From ea91eaf6a6668f008c489a205c33bbfde5b33332 Mon Sep 17 00:00:00 2001 From: Storm Dragon Date: Sun, 16 Mar 2025 17:48:40 -0400 Subject: [PATCH] Updated submodule. Fixed a bug with skullstorms. --- libstormgames | 2 +- src/skull_storm.py | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/libstormgames b/libstormgames index 619cb55..3b01662 160000 --- a/libstormgames +++ b/libstormgames @@ -1 +1 @@ -Subproject commit 619cb5508ae1461296b549ca3d697d38df5567b4 +Subproject commit 3b01662d9886c16f78acee9e824ebe27282d6848 diff --git a/src/skull_storm.py b/src/skull_storm.py index bf9a831..5fa812b 100644 --- a/src/skull_storm.py +++ b/src/skull_storm.py @@ -72,7 +72,7 @@ class SkullStorm(Object): skull['x'], self.yPos, currentY, - existing_channel=skull['channel'] + existingChannel=skull['channel'] ) # Check if we should spawn a new skull