Storm Dragon
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7f68af1958
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Level updates. Fixed a bug with hunting enemies. Boosted sound for headless horseman.
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2025-02-11 19:02:51 -05:00 |
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Storm Dragon
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5ca8188c2b
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A couple of small adjustments to level 12 and 13. Added the ability to lock levels meaning all enemies must be defeated before you can pass the right boundary. Raised the volume level of coffins a bit. Fixed hunter style attack patterns.
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2025-02-11 12:54:48 -05:00 |
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Storm Dragon
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2d9f92977a
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Levels all added. May need some tweaking, but I'm pretty happy with them so far.
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2025-02-11 00:06:43 -05:00 |
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Storm Dragon
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2351579bb5
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new item, shin bone , added.
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2025-02-10 20:49:50 -05:00 |
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Storm Dragon
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a991829cf9
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Levels and ambience updated.
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2025-02-10 14:15:01 -05:00 |
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Storm Dragon
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af848e1ad5
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Actual pumpkin low and high sounds added. Boogie man added. Levels 6 and 7 updated to introduce boogie man.
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2025-02-09 18:51:08 -05:00 |
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Storm Dragon
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ffb0f8cb4d
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Added a strategic pygame.event.pump() in level.py. Levels 4-7 added, will probably need refining.
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2025-02-09 17:05:49 -05:00 |
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Storm Dragon
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6303cf93e7
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Spiderweb obstacles added. Latest libstormgames module update. Level 4 created, needs adjustment, currently way too hard.
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2025-02-09 13:38:11 -05:00 |
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Storm Dragon
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0f0d719578
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Make the game more level creator friendly by separating levels into adventures. Menu for choosing which adventure you want.
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2025-02-08 23:22:38 -05:00 |
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Storm Dragon
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f751d99553
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Moved the witch a bit in 2.json. Fixed grave object types in 3.json.
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2025-02-08 23:20:11 -05:00 |
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