Commit Graph

11 Commits

Author SHA1 Message Date
Storm Dragon
a686e816f5 Missed a bit of the skullstorm override system. Fixed that and updated documentation. 2025-09-21 23:40:10 -04:00
Storm Dragon
477fb747b1 Updated documentation for custom levels. 2025-09-21 19:54:25 -04:00
Storm Dragon
948d0c32f7 Extended override system to include spider webs. They can now be altered to be on the ground and require jumping, the name and the sponned monster can be changed as well. Fixed various bugs. 2025-09-21 19:25:09 -04:00
Storm Dragon
befc6bbe92 Updated level creation documentation. Fixed a couple bugs in weapon overrides. 2025-09-20 20:48:08 -04:00
Storm Dragon
5dd78a1687 Added override capabilities for lots of items, weapons, and hazards. 2025-09-20 04:10:32 -04:00
Storm Dragon
91eecae786 Updated submodule, hopefully clicks and pops are gone once and for all. Added dialogue system for levels that mave more than just a simple 1 line description. 2025-09-19 16:20:20 -04:00
Storm Dragon
90f14b842e Fixed jumping while ducking bug. Updated level creation documentation. 2025-09-15 17:22:47 -04:00
Storm Dragon
9a3bbebbb9 Updated level creation documentation. 2025-07-05 07:41:23 -04:00
Storm Dragon
5b0615db7f Made vulnerable and spawn code not depend on the enemy type. Hopefully nothing broke. 2025-02-17 12:52:53 -05:00
Storm Dragon
a727cdfaa9 Add run lock toggle, so you can lock the running state and then use space or shift to walk. Keybinding is tab or capslock. Update all external references to coin to be bone dust instead. Change the sound names to match. Now the only coin references are in the code itself. 2025-02-15 21:47:24 -05:00
Storm Dragon
70d02a8db3 README files added. 2025-02-15 13:53:16 -05:00