:00
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