Updates to level 2. Fixed extra life through bone dust bug.
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		| @@ -268,7 +268,7 @@ class Level: | ||||
|                                 # Extra life | ||||
|                                 self.player._coins = 0 | ||||
|                                 self.player._lives += 1 | ||||
|                                 play_sound(self.sounds['extra_life']) | ||||
|                                 play_sound(self.sounds['get_extra_life']) | ||||
|  | ||||
|                 elif obj.isHazard and not self.player.isJumping: | ||||
|                     if not self.player.isInvincible: | ||||
|   | ||||
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