Updated submodule. Fixed a bug with skullstorms.
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		| @@ -72,7 +72,7 @@ class SkullStorm(Object): | ||||
|                     skull['x'], | ||||
|                     self.yPos, | ||||
|                     currentY, | ||||
|                     existing_channel=skull['channel'] | ||||
|                     existingChannel=skull['channel'] | ||||
|                 ) | ||||
|          | ||||
|         # Check if we should spawn a new skull | ||||
|   | ||||
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