diff --git a/levels/2.json b/levels/2.json index 46cc81b..82beaa8 100644 --- a/levels/2.json +++ b/levels/2.json @@ -14,7 +14,7 @@ "type": "coffin" }, { - "x_range": [15, 18], + "x_range": [15, 20], "y": 3, "sound": "coin", "collectible": true, @@ -64,7 +64,7 @@ "type": "coffin" }, { - "x_range": [65, 68], + "x_range": [65, 70], "y": 3, "sound": "coin", "collectible": true, diff --git a/src/level.py b/src/level.py index 776a668..2e766b2 100644 --- a/src/level.py +++ b/src/level.py @@ -268,7 +268,7 @@ class Level: # Extra life self.player._coins = 0 self.player._lives += 1 - play_sound(self.sounds['extra_life']) + play_sound(self.sounds['get_extra_life']) elif obj.isHazard and not self.player.isJumping: if not self.player.isInvincible: