Updated the menu to use the new improved game_menu().
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		 Submodule libstormgames updated: 2ad22ff1ae...fe772cbb1e
									
								
							| @@ -319,8 +319,7 @@ class WickedQuest: | |||||||
|             pass |             pass | ||||||
|  |  | ||||||
|         while True: |         while True: | ||||||
|             choice = game_menu(self.sounds, "play", "high_scores", "instructions",  |             choice = game_menu(self.sounds, "high_scores") | ||||||
|                              "learn_sounds", "credits", "donate", "exit") |  | ||||||
|  |  | ||||||
|             if choice == "exit": |             if choice == "exit": | ||||||
|                 exit_game() |                 exit_game() | ||||||
|   | |||||||
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